Developing a pattern language for flow experiences in video games
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Philippe Lemay
Developing a pattern language for flow experiences in video games
DiGRA, 2007.

DiGRA 2007
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@inproceedings{DiGRA-2007-Lemay,
	author        = "Philippe Lemay",
	booktitle     = "{Proceedings of the Fourth DiGRA International Conference: Situated Play}",
	ee            = "http://www.digra.org/digital-library/publications/developing-a-pattern-language-for-flow-experiences-in-video-games/",
	publisher     = "{Digital Games Research Association}",
	title         = "{Developing a pattern language for flow experiences in video games}",
	year          = 2007,
}

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