Using Lanchester Attrition Laws for Combat Prediction in StarCraft
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Marius Adrian Stanescu, Nicolas A. Barriga, Michael Buro
Using Lanchester Attrition Laws for Combat Prediction in StarCraft
AIIDE, 2015.

AIIDE 2015
DBLP
Scholar
?EE?
Full names Links ISxN
@inproceedings{AIIDE-2015-StanescuBB,
	author        = "Marius Adrian Stanescu and Nicolas A. Barriga and Michael Buro",
	booktitle     = "{Proceedings of the 11th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11531",
	pages         = "86--92",
	publisher     = "{AAAI Press}",
	title         = "{Using Lanchester Attrition Laws for Combat Prediction in StarCraft}",
	year          = 2015,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.