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Tag #crowdsourcing

205 papers:

EDMEDM-2019-WhitehillAH #learning #predict #what
Do Learners Know What's Good for Them? Crowdsourcing Subjective Ratings of OERs to Predict Learning Gains (JW, CA, BH).
CHI-PLAYCHI-PLAY-2019-ParanthamanC #development #game studies #named #towards
ARAPID: Towards Integrating Crowdsourced Playtesting into the Game Development Environment (PKP, SC), pp. 121–133.
CHI-PLAYCHI-PLAY-2019-PonnadaCTMJI #design #game studies #process #recognition #research
Designing Videogames to Crowdsource Accelerometer Data Annotation for Activity Recognition Research (AP, SC, BTC, JAM, DJ, SSI), pp. 135–147.
ICGJICGJ-2019-GamaRGGCFS #generative
Mapathons and Hackathons to Crowdsource the Generation and Usage of Geographic Data (KG, VR, CG, BAG, SC, NF, NS), p. 5.
CIKMCIKM-2019-QiuSR #platform #rating
Rating Mechanisms for Sustainability of Crowdsourcing Platforms (CQ, ACS, SMR), pp. 2003–2012.
CIKMCIKM-2019-RekatsinasDP #adaptation #named #performance #query
CRUX: Adaptive Querying for Efficient Crowdsourced Data Extraction (TR, AD, AGP), pp. 841–850.
ECIRECIR-p1-2019-FerranteFL #probability
Stochastic Relevance for Crowdsourcing (MF, NF0, EL), pp. 755–762.
ICMLICML-2019-LiRC #correlation
Exploiting Worker Correlation for Label Aggregation in Crowdsourcing (YL0, BIPR, TC), pp. 3886–3895.
KDDKDD-2019-CuiDZYZ0 #ranking
Hidden POI Ranking with Spatial Crowdsourcing (YC, LD, YZ0, BY0, VWZ, KZ0), pp. 814–824.
KDDKDD-2019-LiC0W0 #3d #platform #problem
Three-Dimensional Stable Matching Problem for Spatial Crowdsourcing Platforms (BL, YC, YY0, GW, LC0), pp. 1643–1653.
ASEASE-2019-Yu19a #comprehension #debugging #generative
Crowdsourced Report Generation via Bug Screenshot Understanding (SY), pp. 1277–1279.
ICSE-2019-ChenFMWG #how #implementation #question #reliability #security
How reliable is the crowdsourced knowledge of security implementation? (MC, FF, NM, XW, JG), pp. 536–547.
ICSE-2019-HaoFJL0 #named #summary
CTRAS: crowdsourced test report aggregation and summarization (RH, YF0, JAJ, YL, ZC0), pp. 900–910.
JCDLJCDL-2018-TraubSOH #bias
Impact of Crowdsourcing OCR Improvements on Retrievability Bias (MCT, TS, JvO, LH), pp. 29–36.
ICSMEICSME-2018-RahmanR #code search #data analysis #effectiveness #query #using
Effective Reformulation of Query for Code Search Using Crowdsourced Knowledge and Extra-Large Data Analytics (MMR0, CKR), pp. 473–484.
ICSMEICSME-2018-RahmanR18a #api #code search #data analysis #named #query #using
NLP2API: Query Reformulation for Code Search Using Crowdsourced Knowledge and Extra-Large Data Analytics (MMR0, CKR), p. 714.
SANERSANER-2018-ChenJLH0 #assessment #automation #mobile #quality
Automated quality assessment for crowdsourced test reports of mobile applications (XC, HJ, XL, TH, ZC0), pp. 368–379.
SANERSANER-2018-LiuZFJ #generative #testing
Generating descriptions for screenshots to assist crowdsourced testing (DL, XZ, YF, JAJ), pp. 492–496.
CIKMCIKM-2018-InelHLGSSKA #topic
Studying Topical Relevance with Evidence-based Crowdsourcing (OI, GH, DL, CVG, ZS, ES, EK, LA), pp. 1253–1262.
CIKMCIKM-2018-MizusawaTMAM #performance #pipes and filters #workflow
Efficient Pipeline Processing of Crowdsourcing Workflows (KM, KT, MM, TA, AM), pp. 1559–1562.
ICMLICML-2018-ImamuraSS #analysis #clustering #fault
Analysis of Minimax Error Rate for Crowdsourcing and Its Application to Worker Clustering Model (HI, IS, MS), pp. 2152–2161.
ICMLICML-2018-KleindessnerA
Crowdsourcing with Arbitrary Adversaries (MK, PA), pp. 2713–2722.
KDDKDD-2018-ZhangW #multi
Multi-Label Inference for Crowdsourcing (JZ, XW0), pp. 2738–2747.
ASEASE-2018-Ye0WW #developer #personalisation #recommendation
Personalized teammate recommendation for crowdsourced software developers (LY, HS0, XW, JW), pp. 808–813.
CASECASE-2018-FaddaPVM
Sustainable mobility and user preferences by crowdsourcing data: the Open Agora project (EF, GP, VV, DM), pp. 1243–1248.
AIIDEAIIDE-2017-Lamb #social #social media
Crowdsourced Social Media Poetry (CEL), pp. 295–297.
CHI-PLAYCHI-PLAY-2017-BirkFM #experience
Age-Based Preferences and Player Experience: A Crowdsourced Cross-sectional Study (MVB, MAF, RLM), pp. 157–170.
CIKMCIKM-2017-Han0SWL #information management #scheduling
Budgeted Task Scheduling for Crowdsourced Knowledge Acquisition (TH0, HS0, YS, ZW, XL), pp. 1059–1068.
CIKMCIKM-2017-KhandpurJJ0LR #detection #social #social media #using
Crowdsourcing Cybersecurity: Cyber Attack Detection using Social Media (RPK, TJ, STKJ, GW0, CTL, NR), pp. 1049–1057.
CIKMCIKM-2017-LiBK
Hyper Questions: Unsupervised Targeting of a Few Experts in Crowdsourcing (JL, YB, HK), pp. 1069–1078.
CIKMCIKM-2017-WengLHF #multi
Crowdsourced Selection on Multi-Attribute Data (XW, GL0, HH, JF), pp. 307–316.
CIKMCIKM-2017-YuanLLZ #platform
Sybil Defense in Crowdsourcing Platforms (DY, GL0, QL0, YZ), pp. 1529–1538.
CIKMCIKM-2017-ZhaoLWS0
Destination-aware Task Assignment in Spatial Crowdsourcing (YZ0, YL, YW, HS, KZ0), pp. 297–306.
ECIRECIR-2017-CeroniGF #constraints #corpus #named #strict #validation
JustEvents: A Crowdsourced Corpus for Event Validation with Strict Temporal Constraints (AC, UG, MF), pp. 484–492.
ECIRECIR-2017-HuiB #quality #transitive
Transitivity, Time Consumption, and Quality of Preference Judgments in Crowdsourcing (KH, KB), pp. 239–251.
KDDKDD-2017-SalehianHL #approach #machine learning #scalability
Matching Restaurant Menus to Crowdsourced Food Data: A Scalable Machine Learning Approach (HS, PDH, CL), pp. 2001–2009.
OnwardOnward-2017-WilsonPK #design #question
Can we crowdsource language design? (PTW, JP, SK), pp. 1–17.
ASEASE-2017-WangSFY #developer #recommendation
Recommending crowdsourced software developers in consideration of skill improvement (ZW, HS0, YF, LY), pp. 717–722.
ICSE-2017-RojasWCF #effectiveness #game studies #mutation testing #testing
Code defenders: crowdsourcing effective tests and subtle mutants with a mutation testing game (JMR, TDW, BSC, GF), pp. 677–688.
SLESLE-2017-BrambillaCIM #domain-specific language #using
Better call the crowd: using crowdsourcing to shape the notation of domain-specific languages (MB, JC, JLCI, AM), pp. 129–138.
EDMEDM-2016-LiCG #how #summary
How Good Is Popularity? Summary Grading in Crowdsourcing (HL, ZC, ACG), pp. 430–435.
SANERSANER-2016-RahmanRL #api #automation #named #recommendation #using
RACK: Automatic API Recommendation Using Crowdsourced Knowledge (MMR0, CKR, DL0), pp. 349–359.
AIIDEAIIDE-2016-HarrisonR #learning #using
Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents (BH, MOR), pp. 183–189.
CIKMCIKM-2016-BansalEH
Active Content-Based Crowdsourcing Task Selection (PB, CE, TH), pp. 529–538.
CIKMCIKM-2016-QiuSCCK #behaviour #named #predict
CrowdSelect: Increasing Accuracy of Crowdsourcing Tasks through Behavior Prediction and User Selection (CQ, ACS, BC, JC, DRK), pp. 539–548.
ICMLICML-2016-GaoLZ
Exact Exponent in Optimal Rates for Crowdsourcing (CG, YL, DZ), pp. 603–611.
ICMLICML-2016-OkOSY #classification
Optimality of Belief Propagation for Crowdsourced Classification (JO, SO, JS, YY), pp. 535–544.
ICMLICML-2016-ShahZ #self
No Oops, You Won't Do It Again: Mechanisms for Self-correction in Crowdsourcing (NBS, DZ), pp. 1–10.
ICMLICML-2016-XuXCY #assessment #quality #ranking #statistics
False Discovery Rate Control and Statistical Quality Assessment of Annotators in Crowdsourced Ranking (QX, JX, XC, YY0), pp. 1282–1291.
KDDKDD-2016-GaoLZFH #mining #reliability
Mining Reliable Information from Passively and Actively Crowdsourced Data (JG0, QL0, BZ0, WF0, JH0), pp. 2121–2122.
