Proceedings of the 30th ACM SIGCHI Conference on Human Factors in Computing Systems
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Joseph A. Konstan, Ed H. Chi, Kristina Höök
Proceedings of the 30th ACM SIGCHI Conference on Human Factors in Computing Systems
CHI, 2012.

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@proceedings{CHI-2012,
	acmid         = "2207676",
	address       = "Austin, Texas, USA",
	editor        = "Joseph A. Konstan and Ed H. Chi and Kristina Höök",
	isbn          = "978-1-4503-1015-4",
	publisher     = "{ACM}",
	title         = "{Proceedings of the 30th ACM SIGCHI Conference on Human Factors in Computing Systems}",
	year          = 2012,
}

Contents (369 items)

CHI-2012-KuleszaSBK #personalisation
Tell me more?: the effects of mental model soundness on personalizing an intelligent agent (TK, SS, MMB, IK), pp. 1–10.
CHI-2012-SzafirM #adaptation #design #exclamation #monitoring
Pay attention!: designing adaptive agents that monitor and improve user engagement (DS, BM), pp. 11–20.
CHI-2012-AmershiFW #interactive #machine learning #named #network #on-demand #social
Regroup: interactive machine learning for on-demand group creation in social networks (SA, JF, DSW), pp. 21–30.
CHI-2012-LeivaA #automation #exclamation
Monsieur, azonnal kövessen engem bitte!: an automatically generated interlanguage tailored to speakers of minority but culturally influenced languages (LAL, VA), pp. 31–34.
CHI-2012-FourneyLMT #documentation #exclamation #interface #online #quote
“Then click ok!”: extracting references to interface elements in online documentation (AF, BL, RM, MAT), pp. 35–38.
CHI-2012-OganFMDMC #exclamation #interactive #learning #quote #social
“Oh dear Stacy!”: social interaction, elaboration, and learning with teachable agents (AO, SLF, EM, CD, NM, JC), pp. 39–48.
CHI-2012-KreitmayerRLP #game studies #simulation
From participatory to contributory simulations: changing the game in the classroom (SK, YR, RCL, SP), pp. 49–58.
CHI-2012-AndersenOLSLTCP #complexity #game studies
The impact of tutorials on games of varying complexity (EA, EO, YEL, RS, JL, DT, SC, ZP), pp. 59–68.
CHI-2012-KhaledI #game studies #scalability
Tales from the front lines of a large-scale serious game project (RK, GI), pp. 69–78.
CHI-2012-CoxCSC #challenge #experience #game studies
Not doing but thinking: the role of challenge in the gaming experience (ALC, PAC, PS, MC), pp. 79–88.
CHI-2012-SchildLM #3d #comprehension #experience #game studies #user interface
Understanding user experience in stereoscopic 3D games (JS, JJLJ, MM), pp. 89–98.
CHI-2012-ParkerKLOSG #capacity #community #health #social
Health promotion as activism: building community capacity to effect social change (AAP, VK, HRL, MO, MS, REG), pp. 99–108.
CHI-2012-NarumiBKTH #artificial reality
Augmented perception of satiety: controlling food consumption by changing apparent size of food with augmented reality (TN, YB, TK, TT, MH), pp. 109–118.
CHI-2012-HupfeldR #human-computer
Laying the table for HCI: uncovering ecologies of domestic food consumption (AH, TR), pp. 119–128.
CHI-2012-UriuNTKIO #named
panavi: recipe medium with a sensors-embedded pan for domestic users to master professional culinary arts (DU, MN, ST, RK, MI, NO), pp. 129–138.
CHI-2012-WangQTTC #experience
Keep in touch: channel, expectation and experience (RW, FKHQ, DT, KST, ADC), pp. 139–148.
CHI-2012-PiperWH #authoring #game studies #interactive #process #tool support
TAP & PLAY: an end-user toolkit for authoring interactive pen and paper language activities (AMP, NW, JDH), pp. 149–158.
CHI-2012-KirkIHBTS #question
At home with surface computing? (DSK, SI, OH, RB, ST, AS), pp. 159–168.
CHI-2012-BartindaleSTWO #named
StoryCrate: tabletop storyboarding for live film production (TB, AS, NT, PCW, PO), pp. 169–178.
CHI-2012-SodhiBW #named #visualisation
LightGuide: projected visualizations for hand movement guidance (RS, HB, ADW), pp. 179–188.
CHI-2012-VoelkerSWB #comprehension
Understanding flicking on curved surfaces (SV, CS, LW, JOB), pp. 189–198.
CHI-2012-BenkoJW #artificial reality #interactive #named
MirageTable: freehand interaction on a projected augmented reality tabletop (HB, RJ, AW), pp. 199–208.
CHI-2012-HenneckeMB #how #interactive #pointer
How screen transitions influence touch and pointer interaction across angled display arrangements (FH, WM, AB), pp. 209–212.
CHI-2012-HourcadeB #how #visual notation
How small can you go?: analyzing the effect of visual angle in pointing tasks (JPH, NEBR), pp. 213–216.
CHI-2012-ZhangLMGPH #constraints
Human computation tasks with global constraints (HZ, EL, RM, KG, DCP, EH), pp. 217–226.
CHI-2012-WillettHA #crowdsourcing #data analysis #social
Strategies for crowdsourcing social data analysis (WW, JH, MA), pp. 227–236.
CHI-2012-BernsteinTDLH #query
Direct answers for search queries in the long tail (MSB, JT, STD, DJL, EH), pp. 237–246.
CHI-2012-FisherCK #distributed
Distributed sensemaking: improving sensemaking by leveraging the efforts of previous users (KF, SC, AK), pp. 247–256.
CHI-2012-ScarrCGB
Improving command selection with CommandMaps (JS, AC, CG, AB), pp. 257–266.
CHI-2012-CockburnQGF #documentation
Improving scrolling devices with document length dependent gain (AC, PQ, CG, SF), pp. 267–276.
CHI-2012-YangFLGB #architecture #navigation #scalability #web
Aural browsing on-the-go: listening-based back navigation in large web architectures (TY, MF, YL, RRG, DB), pp. 277–286.
CHI-2012-JavedGE #2d #multi #named #visual notation
Polyzoom: multiscale and multifocus exploration in 2d visual spaces (WJ, SG, NE), pp. 287–296.
CHI-2012-MullerWBNA #case study
Looking glass: a field study on noticing interactivity of a shop window (JM, RW, GB, MN, FA), pp. 297–306.
CHI-2012-FischerH #aspect-oriented #design #human-computer
Urban HCI: spatial aspects in the design of shared encounters for media facades (PTF, EH), pp. 307–316.
CHI-2012-KoppelBMW #behaviour
Chained displays: configurations of public displays can be used to influence actor-, audience-, and passer-by behavior (MTK, GB, JM, RW), pp. 317–326.
CHI-2012-OdomZFCMP #behaviour
Investigating the presence, form and behavior of virtual possessions in the context of a teen bedroom (WO, JZ, JF, HC, SM, AP), pp. 327–336.
CHI-2012-OdomBKHLS
Technology heirlooms?: considerations for passing down and inheriting digital materials (WO, RB, DSK, RHRH, SEL, AS), pp. 337–346.
CHI-2012-WangDLG #online
Digitality and materiality of new media: online TV watching in china (QW, XD, TL, NG), pp. 347–356.
CHI-2012-Feinberg #design #experience #information retrieval
Writing the experience of information retrieval: digital collection design as a form of dialogue (MF), pp. 357–366.
CHI-2012-Barkhuus #human-computer #privacy #using
The mismeasurement of privacy: using contextual integrity to reconsider privacy in HCI (LB), pp. 367–376.
CHI-2012-KlempererLMSUBCGR #data access #exclamation #using
Tag, you can see it!: using tags for access control in photo sharing (PFK, YL, MLM, MS, BU, LB, LFC, NG, MKR), pp. 377–386.
