Game design for promoting counterfactual thinking
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Elizabeth M. Bonsignore, Kari Kraus, Amanda Visconti, Derek L. Hansen, Ann Fraistat, Allison Druin
Game design for promoting counterfactual thinking
CHI, 2012.

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@inproceedings{CHI-2012-BonsignoreKVHFD,
	author        = "Elizabeth M. Bonsignore and Kari Kraus and Amanda Visconti and Derek L. Hansen and Ann Fraistat and Allison Druin",
	booktitle     = "{Proceedings of the 30th ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2207676.2208357",
	isbn          = "978-1-4503-1015-4",
	pages         = "2079--2082",
	publisher     = "{ACM}",
	title         = "{Game design for promoting counterfactual thinking}",
	year          = 2012,
}

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