Tag #crowdsourcing
205 papers:
- EDM-2019-WhitehillAH #learning #predict #what
- Do Learners Know What's Good for Them? Crowdsourcing Subjective Ratings of OERs to Predict Learning Gains (JW, CA, BH).
- CHI-PLAY-2019-ParanthamanC #development #game studies #named #towards
- ARAPID: Towards Integrating Crowdsourced Playtesting into the Game Development Environment (PKP, SC), pp. 121–133.
- CHI-PLAY-2019-PonnadaCTMJI #design #game studies #process #recognition #research
- Designing Videogames to Crowdsource Accelerometer Data Annotation for Activity Recognition Research (AP, SC, BTC, JAM, DJ, SSI), pp. 135–147.
- ICGJ-2019-GamaRGGCFS #generative
- Mapathons and Hackathons to Crowdsource the Generation and Usage of Geographic Data (KG, VR, CG, BAG, SC, NF, NS), p. 5.
- CIKM-2019-QiuSR #platform #rating
- Rating Mechanisms for Sustainability of Crowdsourcing Platforms (CQ, ACS, SMR), pp. 2003–2012.
- CIKM-2019-RekatsinasDP #adaptation #named #performance #query
- CRUX: Adaptive Querying for Efficient Crowdsourced Data Extraction (TR, AD, AGP), pp. 841–850.
- ECIR-p1-2019-FerranteFL #probability
- Stochastic Relevance for Crowdsourcing (MF, NF0, EL), pp. 755–762.
- ICML-2019-LiRC #correlation
- Exploiting Worker Correlation for Label Aggregation in Crowdsourcing (YL0, BIPR, TC), pp. 3886–3895.
- KDD-2019-CuiDZYZ0 #ranking
- Hidden POI Ranking with Spatial Crowdsourcing (YC, LD, YZ0, BY0, VWZ, KZ0), pp. 814–824.
- KDD-2019-LiC0W0 #3d #platform #problem
- Three-Dimensional Stable Matching Problem for Spatial Crowdsourcing Platforms (BL, YC, YY0, GW, LC0), pp. 1643–1653.
- ASE-2019-Yu19a #comprehension #debugging #generative
- Crowdsourced Report Generation via Bug Screenshot Understanding (SY), pp. 1277–1279.
- ICSE-2019-ChenFMWG #how #implementation #question #reliability #security
- How reliable is the crowdsourced knowledge of security implementation? (MC, FF, NM, XW, JG), pp. 536–547.
- ICSE-2019-HaoFJL0 #named #summary
- CTRAS: crowdsourced test report aggregation and summarization (RH, YF0, JAJ, YL, ZC0), pp. 900–910.
- JCDL-2018-TraubSOH #bias
- Impact of Crowdsourcing OCR Improvements on Retrievability Bias (MCT, TS, JvO, LH), pp. 29–36.
- ICSME-2018-RahmanR #code search #data analysis #effectiveness #query #using
- Effective Reformulation of Query for Code Search Using Crowdsourced Knowledge and Extra-Large Data Analytics (MMR0, CKR), pp. 473–484.
- ICSME-2018-RahmanR18a #api #code search #data analysis #named #query #using
- NLP2API: Query Reformulation for Code Search Using Crowdsourced Knowledge and Extra-Large Data Analytics (MMR0, CKR), p. 714.
- SANER-2018-ChenJLH0 #assessment #automation #mobile #quality
- Automated quality assessment for crowdsourced test reports of mobile applications (XC, HJ, XL, TH, ZC0), pp. 368–379.
- SANER-2018-LiuZFJ #generative #testing
- Generating descriptions for screenshots to assist crowdsourced testing (DL, XZ, YF, JAJ), pp. 492–496.
- CIKM-2018-InelHLGSSKA #topic
- Studying Topical Relevance with Evidence-based Crowdsourcing (OI, GH, DL, CVG, ZS, ES, EK, LA), pp. 1253–1262.
- CIKM-2018-MizusawaTMAM #performance #pipes and filters #workflow
- Efficient Pipeline Processing of Crowdsourcing Workflows (KM, KT, MM, TA, AM), pp. 1559–1562.
- ICML-2018-ImamuraSS #analysis #clustering #fault
- Analysis of Minimax Error Rate for Crowdsourcing and Its Application to Worker Clustering Model (HI, IS, MS), pp. 2152–2161.
- ICML-2018-KleindessnerA
- Crowdsourcing with Arbitrary Adversaries (MK, PA), pp. 2713–2722.
- KDD-2018-ZhangW #multi
- Multi-Label Inference for Crowdsourcing (JZ, XW0), pp. 2738–2747.
- ASE-2018-Ye0WW #developer #personalisation #recommendation
- Personalized teammate recommendation for crowdsourced software developers (LY, HS0, XW, JW), pp. 808–813.
