Kenneth Hullett, Jim Whitehead
Design patterns in FPS levels
FDG, 2010.
@inproceedings{FDG-2010-HullettW,
author = "Kenneth Hullett and Jim Whitehead",
booktitle = "{Proceedings of the Fifth International Conference on the Foundations of Digital Games}",
doi = "10.1145/1822348.1822359",
isbn = "978-1-60558-937-4",
pages = "78--85",
publisher = "{ACM}",
title = "{Design patterns in FPS levels}",
year = 2010,
}











