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Collaborated with:
Yngvi Björnsson
Talks about:
game (2) map (2) decomposit (1) heurist (1) improv (1) optim (1) autom (1) path (1) find (1)

Person: Kári Halldórsson

DBLP DBLP: Halld=oacute=rsson:K=aacute=ri

Contributed to:

AIIDE 20062006
AIIDE 20152015

Wrote 2 papers:

AIIDE-2006-BjornssonH #game studies #heuristic
Improved Heuristics for Optimal Path-finding on Game Maps (YB, KH), pp. 9–14.
AIIDE-2015-HalldorssonB #automation #composition #game studies
Automated Decomposition of Game Maps (KH, YB), pp. 122–127.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.