ASEASE-2016-PengGT0YNZ #composition #mobile #named
CrowdService: serving the individuals through mobile crowdsourcing and service composition (XP, JG, THT, JS, YY, BN, WZ), pp. 214–219.
ASEASE-2016-RahmanR #automation #concept #named #query #using
QUICKAR: automatic query reformulation for concept location using crowdsourced knowledge (MMR, CKR), pp. 220–225.
ASEASE-2016-WangWCW #classification #testing
Local-based active classification of test report to assist crowdsourced testing (JW, SW, QC, QW), pp. 190–201.
ICSE-2016-FavaSOSW #classification #game studies
Crowdsourcing program preconditions via a classification game (DF, DS, JCO, MS, EJWJ), pp. 1086–1096.
ASPLOSASPLOS-2016-ParkAMTE #approximate #named #quality #towards
AxGames: Towards Crowdsourcing Quality Target Determination in Approximate Computing (JP, EA, DM, BT, HE), pp. 623–636.
FASEFASE-2016-BadashianHS #debugging #platform
Crowdsourced Bug Triaging: Leveraging Q&A Platforms for Bug Assignment (ASB, AH, ES), pp. 231–248.
JCDLJCDL-2015-AlonsoMN #debugging
Debugging a Crowdsourced Task with Low Inter-Rater Agreement (OA, CCM, MN), pp. 101–110.
JCDLJCDL-2015-DuanOSK #estimation #multi
Multi-Emotion Estimation in Narratives from Crowdsourced Annotations (LD, SO, HS, MK), pp. 91–100.
JCDLJCDL-2015-OrganisciakD #consistency #evaluation #multi #similarity
Improving Consistency of Crowdsourced Multimedia Similarity for Evaluation (PO, JSD), pp. 115–118.
SIGMODSIGMOD-2015-Anagnostopoulos #performance
The Importance of Being Expert: Efficient Max-Finding in Crowdsourcing (AA, LB, AF, IM, MR), pp. 983–998.
SIGMODSIGMOD-2015-ChuMIOP0Y #knowledge base #named
KATARA: A Data Cleaning System Powered by Knowledge Bases and Crowdsourcing (XC, JM, IFI, MO, PP, NT, YY), pp. 1247–1261.
SIGMODSIGMOD-2015-FanLOTF #adaptation #framework #named
iCrowd: An Adaptive Crowdsourcing Framework (JF, GL, BCO, KLT, JF), pp. 1015–1030.
SIGMODSIGMOD-2015-VerroiosLG #named
tDP: An Optimal-Latency Budget Allocation Strategy for Crowdsourced MAXIMUM Operations (VV, PL, HGM), pp. 1047–1062.
SIGMODSIGMOD-2015-ZhengWLCF #named
QASCA: A Quality-Aware Task Assignment System for Crowdsourcing Applications (YZ, JW, GL, RC, JF), pp. 1031–1046.
VLDBVLDB-2015-ChengLCF0HZ #reliability
Reliable Diversity-Based Spatial Crowdsourcing by Moving Workers (PC, XL, ZC, RF, LC, JH, JZ), pp. 1022–1033.
VLDBVLDB-2015-ChuOMIP0Y #knowledge base #named #reliability
KATARA: Reliable Data Cleaning with Knowledge Bases and Crowdsourcing (XC, MO, JM, IFI, PP, NT, YY), pp. 1952–1963.
VLDBVLDB-2015-GaoLZFH #perspective
Truth Discovery and Crowdsourcing Aggregation: A Unified Perspective (JG, QL, BZ, WF, JH), pp. 2048–2059.
VLDBVLDB-2015-HaasAGM #named
Argonaut: Macrotask Crowdsourcing for Complex Data Processing (DH, JA, LG, AM), pp. 1642–1653.
VLDBVLDB-2015-VesdapuntBD #algorithm
Errata for “Crowdsourcing Algorithms for Entity Resolution” (PVLDB 7(12): 1071-1082) (NV, KB, NND), p. 641.
VLDBVLDB-2015-Wu0HZL #towards
Hear the Whole Story: Towards the Diversity of Opinion in Crowdsourcing Markets (TW, LC, PH, CJZ, WL), pp. 485–496.
ICSMEICSME-2015-BadashianHS #debugging
Crowdsourced bug triaging (ASB, AH, ES), pp. 506–510.
ICSMEICSME-2015-PalombaVBOPPL #evolution #exclamation #matter
User reviews matter! Tracking crowdsourced reviews to support evolution of successful apps (FP, MLV, GB, RO, MDP, DP, ADL), pp. 291–300.
SCAMSCAM-2015-RahmanRK #recommendation #source code #using
Recommending insightful comments for source code using crowdsourced knowledge (MMR, CKR, IK), pp. 81–90.
FDGFDG-2015-GuzdialHLR #interactive
Crowdsourcing Open Interactive Narrative (MG, BH, BL, MR).
CHICHI-2015-ChengTB
Measuring Crowdsourcing Effort with Error-Time Curves (JC, JT, MSB), pp. 1365–1374.