CHI-2012-GulottaFM #image #online #risk management
Curation, provocation, and digital identity: risks and motivations for sharing provocative images online (RG, HF, JM), pp. 387–390.
CHI-2012-TangHS #social
The implications of offering more disclosure choices for social location sharing (KPT, JIH, DPS), pp. 391–394.
CHI-2012-SundarOBJK #empirical #self
Interactivity as self-expression: a field experiment with customization and blogging (SSS, JO, SB, HJ, HSK), pp. 395–404.
CHI-2012-GuyT #named #navigation #visual notation
CrossingGuard: exploring information content in navigation aids for visually impaired pedestrians (RTG, KNT), pp. 405–414.
CHI-2012-YataniBT #feedback #named #people #representation #using #visual notation
SpaceSense: representing geographical information to visually impaired people using spatial tactile feedback (KY, NB, KNT), pp. 415–424.
CHI-2012-FallahABF #navigation #using #visual notation
The user as a sensor: navigating users with visual impairments in indoor spaces using tactile landmarks (NF, IA, KEB, EF), pp. 425–432.
CHI-2012-PowerFPS #guidelines #problem #web
Guidelines are only half of the story: accessibility problems encountered by blind users on the web (CP, APF, HP, DS), pp. 433–442.
CHI-2012-ChuangRMH #analysis #design #modelling #trust #visualisation
Interpretation and trust: designing model-driven visualizations for text analysis (JC, DR, CDM, JH), pp. 443–452.
CHI-2012-ParkC #named #visualisation
V-model: a new innovative model to chronologically visualize narrative clinical texts (HP, JC), pp. 453–462.
CHI-2012-LeeLKS #named
JigsawMap: connecting the past to the future by mapping historical textual cadasters (HL, SL, NK, JS), pp. 463–472.
CHI-2012-EndertFN #interactive #semantics #visual notation
Semantic interaction for visual text analytics (AE, PF, CN), pp. 473–482.
CHI-2012-SatoPH #interactive #named
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects (MS, IP, CH), pp. 483–492.
CHI-2012-ViS #design #detection #interactive
Detecting error-related negativity for interaction design (CV, SS), pp. 493–502.
CHI-2012-HolzGFA #user interface
Implanted user interfaces (CH, TG, GWF, AMA), pp. 503–512.
CHI-2012-MustafaLM #analysis #visual notation
EEG analysis of implicit human visual perception (MM, LL, MAM), pp. 513–516.
CHI-2012-NakamuraM #development #evaluation #interactive #visual notation
Development and evaluation of interactive system for synchronizing electric taste and visual content (HN, HM), pp. 517–520.
CHI-2012-LindsayBJLLO #design #people
Empathy, participatory design and people with dementia (SL, KB, DJ, CL, KL, PO), pp. 521–530.
CHI-2012-MoncurBKT
From death to final disposition: roles of technology in the post-mortem interval (WM, JB, EK, JT), pp. 531–540.
CHI-2012-McCay-PeetLN #on the
On saliency, affect and focused attention (LMP, ML, VN), pp. 541–550.
CHI-2012-YangAAWL #sentiment
The way i talk to you: sentiment expression in an organizational context (JY, LAA, MSA, ZW, CYL), pp. 551–554.
CHI-2012-MarkVC #email #empirical #quote
“A pace not dictated by electrons”: an empirical study of work without email (GM, SV, AC), pp. 555–564.
CHI-2012-TopkaraPLDWB #email #enterprise #quote #video
“You’ve got video”: increasing clickthrough when sharing enterprise video with email (MT, SP, JCL, AD, SW, JB), pp. 565–568.
CHI-2012-RabanDRG #people
Impression formation in corporate people tagging (DRR, AD, IR, IG), pp. 569–578.
CHI-2012-MalheirosJPBS #case study #effectiveness #personalisation
Too close for comfort: a study of the effectiveness and acceptability of rich-media personalized advertising (MM, CJ, SP, SB, MAS), pp. 579–588.
CHI-2012-LeonUSWBC #behaviour #evaluation #online #tool support #usability #why
Why Johnny can’t opt out: a usability evaluation of tools to limit online behavioral advertising (PGL, BU, RS, YW, RB, LFC), pp. 589–598.
CHI-2012-HietanenSAL #image #using
: helping the legal use of creative commons images (HH, AS, KA, YL), pp. 599–608.
CHI-2012-WisniewskiLW #bound
Fighting for my space: coping mechanisms for sns boundary regulation (PJW, HRL, DW), pp. 609–618.
CHI-2012-GurevichLCS #artificial reality #named
TeleAdvisor: a versatile augmented reality tool for remote assistance (PG, JL, BC, RS), pp. 619–622.
CHI-2012-KarrerWB #named #navigation #video
DragLocks: handling temporal ambiguities in direct manipulation video navigation (TK, MW, JOB), pp. 623–626.
CHI-2012-NorrisSQ #collaboration #named
CamBlend: an object focused collaboration tool (JN, HS, GQ), pp. 627–636.
CHI-2012-MatejkaGF #latency #named #online #video
Swift: reducing the effects of latency in online video scrubbing (JM, TG, GWF), pp. 637–646.
CHI-2012-NguyenNL #interface #navigation #summary #video
Video summagator: an interface for video summarization and navigation (CN, YN, FL), pp. 647–650.
CHI-2012-VihavainenMLC #automation #collaboration #mobile #video
Video as memorabilia: user needs for collaborative automatic mobile video production (SV, SM, LAL, IDDC), pp. 651–654.
CHI-2012-TomlinsonSPPB #human-computer
Collapse informatics: augmenting the sustainability & ICT4D discourse in HCI (BT, MSS, DJP, YP, EB), pp. 655–664.
CHI-2012-PierceP #energy #interactive #monitoring
Beyond energy monitors: interaction, energy, and emerging energy systems (JP, EP), pp. 665–674.
CHI-2012-EricksonPSDCN #evaluation #feedback
The dubuque water portal: evaluation of the uptake, use and impact of residential water consumption feedback (TE, MP, SS, JD, TC, MRN), pp. 675–684.
CHI-2012-ArroyoBV #behaviour #embedded #interactive
Embedded interaction in a water fountain for motivating behavior change in public space (EA, LB, NV), pp. 685–688.
CHI-2012-KehrHLD #self
A transformational product to improve self-control strength: the chocolate machine (FK, MH, ML, SD), pp. 689–694.
CHI-2012-LeeKFR #case study #embedded #social
Ripple effects of an embedded social agent: a field study of a social robot in the workplace (MKL, SBK, JF, PER), pp. 695–704.
CHI-2012-AndristPMG #design #effectiveness
Designing effective gaze mechanisms for virtual agents (SA, TP, BM, MG), pp. 705–714.
CHI-2012-HalveyWBH #feedback #quote
“Baby it’s cold outside”: the influence of ambient temperature and humidity on thermal feedback (MH, GW, SAB, SAH), pp. 715–724.
CHI-2012-SugiuraLOWMSII #named
PINOKY: a ring that animates your plush toys (YS, CL, MO, AIW, YM, DS, MI, TI), pp. 725–734.
CHI-2012-RasmussenPPH #design #interface #open science #overview #research
Shape-changing interfaces: a review of the design space and open research questions (MKR, EWP, MGP, KH), pp. 735–744.
CHI-2012-NakagawaKK #mobile #named #user interface
MimicTile: a variable stiffness deformable user interface for mobile devices (YN, AK, YK), pp. 745–748.
CHI-2012-QiB #memory management #using
Animating paper using shape memory alloys (JQ, LB), pp. 749–752.
CHI-2012-NeustaedterG #chat #video
Intimacy in long-distance relationships over video chat (CN, SG), pp. 753–762.
CHI-2012-ParkBN #how #question
How do couples use CheekTouch over phone calls? (YP, SHB, TJN), pp. 763–766.
CHI-2012-Kramer #facebook
The spread of emotion via facebook (ADIK), pp. 767–770.
CHI-2012-ZhaoSC #facebook #how
It’s complicated: how romantic partners use facebook (XZ, VSS, DC), pp. 771–780.
