Creating large numbers of game AIs by learning behavior for cooperating units
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Stephen Wiens, Jörg Denzinger, Sanjeev Paskaradevan
Creating large numbers of game AIs by learning behavior for cooperating units
CoG, 2013.

CIG 2013
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@inproceedings{CIG-2013-WiensDP,
	author        = "Stephen Wiens and Jörg Denzinger and Sanjeev Paskaradevan",
	booktitle     = "{Proceedings of the Ninth Conference on Computational Inteligence in Games}",
	doi           = "10.1109/CIG.2013.6633608",
	isbn          = "978-1-4673-5308-3",
	pages         = "1--8",
	publisher     = "{IEEE}",
	title         = "{Creating large numbers of game AIs by learning behavior for cooperating units}",
	year          = 2013,
}

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