Giuseppe Maggiore, Carlos Santos, Dino Dini, Frank Peters, Hans Bouwknegt, Pieter Spronck
LGOAP: Adaptive layered planning for real-time videogames
CoG, 2013.
@inproceedings{CIG-2013-MaggioreSDPBS,
author = "Giuseppe Maggiore and Carlos Santos and Dino Dini and Frank Peters and Hans Bouwknegt and Pieter Spronck",
booktitle = "{Proceedings of the Ninth Conference on Computational Inteligence in Games}",
doi = "10.1109/CIG.2013.6633624",
isbn = "978-1-4673-5308-3",
pages = "1--8",
publisher = "{IEEE}",
title = "{LGOAP: Adaptive layered planning for real-time videogames}",
year = 2013,
}
Tags: