Karsten Schwenk
Real-Time Rendering of Dynamic Area and Volume Lights Using Hierarchical Irradiance Volumes
CoG, 2011.
@inproceedings{VS-Games-2011-Schwenk,
author = "Karsten Schwenk",
booktitle = "{Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications}",
doi = "10.1109/VS-GAMES.2011.26",
isbn = "978-1-4577-0316-4",
pages = "136--139",
publisher = "{IEEE Computer Society}",
title = "{Real-Time Rendering of Dynamic Area and Volume Lights Using Hierarchical Irradiance Volumes}",
year = 2011,
}











