Part of the game: Changing level creation to identify and filter low quality user-generated levels
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Andrew Hicks, Veronica Cateté, Tiffany Barnes
Part of the game: Changing level creation to identify and filter low quality user-generated levels
FDG, 2014.

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@inproceedings{FDG-2014-HicksCB,
	author        = "Andrew Hicks and Veronica Cateté and Tiffany Barnes",
	booktitle     = "{Proceedings of the Ninth International Conference on the Foundations of Digital Games}",
	ee            = "http://www.fdg2014.org/papers/fdg2014_paper_13.pdf",
	isbn          = "978-0-9913982-2-5",
	publisher     = "{Society for the Advancement of the Science of Digital Games}",
	title         = "{Part of the game: Changing level creation to identify and filter low quality user-generated levels}",
	year          = 2014,
}

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Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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