Adaptive game level creation through rank-based interactive evolution
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Antonios Liapis, Héctor Perez Martínez, Julian Togelius, Georgios N. Yannakakis
Adaptive game level creation through rank-based interactive evolution
CoG, 2013.

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@inproceedings{CIG-2013-LiapisMTY,
	author        = "Antonios Liapis and Héctor Perez Martínez and Julian Togelius and Georgios N. Yannakakis",
	booktitle     = "{Proceedings of the Ninth Conference on Computational Inteligence in Games}",
	doi           = "10.1109/CIG.2013.6633651",
	ee            = "https://www.wikidata.org/entity/Q59570566",
	isbn          = "978-1-4673-5308-3",
	pages         = "1--8",
	publisher     = "{IEEE}",
	title         = "{Adaptive game level creation through rank-based interactive evolution}",
	year          = 2013,
}

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