- CASE-2018-FaddaPVM
- Sustainable mobility and user preferences by crowdsourcing data: the Open Agora project (EF, GP, VV, DM), pp. 1243–1248.
- AIIDE-2017-Lamb #social #social media
- Crowdsourced Social Media Poetry (CEL), pp. 295–297.
- CHI-PLAY-2017-BirkFM #experience
- Age-Based Preferences and Player Experience: A Crowdsourced Cross-sectional Study (MVB, MAF, RLM), pp. 157–170.
- CIKM-2017-Han0SWL #information management #scheduling
- Budgeted Task Scheduling for Crowdsourced Knowledge Acquisition (TH0, HS0, YS, ZW, XL), pp. 1059–1068.
- CIKM-2017-KhandpurJJ0LR #detection #social #social media #using
- Crowdsourcing Cybersecurity: Cyber Attack Detection using Social Media (RPK, TJ, STKJ, GW0, CTL, NR), pp. 1049–1057.
- CIKM-2017-LiBK
- Hyper Questions: Unsupervised Targeting of a Few Experts in Crowdsourcing (JL, YB, HK), pp. 1069–1078.
- CIKM-2017-WengLHF #multi
- Crowdsourced Selection on Multi-Attribute Data (XW, GL0, HH, JF), pp. 307–316.
- CIKM-2017-YuanLLZ #platform
- Sybil Defense in Crowdsourcing Platforms (DY, GL0, QL0, YZ), pp. 1529–1538.
- CIKM-2017-ZhaoLWS0
- Destination-aware Task Assignment in Spatial Crowdsourcing (YZ0, YL, YW, HS, KZ0), pp. 297–306.
- ECIR-2017-CeroniGF #constraints #corpus #named #strict #validation
- JustEvents: A Crowdsourced Corpus for Event Validation with Strict Temporal Constraints (AC, UG, MF), pp. 484–492.
- ECIR-2017-HuiB #quality #transitive
- Transitivity, Time Consumption, and Quality of Preference Judgments in Crowdsourcing (KH, KB), pp. 239–251.
- KDD-2017-SalehianHL #approach #machine learning #scalability
- Matching Restaurant Menus to Crowdsourced Food Data: A Scalable Machine Learning Approach (HS, PDH, CL), pp. 2001–2009.
- Onward-2017-WilsonPK #design #question
- Can we crowdsource language design? (PTW, JP, SK), pp. 1–17.
- ASE-2017-WangSFY #developer #recommendation
- Recommending crowdsourced software developers in consideration of skill improvement (ZW, HS0, YF, LY), pp. 717–722.
- ICSE-2017-RojasWCF #effectiveness #game studies #mutation testing #testing
- Code defenders: crowdsourcing effective tests and subtle mutants with a mutation testing game (JMR, TDW, BSC, GF), pp. 677–688.
- SLE-2017-BrambillaCIM #domain-specific language #using
- Better call the crowd: using crowdsourcing to shape the notation of domain-specific languages (MB, JC, JLCI, AM), pp. 129–138.
- EDM-2016-LiCG #how #summary
- How Good Is Popularity? Summary Grading in Crowdsourcing (HL, ZC, ACG), pp. 430–435.
- SANER-2016-RahmanRL #api #automation #named #recommendation #using
- RACK: Automatic API Recommendation Using Crowdsourced Knowledge (MMR0, CKR, DL0), pp. 349–359.
- AIIDE-2016-HarrisonR #learning #using
- Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents (BH, MOR), pp. 183–189.
- CIKM-2016-BansalEH
- Active Content-Based Crowdsourcing Task Selection (PB, CE, TH), pp. 529–538.
- CIKM-2016-QiuSCCK #behaviour #named #predict
- CrowdSelect: Increasing Accuracy of Crowdsourcing Tasks through Behavior Prediction and User Selection (CQ, ACS, BC, JC, DRK), pp. 539–548.
- ICML-2016-GaoLZ
- Exact Exponent in Optimal Rates for Crowdsourcing (CG, YL, DZ), pp. 603–611.
- ICML-2016-OkOSY #classification
- Optimality of Belief Propagation for Crowdsourced Classification (JO, SO, JS, YY), pp. 535–544.
- ICML-2016-ShahZ #self
- No Oops, You Won't Do It Again: Mechanisms for Self-correction in Crowdsourcing (NBS, DZ), pp. 1–10.
- ICML-2016-XuXCY #assessment #quality #ranking #statistics
- False Discovery Rate Control and Statistical Quality Assessment of Annotators in Crowdsourced Ranking (QX, JX, XC, YY0), pp. 1282–1291.
- KDD-2016-GaoLZFH #mining #reliability
- Mining Reliable Information from Passively and Actively Crowdsourced Data (JG0, QL0, BZ0, WF0, JH0), pp. 2121–2122.
