Action Spaces in Deep Reinforcement Learning to Mimic Human Input Devices
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Marco Pleines, Frank Zimmer, Vincent-Pierre Berges
Action Spaces in Deep Reinforcement Learning to Mimic Human Input Devices
CoG, 2019.

CoG 2019
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@inproceedings{CoG-2019-PleinesZB,
	author        = "Marco Pleines and Frank Zimmer and Vincent-Pierre Berges",
	booktitle     = "{Proceedings of the IEEE Conference on Games}",
	doi           = "10.1109/CIG.2019.8848080",
	isbn          = "978-1-7281-1884-0",
	pages         = "1--8",
	publisher     = "{IEEE}",
	title         = "{Action Spaces in Deep Reinforcement Learning to Mimic Human Input Devices}",
	year          = 2019,
}

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