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Used together with:
criterion (1)
code (1)
multiplay (1)
when (1)
identif (1)

Stem devianc$ (all stems)

2 papers:

CSCWCSCW-2014-ShoresHSKR #game studies #identification #multi
The identification of deviance and its impact on retention in a multiplayer game (KBS, YH, KLS, RK, JR), pp. 1356–1365.
ASEASE-2010-KessentiniVS #identification #risk management
Deviance from perfection is a better criterion than closeness to evil when identifying risky code (MK, SV, HAS), pp. 113–122.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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