- ASE-2016-PengGT0YNZ #composition #mobile #named
- CrowdService: serving the individuals through mobile crowdsourcing and service composition (XP, JG, THT, JS, YY, BN, WZ), pp. 214–219.
- ASE-2016-RahmanR #automation #concept #named #query #using
- QUICKAR: automatic query reformulation for concept location using crowdsourced knowledge (MMR, CKR), pp. 220–225.
- ASE-2016-WangWCW #classification #testing
- Local-based active classification of test report to assist crowdsourced testing (JW, SW, QC, QW), pp. 190–201.
- ICSE-2016-FavaSOSW #classification #game studies
- Crowdsourcing program preconditions via a classification game (DF, DS, JCO, MS, EJWJ), pp. 1086–1096.
- ASPLOS-2016-ParkAMTE #approximate #named #quality #towards
- AxGames: Towards Crowdsourcing Quality Target Determination in Approximate Computing (JP, EA, DM, BT, HE), pp. 623–636.
- FASE-2016-BadashianHS #debugging #platform
- Crowdsourced Bug Triaging: Leveraging Q&A Platforms for Bug Assignment (ASB, AH, ES), pp. 231–248.
- JCDL-2015-AlonsoMN #debugging
- Debugging a Crowdsourced Task with Low Inter-Rater Agreement (OA, CCM, MN), pp. 101–110.
- JCDL-2015-DuanOSK #estimation #multi
- Multi-Emotion Estimation in Narratives from Crowdsourced Annotations (LD, SO, HS, MK), pp. 91–100.
- JCDL-2015-OrganisciakD #consistency #evaluation #multi #similarity
- Improving Consistency of Crowdsourced Multimedia Similarity for Evaluation (PO, JSD), pp. 115–118.
- SIGMOD-2015-Anagnostopoulos #performance
- The Importance of Being Expert: Efficient Max-Finding in Crowdsourcing (AA, LB, AF, IM, MR), pp. 983–998.
- SIGMOD-2015-ChuMIOP0Y #knowledge base #named
- KATARA: A Data Cleaning System Powered by Knowledge Bases and Crowdsourcing (XC, JM, IFI, MO, PP, NT, YY), pp. 1247–1261.
- SIGMOD-2015-FanLOTF #adaptation #framework #named
- iCrowd: An Adaptive Crowdsourcing Framework (JF, GL, BCO, KLT, JF), pp. 1015–1030.
- SIGMOD-2015-VerroiosLG #named
- tDP: An Optimal-Latency Budget Allocation Strategy for Crowdsourced MAXIMUM Operations (VV, PL, HGM), pp. 1047–1062.
- SIGMOD-2015-ZhengWLCF #named
- QASCA: A Quality-Aware Task Assignment System for Crowdsourcing Applications (YZ, JW, GL, RC, JF), pp. 1031–1046.
- VLDB-2015-ChengLCF0HZ #reliability
- Reliable Diversity-Based Spatial Crowdsourcing by Moving Workers (PC, XL, ZC, RF, LC, JH, JZ), pp. 1022–1033.
- VLDB-2015-ChuOMIP0Y #knowledge base #named #reliability
- KATARA: Reliable Data Cleaning with Knowledge Bases and Crowdsourcing (XC, MO, JM, IFI, PP, NT, YY), pp. 1952–1963.
- VLDB-2015-GaoLZFH #perspective
- Truth Discovery and Crowdsourcing Aggregation: A Unified Perspective (JG, QL, BZ, WF, JH), pp. 2048–2059.
- VLDB-2015-HaasAGM #named
- Argonaut: Macrotask Crowdsourcing for Complex Data Processing (DH, JA, LG, AM), pp. 1642–1653.
- VLDB-2015-VesdapuntBD #algorithm
- Errata for “Crowdsourcing Algorithms for Entity Resolution” (PVLDB 7(12): 1071-1082) (NV, KB, NND), p. 641.
- VLDB-2015-Wu0HZL #towards
- Hear the Whole Story: Towards the Diversity of Opinion in Crowdsourcing Markets (TW, LC, PH, CJZ, WL), pp. 485–496.
- ICSME-2015-BadashianHS #debugging
- Crowdsourced bug triaging (ASB, AH, ES), pp. 506–510.
- ICSME-2015-PalombaVBOPPL #evolution #exclamation #matter
- User reviews matter! Tracking crowdsourced reviews to support evolution of successful apps (FP, MLV, GB, RO, MDP, DP, ADL), pp. 291–300.
- SCAM-2015-RahmanRK #recommendation #source code #using
- Recommending insightful comments for source code using crowdsourced knowledge (MMR, CKR, IK), pp. 81–90.
- FDG-2015-GuzdialHLR #interactive
- Crowdsourcing Open Interactive Narrative (MG, BH, BL, MR).
- CHI-2015-ChengTB
- Measuring Crowdsourcing Effort with Error-Time Curves (JC, JT, MSB), pp. 1365–1374.
