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Collaborated with:
Francis Bisson Simon Chamberland F.Kabanza Sylvain Labranche Nicolas Sola Sophie Callies
Talks about:
plan (2) game (2) use (2) satisfact (1) challeng (1) partial (1) generat (1) automat (1) theori (1) select (1)

Person: Eric Beaudry

DBLP DBLP: Beaudry:Eric

Contributed to:

CIG 20102010
CIG 20142014

Wrote 2 papers:

CIG-2010-BeaudryBCK #challenge #game studies #markov #using
Using Markov decision theory to provide a fair challenge in a roll-and-move board game (EB, FB, SC, FK), pp. 1–8.
CIG-2014-LabrancheSCB #automation #game studies #simulation #using
Using partial satisfaction planning to automatically select NPCs' goals and generate plans in a simulation game (SL, NS, SC, EB), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.