CHICHI-2015-CurmiFWM
Crowdsourcing Synchronous Spectator Support: (go on, go on, you’re the best)n-1 (FC, MAF, JW, F'M), pp. 757–766.
CHICHI-2015-DergousoffM #gamification #mobile
Mobile Gamification for Crowdsourcing Data Collection: Leveraging the Freemium Model (KKD, RLM), pp. 1065–1074.
CHICHI-2015-EgelmanKC #platform #privacy #ubiquitous
Is This Thing On?: Crowdsourcing Privacy Indicators for Ubiquitous Sensing Platforms (SE, RK, RC), pp. 1669–1678.
CHICHI-2015-GadirajuKDD #behaviour #comprehension #online #platform
Understanding Malicious Behavior in Crowdsourcing Platforms: The Case of Online Surveys (UG, RK, SD, GD), pp. 1631–1640.
CHICHI-2015-HongGAA
In-group Questions and Out-group Answers: Crowdsourcing Daily Living Advice for Individuals with Autism (HH, EG, GDA, RIA), pp. 777–786.
CHICHI-2015-IsmailAKR #security
Crowdsourced Exploration of Security Configurations (QI, TA, AK, MKR), pp. 467–476.
CHICHI-2015-LaseckiGLLBD #behaviour #privacy #trade-off #video
Exploring Privacy and Accuracy Trade-Offs in Crowdsourced Behavioral Video Coding (WSL, MG, WL, EL, JPB, SPD), pp. 1945–1954.
CHICHI-2015-LaseckiKRSBB #named #sketching #user interface
Apparition: Crowdsourced User Interfaces that Come to Life as You Sketch Them (WSL, JK, NR, OS, JPB, MSB), pp. 1925–1934.
CHICHI-2015-Otterbacher #bias #metadata
Crowdsourcing Stereotypes: Linguistic Bias in Metadata Generated via GWAP (JO), pp. 1955–1964.
CHICHI-2015-RobbPKC #design #feedback #question
Crowdsourced Feedback With Imagery Rather Than Text: Would Designers Use It? (DAR, SP, BK, MJC), pp. 1355–1364.
CSCWCSCW-2015-DaiRPC #workflow
And Now for Something Completely Different: Improving Crowdsourcing Workflows with Micro-Diversions (PD, JMR, PP, EHC), pp. 628–638.
CSCWCSCW-2015-DantecAMW #representation
Planning with Crowdsourced Data: Rhetoric and Representation in Transportation Planning (CALD, MA, AM, KEW), pp. 1717–1727.
CSCWCSCW-2015-GuyHC #enterprise #framework #game studies #platform
Games for Crowds: A Crowdsourcing Game Platform for the Enterprise (IG, AH, YC), pp. 1860–1871.
CSCWCSCW-2015-LutherTWPBAHD #design
Structuring, Aggregating, and Evaluating Crowdsourced Design Critique (KL, JLT, WW, AP, BPB, MA, BH, SPD), pp. 473–485.
CSCWCSCW-2015-Thebault-Spieker #mobile
Avoiding the South Side and the Suburbs: The Geography of Mobile Crowdsourcing Markets (JTS, LGT, BH), pp. 265–275.
CAiSECAiSE-2015-FukusumiMK #approach #data transformation #game studies
Game Aspect: An Approach to Separation of Concerns in Crowdsourced Data Management (SF, AM, HK), pp. 3–19.
CIKMCIKM-2015-AsudehZHLZ
Crowdsourcing Pareto-Optimal Object Finding By Pairwise Comparisons (AA, GZ, NH, CL, GVZ), pp. 753–762.
CIKMCIKM-2015-DavtyanEH #documentation #performance
Exploiting Document Content for Efficient Aggregation of Crowdsourcing Votes (MD, CE, TH), pp. 783–790.
CIKMCIKM-2015-MetrikovPA #integration #learning #rank
Aggregation of Crowdsourced Ordinal Assessments and Integration with Learning to Rank: A Latent Trait Model (PM, VP, JAA), pp. 1391–1400.
CIKMCIKM-2015-ZhangSWFW #quality #using
Improving Label Quality in Crowdsourcing Using Noise Correction (JZ0, VSS, JW0, XF, XW0), pp. 1931–1934.
ICMLICML-2015-Abbasi-YadkoriB #markov #problem #scalability
Large-Scale Markov Decision Problems with KL Control Cost and its Application to Crowdsourcing (YAY, PLB, XC, AM), pp. 1053–1062.
ICMLICML-2015-ShahZP
Approval Voting and Incentives in Crowdsourcing (NBS, DZ, YP), pp. 10–19.
KDDKDD-2015-MaLLQGZSZJH #fine-grained #named
FaitCrowd: Fine Grained Truth Discovery for Crowdsourced Data Aggregation (FM, YL, QL, MQ, JG, SZ, LS, BZ, HJ, JH), pp. 745–754.