CHI-2012-OdomSHT #comprehension #in the cloud
Lost in translation: understanding the possession of digital things in the cloud (WO, AS, RHRH, ET), pp. 781–790.
CHI-2012-SambasivanC #comprehension
Understanding negotiation in airtime sharing in low-income microenterprises (NS, EC), pp. 791–800.
CHI-2012-XinBR #empirical
Natural use profiles for the pen: an empirical exploration of pressure, tilt, and azimuth (YX, XB, XR), pp. 801–804.
CHI-2012-HasanYBI #coordination #interactive
A-coord input: coordinating auxiliary input streams for augmenting contextual pen-based interactions (KH, XDY, AB, PI), pp. 805–814.
CHI-2012-FindlaterW #adaptation #automation #personalisation #type system
Personalized input: improving ten-finger touchscreen typing through automatic adaptation (LF, JOW), pp. 815–824.
CHI-2012-GuimbretiereN #interactive
Bimanual marking menu for near surface interactions (FG, CN), pp. 825–828.
CHI-2012-JungCL #interactive #performance #programming
Group hedonic balance and pair programming performance: affective interaction dynamics as indicators of performance (MJ, JC, LJL), pp. 829–838.
CHI-2012-XuBRTM #communication #how #learning #towards
Learning how to feel again: towards affective workplace presence and communication technologies (AX, JTB, EGR, TT, WvM), pp. 839–848.
CHI-2012-McDuffKKRC #memory management #named
AffectAura: an intelligent system for emotional memory (DM, AKK, AK, AR, MC), pp. 849–858.
CHI-2012-SlovakJF #comprehension #towards
Understanding heart rate sharing: towards unpacking physiosocial space (PS, JJ, GF), pp. 859–868.
CHI-2012-WaernBN #community #design #game studies
Athletes and street acrobats: designing for play as a community value in parkour (AW, EB, KJLN), pp. 869–878.
CHI-2012-DabbishKP #communication #game studies #online
Communication and commitment in an online game team (LD, RK, JP), pp. 879–888.
CHI-2012-KleekSSs #game studies #named #twitter
Twiage: a game for finding good advice on twitter (MVK, DAS, RS, MMCS), pp. 889–898.
CHI-2012-HaqueKAALDRHS #mobile #monitoring
Findings of e-ESAS: a mobile based symptom monitoring system for breast cancer patients in rural Bangladesh (MMH, FAK, MA, SIA, RL, RD, DR, SH, RS), pp. 899–908.
CHI-2012-HartswoodPTBARS #problem #reuse
Problems of data mobility and reuse in the provision of computer-based training for screening mammography (MH, RP, PT, LB, SA, MR, RS), pp. 909–918.
CHI-2012-ComberWHLTMMMO #assessment #visual notation
Supporting visual assessment of food and nutrient intake in a clinical care setting (RC, JW, JH, SL, GT, AM, LM, PM, PO), pp. 919–922.
CHI-2012-HuhPP #community #online
Tackling dilemmas in supporting “the whole person” in online patient communities (JH, RAP, WP), pp. 923–926.
CHI-2012-MentisOST #image #interactive
Interaction proxemics and image use in neurosurgery (HMM, KO, AS, RT), pp. 927–936.
CHI-2012-Gaver #design #question #research #what
What should we expect from research through design? (WWG), pp. 937–946.
CHI-2012-BrynjarsdottirHPBDS #how #persuasion
Sustainably unpersuaded: how persuasion narrows our vision of sustainability (HB, MH, JP, EB, CFD, PS), pp. 947–956.
CHI-2012-Pierce #design
Undesigning technology: considering the negation of design by design (JP), pp. 957–966.
CHI-2012-KaptelininN #human-computer #perspective #towards
Affordances in HCI: toward a mediated action perspective (VK, BAN), pp. 967–976.
CHI-2012-Sae-BaeAIM #approach #authentication #gesture #multi #novel
Biometric-rich gestures: a novel approach to authentication on multi-touch devices (NSB, KA, KI, NDM), pp. 977–986.
CHI-2012-LucaHBLH #authentication #exclamation
Touch me once and i know it’s you!: implicit authentication based on touch screen patterns (ADL, AH, FB, CL, HH), pp. 987–996.
CHI-2012-HayashiPOH #named #using
WebTicket: account management using printable tokens (EH, BAP, FO, JIH), pp. 997–1006.
CHI-2012-HeerS #design #editing #image #modelling
Color naming models for color selection, image editing and palette design (JH, MCS), pp. 1007–1016.
CHI-2012-FasteL #mindmap
The untapped promise of digital mind maps (HF, HL), pp. 1017–1026.
CHI-2012-KongGHAF #named #representation #workflow
Delta: a tool for representing and comparing workflows (NK, TG, BH, MA, GWF), pp. 1027–1036.
CHI-2012-CheemaGL #diagrams #experience #geometry #named
QuickDraw: improving drawing experience for geometric diagrams (SC, SG, JJLJ), pp. 1037–1064.
CHI-2012-KairamBHC
Talking in circles: selective sharing in google+ (SK, MB, DAH, EHhC), pp. 1065–1074.
CHI-2012-BaoHCQHG #named #wiki
Omnipedia: bridging the wikipedia language gap (PB, BH, SC, MQ, MSH, DG), pp. 1075–1084.
CHI-2012-MuralidharanGC #social #web
Social annotations in web search (ASM, ZG, EC), pp. 1085–1094.
CHI-2012-CorrellAFG
Comparing averages in time series data (MC, DA, SF, MG), pp. 1095–1104.
CHI-2012-KapteinR #analysis #statistics
Rethinking statistical analysis methods for CHI (MK, JR), pp. 1105–1114.
CHI-2012-WallnerK #analysis #approach #visualisation
A spatiotemporal visualization approach for the analysis of gameplay data (GW, SK), pp. 1115–1124.
CHI-2012-BorningM #design
Next steps for value sensitive design (AB, MM), pp. 1125–1134.
CHI-2012-JohnsonRLB #challenge #research
Being in the thick of in-the-wild studies: the challenges and insights of researcher participation (RMGJ, YR, JvdL, NBB), pp. 1135–1144.
CHI-2012-FriedmanH #tool support
The envisioning cards: a toolkit for catalyzing humanistic and technical imaginations (BF, DGH), pp. 1145–1148.
CHI-2012-KumarRTAK #game studies #mobile #speech #using
Improving literacy in developing countries using speech recognition-supported games on mobile devices (AK, PR, AT, RA, MK), pp. 1149–1158.
CHI-2012-KodagodaWRK #design #interactive #lessons learnt #visualisation
Interactive visualization for low literacy users: from lessons learnt to design (NK, BLWW, CR, NK), pp. 1159–1168.
CHI-2012-VinesBLDMO #concept #design
Questionable concepts: critique as resource for designing with eighty somethings (JV, MB, SL, PD, AM, PO), pp. 1169–1178.
CHI-2012-UzorBS #design #tool support
Senior designers: empowering seniors to design enjoyable falls rehabilitation tools (SU, LB, DS), pp. 1179–1188.
CHI-2012-VinesBDVTMO #design
Cheque mates: participatory design of digital payments with eighty somethings (JV, MB, PD, VV, IT, AM, PO), pp. 1189–1198.
CHI-2012-LindsayJSO #design #people #using
Engaging older people using participatory design (SL, DJ, GS, PO), pp. 1199–1208.
CHI-2012-Friess #case study #design #process
Personas and decision making in the design process: an ethnographic case study (EF), pp. 1209–1218.
CHI-2012-MatthewsJW #design #experience #how #question #user interface
How do designers and user experience professionals actually perceive and use personas? (TM, TKJ, SW), pp. 1219–1228.
CHI-2012-AlexanderHJIS #gesture
Putting your best foot forward: investigating real-world mappings for foot-based gestures (JA, TH, WJ, PI, SS), pp. 1229–1238.
