Matthew Guzdial, Mark O. Riedl
Game Level Generation from Gameplay Videos
AIIDE, 2016.
@inproceedings{AIIDE-2016-GuzdialR, author = "Matthew Guzdial and Mark O. Riedl", booktitle = "{Proceedings of the 12th Conference on Artificial Intelligence and Interactive Digital Entertainment}", ee = "http://aaai.org/ocs/index.php/AIIDE/AIIDE16/paper/view/14008", pages = "44--50", publisher = "{AAAI Press}", title = "{Game Level Generation from Gameplay Videos}", year = 2016, }