Rapid adaptation of video game AI
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Sander Bakkes, Pieter Spronck, H. Jaap van den Herik
Rapid adaptation of video game AI
CoG, 2008.

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@inproceedings{CIG-2008-BakkesSH,
	author        = "Sander Bakkes and Pieter Spronck and H. Jaap van den Herik",
	booktitle     = "{Proceedings of the Fourth Symposium on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2008.5035624",
	isbn          = "978-1-4244-2973-8",
	pages         = "79--86",
	publisher     = "{IEEE}",
	title         = "{Rapid adaptation of video game AI}",
	year          = 2008,
}

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