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user (248)
system (211)
report (209)
design (199)

Stem experi$ (all stems)

1919 papers:

ECSAECSA-2015-RostWNLS #agile #architecture #case study #development #experience #industrial
Distilling Best Practices for Agile Development from Architecture Methodology — Experiences from Industrial Application (DR, BW, MN, TL, HS), pp. 259–267.
WICSAWICSA-2015-NaabBLHEMCK #architecture #case study #design #ecosystem #experience #mobile #prototype #scalability #why
Why Data Needs more Attention in Architecture Design — Experiences from Prototyping a Large-Scale Mobile App Ecosystem (MN, SB, TL, SH, AE, DM, RC, FK), pp. 75–84.
WICSAWICSA-2015-PoortV #architecture #case study #cost analysis #experience
Architecting in a Solution Costing Context: Early Experiences with Solution-Based Estimating (EP, EvdV), pp. 127–130.
DATEDATE-2015-BergmanBKKMNOPR #experience #industrial #verification
Designer-level verification: an industrial experience story (SB, GB, WK, SK, SM, ZN, AO, VP, WR, GS, VV), pp. 410–411.
VLDBVLDB-2015-BrancotteYBBDH #analysis #rank
Rank aggregation with ties: Experiments and Analysis (BB, BY, GB, SCB, AD, SH), pp. 1202–1213.
VLDBVLDB-2015-YangCLW #analysis #nearest neighbour #query
Reverse k Nearest Neighbors Query Processing: Experiments and Analysis (SY, MAC, XL, WW), pp. 605–616.
CSEETCSEET-2015-SedanoP #experience #student #using
Enhancing Student Experience in Team-Based Project Courses Using Essence Reflection Meetings (TS, CP), pp. 10–12.
ITiCSEITiCSE-2015-Aycock #education #experience #topic
Applied Computer History: Experience Teaching Systems Topics through Retrogames (JA), pp. 105–110.
ITiCSEITiCSE-2015-AycockPS #design #experience #game studies #python
A Game Engine in Pure Python for CS1: Design, Experience, and Limits (JA, EP, SS), pp. 93–98.
ICPCICPC-2015-FittkauFHW #comprehension #visualisation
Comparing trace visualizations for program comprehension through controlled experiments (FF, SF, WH, JW), pp. 266–276.
ICPCICPC-2015-JbaraF #empirical #eye tracking #how #using
How programmers read regular code: a controlled experiment using eye tracking (AJ, DGF), pp. 244–254.
ICSMEICSME-2015-MaigaHNSL #case study #empirical #experience #scalability
An empirical study on the handling of crash reports in a large software company: An experience report (AM, AHL, MN, KKS, AL), pp. 342–351.
ICSMEICSME-2015-Yamashita #analysis #assessment #benchmark #case study #experience #metric #quality #visualisation
Experiences from performing software quality evaluations via combining benchmark-based metrics analysis, software visualization, and expert assessment (AY), pp. 421–428.
MSRMSR-2015-MartieH #code search #empirical #named
Sameness: An Experiment in Code Search (LM, AvdH), pp. 76–87.
CHICHI-2015-BaeLBK #communication #experience
Pause Moment Experience in SNS Communication (JeB, YKL, JbB, MK), pp. 2113–2116.
CHICHI-2015-BowserHMC #experience #on the
On Vintage Values: The Experience of Secondhand Fashion Reacquisition (AEB, OLH, EFM, EFC), pp. 897–906.
CHICHI-2015-CockburnQG #experience
Examining the Peak-End Effects of Subjective Experience (AC, PQ, CG), pp. 357–366.
CHICHI-2015-GiaccardiK #approach #experience #human-computer
Foundations of Materials Experience: An Approach for HCI (EG, EK), pp. 2447–2456.
CHICHI-2015-HiguchiCCZL #experience #named #using
ImmerseBoard: Immersive Telepresence Experience using a Digital Whiteboard (KH, YC, PAC, ZZ, ZL), pp. 2383–2392.
CHICHI-2015-HookCMADW #case study #design #documentation #experience
Making the Invisible Visible: Design to Support the Documentation of Participatory Arts Experiences (JH, RC, JCM, KA, JD, PCW), pp. 2583–2592.
