Antonios Liapis, Héctor Perez Martínez, Julian Togelius, Georgios N. Yannakakis
Adaptive game level creation through rank-based interactive evolution
CoG, 2013.
@inproceedings{CIG-2013-LiapisMTY, author = "Antonios Liapis and Héctor Perez Martínez and Julian Togelius and Georgios N. Yannakakis", booktitle = "{Proceedings of the Ninth Conference on Computational Inteligence in Games}", doi = "10.1109/CIG.2013.6633651", ee = "https://www.wikidata.org/entity/Q59570566", isbn = "978-1-4673-5308-3", pages = "1--8", publisher = "{IEEE}", title = "{Adaptive game level creation through rank-based interactive evolution}", year = 2013, }