Karsten Schwenk
Real-Time Rendering of Dynamic Area and Volume Lights Using Hierarchical Irradiance Volumes
CoG, 2011.
@inproceedings{VS-Games-2011-Schwenk, author = "Karsten Schwenk", booktitle = "{Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications}", doi = "10.1109/VS-GAMES.2011.26", isbn = "978-1-4577-0316-4", pages = "136--139", publisher = "{IEEE Computer Society}", title = "{Real-Time Rendering of Dynamic Area and Volume Lights Using Hierarchical Irradiance Volumes}", year = 2011, }