- CHI-2015-CurmiFWM
- Crowdsourcing Synchronous Spectator Support: (go on, go on, you’re the best)n-1 (FC, MAF, JW, F'M), pp. 757–766.
- CHI-2015-DergousoffM #gamification #mobile
- Mobile Gamification for Crowdsourcing Data Collection: Leveraging the Freemium Model (KKD, RLM), pp. 1065–1074.
- CHI-2015-EgelmanKC #platform #privacy #ubiquitous
- Is This Thing On?: Crowdsourcing Privacy Indicators for Ubiquitous Sensing Platforms (SE, RK, RC), pp. 1669–1678.
- CHI-2015-GadirajuKDD #behaviour #comprehension #online #platform
- Understanding Malicious Behavior in Crowdsourcing Platforms: The Case of Online Surveys (UG, RK, SD, GD), pp. 1631–1640.
- CHI-2015-HongGAA
- In-group Questions and Out-group Answers: Crowdsourcing Daily Living Advice for Individuals with Autism (HH, EG, GDA, RIA), pp. 777–786.
- CHI-2015-IsmailAKR #security
- Crowdsourced Exploration of Security Configurations (QI, TA, AK, MKR), pp. 467–476.
- CHI-2015-LaseckiGLLBD #behaviour #privacy #trade-off #video
- Exploring Privacy and Accuracy Trade-Offs in Crowdsourced Behavioral Video Coding (WSL, MG, WL, EL, JPB, SPD), pp. 1945–1954.
- CHI-2015-LaseckiKRSBB #named #sketching #user interface
- Apparition: Crowdsourced User Interfaces that Come to Life as You Sketch Them (WSL, JK, NR, OS, JPB, MSB), pp. 1925–1934.
- CHI-2015-Otterbacher #bias #metadata
- Crowdsourcing Stereotypes: Linguistic Bias in Metadata Generated via GWAP (JO), pp. 1955–1964.
- CHI-2015-RobbPKC #design #feedback #question
- Crowdsourced Feedback With Imagery Rather Than Text: Would Designers Use It? (DAR, SP, BK, MJC), pp. 1355–1364.
- CSCW-2015-DaiRPC #workflow
- And Now for Something Completely Different: Improving Crowdsourcing Workflows with Micro-Diversions (PD, JMR, PP, EHC), pp. 628–638.
- CSCW-2015-DantecAMW #representation
- Planning with Crowdsourced Data: Rhetoric and Representation in Transportation Planning (CALD, MA, AM, KEW), pp. 1717–1727.
- CSCW-2015-GuyHC #enterprise #framework #game studies #platform
- Games for Crowds: A Crowdsourcing Game Platform for the Enterprise (IG, AH, YC), pp. 1860–1871.
- CSCW-2015-LutherTWPBAHD #design
- Structuring, Aggregating, and Evaluating Crowdsourced Design Critique (KL, JLT, WW, AP, BPB, MA, BH, SPD), pp. 473–485.
- CSCW-2015-Thebault-Spieker #mobile
- Avoiding the South Side and the Suburbs: The Geography of Mobile Crowdsourcing Markets (JTS, LGT, BH), pp. 265–275.
- CAiSE-2015-FukusumiMK #approach #data transformation #game studies
- Game Aspect: An Approach to Separation of Concerns in Crowdsourced Data Management (SF, AM, HK), pp. 3–19.
- CIKM-2015-AsudehZHLZ
- Crowdsourcing Pareto-Optimal Object Finding By Pairwise Comparisons (AA, GZ, NH, CL, GVZ), pp. 753–762.
- CIKM-2015-DavtyanEH #documentation #performance
- Exploiting Document Content for Efficient Aggregation of Crowdsourcing Votes (MD, CE, TH), pp. 783–790.
- CIKM-2015-MetrikovPA #integration #learning #rank
- Aggregation of Crowdsourced Ordinal Assessments and Integration with Learning to Rank: A Latent Trait Model (PM, VP, JAA), pp. 1391–1400.
- CIKM-2015-ZhangSWFW #quality #using
- Improving Label Quality in Crowdsourcing Using Noise Correction (JZ0, VSS, JW0, XF, XW0), pp. 1931–1934.
- ICML-2015-Abbasi-YadkoriB #markov #problem #scalability
- Large-Scale Markov Decision Problems with KL Control Cost and its Application to Crowdsourcing (YAY, PLB, XC, AM), pp. 1053–1062.
- ICML-2015-ShahZP
- Approval Voting and Incentives in Crowdsourcing (NBS, DZ, YP), pp. 10–19.
- KDD-2015-MaLLQGZSZJH #fine-grained #named
- FaitCrowd: Fine Grained Truth Discovery for Crowdsourced Data Aggregation (FM, YL, QL, MQ, JG, SZ, LS, BZ, HJ, JH), pp. 745–754.
