Anders Drachen, Alessandro Canossa, Georgios N. Yannakakis
Player modeling using self-organization in Tomb Raider: Underworld
CoG, 2009.
@inproceedings{CIG-2009-DrachenCY,
author = "Anders Drachen and Alessandro Canossa and Georgios N. Yannakakis",
booktitle = "{Proceedings of the Fifth Symposium on Computational Intelligence and Games}",
doi = "10.1109/CIG.2009.5286500",
ee = "https://www.wikidata.org/entity/Q59570666",
isbn = "978-1-4244-4814-2",
pages = "1--8",
publisher = "{IEEE}",
title = "{Player modeling using self-organization in Tomb Raider: Underworld}",
year = 2009,
}











