Games for Crowds: A Crowdsourcing Game Platform for the Enterprise
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Ido Guy, Anat Hashavit, Yaniv Corem
Games for Crowds: A Crowdsourcing Game Platform for the Enterprise
CSCW, 2015.

CSCW 2015
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@inproceedings{CSCW-2015-GuyHC,
	author        = "Ido Guy and Anat Hashavit and Yaniv Corem",
	booktitle     = "{Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing}",
	doi           = "10.1145/2675133.2675189",
	isbn          = "978-1-4503-2922-4",
	pages         = "1860--1871",
	publisher     = "{ACM}",
	title         = "{Games for Crowds: A Crowdsourcing Game Platform for the Enterprise}",
	year          = 2015,
}

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Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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