KDDKDD-2015-ZhuangPRH
Debiasing Crowdsourced Batches (HZ, AGP, DR, JH), pp. 1593–1602.
SEKESEKE-2015-ZhaoSCZ #developer #effectiveness #recommendation #towards
Towards Effective Developer Recommendation in Software Crowdsourcing (SZ, BS, YC, HZ), pp. 326–329.
SIGIRSIGIR-2015-FayaziLCS #online
Uncovering Crowdsourced Manipulation of Online Reviews (AF, KL, JC, ACS), pp. 233–242.
ESEC-FSEESEC-FSE-2015-FengCJFX #testing
Test report prioritization to assist crowdsourced testing (YF, ZC, JAJ, CF, BX), pp. 225–236.
JCDLJCDL-2014-FrommholzGLKB #people
Great War stories told by the people — Crowdsourced cultural heritage in digital museums (IF, DG, HL, AK, GB), pp. 419–420.
SIGMODSIGMOD-2014-GokhaleDDNRSZ #named
Corleone: hands-off crowdsourcing for entity matching (CG, SD, AD, JFN, NR, JWS, XZ), pp. 601–612.
VLDBVLDB-2014-ChenFZLXCCCTZ #framework #named #platform
gMission: A General Spatial Crowdsourcing Platform (ZC, RF, ZZ, ZL, LX, LC, PC, CCC, YT, CJZ), pp. 1629–1632.
VLDBVLDB-2014-SunRYD #classification #machine learning #named #scalability #using
Chimera: Large-Scale Classification using Machine Learning, Rules, and Crowdsourcing (CS, NR, FY, AD), pp. 1529–1540.
VLDBVLDB-2014-ToGS #framework #privacy
A Framework for Protecting Worker Location Privacy in Spatial Crowdsourcing (HT, GG, CS), pp. 919–930.
VLDBVLDB-2014-VesdapuntBD #algorithm
Crowdsourcing Algorithms for Entity Resolution (NV, KB, NND), pp. 1071–1082.
FDGFDG-2014-TanSRP #game studies
Initial perceptions of a casual game to crowdsource facial expressions in the wild (CTT, HS, DR, YP).
FDGFDG-2014-TanSRP14a #game studies
A game to crowdsource data for affective computing (CTT, HS, DR, YP).
CHICHI-2014-CraggsSA #named #query #semantics #video #web
ThumbReels: query sensitive web video previews based on temporal, crowdsourced, semantic tagging (BC, MKS, JA), pp. 1217–1220.
CHICHI-2014-DontchevaMBG #learning #performance
Combining crowdsourcing and learning to improve engagement and performance (MD, RRM, JRB, EMG), pp. 3379–3388.
CHICHI-2014-ForlinesMGB #network #predict #social
Crowdsourcing the future: predictions made with a social network (CF, SM, LG, RB), pp. 3655–3664.
CHICHI-2014-KimNWGMG #information management
Crowdsourcing step-by-step information extraction to enhance existing how-to videos (JK, PTN, SAW, PJG, RCM, KZG), pp. 4017–4026.
CHICHI-2014-KongHA
Extracting references between text and charts via crowdsourcing (NK, MAH, MA), pp. 31–40.
CHICHI-2014-SampathRI #design #performance #platform
Cognitively inspired task design to improve user performance on crowdsourcing platforms (HAS, RR, BI), pp. 3665–3674.
CHICHI-2014-VaishWCCB
Twitch crowdsourcing: crowd contributions in short bursts of time (RV, KW, JC, BC, MSB), pp. 3645–3654.
HCIDUXU-DI-2014-ChoiCSLY #case study #design
A Study about Designing Reward for Gamified Crowdsourcing System (JC, HC, WS, JL, JY), pp. 678–687.
HCIHIMI-DE-2014-MatsuyamaNKYI #development #mobile
Development of a Mobile Application for Crowdsourcing the Data Collection of Environmental Sounds (MM, RN, HK, JY, TI), pp. 514–524.
HCISCSM-2014-Abascal-MenaLZGLM #named #using
Worker-Community: Using Crowdsourcing to Link Informal Workers with Potential Clients (RAM, ÉLO, JSZH, BEGT, GLM, HMF), pp. 287–297.
CIKMCIKM-2014-NguyenTT #similarity #using
Using Crowdsourcing to Investigate Perception of Narrative Similarity (DN, DT, MT), pp. 321–330.
CIKMCIKM-2014-OuyangSTN #detection
Truth Discovery in Crowdsourced Detection of Spatial Events (WRO, MBS, AT, TJN), pp. 461–470.
CIKMCIKM-2014-RokickiCZS #design #effectiveness #game studies
Competitive Game Designs for Improving the Cost Effectiveness of Crowdsourcing (MR, SC, SZ, SS), pp. 1469–1478.
ECIRECIR-2014-HuH #case study #information retrieval
Bringing Information Retrieval into Crowdsourcing: A Case Study (QH, XH), pp. 631–637.
