David Stammer, Tobias Günther, Mike Preuss
Player-adaptive Spelunky level generation
CoG, 2015.
@inproceedings{CIG-2015-StammerMGP,
author = "David Stammer and Tobias Günther and Mike Preuss",
booktitle = "{Proceedings of the 11th Conference on Computational Intelligence and Games}",
doi = "10.1109/CIG.2015.7317948",
isbn = "978-1-4799-8622-4",
pages = "130--137",
publisher = "{IEEE}",
title = "{Player-adaptive Spelunky level generation}",
year = 2015,
}











