Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games
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Mike Dominguez, R. Michael Young, Stephen Roller
Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games
AIIDE, 2011.

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@inproceedings{AIIDE-2011-DominguezYR,
	author        = "Mike Dominguez and R. Michael Young and Stephen Roller",
	booktitle     = "{Proceedings of the Seventh Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE11/paper/view/4059",
	publisher     = "{The AAAI Press}",
	title         = "{Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games}",
	year          = 2011,
}

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