ICMLICML-c2-2014-WangY
Ensemble-Based Tracking: Aggregating Crowdsourced Structured Time Series Data (NW, DYY), pp. 1107–1115.
ICMLICML-c2-2014-ZhouCL #identification #multi
Optimal PAC Multiple Arm Identification with Applications to Crowdsourcing (YZ, XC, JL), pp. 217–225.
KDDKDD-2014-WuZTH0 #modelling #personalisation #topic #using #video
Crowdsourced time-sync video tagging using temporal and personalized topic modeling (BW, EZ, BT, AH, QY), pp. 721–730.
KMISKMIS-2014-SilvaR #ontology #roadmap
An Ontology Roadmap for Crowdsourcing Innovation Intermediaries (CS, IR), pp. 54–63.
SIGIRSIGIR-2014-AlonsoS #query
Building a query log via crowdsourcing (OA, MS), pp. 939–942.
SIGIRSIGIR-2014-ZhangZLG14a #modelling #multi
Multidimensional relevance modeling via psychometrics and crowdsourcing (YZ, JZ, ML, JG), pp. 435–444.
ICSEICSE-2014-StolF #case study #development
Two’s company, three’s a crowd: a case study of crowdsourcing software development (KJS, BF), pp. 187–198.
CCCC-2014-AulerBHMT #adaptation #compilation #javascript #jit #performance
Addressing JavaScript JIT Engines Performance Quirks: A Crowdsourced Adaptive Compiler (RA, EB, PdH, MM, NT), pp. 218–237.
SIGMODSIGMOD-2013-GaoLOWC #online
An online cost sensitive decision-making method in crowdsourcing systems (JG, XL, BCO, HW, GC), pp. 217–228.
SIGMODSIGMOD-2013-WangLKFF #transitive
Leveraging transitive relations for crowdsourced joins (JW, GL, TK, MJF, JF), pp. 229–240.
TPDLTPDL-2013-MunyaradziS #assessment #quality
Quality Assessment in Crowdsourced Indigenous Language Transcription (NM, HS), pp. 13–22.
VLDBVLDB-2013-ParkW #optimisation #query
Query Optimization over Crowdsourced Data (HP, JW), pp. 781–792.
VLDBVLDB-2013-ZhangCJC #nondeterminism
Reducing Uncertainty of Schema Matching via Crowdsourcing (CJZ, LC, HVJ, CCC), pp. 757–768.
FDGFDG-2013-LiLR #game studies #interactive
Crowdsourcing interactive fiction games (BL, SLU, MR), pp. 431–432.
CHICHI-2013-ChilanaKWG #case study #multi
A multi-site field study of crowdsourced contextual help: usage and perspectives of end users and software teams (PKC, AJK, JOW, TG), pp. 217–226.
CHICHI-2013-ChiltonLEWL #named #taxonomy
Cascade: crowdsourcing taxonomy creation (LBC, GL, DE, DSW, JAL), pp. 1999–2008.
CHICHI-2013-HaraLF #artificial reality #identification #problem
Combining crowdsourcing and google street view to identify street-level accessibility problems (KH, VL, JF), pp. 631–640.
CHICHI-2013-HuangF #exclamation #social
Don’t hide in the crowd!: increasing social transparency between peer workers improves crowdsourcing outcomes (SWH, WTF), pp. 621–630.
CHICHI-2013-KomarovRG #performance #user interface
Crowdsourcing performance evaluations of user interfaces (SK, KR, KZG), pp. 207–216.
CHICHI-2013-LaseckiMB #effectiveness #realtime
Warping time for more effective real-time crowdsourcing (WSL, CDM, JPB), pp. 2033–2036.
CHICHI-2013-MassungCCJP #community #using
Using crowdsourcing to support pro-environmental community activism (EM, DC, KFC, MJ, CP), pp. 371–380.
CHICHI-2013-ONeillRGM #outsourcing #question
Form digitization in BPO: from outsourcing to crowdsourcing? (JO, SR, AG, DBM), pp. 197–206.
CSCWCSCW-2013-HansenSCRG #overview #quality
Quality control mechanisms for crowdsourcing: peer review, arbitration, & expertise at familysearch indexing (DLH, PJS, DC, MR, JG), pp. 649–660.
CSCWCSCW-2013-KokkalisKPCBK #email #named
EmailValet: managing email overload through private, accountable crowdsourcing (NK, TK, CP, DC, MSB, SRK), pp. 1291–1300.
HCIDUXU-WM-2013-MeierBBW #navigation #testing
Evaluating a Web-Based Tool for Crowdsourced Navigation Stress Tests (FM, AB, MB, CW), pp. 248–256.
HCIHIMI-D-2013-NakatsuG #case study #design #effectiveness #user interface
Designing Effective User Interfaces for Crowdsourcing: An Exploratory Study (RTN, EBG), pp. 221–229.
CIKMCIKM-2013-ChengCWAC #ambiguity
Bootstrapping active name disambiguation with crowdsourcing (YC, ZC, JW, AA, ANC), pp. 1213–1216.
