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Collaborated with:
Suguru Ito T.Harada Ruck Thawonmas Makoto Ishihara
Talks about:
fight (3) game (3) implement (2) search (2) carlo (2) tree (2) mont (2) have (2) difficulti (1) highlight (1)

Person: Ryota Ishii

DBLP DBLP: Ishii:Ryota

Contributed to:

CIG 20182018
CoG 20192019

Wrote 3 papers:

CIG-2018-IshiharaIIHT #behaviour #game studies #implementation #monte carlo
Monte-Carlo Tree Search for Implementation of Dynamic Difficulty Adjustment Fighting Game AIs Having Believable Behaviors (MI, SI, RI, TH, RT), pp. 1–8.
CIG-2018-IshiiIIHT #game studies #implementation #monte carlo
Monte-Carlo Tree Search Implementation of Fighting Game AIs Having Personas (RI, SI, MI, TH, RT), pp. 1–8.
CoG-2019-IshiiITH #game studies #generative #using
A Fighting Game AI Using Highlight Cues for Generation of Entertaining Gameplay (RI, SI, RT, TH), pp. 1–6.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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