CHICHI-2015-IacovidesC #experience #game studies
Moving Beyond Fun: Evaluating Serious Experience in Digital Games (II, ALC), pp. 2245–2254.
CHICHI-2015-JohnsonNW #all about #case study #experience #game studies #video
All about that Base: Differing Player Experiences in Video Game Genres and the Unique Case of MOBA Games (DJ, LEN, PW), pp. 2265–2274.
CHICHI-2015-JohnsonWCW #difference #experience #game studies #process
Cooperative Game Play with Avatars and Agents: Differences in Brain Activity and the Experience of Play (DJ, PW, MC, CW), pp. 3721–3730.
CHICHI-2015-JungSGS #behaviour #experience #nondeterminism
Displayed Uncertainty Improves Driving Experience and Behavior: The Case of Range Anxiety in an Electric Car (MFJ, DS, TMG, MS), pp. 2201–2210.
CHICHI-2015-KulshreshthL #3d #experience #game studies #user interface
Exploring 3D User Interface Technologies for Improving the Gaming Experience (AK, JJLJ), pp. 125–134.
CHICHI-2015-McMillanLB #speech
Repurposing Conversation: Experiments with the Continuous Speech Stream (DM, AL, BATB), pp. 3953–3962.
CHICHI-2015-Odom #case study #comprehension #experience #interactive
Understanding Long-Term Interactions with a Slow Technology: an Investigation of Experiences with FutureMe (WO), pp. 575–584.
CHICHI-2015-ReyalZK #experience #gesture #performance #user interface
Performance and User Experience of Touchscreen and Gesture Keyboards in a Lab Setting and in the Wild (SR, SZ, POK), pp. 679–688.
CHICHI-2015-SimeoneVG #artificial reality #case study #design #experience #physics #using
Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences (ALS, EV, HG), pp. 3307–3316.
CHICHI-2015-TholanderN #experience #performance
Snot, Sweat, Pain, Mud, and Snow: Performance and Experience in the Use of Sports Watches (JT, SN), pp. 2913–2922.
CHICHI-2015-VissersG #case study #experience #functional #named #physics #prototype #user interface
TUIkit: Evaluating Physical and Functional Experiences of Tangible User Interface Prototypes (JV, DG), pp. 1267–1276.
CSCWCSCW-2015-LundgrenFRT #case study #design #experience #interactive #mobile
Designing Mobile Experiences for Collocated Interaction (SL, JEF, SR, OT), pp. 496–507.
CSCWCSCW-2015-MillerCT #exclamation #experience #quote #user interface
“I LOVE THIS SITE!” vs. “It’s a little girly”: Perceptions of and Initial User Experience with Pinterest (HJM, SC, LGT), pp. 1728–1740.
CSCWCSCW-2015-ReineckeG #named #online #scalability
LabintheWild: Conducting Large-Scale Online Experiments With Uncompensated Samples (KR, KZG), pp. 1364–1378.
HCIDHM-EH-2015-BordegoniCCC #design #experience #generative
Body Tracking as a Generative Tool for Experience Design (MB, SC, GC, UC), pp. 122–133.
HCIDHM-EH-2015-JoshiW #collaboration #empirical #evaluation
A Collaborative Change Experiment: Diagnostic Evaluation of Telecare for Elderly Home Dwellers (SGJ, AW), pp. 423–434.
HCIDHM-EH-2015-KanazawaOWWTGH15a #analysis #experience
Experience Factors Influence on Motion Technique of “The Way of Tea” by Motion Analysis (SK, TO, ZW, TW, YT, AG, HH), pp. 155–163.
HCIDHM-HM-2015-KanazawaOWTTGH #experience #performance #research
Research on the Performance of Three Tea Whisks of “The Way of Tea” with Different Experience (SK, TO, ZW, AT, YT, AG, HH), pp. 95–103.
HCIDHM-HM-2015-MigakiOTMKIH #experience
The Relationship Between Mechanical Properties and the Method Technique of GFRP Plate by Hand Lay-up Method: Effect of the Workers Experience (MM, KO, RT, YM, EK, DI, HH), pp. 143–153.