- KDD-2015-ZhuangPRH
- Debiasing Crowdsourced Batches (HZ, AGP, DR, JH), pp. 1593–1602.
- SEKE-2015-ZhaoSCZ #developer #effectiveness #recommendation #towards
- Towards Effective Developer Recommendation in Software Crowdsourcing (SZ, BS, YC, HZ), pp. 326–329.
- SIGIR-2015-FayaziLCS #online
- Uncovering Crowdsourced Manipulation of Online Reviews (AF, KL, JC, ACS), pp. 233–242.
- ESEC-FSE-2015-FengCJFX #testing
- Test report prioritization to assist crowdsourced testing (YF, ZC, JAJ, CF, BX), pp. 225–236.
- JCDL-2014-FrommholzGLKB #people
- Great War stories told by the people — Crowdsourced cultural heritage in digital museums (IF, DG, HL, AK, GB), pp. 419–420.
- SIGMOD-2014-GokhaleDDNRSZ #named
- Corleone: hands-off crowdsourcing for entity matching (CG, SD, AD, JFN, NR, JWS, XZ), pp. 601–612.
- VLDB-2014-ChenFZLXCCCTZ #framework #named #platform
- gMission: A General Spatial Crowdsourcing Platform (ZC, RF, ZZ, ZL, LX, LC, PC, CCC, YT, CJZ), pp. 1629–1632.
- VLDB-2014-SunRYD #classification #machine learning #named #scalability #using
- Chimera: Large-Scale Classification using Machine Learning, Rules, and Crowdsourcing (CS, NR, FY, AD), pp. 1529–1540.
- VLDB-2014-ToGS #framework #privacy
- A Framework for Protecting Worker Location Privacy in Spatial Crowdsourcing (HT, GG, CS), pp. 919–930.
- VLDB-2014-VesdapuntBD #algorithm
- Crowdsourcing Algorithms for Entity Resolution (NV, KB, NND), pp. 1071–1082.
- FDG-2014-TanSRP #game studies
- Initial perceptions of a casual game to crowdsource facial expressions in the wild (CTT, HS, DR, YP).
- FDG-2014-TanSRP14a #game studies
- A game to crowdsource data for affective computing (CTT, HS, DR, YP).
- CHI-2014-CraggsSA #named #query #semantics #video #web
- ThumbReels: query sensitive web video previews based on temporal, crowdsourced, semantic tagging (BC, MKS, JA), pp. 1217–1220.
- CHI-2014-DontchevaMBG #learning #performance
- Combining crowdsourcing and learning to improve engagement and performance (MD, RRM, JRB, EMG), pp. 3379–3388.
- CHI-2014-ForlinesMGB #network #predict #social
- Crowdsourcing the future: predictions made with a social network (CF, SM, LG, RB), pp. 3655–3664.
- CHI-2014-KimNWGMG #information management
- Crowdsourcing step-by-step information extraction to enhance existing how-to videos (JK, PTN, SAW, PJG, RCM, KZG), pp. 4017–4026.
- CHI-2014-KongHA
- Extracting references between text and charts via crowdsourcing (NK, MAH, MA), pp. 31–40.
- CHI-2014-SampathRI #design #performance #platform
- Cognitively inspired task design to improve user performance on crowdsourcing platforms (HAS, RR, BI), pp. 3665–3674.
- CHI-2014-VaishWCCB
- Twitch crowdsourcing: crowd contributions in short bursts of time (RV, KW, JC, BC, MSB), pp. 3645–3654.
- DUXU-DI-2014-ChoiCSLY #case study #design
- A Study about Designing Reward for Gamified Crowdsourcing System (JC, HC, WS, JL, JY), pp. 678–687.
- HIMI-DE-2014-MatsuyamaNKYI #development #mobile
- Development of a Mobile Application for Crowdsourcing the Data Collection of Environmental Sounds (MM, RN, HK, JY, TI), pp. 514–524.
- SCSM-2014-Abascal-MenaLZGLM #named #using
- Worker-Community: Using Crowdsourcing to Link Informal Workers with Potential Clients (RAM, ÉLO, JSZH, BEGT, GLM, HMF), pp. 287–297.
- CIKM-2014-NguyenTT #similarity #using
- Using Crowdsourcing to Investigate Perception of Narrative Similarity (DN, DT, MT), pp. 321–330.
- CIKM-2014-OuyangSTN #detection
- Truth Discovery in Crowdsourced Detection of Spatial Events (WRO, MBS, AT, TJN), pp. 461–470.
- CIKM-2014-RokickiCZS #design #effectiveness #game studies
- Competitive Game Designs for Improving the Cost Effectiveness of Crowdsourcing (MR, SC, SZ, SS), pp. 1469–1478.
- ECIR-2014-HuH #case study #information retrieval
- Bringing Information Retrieval into Crowdsourcing: A Case Study (QH, XH), pp. 631–637.
- ICML-c2-2014-WangY
- Ensemble-Based Tracking: Aggregating Crowdsourced Structured Time Series Data (NW, DYY), pp. 1107–1115.
- ICML-c2-2014-ZhouCL #identification #multi
- Optimal PAC Multiple Arm Identification with Applications to Crowdsourcing (YZ, XC, JL), pp. 217–225.
- KDD-2014-WuZTH0 #modelling #personalisation #topic #using #video
- Crowdsourced time-sync video tagging using temporal and personalized topic modeling (BW, EZ, BT, AH, QY), pp. 721–730.
- KMIS-2014-SilvaR #ontology #roadmap
- An Ontology Roadmap for Crowdsourcing Innovation Intermediaries (CS, IR), pp. 54–63.
- SIGIR-2014-AlonsoS #query
- Building a query log via crowdsourcing (OA, MS), pp. 939–942.
- SIGIR-2014-ZhangZLG14a #modelling #multi
- Multidimensional relevance modeling via psychometrics and crowdsourcing (YZ, JZ, ML, JG), pp. 435–444.
- ICSE-2014-StolF #case study #development
- Two’s company, three’s a crowd: a case study of crowdsourcing software development (KJS, BF), pp. 187–198.
- CC-2014-AulerBHMT #adaptation #compilation #javascript #jit #performance
- Addressing JavaScript JIT Engines Performance Quirks: A Crowdsourced Adaptive Compiler (RA, EB, PdH, MM, NT), pp. 218–237.
- SIGMOD-2013-GaoLOWC #online
- An online cost sensitive decision-making method in crowdsourcing systems (JG, XL, BCO, HW, GC), pp. 217–228.
- SIGMOD-2013-WangLKFF #transitive
- Leveraging transitive relations for crowdsourced joins (JW, GL, TK, MJF, JF), pp. 229–240.
- TPDL-2013-MunyaradziS #assessment #quality
- Quality Assessment in Crowdsourced Indigenous Language Transcription (NM, HS), pp. 13–22.
- VLDB-2013-ParkW #optimisation #query
- Query Optimization over Crowdsourced Data (HP, JW), pp. 781–792.
- VLDB-2013-ZhangCJC #nondeterminism
- Reducing Uncertainty of Schema Matching via Crowdsourcing (CJZ, LC, HVJ, CCC), pp. 757–768.
- FDG-2013-LiLR #game studies #interactive
- Crowdsourcing interactive fiction games (BL, SLU, MR), pp. 431–432.
- CHI-2013-ChilanaKWG #case study #multi
- A multi-site field study of crowdsourced contextual help: usage and perspectives of end users and software teams (PKC, AJK, JOW, TG), pp. 217–226.
- CHI-2013-ChiltonLEWL #named #taxonomy
- Cascade: crowdsourcing taxonomy creation (LBC, GL, DE, DSW, JAL), pp. 1999–2008.
- CHI-2013-HaraLF #artificial reality #identification #problem
- Combining crowdsourcing and google street view to identify street-level accessibility problems (KH, VL, JF), pp. 631–640.
- CHI-2013-HuangF #exclamation #social
- Don’t hide in the crowd!: increasing social transparency between peer workers improves crowdsourcing outcomes (SWH, WTF), pp. 621–630.
- CHI-2013-KomarovRG #performance #user interface
- Crowdsourcing performance evaluations of user interfaces (SK, KR, KZG), pp. 207–216.
- CHI-2013-LaseckiMB #effectiveness #realtime
- Warping time for more effective real-time crowdsourcing (WSL, CDM, JPB), pp. 2033–2036.
- CHI-2013-MassungCCJP #community #using
- Using crowdsourcing to support pro-environmental community activism (EM, DC, KFC, MJ, CP), pp. 371–380.
- CHI-2013-ONeillRGM #outsourcing #question
- Form digitization in BPO: from outsourcing to crowdsourcing? (JO, SR, AG, DBM), pp. 197–206.
- CSCW-2013-HansenSCRG #overview #quality
- Quality control mechanisms for crowdsourcing: peer review, arbitration, & expertise at familysearch indexing (DLH, PJS, DC, MR, JG), pp. 649–660.
- CSCW-2013-KokkalisKPCBK #email #named
- EmailValet: managing email overload through private, accountable crowdsourcing (NK, TK, CP, DC, MSB, SRK), pp. 1291–1300.
- DUXU-WM-2013-MeierBBW #navigation #testing
- Evaluating a Web-Based Tool for Crowdsourced Navigation Stress Tests (FM, AB, MB, CW), pp. 248–256.
- HIMI-D-2013-NakatsuG #case study #design #effectiveness #user interface
- Designing Effective User Interfaces for Crowdsourcing: An Exploratory Study (RTN, EBG), pp. 221–229.
- CIKM-2013-ChengCWAC #ambiguity
- Bootstrapping active name disambiguation with crowdsourcing (YC, ZC, JW, AA, ANC), pp. 1213–1216.
