Algorithms and Approaches for Procedural Terrain Generation - A Brief Review of Current Techniques
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Thomas J. Rose, Anastasios G. Bakaoukas
Algorithms and Approaches for Procedural Terrain Generation - A Brief Review of Current Techniques
CoG, 2016.

VS Games 2016
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@inproceedings{VS-Games-2016-RoseB,
	author        = "Thomas J. Rose and Anastasios G. Bakaoukas",
	booktitle     = "{Proceedings of the Eighth International Conference on Games and Virtual Worlds for Serious Applications}",
	doi           = "10.1109/VS-GAMES.2016.7590336",
	isbn          = "978-1-5090-2722-4",
	pages         = "1--2",
	publisher     = "{IEEE Computer Society}",
	title         = "{Algorithms and Approaches for Procedural Terrain Generation - A Brief Review of Current Techniques}",
	year          = 2016,
}

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