HCIDUXU-DD-2015-CamposBFNC #experience #guidelines #heuristic #industrial #multimodal
Combining Principles of Experience, Traditional Heuristics and Industry Guidelines to Evaluate Multimodal Digital Artifacts (FC, RB, WF, EVN, WC), pp. 130–137.
HCIDUXU-DD-2015-ChenXNWZS #behaviour #research #semantics
Semantic Research of Military Icons Based on Behavioral Experiments and Eye-Tracking Experiments (XJC, CX, YN, HW, JZ, JS), pp. 24–31.
HCIDUXU-DD-2015-DavidC15a #design
Exploring and Experimenting Cooperative Design (SD, LC), pp. 149–156.
HCIDUXU-DD-2015-GalaboN #design pattern #experience #human-computer #user interface
A Posture HCI Design Pattern for Television Commerce Based on User Experience (RJG, CdSSN), pp. 191–203.
HCIDUXU-DD-2015-Jin #constraints #design #experience #formal method
The Conflict Resolution in Product Experience Design Based on Evaporating Cloud of the Theory of Constraints (LJ), pp. 53–62.
HCIDUXU-DD-2015-KremerL #design #experience #learning #research #user interface
Learning from Experience Oriented Disciplines for User Experience Design — A Research Agenda (SK, UL), pp. 306–314.
HCIDUXU-DD-2015-KuruF #experience #physics #process
Engaging Experience with Physical Activity Tracking Products (AK, JF), pp. 490–501.
HCIDUXU-DD-2015-RenziCAG #experience #user interface
Startup Rio: User Experience and Startups (ABR, AC, LA, JG), pp. 339–347.
HCIDUXU-DD-2015-Robier #experience
Innovation, Exceptional Experience and Sustainable Success Made Easy: The NI© Needs Innovation Model (JR), pp. 348–355.
HCIDUXU-DD-2015-RossBOAA #case study #experience #feedback
A Feasibility Study of the Effect of Phone-Based Feedback of Other Commuters’ Subjective Experiences on Driver Intentions to Change (TR, AB, LO, BA, VAS), pp. 548–558.
HCIDUXU-DD-2015-RusuRRAR #challenge #experience #user interface
User Experience Evaluations: Challenges for Newcomers (CR, VR, SR, JA, VZR), pp. 237–246.
HCIDUXU-DD-2015-WuLLL #design #experience #interface #morphism #navigation
Skeuomorphism and Flat Design: Evaluating Users’ Emotion Experience in Car Navigation Interface Design (LW, TL, JL, BL), pp. 567–575.
HCIDUXU-IXD-2015-CaiLLH #case study #experience #research #speech #user interface
User Experience Research on the Rehabilitation System of Speech-Impaired Children — A Case Study on Speech Training Product (WC, JL, QL, TH), pp. 562–574.
HCIDUXU-IXD-2015-Celi #experience #learning #modelling #risk management #user interface
Application of Dashboards and Scorecards for Learning Models IT Risk Management: A User Experience (EC), pp. 153–165.
HCIDUXU-IXD-2015-EugeneDNGH #design #experience
Designing for the Naturalistic Driving Experience (WE, JD, AN, JEG, RLH), pp. 439–449.
HCIDUXU-IXD-2015-Gasparini #approach #experience #interactive #library #user interface
A Holistic Approach to User Experience in the Context of an Academic Library Interactive System (AAG), pp. 173–184.
HCIDUXU-IXD-2015-GkouskosPKC #experience #user interface
Exploring User Experience in the Wild: Facets of the Modern Car (DG, IP, MK, FC), pp. 450–461.
HCIDUXU-IXD-2015-LapasO #evaluation #experience #game studies #interactive #user interface
Evaluation of User Experience in Interaction with Computer Games (TL, TO), pp. 271–282.
HCIDUXU-IXD-2015-Posetti #comprehension #design #experience #user interface
Clicking Through Endless Seas: Understanding User Experience in the Design of Journalistic Websites (BP), pp. 82–93.
HCIDUXU-IXD-2015-YangWP #empirical #research
New Research Methods for Media and Cognition Experiment Course (YY, SW, LP), pp. 327–334.