- ICML-c1-2013-HoJV #adaptation #classification
- Adaptive Task Assignment for Crowdsourced Classification (CJH, SJ, JWV), pp. 534–542.
- ICML-c3-2013-ChenLZ #policy
- Optimistic Knowledge Gradient Policy for Optimal Budget Allocation in Crowdsourcing (XC, QL, DZ), pp. 64–72.
- KDD-2013-BabaK #estimation #quality #statistics
- Statistical quality estimation for general crowdsourcing tasks (YB, HK), pp. 554–562.
- KDD-2013-MoZY
- Cross-task crowdsourcing (KM, EZ, QY), pp. 677–685.
- SEKE-2013-RajasekharanMN #effectiveness #online
- Effective Crowdsourcing for Software Feature Ideation in Online Co-Creation Forums (KR, APM, SKN), pp. 119–124.
- SIGIR-2013-HungTLA #benchmark #metric #named
- BATC: a benchmark for aggregation techniques in crowdsourcing (NQVH, NTT, NTL, KA), pp. 1079–1080.
- SIGIR-2013-WangJHW #named #plugin
- YaLi: a crowdsourcing plug-in for NERD (YW, LJ, JH, GW), pp. 1111–1112.
- SOSP-2013-KasikciZC #concurrent #detection #named
- RaceMob: crowdsourced data race detection (BK, CZ, GC), pp. 406–422.
- ICST-2013-DolstraVP #testing #user interface
- Crowdsourcing GUI Tests (ED, RV, JAP), pp. 332–341.
- JCDL-2012-ChenBHFC #categorisation #education
- Categorization of computing education resources with utilization of crowdsourcing (YC, PLBI, HwH, EAF, LNC), pp. 121–124.
- SIGMOD-2012-PeltS #design #framework #platform #scalability
- Designing a scalable crowdsourcing platform (CVP, AS), pp. 765–766.
- VLDB-2012-LiuLOSWZ #data analysis #named
- CDAS: A Crowdsourcing Data Analytics System (XL, ML, BCO, YS, SW, MZ), pp. 1040–1051.
- VLDB-2012-MorishimaSMAF #declarative #framework #named #platform
- CyLog/Crowd4U: A Declarative Platform for Complex Data-centric Crowdsourcing (AM, NS, TM, HA, SF), pp. 1918–1921.
- VLDB-2012-ParkPPGPW #declarative #named
- Deco: A System for Declarative Crowdsourcing (HP, RP, AGP, HGM, NP, JW), pp. 1990–1993.
- VLDB-2012-WangKFF #named
- CrowdER: Crowdsourcing Entity Resolution (JW, TK, MJF, JF), pp. 1483–1494.
- AIIDE-2012-OrkinR #comprehension #interactive #speech
- Understanding Speech in Interactive Narratives with Crowdsourced Data (JO, DKR).
- CHI-2012-ChilanaKW #named #web
- LemonAid: selection-based crowdsourced contextual help for web applications (PKC, AJK, JOW), pp. 1549–1558.
- CHI-2012-GuptaTCB #mobile #named
- mClerk: enabling mobile crowdsourcing in developing regions (AG, WT, EC, RB), pp. 1843–1852.
- CHI-2012-WillettHA #data analysis #social
- Strategies for crowdsourcing social data analysis (WW, JH, MA), pp. 227–236.
- CSCW-2012-AmbatiVC #collaboration #workflow
- Collaborative workflow for crowdsourcing translation (VA, SV, JGC), pp. 1191–1194.
- CSCW-2012-KulkarniCH #workflow
- Collaboratively crowdsourcing workflows with turkomatic (APK, MC, BH), pp. 1003–1012.
- CAiSE-2012-KhazankinSD #predict
- Predicting QoS in Scheduled Crowdsourcing (RK, DS, SD), pp. 460–472.
- CIKM-2012-GeorgescuPFNG #fault #library
- Map to humans and reduce error: crowdsourcing for deduplication applied to digital libraries (MG, DDP, CSF, WN, JG), pp. 1970–1974.
- CIKM-2012-KazaiKM #quality
- The face of quality in crowdsourcing relevance labels: demographics, personality and labeling accuracy (GK, JK, NMF), pp. 2583–2586.
- CIKM-2012-McCreadieMOGJ #using #web
- An examination of content farms in web search using crowdsourcing (RM, CM, IO, JG, FJ), pp. 2551–2554.
- CIKM-2012-ParameswaranPGPW #declarative #named
- Deco: declarative crowdsourcing (AGP, HP, HGM, NP, JW), pp. 1203–1212.
- ICML-2012-BachrachGMG #adaptation #how #testing #visual notation
- How To Grade a Test Without Knowing the Answers — A Bayesian Graphical Model for Adaptive Crowdsourcing and Aptitude Testing (YB, TG, TM, JG), p. 108.
