Stefan Edelkamp, Erion Plaku
Multi-goal motion planning with physics-based game engines
CoG, 2014.
@inproceedings{CIG-2014-EdelkampP, author = "Stefan Edelkamp and Erion Plaku", booktitle = "{Proceedings of the 10th Conference on Computational Intelligence and Games}", doi = "10.1109/CIG.2014.6932874", isbn = "978-1-4799-3546-8", pages = "1--8", publisher = "{IEEE}", title = "{Multi-goal motion planning with physics-based game engines}", year = 2014, }