ICMLICML-c1-2013-HoJV #adaptation #classification
Adaptive Task Assignment for Crowdsourced Classification (CJH, SJ, JWV), pp. 534–542.
ICMLICML-c3-2013-ChenLZ #policy
Optimistic Knowledge Gradient Policy for Optimal Budget Allocation in Crowdsourcing (XC, QL, DZ), pp. 64–72.
KDDKDD-2013-BabaK #estimation #quality #statistics
Statistical quality estimation for general crowdsourcing tasks (YB, HK), pp. 554–562.
KDDKDD-2013-MoZY
Cross-task crowdsourcing (KM, EZ, QY), pp. 677–685.
SEKESEKE-2013-RajasekharanMN #effectiveness #online
Effective Crowdsourcing for Software Feature Ideation in Online Co-Creation Forums (KR, APM, SKN), pp. 119–124.
SIGIRSIGIR-2013-HungTLA #benchmark #metric #named
BATC: a benchmark for aggregation techniques in crowdsourcing (NQVH, NTT, NTL, KA), pp. 1079–1080.
SIGIRSIGIR-2013-WangJHW #named #plugin
YaLi: a crowdsourcing plug-in for NERD (YW, LJ, JH, GW), pp. 1111–1112.
SOSPSOSP-2013-KasikciZC #concurrent #detection #named
RaceMob: crowdsourced data race detection (BK, CZ, GC), pp. 406–422.
ICSTICST-2013-DolstraVP #testing #user interface
Crowdsourcing GUI Tests (ED, RV, JAP), pp. 332–341.
JCDLJCDL-2012-ChenBHFC #categorisation #education
Categorization of computing education resources with utilization of crowdsourcing (YC, PLBI, HwH, EAF, LNC), pp. 121–124.
SIGMODSIGMOD-2012-PeltS #design #framework #platform #scalability
Designing a scalable crowdsourcing platform (CVP, AS), pp. 765–766.
VLDBVLDB-2012-LiuLOSWZ #data analysis #named
CDAS: A Crowdsourcing Data Analytics System (XL, ML, BCO, YS, SW, MZ), pp. 1040–1051.
VLDBVLDB-2012-MorishimaSMAF #declarative #framework #named #platform
CyLog/Crowd4U: A Declarative Platform for Complex Data-centric Crowdsourcing (AM, NS, TM, HA, SF), pp. 1918–1921.
VLDBVLDB-2012-ParkPPGPW #declarative #named
Deco: A System for Declarative Crowdsourcing (HP, RP, AGP, HGM, NP, JW), pp. 1990–1993.
VLDBVLDB-2012-WangKFF #named
CrowdER: Crowdsourcing Entity Resolution (JW, TK, MJF, JF), pp. 1483–1494.
AIIDEAIIDE-2012-OrkinR #comprehension #interactive #speech
Understanding Speech in Interactive Narratives with Crowdsourced Data (JO, DKR).
CHICHI-2012-ChilanaKW #named #web
LemonAid: selection-based crowdsourced contextual help for web applications (PKC, AJK, JOW), pp. 1549–1558.
CHICHI-2012-GuptaTCB #mobile #named
mClerk: enabling mobile crowdsourcing in developing regions (AG, WT, EC, RB), pp. 1843–1852.
CHICHI-2012-WillettHA #data analysis #social
Strategies for crowdsourcing social data analysis (WW, JH, MA), pp. 227–236.
CSCWCSCW-2012-AmbatiVC #collaboration #workflow
Collaborative workflow for crowdsourcing translation (VA, SV, JGC), pp. 1191–1194.
CSCWCSCW-2012-KulkarniCH #workflow
Collaboratively crowdsourcing workflows with turkomatic (APK, MC, BH), pp. 1003–1012.
CAiSECAiSE-2012-KhazankinSD #predict
Predicting QoS in Scheduled Crowdsourcing (RK, DS, SD), pp. 460–472.
CIKMCIKM-2012-GeorgescuPFNG #fault #library
Map to humans and reduce error: crowdsourcing for deduplication applied to digital libraries (MG, DDP, CSF, WN, JG), pp. 1970–1974.
CIKMCIKM-2012-KazaiKM #quality
The face of quality in crowdsourcing relevance labels: demographics, personality and labeling accuracy (GK, JK, NMF), pp. 2583–2586.
CIKMCIKM-2012-McCreadieMOGJ #using #web
An examination of content farms in web search using crowdsourcing (RM, CM, IO, JG, FJ), pp. 2551–2554.
CIKMCIKM-2012-ParameswaranPGPW #declarative #named
Deco: declarative crowdsourcing (AGP, HP, HGM, NP, JW), pp. 1203–1212.
ICMLICML-2012-BachrachGMG #adaptation #how #testing #visual notation
How To Grade a Test Without Knowing the Answers — A Bayesian Graphical Model for Adaptive Crowdsourcing and Aptitude Testing (YB, TG, TM, JG), p. 108.
