Stefan Edelkamp, Erion Plaku
Multi-goal motion planning with physics-based game engines
CoG, 2014.
@inproceedings{CIG-2014-EdelkampP,
author = "Stefan Edelkamp and Erion Plaku",
booktitle = "{Proceedings of the 10th Conference on Computational Intelligence and Games}",
doi = "10.1109/CIG.2014.6932874",
isbn = "978-1-4799-3546-8",
pages = "1--8",
publisher = "{IEEE}",
title = "{Multi-goal motion planning with physics-based game engines}",
year = 2014,
}