HCIDUXU-UI-2015-KangK #documentation #experience #framework #in the cloud #smarttech #user interface
Elements of Properties of User Experience in Cloud Computing Documentation Platform According to Smart Device Screen Size Changes: Focus on Google Docs and Naver Office (MKK, SWK), pp. 551–562.
HCIDUXU-UI-2015-KronbauerMS #analysis #evaluation #experience #interactive #mobile #user interface
Capture and Analysis of Interaction Data for the Evaluation of User Experience with Mobile Devices (AHK, DM, CASS), pp. 54–65.
HCIDUXU-UI-2015-LeeKK #analysis #case study #experience #user interface
A Study Customer Journey Map for User Experience Analysis of Information and Communications Technology Service (JHL, MJK, SWK), pp. 66–74.
HCIDUXU-UI-2015-MaginMH #experience #user interface
Measuring Negative User Experience (DPM, AM, SH), pp. 95–106.
HCIDUXU-UI-2015-MarcusB #analysis #design
Chinese User-Experience Design: An Initial Analysis (AM, SB), pp. 107–117.
HCIDUXU-UI-2015-MedolaLBSFP #case study #experience #problem
Experiences, Problems and Solutions in Computer Usage by Subjects with Tetraplegia (FOM, JL, CGB, AS, AEF, LCP), pp. 131–137.
HCIHCI-DE-2015-CrawfordAJRG #evaluation #experience #interactive #towards #user interface
User Experience Evaluation Towards Cooperative Brain-Robot Interaction (CSC, MA, FJ, SR, JEG), pp. 184–193.
HCIHCI-DE-2015-Kelly #experience #interactive
Interactions in Affective Computing: Sharing a Haptic Experience Increases Calmness and Closeness (NK), pp. 477–488.
HCIHCI-IT-2015-PolsonS #design #empirical #game studies
“Blind Faith”. An Experiment with Narrative Agency in Game Design (DP, VS), pp. 618–627.
HCIHCI-UC-2015-AzhariF #approach #experience #social #social media #user interface #using
Using a Lexical Approach to Investigate User Experience of Social Media Applications (AA, XF), pp. 15–24.
HCIHCI-UC-2015-ChagasMFC #case study #challenge #community #experience #human-computer #optimisation #user interface
Prospecting HCI Challenges for Extreme Poverty Communities: Redefining and Optimizing User Experiences with Technology (DAC, CLBM, EF, CRMdC), pp. 281–290.
HCIHCI-UC-2015-ClarkeBK #experience #question #using #what
What Learnability Issues Do Primary Care Physicians Experience When Using CPOE? (MAC, JLB, MSK), pp. 373–383.
HCIHCI-UC-2015-ClarkSDJD #case study #contest #convergence #experience #student
The Convergence Innovation Competition: Helping Students Create Innovative Products and Experiences via Technical and Business Mentorship (RJC, MS, BD, SJ, CD), pp. 144–153.
HCIHIMI-IKC-2015-IkeiSKKHAK #experience
Experience Simulator for the Digital Museum (YI, SS, SK, KK, KH, TA, MK), pp. 436–446.
HCIHIMI-IKC-2015-ItaiM #development #interactive #using
Study About Creation of “Maai” Involving Intention Using Rhythm Controller — Development of Maai Creating Agent and Interaction Experiments Between Human and Agent (SI, YM), pp. 599–609.
HCILCT-2015-HoffmannPLSMJ #learning #student
Enhancing the Learning Success of Engineering Students by Virtual Experiments (MH, LP, LL, KS, TM, SJ), pp. 394–405.
HCILCT-2015-LambropoulosMFK #design #experience #learning #ontology
Ontological Design to Support Cognitive Plasticity for Creative Immersive Experience in Computer Aided Learning (NL, IM, HMF, IAK), pp. 261–270.
HCISCSM-2015-MendesFFC #experience #social #usability #user interface
Investigating Usability and User Experience from the User Postings in Social Systems (MSM, EF, VF, MFdC), pp. 216–228.
ICEISICEIS-v1-2015-BurtiniLL #multi #online
Improving Online Marketing Experiments with Drifting Multi-armed Bandits (GB, JL, RL), pp. 630–636.
