Cutscenes in Computer Games as an Information System
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Daniel Ríha
Cutscenes in Computer Games as an Information System
HCI, 2014.

DUXU DI 2014
DBLP
Scholar
DOI
Full names Links ISxN
@inproceedings{DUXU-DI-2014-Riha,
	author        = "Daniel Ríha",
	booktitle     = "{Proceedings of the Third International Conference on Design, User Experience, and Usability. Part II: User Experience Design for Diverse Interaction Platforms and Environments}",
	doi           = "10.1007/978-3-319-07626-3_62",
	isbn          = "978-3-319-07625-6",
	pages         = "661--668",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Cutscenes in Computer Games as an Information System}",
	volume        = 8518,
	year          = 2014,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.