Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results
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Daniele Piergigli, Laura Anna Ripamonti, Dario Maggiorini, Davide Gadia
Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results
CoG, 2019.

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@inproceedings{CoG-2019-PiergigliRMG,
	author        = "Daniele Piergigli and Laura Anna Ripamonti and Dario Maggiorini and Davide Gadia",
	booktitle     = "{Proceedings of the IEEE Conference on Games}",
	doi           = "10.1109/CIG.2019.8848061",
	isbn          = "978-1-7281-1884-0",
	pages         = "1--8",
	publisher     = "{IEEE}",
	title         = "{Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results}",
	year          = 2019,
}

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