ICEISICEIS-v2-2015-CanutMOPS #algorithm #case study #comparative #empirical #profiling
A Comparative Study of Two Egocentric-based User Profiling Algorithms — Experiment in Delicious (CMFC, MM, SOa, AP, FS), pp. 632–639.
ICEISICEIS-v2-2015-FilhoVC #experience #process
Applying Knowledge Codification in a Post-mortem Process — A Practical Experience (ESdSF, DV, TC), pp. 153–165.
ICEISICEIS-v3-2015-RiveroC #case study #evaluation #experience #user interface #using
Using a Study to Assess User eXperience Evaluation Methods from the Point of View of Users (LR, TC), pp. 88–95.
ICEISICEIS-v3-2015-SilvaMLFNS #architecture #experience #health #information management #modelling #using
An Experience of using SoaML for Modeling a Service-Oriented Architecture for Health Information Systems (FGS, JSSdM, JdSL, JMSF, RPCdN, MSS), pp. 322–327.
ECIRECIR-2015-Kelly #analysis #estimation #information retrieval #statistics
Statistical Power Analysis for Sample Size Estimation in Information Retrieval Experiments with Users (DK), pp. 822–825.
ECIRECIR-2015-RaoLE #feedback #twitter
Reproducible Experiments on Lexical and Temporal Feedback for Tweet Search (JR, JL, ME), pp. 755–767.
KDDKDD-2015-HillMHTPT #online
Measuring Causal Impact of Online Actions via Natural Experiments: Application to Display Advertising (DNH, RM, AEH, VT, FJP, KT), pp. 1839–1847.
KDDKDD-2015-Kohavi #lessons learnt #online #testing
Online Controlled Experiments: Lessons from Running A/B/n Tests for 12 Years (RK), p. 1.
KDDKDD-2015-LalmasLSST #experience
Promoting Positive Post-Click Experience for In-Stream Yahoo Gemini Users (ML, JL, GS, FS, GT), pp. 1929–1938.
RecSysRecSys-2015-GrausW #elicitation #experience #user interface
Improving the User Experience during Cold Start through Choice-Based Preference Elicitation (MPG, MCW), pp. 273–276.
SEKESEKE-2015-AndoSUWFIOHKSNY #developer #development #experience #fault #how #process #question
How Does Defect Removal Activity of Developer Vary with Development Experience? (RA, SS, CU, HW, YF, SI, HO, YH, MK, KS, KN, MY), pp. 540–545.
SEKESEKE-2015-CavalcanteRC #experience #named #user interface
MAX: A Method for Evaluating the Post-use User eXperience through Cards and a Board (EC, LR, TC), pp. 495–500.
SEKESEKE-2015-LaserRDOZ #architecture #case study #evolution #experience #product line
Architectural Evolution of a Software Product Line: an experience report (ML, EMR, ARPD, FMdO, AFZ), pp. 217–222.
SEKESEKE-2015-MagalhaesMA #case study #design #experience #metamodelling #model transformation #towards
Towards a Metamodel Design Methodology: Experiences from a model transformation metamodel design (APM, RSPM, AMSA), pp. 625–630.
SEKESEKE-2015-SantosODN #experience #quality
Reporting an Experience on the Establishment of a Quality Model for Systems-of-Systems (DSS, BRNO, AD, EYN), pp. 304–309.
SIGIRSIGIR-2015-KellyA #behaviour #case study #experience #how #user interface
How many results per page?: A Study of SERP Size, Search Behavior and User Experience (DK, LA), pp. 183–192.
SIGIRSIGIR-2015-KharitonovMSO #online #scheduling
Optimised Scheduling of Online Experiments (EK, CM, PS, IO), pp. 453–462.
SIGIRSIGIR-2015-KharitonovVMSO #online #testing
Sequential Testing for Early Stopping of Online Experiments (EK, AV, CM, PS, IO), pp. 473–482.
AMTAMT-2015-SelimCDLO #case study #debugging #experience #model transformation #verification
Finding and Fixing Bugs in Model Transformations with Formal Verification: An Experience Report (GMKS, JRC, JD, LL, BJO), pp. 26–35.
ECMFAECMFA-2015-SafdarIK #empirical #evaluation #modelling #tool support #uml
Empirical Evaluation of UML Modeling Tools — A Controlled Experiment (SAS, MZI, MUK), pp. 33–44.
