Boyang Li, Mark O. Riedl
An Offline Planning Approach to Game Plotline Adaptation
AIIDE, 2010.
@inproceedings{AIIDE-2010-LiR, author = "Boyang Li and Mark O. Riedl", booktitle = "{Proceedings of the Sixth Conference on Artificial Intelligence and Interactive Digital Entertainment}", ee = "http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2125", publisher = "{The AAAI Press}", title = "{An Offline Planning Approach to Game Plotline Adaptation}", year = 2010, }