ICPRICPR-2012-HuynhL #clustering
Connecting the dots: Triadic clustering of crowdsourced data to map dirt roads (AH, AL), pp. 3766–3769.
SIGIRSIGIR-2012-EickhoffHVS #quality
Quality through flow and immersion: gamifying crowdsourced relevance assessments (CE, CGH, APdV, PS), pp. 871–880.
SIGIRSIGIR-2012-GhoshSBGG #microblog #named #topic
Cognos: crowdsourcing search for topic experts in microblogs (SG, NKS, FB, NG, PKG), pp. 575–590.
SIGIRSIGIR-2012-LeaseA #evaluation
Crowdsourcing for search evaluation and social-algorithmic search (ML, OA), p. 1180.
SIGIRSIGIR-2012-McCreadieMO #automation #named
CrowdTerrier: automatic crowdsourced relevance assessments with terrier (RM, CM, IO), p. 1005.
SACSAC-2012-GranitzerHJK #comparison #data transformation #metadata
A comparison of metadata extraction techniques for crowdsourced bibliographic metadata management (MG, MH, KJ, RK), pp. 962–964.
DACDAC-2012-LiSJ #named #towards #verification
CrowdMine: towards crowdsourced human-assisted verification (WL, SAS, SJ), pp. 1254–1255.
SIGMODSIGMOD-2011-FranklinKKRX #named #query
CrowdDB: answering queries with crowdsourcing (MJF, DK, TK, SR, RX), pp. 61–72.
VLDBVLDB-2011-DoanFKK #data transformation #perspective #platform
Crowdsourcing Applications and Platforms: A Data Management Perspective (AD, MJF, DK, TK), pp. 1508–1509.
DiGRADiGRA-2011-NiesenhausMH0 #energy #navigation #performance
Playful Crowdsourcing for Energy- Efficient Automotive Navigation (JN, DM, TH, JZ0).
CHICHI-2011-GuyPDGT #game studies #graph #social
Guess who?: enriching the social graph through a crowdsourcing game (IG, AP, TD, OG, IT), pp. 1373–1382.
HCIOCSC-2011-KochFB #design #how #online #platform
Online Crowdsourcing in the Public Sector: How to Design Open Government Platforms (GK, JF, SB), pp. 203–212.
CIKMCIKM-2011-KazaiKM
Worker types and personality traits in crowdsourcing relevance labels (GK, JK, NMF), pp. 1941–1944.
ECIRECIR-2011-AlonsoB #design #implementation #using
Design and Implementation of Relevance Assessments Using Crowdsourcing (OA, RABY), pp. 153–164.
ECIRECIR-2011-Kazai #evaluation #quality
In Search of Quality in Crowdsourcing for Search Engine Evaluation (GK), pp. 165–176.
SIGIRSIGIR-2011-AlonsoL #information retrieval
Crowdsourcing for information retrieval: principles, methods, and applications (OA, ML), pp. 1299–1300.
SIGIRSIGIR-2011-BlancoHHMPTT #evaluation #reliability #using
Repeatable and reliable search system evaluation using crowdsourcing (RB, HH, DMH, PM, JP, HST, DTT), pp. 923–932.
SIGIRSIGIR-2011-HuangCHHC
Region-based landmark discovery by crowdsourcing geo-referenced photos (YTH, AJC, LCH, WHH, KWC), pp. 1141–1142.
SIGIRSIGIR-2011-KazaiKKM #comparative #design #evaluation #ranking
Crowdsourcing for book search evaluation: impact of hit design on comparative system ranking (GK, JK, MK, NMF), pp. 205–214.
JCDLJCDL-2010-EckertNNBAS #assembly #concept
Crowdsourcing the assembly of concept hierarchies (KE, MN, CN, CB, CA, HS), pp. 139–148.
CHICHI-2010-HeerB #design #using #visual notation #visualisation
Crowdsourcing graphical perception: using mechanical turk to assess visualization design (JH, MB), pp. 203–212.
ECIRECIR-2010-AlonsoST #retrieval #xml
Crowdsourcing Assessments for XML Ranked Retrieval (OA, RS, MT), pp. 602–606.
SIGIRSIGIR-2010-Potthast #corpus #wiki
Crowdsourcing a wikipedia vandalism corpus (MP), pp. 789–790.
ICSEICSE-2010-LimQF10a #analysis #named #network #power of #social
StakeSource: harnessing the power of crowdsourcing and social networks in stakeholder analysis (SLL, DQ, AF), pp. 239–242.
WCREWCRE-2009-Storey #outsourcing
Beyond the Lone Reverse Engineer: Insourcing, Outsourcing and Crowdsourcing (MADS), p. 3.
HCIIDGD-2009-Eagle #mobile #named
txteagle: Mobile Crowdsourcing (NE), pp. 447–456.
CHICHI-2008-KitturCS #user study
Crowdsourcing user studies with Mechanical Turk (AK, EHC, BS), pp. 453–456.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.