MoDELSMoDELS-2015-LettnerEGP #case study #experience #feature model #industrial #lessons learnt #modelling #scalability
Feature modeling of two large-scale industrial software systems: Experiences and lessons learned (DL, KE, PG, HP), pp. 386–395.
MoDELSMoDELS-2015-ValentimROCM #case study #empirical #specification #usability
A controlled experiment with Usability Inspection Techniques applied to Use Case Specifications: comparing the MIT 1 and the UCE techniques (NMCV, JR, ACO, TC, SM), pp. 206–215.
GPCEGPCE-2015-NarasimhanDTMG #experience
The next-generation in-stadium experience (keynote) (PN, UD, JT, NDM, RG), pp. 1–10.
SACSAC-2015-Chaudhary #experience #recommendation
Experience in item based recommender system (AC), pp. 1112–1114.
SACSAC-2015-HublerRFS #data flow #named #using
P-SaMI: a data-flow pattern to perform massively-parallel molecular docking experiments using a fully-flexible receptor model (PH, DDAR, JEF, ONdS), pp. 54–57.
SACSAC-2015-PalviainenKKLMN #collaboration #design #developer #experience #framework
Design framework enhancing developer experience in collaborative coding environment (JP, TK, JK, JL, TM, AN), pp. 149–156.
SACSAC-2015-SantosM #detection
Exploring decision drivers on god class detection in three controlled experiments (JAMS, MGM), pp. 1472–1479.
SACSAC-2015-SunyaevB #empirical #independence #testing
Truth and myth of independent software testing: a controlled human experiment (AS, DB), pp. 1722–1728.
ESEC-FSEESEC-FSE-2015-CasalnuovoVDF #developer #experience #git #social
Developer onboarding in GitHub: the role of prior social links and language experience (CC, BV, PTD, VF), pp. 817–828.
ICSEICSE-v1-2015-SalmanMJ #question #re-engineering #student
Are Students Representatives of Professionals in Software Engineering Experiments? (IS, ATM, NJJ), pp. 666–676.
ICSEICSE-v2-2015-BishopHXTH #contest #experience #scalability
Code Hunt: Experience with Coding Contests at Scale (JB, RNH, TX, NT, JdH), pp. 398–407.
ICSEICSE-v2-2015-Jazayeri #case study #experience #learning #programming
Combining Mastery Learning with Project-Based Learning in a First Programming Course: An Experience Report (MJ), pp. 315–318.
ICSEICSE-v2-2015-LindvallGAW #case study #experience #modelling #testing
Metamorphic Model-Based Testing Applied on NASA DAT — An Experience Report (ML, DG, RA, REW), pp. 129–138.
ICSEICSE-v2-2015-RupakhetiC #architecture #case study #education #experience #student
Teaching Software Architecture to Undergraduate Students: An Experience Report (CRR, SVC), pp. 445–454.
ICSEICSE-v2-2015-SimpsonMCFMR #case study #education #experience #security
Experiences in Developing and Delivering a Programme of Part-Time Education in Software and Systems Security (ACS, AM, CJFC, IF, IM, KBR), pp. 435–444.
SLESLE-2015-MaroSATG #domain-specific language #editing #experience #industrial #on the #uml #visual notation
On integrating graphical and textual editors for a UML profile based domain specific language: an industrial experience (SM, JPS, AA, MT, LG), pp. 1–12.
SPLCSPLC-2015-ChavarriagaRNCJ #case study #configuration management #experience #feature model #modelling #multi #using
Using multiple feature models to specify configuration options for electrical transformers: an experience report (JC, CR, CN, RC, VJ), pp. 216–224.
SPLCSPLC-2015-YueAS #analysis #case study #cyber-physical #experience #product line
Cyber-physical system product line engineering: comprehensive domain analysis and experience report (TY, SA, BS), pp. 338–347.
ISSTAISSTA-2015-DahseH #case study #empirical #experience #php #security
Experience report: an empirical study of PHP security mechanism usage (JD, TH), pp. 60–70.
