Jeff Orkin
Agent Architecture Considerations for Real-Time Planning in Games
AIIDE, 2005.
@inproceedings{AIIDE-2005-Orkin, author = "Jeff Orkin", booktitle = "{Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference}", isbn = "1-57735-235-1", pages = "105--110", publisher = "{AAAI Press}", title = "{Agent Architecture Considerations for Real-Time Planning in Games}", year = 2005, }