BibSLEIGH corpus
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Used together with:
game (3)
complex (3)
structur (2)
set (2)
high (2)

Stem borel$ (all stems)

8 papers:

CSLCSL-2015-Klein0 #game studies #lookahead #what
What are Strategies in Delay Games? Borel Determinacy for Games with Lookahead (FK, MZ), pp. 519–533.
LATALATA-2014-FormentiHKP #complexity
ω-rational Languages: High Complexity Classes vs. Borel Hierarchy (EF, MH, MK, JP), pp. 372–383.
LICSLICS-2008-HjorthKMN #automation
From Automatic Structures to Borel Structures (GH, BK, AM, AN), pp. 431–441.
CSLCSL-2007-FinkelL #rank
There Exist Some ω-Powers of Any Borel Rank (OF, DL), pp. 115–129.
ICALPICALP-2004-Serre #complexity #game studies
Games with Winning Conditions of High Borel Complexity (OS), pp. 1150–1162.
ICALPICALP-1997-Weihrauch #metric #probability #set
Computability on the Probability Measures on the Borel Sets of the Unit Interval (KW), pp. 166–176.
DLTDLT-1993-Calude #algorithm
Borel Normality and Algorithmic Randomness (CC), pp. 113–129.
STOCSTOC-1983-Sipser #complexity #set
Borel Sets and Circuit Complexity (MS), pp. 61–69.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.