Daniele Piergigli, Laura Anna Ripamonti, Dario Maggiorini, Davide Gadia
Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results
CoG, 2019.
@inproceedings{CoG-2019-PiergigliRMG,
author = "Daniele Piergigli and Laura Anna Ripamonti and Dario Maggiorini and Davide Gadia",
booktitle = "{Proceedings of the IEEE Conference on Games}",
doi = "10.1109/CIG.2019.8848061",
isbn = "978-1-7281-1884-0",
pages = "1--8",
publisher = "{IEEE}",
title = "{Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results}",
year = 2019,
}