- ICPR-2012-HuynhL #clustering
- Connecting the dots: Triadic clustering of crowdsourced data to map dirt roads (AH, AL), pp. 3766–3769.
- SIGIR-2012-EickhoffHVS #quality
- Quality through flow and immersion: gamifying crowdsourced relevance assessments (CE, CGH, APdV, PS), pp. 871–880.
- SIGIR-2012-GhoshSBGG #microblog #named #topic
- Cognos: crowdsourcing search for topic experts in microblogs (SG, NKS, FB, NG, PKG), pp. 575–590.
- SIGIR-2012-LeaseA #evaluation
- Crowdsourcing for search evaluation and social-algorithmic search (ML, OA), p. 1180.
- SIGIR-2012-McCreadieMO #automation #named
- CrowdTerrier: automatic crowdsourced relevance assessments with terrier (RM, CM, IO), p. 1005.
- SAC-2012-GranitzerHJK #comparison #data transformation #metadata
- A comparison of metadata extraction techniques for crowdsourced bibliographic metadata management (MG, MH, KJ, RK), pp. 962–964.
- DAC-2012-LiSJ #named #towards #verification
- CrowdMine: towards crowdsourced human-assisted verification (WL, SAS, SJ), pp. 1254–1255.
- SIGMOD-2011-FranklinKKRX #named #query
- CrowdDB: answering queries with crowdsourcing (MJF, DK, TK, SR, RX), pp. 61–72.
- VLDB-2011-DoanFKK #data transformation #perspective #platform
- Crowdsourcing Applications and Platforms: A Data Management Perspective (AD, MJF, DK, TK), pp. 1508–1509.
- DiGRA-2011-NiesenhausMH0 #energy #navigation #performance
- Playful Crowdsourcing for Energy- Efficient Automotive Navigation (JN, DM, TH, JZ0).
- CHI-2011-GuyPDGT #game studies #graph #social
- Guess who?: enriching the social graph through a crowdsourcing game (IG, AP, TD, OG, IT), pp. 1373–1382.
- OCSC-2011-KochFB #design #how #online #platform
- Online Crowdsourcing in the Public Sector: How to Design Open Government Platforms (GK, JF, SB), pp. 203–212.
- CIKM-2011-KazaiKM
- Worker types and personality traits in crowdsourcing relevance labels (GK, JK, NMF), pp. 1941–1944.
- ECIR-2011-AlonsoB #design #implementation #using
- Design and Implementation of Relevance Assessments Using Crowdsourcing (OA, RABY), pp. 153–164.
- ECIR-2011-Kazai #evaluation #quality
- In Search of Quality in Crowdsourcing for Search Engine Evaluation (GK), pp. 165–176.
- SIGIR-2011-AlonsoL #information retrieval
- Crowdsourcing for information retrieval: principles, methods, and applications (OA, ML), pp. 1299–1300.
- SIGIR-2011-BlancoHHMPTT #evaluation #reliability #using
- Repeatable and reliable search system evaluation using crowdsourcing (RB, HH, DMH, PM, JP, HST, DTT), pp. 923–932.
- SIGIR-2011-HuangCHHC
- Region-based landmark discovery by crowdsourcing geo-referenced photos (YTH, AJC, LCH, WHH, KWC), pp. 1141–1142.
- SIGIR-2011-KazaiKKM #comparative #design #evaluation #ranking
- Crowdsourcing for book search evaluation: impact of hit design on comparative system ranking (GK, JK, MK, NMF), pp. 205–214.
- JCDL-2010-EckertNNBAS #assembly #concept
- Crowdsourcing the assembly of concept hierarchies (KE, MN, CN, CB, CA, HS), pp. 139–148.
- CHI-2010-HeerB #design #using #visual notation #visualisation
- Crowdsourcing graphical perception: using mechanical turk to assess visualization design (JH, MB), pp. 203–212.
- ECIR-2010-AlonsoST #retrieval #xml
- Crowdsourcing Assessments for XML Ranked Retrieval (OA, RS, MT), pp. 602–606.
- SIGIR-2010-Potthast #corpus #wiki
- Crowdsourcing a wikipedia vandalism corpus (MP), pp. 789–790.
- ICSE-2010-LimQF10a #analysis #named #network #power of #social
- StakeSource: harnessing the power of crowdsourcing and social networks in stakeholder analysis (SLL, DQ, AF), pp. 239–242.
- WCRE-2009-Storey #outsourcing
- Beyond the Lone Reverse Engineer: Insourcing, Outsourcing and Crowdsourcing (MADS), p. 3.
- IDGD-2009-Eagle #mobile #named
- txteagle: Mobile Crowdsourcing (NE), pp. 447–456.
- CHI-2008-KitturCS #user study
- Crowdsourcing user studies with Mechanical Turk (AK, EHC, BS), pp. 453–456.