Keynote speech II: General video game AI: Challenges and applications
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Simon Lucas
Keynote speech II: General video game AI: Challenges and applications
CoG, 2015.

CIG 2015
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@inproceedings{CIG-2015-Lucas,
	author        = "Simon Lucas",
	booktitle     = "{Proceedings of the 11th Conference on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2015.7317658",
	isbn          = "978-1-4799-8622-4",
	pages         = "17",
	publisher     = "{IEEE}",
	title         = "{Keynote speech II: General video game AI: Challenges and applications}",
	year          = 2015,
}

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