CHI-2012-BaillyMRWK #gesture #interactive #named #smarttech
ShoeSense: a new perspective on gestural interaction and wearable applications (GB, JM, MR, DW, SGK), pp. 1239–1248.
CHI-2012-RichterHB #named
Bootstrapper: recognizing tabletop users by their shoes (SR, CH, PB), pp. 1249–1252.
CHI-2012-GhomiFHCB #using
Using rhythmic patterns as an input method (EG, GF, SH, OC, MBL), pp. 1253–1262.
CHI-2012-McGookinB #design #evaluation #named #social
PULSE: the design and evaluation of an auditory display to provide a social vibe (DKM, SAB), pp. 1263–1272.
CHI-2012-BaurBB #analysis #component #music #scalability
Listening factors: a large-scale principal components analysis of long-term music listening histories (DB, JB, AB), pp. 1273–1276.
CHI-2012-SpindlerMD #interactive #multi
Going beyond the surface: studying multi-layer interaction above the tabletop (MS, MM, RD), pp. 1277–1286.
CHI-2012-TuRZ #comparative #evaluation #gesture
A comparative evaluation of finger and pen stroke gestures (HT, XR, SZ), pp. 1287–1296.
CHI-2012-SongGHFL #interactive
A handle bar metaphor for virtual object manipulation with mid-air interaction (PS, WBG, WH, CWF, XL), pp. 1297–1306.
CHI-2012-LichtschlagHKB #comprehension #experience #named #user interface
Fly: studying recall, macrostructure understanding, and user experience of canvas presentations (LL, TH, TK, JOB), pp. 1307–1310.
CHI-2012-MorrisonMRSC #approach #hybrid #mobile
A hybrid mass participation approach to mobile software trials (AM, DM, SR, SS, MC), pp. 1311–1320.
CHI-2012-DellVMCT #bias #exclamation #human-computer #quote
“Yours is better!”: participant response bias in HCI (ND, VV, IM, EC, WT), pp. 1321–1330.
CHI-2012-WeibelFEFHH #research
Digital pen and paper practices in observational research (NW, AF, CE, WF, EH, JDH), pp. 1331–1340.
CHI-2012-HuangWB #web
User see, user point: gaze and cursor alignment in web search (JH, RW, GB), pp. 1341–1350.
CHI-2012-Dantec #community
Participation and publics: supporting community engagement (CALD), pp. 1351–1360.
CHI-2012-TaylorMBMREFWO #community #named
Viewpoint: empowering communities with situated voting devices (NT, JM, ABR, JM, JR, PE, DMF, PCW, PO), pp. 1361–1370.
CHI-2012-LewisL #community
Examining technology that supports community policing (SL, DAL), pp. 1371–1380.
CHI-2012-OganWBRCLC #case study #collaboration #design #recommendation
Collaboration in cognitive tutor use in latin America: field study and design recommendations (AO, EW, RSJdB, GRM, MJC, TL, AMJBdC), pp. 1381–1390.
CHI-2012-DearmanT #using
Evaluating the implicit acquisition of second language vocabulary using a live wallpaper (DD, KNT), pp. 1391–1400.
CHI-2012-BauerCGSWWK #mobile #named #recommendation
ShutEye: encouraging awareness of healthy sleep recommendations with a mobile, peripheral display (JSB, SC, BG, JWS, EW, NFW, JAK), pp. 1401–1410.
CHI-2012-VardoulakisKMSGT #mobile #using
Using mobile phones to present medical information to hospital patients (LPV, AKK, DM, GS, JG, DST), pp. 1411–1420.
CHI-2012-DohertyCS #health #online
Engagement with online mental health interventions: an exploratory clinical study of a treatment for depression (GD, DC, JS), pp. 1421–1430.
CHI-2012-ToscosCR #health #monitoring
Best intentions: health monitoring technology and children (TT, KC, YR), pp. 1431–1440.
CHI-2012-SongQ #representation
Representing “too small to see” as “too small to see” with temporal representation (MS, CQ), pp. 1441–1450.
CHI-2012-DaviesB #mobile
The case of the missed icon: change blindness on mobile devices (TD, AKB), pp. 1451–1460.
CHI-2012-ThudtHC #visualisation
The bohemian bookshelf: supporting serendipitous book discoveries through information visualization (AT, UH, SC), pp. 1461–1470.
CHI-2012-PiorkowskiFSBBJBS #empirical #information management #recommendation
Reactive information foraging: an empirical investigation of theory-based recommender systems for programmers (DP, SDF, CS, CB, MMB, BEJ, RKEB, CS), pp. 1471–1480.
CHI-2012-SoodAC #community #online
Profanity use in online communities (SOS, JA, EFC), pp. 1481–1490.
CHI-2012-MoghaddamBF #design #open source #user interface
Consensus building in open source user interface design discussions (RZM, BPB, WTF), pp. 1491–1500.
CHI-2012-Jamison-PowellLDGL #quote #twitter
“I can’t get no sleep”: discussing #insomnia on twitter (SJP, CL, LD, AG, SWL), pp. 1501–1510.
CHI-2012-PlodererSHPB
Introducing the ambivalent socialiser (BP, WS, SH, JMP, RB), pp. 1511–1514.
CHI-2012-WangK #development #exclamation #topic #twitter
Twitter and the development of an audience: those who stay on topic thrive! (YCW, RK), pp. 1515–1518.
CHI-2012-TolmieBFBATFG #case study #experience #quote
“Act natural”: instructions, compliance and accountability in ambulatory experiences (PT, SB, MF, PB, MA, NT, JRF, GG), pp. 1519–1528.
CHI-2012-LeyPRW
Supporting improvisation work in inter-organizational crisis management (BL, VP, CR, TW), pp. 1529–1538.
CHI-2012-HeimerlGCPH #named #physics
CommunitySourcing: engaging local crowds to perform expert work via physical kiosks (KH, BG, KC, TSP, BH), pp. 1539–1548.
CHI-2012-ChilanaKW #crowdsourcing #named #web
LemonAid: selection-based crowdsourced contextual help for web applications (PKC, AJK, JOW), pp. 1549–1558.
CHI-2012-KripleanTMBK #web #what
Is this what you meant?: promoting listening on the web with reflect (TK, MT, JTM, AB, AK), pp. 1559–1568.
CHI-2012-TangB #video
#EpicPlay: crowd-sourcing sports video highlights (AT, SB), pp. 1569–1572.
CHI-2012-Reeves #ubiquitous
Envisioning ubiquitous computing (SR), pp. 1573–1582.
CHI-2012-TanenbaumTW #design
Steampunk as design fiction (JT, KT, RW), pp. 1583–1592.
CHI-2012-FernaeusJT #human-computer #thread
Revisiting the jacquard loom: threads of history and current patterns in HCI (YF, MJ, JT), pp. 1593–1602.
CHI-2012-BentleyCHB
Drawing the city: differing perceptions of the urban environment (FB, HSMC, WH, SB), pp. 1603–1606.
CHI-2012-WhiteB
Characterizing local interests and local knowledge (RW, GB), pp. 1607–1610.
CHI-2012-BoariFFC #mobile
Augmenting spatial skills with mobile devices (DB, MF, DSF, KC), pp. 1611–1620.
CHI-2012-BrownL
The normal natural troubles of driving with GPS (BATB, EL), pp. 1621–1630.
CHI-2012-SeitlingerL #re-engineering #semantics #social
Implicit imitation in social tagging: familiarity and semantic reconstruction (PS, TL), pp. 1631–1640.
CHI-2012-EliasB #challenge #visualisation
Annotating BI visualization dashboards: needs & challenges (ME, AB), pp. 1641–1650.
CHI-2012-BackCB #fault #information management
Choosing to interleave: human error and information access cost (JB, ALC, DPB), pp. 1651–1654.
CHI-2012-ZiemkiewiczGL #analysis #graph #visualisation
Analysis within and between graphs: observed user strategies in immunobiology visualization (CZ, SRG, DHL), pp. 1655–1658.
CHI-2012-MetoyerLRC #comprehension #visualisation
Understanding the verbal language and structure of end-user descriptions of data visualizations (RAM, BL, NHR, MC), pp. 1659–1662.
CHI-2012-DunneRLMR #multi #named #network #scalability
GraphTrail: analyzing large multivariate, heterogeneous networks while supporting exploration history (CD, NHR, BL, RAM, GGR), pp. 1663–1672.
CHI-2012-FisherPDs #dataset #incremental #performance #scalability #trust #visualisation
Trust me, I’m partially right: incremental visualization lets analysts explore large datasets faster (DF, IOP, SMD, MMCS), pp. 1673–1682.
CHI-2012-HarrisonHHH
Unlocking the expressivity of point lights (CH, JH, GH, SEH), pp. 1683–1692.
CHI-2012-BaurBF #interactive #multi
Virtual projection: exploring optical projection as a metaphor for multi-device interaction (DB, SB, SF), pp. 1693–1702.
CHI-2012-AndrewsBEK #branch #interactive #using
Creating and using interactive narratives: reading and writing branching comics (DA, CB, SE, MK), pp. 1703–1712.
CHI-2012-HayashiRNTRP #named
TimeBlocks: mom, can I have another block of time (EH, MAR, ZHN, NT, SR, EP), pp. 1713–1716.
CHI-2012-WilliamsonM
Rewarding the original: explorations in joint user-sensor motion spaces (JW, RMS), pp. 1717–1726.
CHI-2012-KaziIZD #design #gesture #interactive #named
Vignette: interactive texture design and manipulation with freeform gestures for pen-and-ink illustration (RHK, TI, SZ, RCD), pp. 1727–1736.
CHI-2012-FothergillMKN #gesture #interactive #people
Instructing people for training gestural interactive systems (SF, HMM, PK, SN), pp. 1737–1746.
CHI-2012-KratzMS #gesture
Making gestural input from arm-worn inertial sensors more practical (LK, DM, TSS), pp. 1747–1750.
CHI-2012-WooL #named #smarttech #tool support
Clipoid: an augmentable short-distance wireless toolkit for “accidentally smart home” environments (JbW, YKL), pp. 1751–1754.
CHI-2012-DuganGMVJLCDB #enterprise #exclamation #quote
“I’d never get out of this !?$%# office”: redesigning time management for the enterprise (CD, WG, MJM, ANV, KJ, SL, LTC, EMD, BB), pp. 1755–1764.
CHI-2012-BirnholtzBF #behaviour
Do you see that I see?: effects of perceived visibility on awareness checking behavior (JPB, NB, SRF), pp. 1765–1774.
CHI-2012-GuyURWO #enterprise #people #scalability
Best faces forward: a large-scale study of people search in the enterprise (IG, SU, IR, SW, TO), pp. 1775–1784.
CHI-2012-BatemanTW #behaviour #comparison #how
The search dashboard: how reflection and comparison impact search behavior (SB, JT, RWW), pp. 1785–1794.
CHI-2012-YuanW #web
Building the trail best traveled: effects of domain knowledge on web search trailblazing (XY, RW), pp. 1795–1804.
CHI-2012-AhmedBC
Digging in the crates: an ethnographic study of DJS’ work (AYA, SB, AC), pp. 1805–1814.
CHI-2012-Swift #music #named
Becoming-sound: affect and assemblage in improvisational digital music making (BS), pp. 1815–1824.
CHI-2012-GarciaTAM #interactive
Interactive paper substrates to support musical creation (JG, TT, CA, WEM), pp. 1825–1828.
CHI-2012-HellerB #named #navigation
DiskPlay: in-track navigation on turntables (FH, JOB), pp. 1829–1832.
CHI-2012-Densmore #mobile
Claim mobile: when to fail a technology (MD), pp. 1833–1842.
CHI-2012-GuptaTCB #crowdsourcing #mobile #named
mClerk: enabling mobile crowdsourcing in developing regions (AG, WT, EC, RB), pp. 1843–1852.
CHI-2012-MuellerVGEASH #case study #experience
Balancing exertion experiences (FM, FV, MRG, DE, SA, JGS, JH), pp. 1853–1862.
CHI-2012-GaoM #game studies
The acute cognitive benefits of casual exergame play (YG, RLM), pp. 1863–1872.
CHI-2012-GerlingLNM #game studies #interactive
Full-body motion-based game interaction for older adults (KMG, IJL, LN, RLM), pp. 1873–1882.
CHI-2012-ZytoKAM #deployment #documentation #social
Successful classroom deployment of a social document annotation system (SZ, DRK, MSA, SM), pp. 1883–1892.
CHI-2012-HinckleyBPB #information management
Informal information gathering techniques for active reading (KH, XB, MP, BB), pp. 1893–1896.
CHI-2012-HeinrichsSHM #formal method #interactive #mobile #towards
Toward a theory of interaction in mobile paper-digital ensembles (FH, DS, JH, MM), pp. 1897–1900.
CHI-2012-CohnMPT #interactive #named #realtime #using
Humantenna: using the body as an antenna for real-time whole-body interaction (GC, DM, SP, DST), pp. 1901–1910.
CHI-2012-GuptaMPT #gesture #named #using
SoundWave: using the doppler effect to sense gestures (SG, DM, SP, DST), pp. 1911–1914.
CHI-2012-RofoueiWBT #interactive #multi
Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction (MR, ADW, AJBB, ST), pp. 1915–1918.
CHI-2012-JunuzovicIBG #named
IllumiShare: sharing any surface (SJ, KI, TB, AG), pp. 1919–1928.
CHI-2012-RudeckB #mobile #named #physics
Rock-paper-fibers: bringing physical affordance to mobile touch devices (FR, PB), pp. 1929–1932.
CHI-2012-ButlerIHMHK
Shake’n’sense: reducing interference for overlapping structured light depth cameras (AB, SI, OH, DM, SH, DK), pp. 1933–1936.
CHI-2012-HoarauC #interactive #visual notation
Augmenting the scope of interactions with implicit and explicit graphical structures (RH, SC), pp. 1937–1946.
CHI-2012-EvansW #behaviour #metric
Taming wild behavior: the input observer for text entry and mouse pointing measures from everyday computer use (AE, JOW), pp. 1947–1956.
CHI-2012-AppertCP #named #undo
Dwell-and-spring: undo for direct manipulation (CA, OC, EP), pp. 1957–1966.
CHI-2012-VoidaHA #coordination #social #volunteer
Bridging between organizations and the public: volunteer coordinators’ uneasy relationship with social computing (AV, EH, BAA), pp. 1967–1976.
CHI-2012-DombrowskiVHM #case study
The labor practices of service mediation: a study of the work practices of food assistance outreach (LD, AV, GRH, MM), pp. 1977–1986.
CHI-2012-BoujarwahAA #problem #social
Socially computed scripts to support social problem solving skills (FAB, GDA, RIA), pp. 1987–1996.
CHI-2012-JudgeMW #collaboration #design #evaluation
Comparing collaboration and individual personas for the design and evaluation of collaboration software (TKJ, TM, SW), pp. 1997–2000.
CHI-2012-KashiwabaraOSI #named #process #smarttech
TEROOS: a wearable avatar to enhance joint activities (TK, HO, KS, MI), pp. 2001–2004.
CHI-2012-BenfordGGWMR #interactive
Uncomfortable interactions (SB, CG, GG, BW, JM, TR), pp. 2005–2014.
CHI-2012-FerreiraH
Appreciating plei-plei around mobiles: playfulness in Rah island (PF, KH), pp. 2015–2024.
CHI-2012-CoyleMKFB #exclamation #experience
I did that!: measuring users’ experience of agency in their own actions (DC, JWM, POK, PF, AB), pp. 2025–2034.
CHI-2012-NobaranyORCMM #design #interface #metric #ranking #rating
The design space of opinion measurement interfaces: exploring recall support for rating and ranking (SN, LO, VKR, CHC, JM, TM), pp. 2035–2044.
