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Collaborated with:
Henrik Engström Per Backlund María Guadalupe Alvarez Díaz Ulf Wilhelmsson Mikael Lebram Björn Berg Marklund
Talks about:
game (4) taxonomi (1) research (1) perspect (1) industri (1) challeng (1) visitor (1) product (1) impress (1) identif (1)

Person: Marcus Toftedahl

DBLP DBLP: Toftedahl:Marcus

Contributed to:

VS-Games 20152015
VS-Games 20172017
DiGRA 20182018
DiGRA 20192019

Wrote 4 papers:

VS-Games-2015-DiazWLT #game studies #using #visitor
Your Answer Will Make an Impression. Using Quiz Game Mechanics for the Collection of Visitor Data at an Exhibition (MGAD, UW, ML, MT), pp. 1–4.
VS-Games-2017-BacklundEMT #challenge #game studies #identification #research
Developing games for non-leisure contexts: Identification of challenges and research gaps (PB, HE, BBM, MT), pp. 15–22.
DiGRA-2018-ToftedahlBE #game studies #how #locality #question #why
Localization from an Indie Game Production Perspective - Why, When and How? (MT, PB, HE).
DiGRA-2019-ToftedahlE #game studies #industrial #taxonomy #tool support
A Taxonomy of Game Engines and the Tools that Drive the Industry (MT, HE).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.