Reducing Development Overheads with a Generic and Model-Centric Architecture for Online Games
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Sebastian Apel
Reducing Development Overheads with a Generic and Model-Centric Architecture for Online Games
ICSA, 2018.

ICSA 2018
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@inproceedings{ICSA-2018-Apel,
	author        = "Sebastian Apel",
	booktitle     = "{Proceeding of the Second International Conference on Software Architecture}",
	doi           = "10.1109/ICSA.2018.00011",
	isbn          = "978-1-5386-6398-1",
	pages         = "21--28",
	publisher     = "{IEEE Computer Society}",
	title         = "{Reducing Development Overheads with a Generic and Model-Centric Architecture for Online Games}",
	year          = 2018,
}

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