Kenneth Hullett, Jim Whitehead
Design patterns in FPS levels
FDG, 2010.
@inproceedings{FDG-2010-HullettW, author = "Kenneth Hullett and Jim Whitehead", booktitle = "{Proceedings of the Fifth International Conference on the Foundations of Digital Games}", doi = "10.1145/1822348.1822359", isbn = "978-1-60558-937-4", pages = "78--85", publisher = "{ACM}", title = "{Design patterns in FPS levels}", year = 2010, }