Collaborated with:
N.Wardrip-Fruin J.Whitehead José Pablo Zagal S.Björk A.M.Smith Kenneth Hullet Anne Sullivan Heather Logas M.Mateas Richard Vallejos Lauren Scott John T. Murray Kate Compton Joseph C. Osborn Orlando Salvatore D.G.Shapiro Z.Lin H.Sanchez Michael Shavlovsky Daniel Cetina Shayne Clementi
Talks about:
game (6) design (3) pattern (2) xylem (2) plant (2) code (2) warcraft (1) taxonomi (1) statist (1) softwar (1)
Person: Chris Lewis 0002
DBLP: 0002:Chris_Lewis
Contributed to:
Wrote 7 papers:
- FDG-2010-LewisW #case study #game studies #mining #statistics #web #web service
- Mining game statistics from web services: a World of Warcraft armory case study (CL0, NWF), pp. 100–107.
- FDG-2010-LewisWW #debugging #game studies #taxonomy #video #what
- What went wrong: a taxonomy of video game bugs (CL0, JW, NWF), pp. 108–115.
- FDG-2011-SmithLHS #modelling
- An inclusive view of player modeling (AMS, CL0, KH, AS), pp. 301–303.
- FDG-2012-LewisWW #design pattern #game studies
- Motivational game design patterns of 'ville games (CL0, NWF, JW), pp. 172–179.
- FDG-2013-ZagalB0 #design #game studies
- Dark patterns in the design of games (JPZ, SB, CL0), pp. 39–46.
- FDG-2014-LogasWMVSMCOSSL #named
- Xylem: The Code of Plants (HL, JW, MM, RV, LS, JTM, KC, JCO, OS, DGS, ZL, HS, MS, CL0, DC, SC).
- FDG-2014-LogasWMVSSMCOSL #design #game studies #verification
- Software verification games: Designing Xylem, The Code of Plants (HL, JW, MM, RV, LS, DGS, JTM, KC, JCO, OS, ZL, HS, MS, DC, SC, CL0).