BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Collaborated with:
Margaret Krystyna Sarlej Dominic Gurto Alan Blair Dan Staines Paul Formosa Nathan Ching Melody Wang Ralph Stevenson Clare Andreallo
Talks about:
game (6) design (2) moral (2) beachcomb (1) visual (1) vendor (1) repres (1) impair (1) crafti (1) comput (1)

Person: Malcolm Ryan

DBLP DBLP: Ryan:Malcolm

Contributed to:

FDG 20112011
AIIDE 20122012
FDG 20132013
DiGRA/FDG 20162016

Wrote 5 papers:

FDG-2011-ChingWRSA #game studies #named #visual notation
Beachcomber: a game for the visually impaired (NC, MW, MR, RS, CA), pp. 289–292.
FDG-2011-GurtoRB #game studies
Crafty dynamic vendor pricing in computer role-playing games (DG, MR, AB), pp. 286–288.
AIIDE-2012-SarlejR #representation
Representing Morals in Terms of Emotion (MKS, MR).
FDG-2013-Ryan #design #education #game studies
That Ball Game: A game for teaching game design (MR), pp. 269–274.
DiGRA-FDG-2016-RyanSF #design #game studies #lens
Four Lenses for Designing Morally Engaging Games (MR, DS, PF).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.