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Collaborated with:
Michelle McPartland Mark Ledwich Nathan Wirth Noor Shaker Julian Togelius Georgios N. Yannakakis Likith Poovanna Vinay Sudha Ethiraj Stefan J. Johansson R.G.Reynolds Leonard Kinnaird-Heether Tom Schumann
Talks about:
learn (4) shooter (3) bot (3) reinforc (2) person (2) first (2) pac (2) man (2) championship (1) interact (1)

Person: Marcus Gallagher

DBLP DBLP: Gallagher:Marcus

Contributed to:

CIG 20072007
AIIDE 20082008
CIG 20082008
CIG 20122012
CIG 20132013

Wrote 6 papers:

CIG-2007-GallagherL #evolution #question
Evolving Pac-Man Players: Can We Learn from Raw Input? (MG, ML), pp. 282–287.
AIIDE-2008-McPartlandG #game studies #learning
Learning to be a Bot: Reinforcement Learning in Shooter Games (MM, MG).
CIG-2008-McPartlandG #learning #multi
Creating a multi-purpose first person shooter bot with reinforcement learning (MM, MG), pp. 143–150.
CIG-2008-WirthG #game studies
An influence map model for playing Ms. Pac-Man (NW, MG), pp. 228–233.
CIG-2012-McPartlandG
Interactively training first person shooter bots (MM, MG), pp. 132–138.
CIG-2013-ShakerTYPEJRKSG #evaluation
The turing test track of the 2012 Mario AI Championship: Entries and evaluation (NS, JT, GNY, LP, VSE, SJJ, RGR, LKH, TS, MG), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.