ISSTAISSTA-2015-RojasFA #automation #development #empirical #generative #testing
Automated unit test generation during software development: a controlled experiment and think-aloud observations (JMR, GF, AA), pp. 338–349.
ISSTAISSTA-2015-WangZT #case study #execution #experience #how #symbolic computation #testing
Experience report: how is dynamic symbolic execution different from manual testing? a study on KLEE (XW, LZ, PT), pp. 199–210.
TAPTAP-2015-GogollaHHS #case study #consistency #experience #ocl #uml
Checking UML and OCL Model Consistency: An Experience Report on a Middle-Sized Case Study (MG, LH, FH, MS), pp. 129–136.
QoSAQoSA-2014-GooijerH #case study #experience #industrial #manycore #memory management #modelling #realtime
Experiences with modeling memory contention for multi-core industrial real-time systems (TdG, KEH), pp. 43–52.
QoSAQoSA-2014-RaatikainenSM #approach #architecture #case study #evaluation #experience #lightweight #maturity
Architecture management and evaluation in mature products: experiences from a lightweight approach (MR, JS, TM), pp. 73–82.
WICSAWICSA-2014-JavedZ #architecture #comprehension #traceability
The Supportive Effect of Traceability Links in Architecture-Level Software Understanding: Two Controlled Experiments (MAJ, UZ), pp. 215–224.
WICSAWICSA-2014-WeitzelRS #architecture #case study #development #experience #research
Sustaining Agility through Architecture: Experiences from a Joint Research and Development Laboratory (BW, DR, MS), pp. 53–56.
ASEASE-2014-Larsson #case study #experience #industrial #lifecycle
Keynote talk: experiences from developing industrial software systems with long lifecycles (ML), pp. 5–6.
ASEASE-2014-SeguraSC #analysis #automation #case study #e-commerce #experience #testing #variability
Automated variability analysis and testing of an E-commerce site.: an experience report (SS, ABS, ARC), pp. 139–150.
CASECASE-2014-ChuHJKKJC #smarttech
The experiments of wearable robot for carrying heavy-weight objects of shipbuilding works (GC, JH, DHJ, DK, SK, SJ, JC), pp. 978–983.
CASECASE-2014-HirotaNM #development #empirical
Development of an escalator riding robot: Experiment of riding on an up escalator (KH, SN, NM), pp. 1206–1211.
CASECASE-2014-JiangCWWS #3d #analysis #fault #re-engineering #using
Error analysis and experiments of 3D reconstruction using a RGB-D sensor (SYJ, NYCC, CCW, CHW, KTS), pp. 1020–1025.
CSEETCSEET-2014-KiatK #experience
The flipped classroom experience (PNK, YTK), pp. 39–43.
CSEETCSEET-2014-NordioEMAPNS #coordination #distributed #education #empirical #re-engineering
An experiment on teaching coordination in a globally distributed software engineering class (MN, HCE, BM, NA, RP, EDN, AS), pp. 109–118.
CSEETCSEET-2014-RongZS #case study #education #experience #matter #process
Where does experience matter in software process education? An experience report (GR, HZ, DS), pp. 129–138.
CSEETCSEET-2014-Wong #challenge #education #experience #lessons learnt #re-engineering
Experience of teaching Executive Master’s program in Software Engineering: Challenges, lessons learned, and path forward (WEW), pp. 186–187.
ITiCSEITiCSE-2014-Hijon-NeiraVPC #experience #game studies #learning #programming
Game programming for improving learning experience (RBHN, JÁVI, CPR, LC), pp. 225–230.
ITiCSEITiCSE-2014-PriorCL #case study #experience #learning
Things coming together: learning experiences in a software studio (JP, AC, JL), pp. 129–134.
SANERCSMR-WCRE-2014-AlalfiCD #analysis #clustering #experience #industrial
Analysis and clustering of model clones: An automotive industrial experience (MHA, JRC, TRD), pp. 375–378.
SANERCSMR-WCRE-2014-AntinyanSMOWWHH #agile #case study #development #experience #identification #industrial #risk management
Identifying risky areas of software code in Agile/Lean software development: An industrial experience report (VA, MS, WM, , EW, JW, AH, JH), pp. 154–163.
