Training Goal Recognition Online from Low-Level Inputs in an Action-Adventure Game
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Kevin Gold
Training Goal Recognition Online from Low-Level Inputs in an Action-Adventure Game
AIIDE, 2010.

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@inproceedings{AIIDE-2010-Gold,
	author        = "Kevin Gold",
	booktitle     = "{Proceedings of the Sixth Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2128",
	publisher     = "{The AAAI Press}",
	title         = "{Training Goal Recognition Online from Low-Level Inputs in an Action-Adventure Game}",
	year          = 2010,
}

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