Munir Makhmutov
Adaptive Game Soundtrack Generation Based on Music Transcription
AIIDE, 2019.
@inproceedings{AIIDE-2019-Makhmutov,
author = "Munir Makhmutov",
booktitle = "{Proceedings of the 15th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
ee = "https://www.aaai.org/ojs/index.php/AIIDE/article/view/5248",
isbn = "978-1-57735-819-0",
pages = "216--218",
publisher = "{AAAI Press}",
title = "{Adaptive Game Soundtrack Generation Based on Music Transcription}",
year = 2019,
}











