BibSLEIGH corpus
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Collaborated with:
Y.Cotronis S.B.Dias J.A.Diniz P.D.Bamidis Vasileios S. Charisis Stelios Hadjidimitriou Michael Stadtschnitzer Peter Fagerberg Ioannis Ioakeimidis Kosmas Dimitropoulos Nikolaos Grammalidis L.J.Hadjileontiadis
Talks about:
game (2) parkinson (1) framework (1) prognosi (1) support (1) serious (1) practic (1) perform (1) patient (1) person (1)

Person: Elias Konstantinidis

DBLP DBLP: Konstantinidis:Elias

Contributed to:

PDP 20152015
VS-Games 20172017

Wrote 2 papers:

PDP-2015-KonstantinidisC #bound #gpu #kernel #memory management #performance
A Practical Performance Model for Compute and Memory Bound GPU Kernels (EK, YC), pp. 651–658.
VS-Games-2017-DiasKDBCHSFIDGH #framework #game studies #personalisation
Serious games as a means for holistically supporting Parkinson's Disease patients: The i-PROGNOSIS personalized game suite framework (SBD, EK, JAD, PDB, VSC, SH, MS, PF, II, KD, NG, LJH), pp. 237–244.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.