BibSLEIGH corpus
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Open Knowledge
XHTML 1.0 W3C Rec
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Used together with:
dilemma (5)
iter (5)
differ (2)
game (2)
sustain (2)

Stem prison$ (all stems)

8 papers:

SACSAC-2015-MinsamS #game studies
Sustaining mutual cooperation in iterated prisoner’s dilemma game (KM, KYS), pp. 335–337.
HCIHIMI-LCCB-2013-Tanaka-YamawakiI #prototype
Finding a Prototype Form of Sustainable Strategies for the Iterated Prisoners Dilemma (MTY, RI), pp. 616–624.
The sequential prison (IS), pp. 1–2.
KRKR-2010-DitmarschEW #logic
One Hundred Prisoners and a Lightbulb — Logic and Computation (HvD, JvE, WW).
SACSAC-2007-BrunauerLMMP #evolution
Evolution of iterated prisoner’s dilemma strategies with different history lengths in static and cultural environments (RB, AL, HAM, GM, HP), pp. 720–727.
SACSAC-2007-Chiong #algorithm #search-based #using
Applying genetic algorithms to economy market using iterated prisoner’s dilemma (RC), pp. 733–737.
SACSAC-2002-CarlssonJ #difference #game studies
Differences between the iterated prisoner’s dilemma and the chicken game under noisy conditions (BC, KIJ), pp. 42–48.
SACSAC-1995-McBrideGF #simulation
Simulation of a state prison population (RAM, DRG, SF), pp. 427–430.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.