CHI-2012-ShiraziMKS #authentication #gesture
Assessing the vulnerability of magnetic gestural authentication to video-based shoulder surfing attacks (ASS, PM, HK, AS), pp. 2045–2048.
CHI-2012-AlankusK #game studies #video
Reducing compensatory motions in video games for stroke rehabilitation (GA, CK), pp. 2049–2058.
CHI-2012-HornLBDEPS #game studies #interactive
Of BATs and APEs: an interactive tabletop game for natural history museums (MSH, ZAL, FB, JD, EME, BCP, CS), pp. 2059–2068.
CHI-2012-LinderJ #game studies
Playable character: extending digital games into the real world (JL, WJ), pp. 2069–2078.
CHI-2012-BonsignoreKVHFD #design #game studies
Game design for promoting counterfactual thinking (EMB, KK, AV, DLH, AF, AD), pp. 2079–2082.
CHI-2012-DongDJKNA #game studies #learning
Discovery-based games for learning software (TD, MD, DJ, KK, MWN, MSA), pp. 2083–2086.
CHI-2012-BonnerWM #design #interactive
Activity-based interaction: designing with child life specialists in a children’s hospital (MB, LW, EDM), pp. 2087–2096.
CHI-2012-ParkC12a #adaptation #deployment #design #learning
Adaptation as design: learning from an EMR deployment study (SYP, YC), pp. 2097–2106.
CHI-2012-PetrieP #comparison #interactive #problem #usability #what
What do users really care about?: a comparison of usability problems found by users and experts on highly interactive websites (HP, CP), pp. 2107–2116.
CHI-2012-BruunS #testing #usability
The effect of task assignments and instruction types on remote asynchronous usability testing (AB, JS), pp. 2117–2126.
CHI-2012-FolstadLH #analysis #evaluation #overview #usability
Analysis in practical usability evaluation: a survey study (AF, EL, KH), pp. 2127–2136.
CHI-2012-BabaianLO #collaboration
Evaluating the collaborative critique method (TB, WTL, MKO), pp. 2137–2164.
CHI-2012-MoellerK #architecture #interactive #multi #named
ZeroTouch: an optical multi-touch and free-air interaction architecture (JM, AK), pp. 2165–2174.
CHI-2012-KimCZT #concurrent
Enabling concurrent dual views on common LCD screens (SK, XC, HZ, DST), pp. 2175–2184.
CHI-2012-MarshallCAS #interactive #named
Ultra-tangibles: creating movable tangible objects on interactive tables (MTM, TC, JA, SS), pp. 2185–2188.
CHI-2012-ChanMRB
CapStones and ZebraWidgets: sensing stacks of building blocks, dials and sliders on capacitive touch screens (LC, SM, AR, PB), pp. 2189–2192.
CHI-2012-SoloveySSSFJ #interactive #named #streaming
Brainput: enhancing interactive systems with streaming fnirs brain input (ETS, PWS, MS, AS, SF, RJKJ), pp. 2193–2202.
CHI-2012-ChengHLC #automation #named
iRotate: automatic screen rotation based on face orientation (LPC, FIH, YTL, MYC), pp. 2203–2210.
CHI-2012-JoshiKC #mobile #scalability
Looking at you: fused gyro and face tracking for viewing large imagery on mobile devices (NJ, AK, MFC), pp. 2211–2220.
CHI-2012-JainB #learning #performance
User learning and performance with bezel menus (MJ, RB), pp. 2221–2230.
CHI-2012-DearmanGT #mobile #using
Determining the orientation of proximate mobile devices using their back facing camera (DD, RTG, KNT), pp. 2231–2234.
CHI-2012-SchwarzKHDW #ad hoc #mobile #scalability #using
Phone as a pixel: enabling ad-hoc, large-scale displays using mobile devices (JS, DK, CH, PD, AW), pp. 2235–2238.
CHI-2012-FitchettC #named #predict #what
AccessRank: predicting what users will do next (SF, AC), pp. 2239–2242.
CHI-2012-NowakN #behaviour #monitoring #online #recommendation
Effects of behavior monitoring and perceived system benefit in online recommender systems (MN, CN), pp. 2243–2246.
CHI-2012-YaroshMZ #enterprise
Asking the right person: supporting expertise selection in the enterprise (SY, TM, MXZ), pp. 2247–2256.
CHI-2012-ZhuHL #comprehension #online #social
To switch or not to switch: understanding social influence in online choices (HZ, BAH, YL), pp. 2257–2266.
CHI-2012-LazarFBMWHOE #approach #interactive #proving
The SoundsRight CAPTCHA: an improved approach to audio human interaction proofs for blind users (JL, JF, TB, GM, BW, JH, AO, NE), pp. 2267–2276.
CHI-2012-KumarPL #interactive #speech #type system
Voice typing: a new speech interaction model for dictation on touchscreen devices (AK, TP, BL), pp. 2277–2286.
CHI-2012-VinotA #design #safety
Legible, are you sure?: an experimentation-based typographical design in safety-critical context (JLV, SA), pp. 2287–2296.
CHI-2012-FlatlaG #difference #modelling #named #tool support
SSMRecolor: improving recoloring tools with situation-specific models of color differentiation (DRF, CG), pp. 2297–2306.
CHI-2012-VogelC #multi
Hand occlusion on a multi-touch tabletop (DV, GC), pp. 2307–2316.
CHI-2012-WagnerHM #design #interactive
BiTouch and BiPad: designing bimanual interaction for hand-held tablets (JW, SH, WEM), pp. 2317–2326.
CHI-2012-ZhangYELBI #lightweight
See me, see you: a lightweight method for discriminating user touches on tabletop displays (HZ, XDY, BE, HNL, PB, PI), pp. 2327–2336.
CHI-2012-ThiemeCMWKLO #design #persuasion #quote #social
“We’ve bin watching you”: designing for reflection and social persuasion to promote sustainable lifestyles (AT, RC, JM, JW, NCK, SWL, PO), pp. 2337–2346.
CHI-2012-KjeldskovSPP #case study #mobile #using
Using mobile phones to support sustainability: a field study of residential electricity consumption (JK, MBS, JP, RP), pp. 2347–2356.
CHI-2012-FosterLWBL #design #effectiveness #energy #implementation #quote
“Watts in it for me?”: design implications for implementing effective energy interventions in organisations (DF, SWL, JW, MB, CL), pp. 2357–2366.
CHI-2012-FroehlichFORPWLFBPL #design #evaluation #prototype
The design and evaluation of prototype eco-feedback displays for fixture-level water usage data (JF, LF, MO, SR, JP, IW, ECL, FF, MB, SP, JAL), pp. 2367–2376.
CHI-2012-FrauenbergerGKP #approach
Interpreting input from children: a designerly approach (CF, JG, WKB, HP), pp. 2377–2386.
CHI-2012-InkpenDRHJ #video
Video kids: augmenting close friendships with asynchronous video conversations in videopal (KI, HD, AR, AH, PJ), pp. 2387–2396.
CHI-2012-KanoR #experience
Interchangeability of computer and paper based questionnaires in gathering computer experience data from young children (AK, JCR), pp. 2397–2400.
CHI-2012-FollmerI #named #tool support
KidCAD: digitally remixing toys through tangible tools (SF, HI), pp. 2401–2410.
CHI-2012-TakeuchiP #image #named
ClayVision: the (elastic) image of the city (YT, KP), pp. 2411–2420.
CHI-2012-HilligesKIWW #3d #interactive #named
HoloDesk: direct 3d interactions with a situated see-through display (OH, DK, SI, MW, AW), pp. 2421–2430.
CHI-2012-GirouardTV #flexibility #interactive #named
DisplayStacks: interaction techniques for stacks of flexible thin-film displays (AG, APT, RV), pp. 2431–2440.
CHI-2012-BrechtEBG #analysis #network #social
Corporate career presences on social network sites: an analysis of hedonic and utilitarian value (FB, AE, CB, OG), pp. 2441–2450.
