Used together with:
invers
(1)
sensingbas
(1)
base
(1)
interact
(1)
real
(1)
Stem
timehumanmot$ (
all stems
)
1 papers:
ICPR-v3-2004-DateYAT
#interactive
#realtime
Real-timeHumanMotion Sensingbased on Vision-based Inverse Kinematics for Interactive Applications (
ND
,
HY
,
DA
,
RiT
), pp. 318–321.
Bibliography of Software Language Engineering in Generated Hypertext
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