Influencing the Behavioral Responses of Players in an Interactive Narrative Game through Music and Arousal Congruency
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Logan Parmeter, Matthew Fendt
Influencing the Behavioral Responses of Players in an Interactive Narrative Game through Music and Arousal Congruency
CoG, 2019.

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@inproceedings{CoG-2019-ParmeterF,
	author        = "Logan Parmeter and Matthew Fendt",
	booktitle     = "{Proceedings of the IEEE Conference on Games}",
	doi           = "10.1109/CIG.2019.8848018",
	isbn          = "978-1-7281-1884-0",
	pages         = "1--4",
	publisher     = "{IEEE}",
	title         = "{Influencing the Behavioral Responses of Players in an Interactive Narrative Game through Music and Arousal Congruency}",
	year          = 2019,
}

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Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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