CHI-2012-DiakopoulosCN #social #social media
Finding and assessing social media information sources in the context of journalism (ND, MDC, MN), pp. 2451–2460.
CHI-2012-LiaoWPF #comprehension #twitter
Understanding experts’ and novices’ expertise judgment of twitter users (QVL, CW, PP, WTF), pp. 2461–2464.
CHI-2012-GomezL #interactive #modelling #performance
Modeling task performance for a crowd of users from interaction histories (SRG, DHL), pp. 2465–2468.
CHI-2012-BogartBDAW #case study #debugging #design #interactive #programming
Designing a debugging interaction language for cognitive modelers: an initial case study in natural programming plus (CB, MMB, SD, HA, RW), pp. 2469–2478.
CHI-2012-TeoJB #layout #named
CogTool-Explorer: a model of goal-directed user exploration that considers information layout (LT, BEJ, MHB), pp. 2479–2488.
CHI-2012-SwearnginCJB #generative #legacy #modelling #performance #predict
Easing the generation of predictive human performance models from legacy systems (AS, MBC, BEJ, RKEB), pp. 2489–2498.
CHI-2012-TholanderNR #comprehension #design #interactive
Understanding agency in interaction design materials (JT, MN, CR), pp. 2499–2508.
CHI-2012-DenefK #design #pattern matching
Talking about implications for design in pattern language (SD, DVK), pp. 2509–2518.
CHI-2012-PedroS #exclamation #social
Your opinion counts!: leveraging social comments for analyzing aesthetic perception of photographs (JSP, PS), pp. 2519–2522.
CHI-2012-ZhangCZ #experience #novel #visual notation
Beyond stereo: an exploration of unconventional binocular presentation for novel visual experience (HZ, XC, SZ), pp. 2523–2526.
CHI-2012-CasiezRV #interactive
1 € filter: a simple speed-based low-pass filter for noisy input in interactive systems (GC, NR, DV), pp. 2527–2530.
CHI-2012-KimBGCV #3d #estimation #named
TeleHuman: effects of 3d perspective on gaze and pose estimation with a life-size cylindrical telepresence pod (KK, JB, AG, JC, RV), pp. 2531–2540.
CHI-2012-KarnikMS #multi #named
MUSTARD: a multi user see through AR display (AK, WWMC, SS), pp. 2541–2550.
CHI-2012-OyekoyaSS #named
SphereAvatar: a situated display to represent a remote collaborator (OO, WS, AS), pp. 2551–2560.
CHI-2012-AminiBKTK #mobile
Trajectory-aware mobile search (SA, AJBB, JK, JT, AKK), pp. 2561–2564.
CHI-2012-MulloniSDBS
360° panoramic overviews for location-based services (AM, HS, AD, PB, DS), pp. 2565–2568.
CHI-2012-HuhnKLK #evaluation #on the #using
On the use of virtual environments for the evaluation of location-based applications (AEH, VJK, AL, PK), pp. 2569–2578.
CHI-2012-BoonsukGK #interface #video
The impact of three interfaces for 360-degree video on spatial cognition (WB, SBG, JWK), pp. 2579–2588.
CHI-2012-EscobedoNBHRGTH #mobile #named #social
MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations (LE, DHN, LAB, SHH, AR, DGR, MT, GRH), pp. 2589–2598.
CHI-2012-BentonJABG #design
Developing IDEAS: supporting children with autism within a participatory design team (LB, HJ, EA, MB, BG), pp. 2599–2608.
CHI-2012-HourcadeDH #communication #multi
Supporting face-to-face communication between clinicians and children with chronic headaches through a zoomable multi-touch app (JPH, MD, KEH), pp. 2609–2618.
CHI-2012-HernandezGFSYBHSS #design #game studies
Design of an exergaming station for children with cerebral palsy (HAH, TCNG, DF, LS, ZY, QB, MAH, CS, TS), pp. 2619–2628.
CHI-2012-WallaceTWSO #design
Enabling self, intimacy and a sense of home in dementia: an enquiry into design in a hospital setting (JW, AT, GW, GS, PO), pp. 2629–2638.
CHI-2012-MullerNRW #design
ICT-development in residential care settings: sensitizing design to the life circumstances of the residents of a care home (CM, CN, DR, VW), pp. 2639–2648.
CHI-2012-BrehmerMTJ #testing
Investigating interruptions in the context of computerised cognitive testing for older adults (MB, JM, CT, CJ), pp. 2649–2658.
CHI-2012-HenzeRB #behaviour #mobile #type system #using
Observational and experimental investigation of typing behaviour using virtual keyboards for mobile devices (NH, ER, SB), pp. 2659–2668.
CHI-2012-DunlopL #multi #optimisation
Multidimensional pareto optimization of touchscreen keyboards for speed, familiarity and improved spell checking (MDD, JL), pp. 2669–2678.
CHI-2012-FindlaterLW #gesture #multi
Beyond QWERTY: augmenting touch screen keyboards with multi-touch gestures for non-alphanumeric input (LF, BL, JOW), pp. 2679–2682.
CHI-2012-NicolauJ #comprehension #type system #using
Touch typing using thumbs: understanding the effect of mobility and hand posture (HN, JAJ), pp. 2683–2686.
CHI-2012-GoelFW #mobile #named #using
WalkType: using accelerometer data to accomodate situational impairments in mobile touch screen text entry (MG, LF, JOW), pp. 2687–2696.
CHI-2012-OneyB #documentation #editing #interactive #named
Codelets: linking interactive documentation and example code in the editor (SO, JB), pp. 2697–2706.
CHI-2012-XieLC #interactive #programming
Evaluating interactive support for secure programming (JX, HRL, BtC), pp. 2707–2716.
CHI-2012-BanovicCGF
Triggering triggers and burying barriers to customizing software (NB, FC, TG, GWF), pp. 2717–2726.
CHI-2012-MullerC #agile #collaboration #distributed
Brainstorming for Japan: rapid distributed global collaboration for disaster response (MM, SC), pp. 2727–2730.
CHI-2012-Gilbert #design #network #social
Designing social translucence over social networks (EG), pp. 2731–2740.
CHI-2012-ArchambaultG #facebook #twitter
A longitudinal study of facebook, linkedin, & twitter use (AA, JG), pp. 2741–2750.
CHI-2012-HuLWWSM #twitter
Breaking news on twitter (MH, SL, FW, YW, JTS, KLM), pp. 2751–2754.
CHI-2012-Golbeck #challenge #twitter #web
The twitter mute button: a web filtering challenge (JG), pp. 2755–2758.
CHI-2012-LicoppeI #case study #mobile #quote #using
“Timid encounters”: a case study in the use of proximity-based mobile technologies (CL, YI), pp. 2759–2768.
CHI-2012-TossellKRSZ #smarttech #web
Characterizing web use on smartphones (CT, PTK, AR, CS, LZ), pp. 2769–2778.
CHI-2012-OlssonS #artificial reality #case study #experience #mobile
Narratives of satisfying and unsatisfying experiences of current mobile augmented reality applications (TO, MS), pp. 2779–2788.
CHI-2012-YiCFZ #interactive #mobile
Exploring user motivations for eyes-free interaction on mobile devices (BY, XC, MF, SZ), pp. 2789–2792.
CHI-2012-MerrittM
Protecting artificial team-mates: more seems like less (TRM, KM), pp. 2793–2802.
CHI-2012-YeeDN #development #game studies #online #validation
Online gaming motivations scale: development and validation (NY, ND, LN), pp. 2803–2806.
CHI-2012-TeradaYI #adaptation #game studies
Experimental investigation of human adaptation to change in agent’s strategy through a competitive two-player game (KT, SY, AI), pp. 2807–2810.
CHI-2012-YeeDSN
Through the azerothian looking glass: mapping in-game preferences to real world demographics (NY, ND, HTS, LN), pp. 2811–2814.
CHI-2012-MullerEMPRG #community #enterprise #online #social #social media
Diversity among enterprise online communities: collaborating, teaming, and innovating through social media (MM, KE, TM, AP, IR, IG), pp. 2815–2824.
CHI-2012-WoelferH #network #people #social
Homeless young people on social network sites (JPW, DGH), pp. 2825–2834.
CHI-2012-DraxlerSSBR #social #synthesis #tool support
Supporting the social context of technology appropriation: on a synthesis of sharing tools and tool knowledge (SD, GS, MS, AB, DR), pp. 2835–2844.
CHI-2012-BardramGHN #collaboration #distributed #named
ReticularSpaces: activity-based computing support for physically distributed and collaborative smart spaces (JB, SG, SH, SN), pp. 2845–2854.
CHI-2012-SeifriedRHS #interactive #scalability #undo
Regional undo/redo techniques for large interactive surfaces (TS, CR, MH, SDS), pp. 2855–2864.
CHI-2012-JansenDF
Tangible remote controllers for wall-size displays (YJ, PD, JDF), pp. 2865–2874.
CHI-2012-LuL #gesture #multi #programming
Gesture coder: a tool for programming multi-touch gestures by demonstration (HL, YL), pp. 2875–2884.
CHI-2012-KinHDA #gesture #multi #named #regular expression
Proton: multitouch gestures as regular expressions (KK, BH, TD, MA), pp. 2885–2894.
CHI-2012-OuyangL #gesture #recognition
Bootstrapping personal gesture shortcuts with the wisdom of the crowd and handwriting recognition (TO, YL), pp. 2895–2904.
CHI-2012-WohnVBL #community #online
Habit as an explanation of participation in an online peer-production community (DYW, AV, TB, CL), pp. 2905–2914.
CHI-2012-MasliT #community #online
Evaluating compliance-without-pressure techniques for increasing participation in online communities (MM, LGT), pp. 2915–2924.
CHI-2012-AntinS #bias #case study #motivation #self #social
Social desirability bias and self-reports of motivation: a study of amazon mechanical turk in the US and India (JA, ADS), pp. 2925–2934.
CHI-2012-HuRKB
Deploying monotrans widgets in the wild (CH, PR, YK, BBB), pp. 2935–2938.
CHI-2012-SarkarWLD #community #online
A quantitative explanation of governance in an online peer-production community (CS, DYW, CL, KD), pp. 2939–2942.
CHI-2012-HollandKT #algorithm #detection #identification #usability #visual notation
Identifying usability issues via algorithmic detection of excessive visual search (CH, OK, DET), pp. 2943–2952.
CHI-2012-JianuL #evaluation #how #user interface
An evaluation of how small user interface changes can improve scientists’ analytic strategies (RJ, DHL), pp. 2953–2962.
CHI-2012-NavalpakkamC #experience #predict
Mouse tracking: measuring and predicting users’ experience of web-based content (VN, EFC), pp. 2963–2972.
CHI-2012-LiuHDMB #artificial reality #feedback #mobile #realtime
Evaluating the benefits of real-time feedback in mobile augmented reality with hand-held devices (CL, SH, JD, WEM, MBL), pp. 2973–2976.
CHI-2012-BergmanWSNR #how #navigation
How do we find personal files?: the effect of OS, presentation & depth on file navigation (OB, SW, MS, RN, AR), pp. 2977–2980.
CHI-2012-StellmachD
Look & touch: gaze-supported target acquisition (SS, RD), pp. 2981–2990.
CHI-2012-VitakIDEG #learning
Gaze-augmented think-aloud as an aid to learning (SAV, JEI, ATD, SE, AKG), pp. 2991–3000.
CHI-2012-RaihaO #case study #fault #type system
An exploratory study of eye typing fundamentals: dwell time, text entry rate, errors, and workload (KJR, SO), pp. 3001–3010.
CHI-2012-BullingAS #security #using #visual notation
Increasing the security of gaze-based cued-recall graphical passwords using saliency masks (AB, FA, AS), pp. 3011–3020.
CHI-2012-ChettyBBDG #comprehension
You’re capped: understanding the effects of bandwidth caps on broadband use in the home (MC, RB, AJBB, JD, REG), pp. 3021–3030.
CHI-2012-ChinF #difference #health #learning
Age differences in exploratory learning from a health information website (JC, WTF), pp. 3031–3040.
CHI-2012-YardiB #difference #product line
Income, race, and class: exploring socioeconomic differences in family technology use (SY, AB), pp. 3041–3050.
CHI-2012-TabardHB #biology
The eLabBench in the wild: supporting exploration in a molecular biology lab (AT, JDHR, JB), pp. 3051–3060.
CHI-2012-KuhnMSCLQD #how #multi #student
How students find, evaluate and utilize peer-collected annotated multimedia data in science inquiry with zydeco (AK, BM, SS, CC, WTL, CQ, ID), pp. 3061–3070.
CHI-2012-SchneiderSMESS #collaboration #named #student
Phylo-Genie: engaging students in collaborative “tree-thinking” through tabletop techniques (BS, MS, LM, SE, OS, CS), pp. 3071–3080.
CHI-2012-CataldoE #communication #development
The impact of communication structure on new product development outcomes (MC, KE), pp. 3081–3090.
CHI-2012-RaeTM #behaviour #communication
One of the gang: supporting in-group behavior for embodied mediated communication (IR, LT, BM), pp. 3091–3100.
CHI-2012-VoidaBOOD #distributed
Cross-cutting faultlines of location and shared identity in the intergroup cooperation of partially distributed groups (AV, NB, JSO, GMO, LD), pp. 3101–3110.
CHI-2012-TangMHRIZC #interactive #lightweight #using #video
Time travel proxy: using lightweight video recordings to create asynchronous, interactive meetings (JCT, JM, AH, AR, KI, CZ, XC), pp. 3111–3120.
CHI-2012-LeeLLLHP #evaluation #performance
Evaluation of human tangential force input performance (BL, HL, SCL, HL, SH, JP), pp. 3121–3130.
CHI-2012-PielotPHB #named #navigation
PocketNavigator: studying tactile navigation systems in-situ (MP, BP, WH, SB), pp. 3131–3140.
CHI-2012-LeeKK #interactive
Funneling and saltation effects for tactile interaction with virtual objects (JL, YK, GJK), pp. 3141–3148.
CHI-2012-HarrisonH #2d #interactive #using
Using shear as a supplemental two-dimensional input channel for rich touchscreen interaction (CH, SEH), pp. 3149–3152.
CHI-2012-BadshahGMPT #feedback #named
GyroTab: a handheld device that provides reactive torque feedback (AB, SG, DM, SP, DST), pp. 3153–3156.
CHI-2012-GajosRH #metric #performance
Accurate measurements of pointing performance from in situ observations (KG, KR, CH), pp. 3157–3166.
CHI-2012-DixonFW #analysis #interface #using #visual notation
A general-purpose target-aware pointing enhancement using pixel-level analysis of graphical interfaces (MD, JF, JOW), pp. 3167–3176.
CHI-2012-YemKYSYY #using
Assisting hand skill transfer of tracheal intubation using outer-covering haptic display (VY, HK, NY, RS, HY, JY), pp. 3177–3180.
CHI-2012-Hutchings #multi
An investigation of Fitts’ law in a multiple-display environment (DH), pp. 3181–3184.
CHI-2012-ZhangZF #2d
Extending Fitts’ law to account for the effects of movement direction on 2d pointing (XZ, HZ, WF), pp. 3185–3194.
CHI-2012-LampeVGE #facebook
Perceptions of facebook’s value as an information source (CL, JV, RG, NBE), pp. 3195–3204.
CHI-2012-ChangM #authoring #comprehension #named #reuse #web
WebCrystal: understanding and reusing examples in web authoring (KSPC, BAM), pp. 3205–3214.
CHI-2012-LeeKYYK #case study #comprehension #mobile
Understanding mobile Q&A usage: an exploratory study (UL, HK, EY, MY, JK), pp. 3215–3224.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.