9 papers:
- ICPC-2015-MinelliML #developer #how #what
- I know what you did last summer: an investigation of how developers spend their time (RM, AM, ML), pp. 25–35.
- CSCW-2015-FerreiraPS #social
- Spending Time with Money: From Shared Values to Social Connectivity (JF, MJP, SS), pp. 1222–1234.
- CHI-2014-Wohn #game studies #online #social
- Spending real money: purchasing patterns of virtual goods in an online social game (DYW), pp. 3359–3368.
- WCRE-2013-SohKGA #comprehension #developer #how #maintenance #process #towards
- Towards understanding how developers spend their effort during maintenance activities (ZS, FK, YGG, GA), pp. 152–161.
- KDD-2011-LathiaC #mining
- Mining mobility data to minimise travellers’ spending on public transport (NL, LC), pp. 1181–1189.
- CHI-2009-SchwarzMM #process
- Reflections of everyday activities in spending data (JS, JM, HSM), pp. 1737–1740.
- CIKM-2007-LangA #graph
- Finding dense and isolated submarkets in a sponsored search spending graph (KJL, RA), pp. 613–622.
- CIKM-2005-SinghKVSC #automation
- Automated cleansing for spend analytics (MS, JK, SV, AJS, SKC), pp. 437–445.
- STOC-2004-Devanur #algorithm #constraints #equilibrium
- The spending constraint model for market equilibrium: algorithmic, existence and uniqueness results (NRD), pp. 519–528.