BibSLEIGH
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Used together with:
game (2)
preschool (1)
persuas (1)
usa (1)
knowledg (1)

Stem gamer$ (all stems)

5 papers:

HCIHCI-AS-2014-Fragoso #design #interface
Interface Design Strategies and Disruptions of Gameplay: Notes from a Qualitative Study with First-Person Gamers (SF), pp. 593–603.
CHICHI-2013-OrjiMVG #game studies #health #persuasion
Tailoring persuasive health games to gamer type (RO, RLM, JV, KMG), pp. 2467–2476.
HCIOCSC-2011-Voiskounsky #video
Preschoolers as Video Gamers (AEV), pp. 287–296.
HCIOCSC-2009-VoiskounskyMA #game studies
Gamers’ Implicit Knowledge on the Psychological Influence of Game-Playing (AEV, OVM, AAA), pp. 632–640.
HCIOCSC-2007-FaiolaV #experience #multi
Flow Experience of MUD Players: Investigating Multi-User Dimension Gamers from the USA (AF, AEV), pp. 324–333.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.