Using Think-Aloud Protocol in Looking at the Framing of One's Character with a Case Study on Terraria
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Ji Soo Lim
Using Think-Aloud Protocol in Looking at the Framing of One's Character with a Case Study on Terraria
CoG, 2018.

VS Games 2018
DBLP
Scholar
DOI
Full names Links ISxN
@inproceedings{VS-Games-2018-Lim,
	author        = "Ji Soo Lim",
	booktitle     = "{Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications}",
	doi           = "10.1109/VS-Games.2018.8493446",
	isbn          = "978-1-5386-7123-8",
	pages         = "1--4",
	publisher     = "{IEEE Computer Society}",
	title         = "{Using Think-Aloud Protocol in Looking at the Framing of One's Character with a Case Study on Terraria}",
	year          = 2018,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.