Pairing character classes in a deathmatch shooter game via a deep-learning surrogate model
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Daniel Karavolos, Antonios Liapis, Georgios N. Yannakakis
Pairing character classes in a deathmatch shooter game via a deep-learning surrogate model
FDG, 2018.

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@inproceedings{FDG-2018-KaravolosLY,
	author        = "Daniel Karavolos and Antonios Liapis and Georgios N. Yannakakis",
	booktitle     = "{Proceedings of the 13th International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/3235765.3235816",
	pages         = "10",
	publisher     = "{ACM}",
	title         = "{Pairing character classes in a deathmatch shooter game via a deep-learning surrogate model}",
	year          = 2018,
}

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