SANERCSMR-WCRE-2014-ZhangPNMELWCT #architecture #embedded #experience
Experience on applying software architecture recovery to automotive embedded systems (XZ, MP, MN, BM, AE, HL, JW, DJC, MT), pp. 379–382.
ICPCICPC-2014-ShahinLL #architecture #comprehension #design
Do architectural design decisions improve the understanding of software architecture? two controlled experiments (MS, PL, ZL), pp. 3–13.
ICSMEICSME-2014-HabringerMP #case study #experience #legacy #reverse engineering #sql
Reverse Engineering PL/SQL Legacy Code: An Experience Report (MH, MM, JP), pp. 553–556.
PEPMPEPM-2014-Scholz #case study #compilation #experience #partial evaluation
Partial evaluation as universal compiler tool: experiences from the SAC Eco system (SBS), pp. 95–96.
FMFM-2014-GuptaKG #experience #verification
Formally Verifying Graphics FPU — An Intel® Experience (AG, VMAK, RG), pp. 673–687.
FMFM-2014-RoySS #case study #experience #industrial #process
Diagnosing Industrial Business Processes: Early Experiences (SR, ASMS, SS), pp. 703–717.
CHICHI-2014-DownsVHLS #experience #game studies #social
Audience experience in social videogaming: effects of turn expectation and game physicality (JD, FV, SH, SL, WS), pp. 3473–3482.
CHICHI-2014-FeltRAC #scalability
Experimenting at scale with google chrome’s SSL warning (APF, RWR, HA, SC), pp. 2667–2670.
CHICHI-2014-GerlingMMBS #experience #game studies #performance #physics #self
Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames (KMG, MM, RLM, MVB, JDS), pp. 2201–2210.
CHICHI-2014-HazzardBB #case study #experience
Walk this way: musically guided walking experiences (AH, SB, GEB), pp. 605–614.
CHICHI-2014-LeeJN #experience
Partially intelligent automobiles and driving experience at the moment of system transition (KJL, YKJ, CN), pp. 3631–3634.
CHICHI-2014-LeivaS #empirical #set
Representatively memorable: sampling the right phrase set to get the text entry experiment right (LAL, GST), pp. 1709–1712.
CHICHI-2014-ObristCSPVS #case study #design #experience #framework
Temporal, affective, and embodied characteristics of taste experiences: a framework for design (MO, RC, SS, BPF, CV, CS), pp. 2853–2862.
CHICHI-2014-ObristTH #case study #experience #smell
Opportunities for odor: experiences with smell and implications for technology (MO, ANT, KH), pp. 2843–2852.
CHICHI-2014-SeokWL #design #experience #user interface
Non-finito products: a new design space of user creativity for personal user experience (JS, JbW, YKL), pp. 693–702.
CHICHI-2014-ShayIRC #case study #experience #quote #why
“My religious aunt asked why i was trying to sell her viagra”: experiences with account hijacking (RS, II, RWR, SC), pp. 2657–2666.
CHICHI-2014-SiriarayaA #case study #experience #people
Recreating living experiences from past memories through virtual worlds for people with dementia (PS, CSA), pp. 3977–3986.
CHICHI-2014-TanLS #case study #experience #game studies #video
Combining think-aloud and physiological data to understand video game experiences (CTT, TWL, SS), pp. 381–390.
CHICHI-2014-VanieaRW #case study #experience #how #security
Betrayed by updates: how negative experiences affect future security (KV, EJR, RW), pp. 2671–2674.
CHICHI-2014-VinesDDWO #design #experience
Experience design theatre: exploring the role of live theatre in scaffolding design dialogues (JV, TDC, PD, PCW, PO), pp. 683–692.
CHICHI-2014-YueLCSBGSZ #experience #research
Photographing information needs: the role of photos in experience sampling method-style research (ZY, EL, CJC, JS, KB, ZG, NS, G(Z), pp. 1545–1554.
CSCWCSCW-2014-SaveryGGB #consistency #experience #game studies #maintenance #performance
The effects of consistency maintenance methods on player experience and performance in networked games (CS, TCNG, CG, MB), pp. 1344–1355.
CSCWCSCW-2014-TeodoroONML #case study #experience #mobile #on-demand
The motivations and experiences of the on-demand mobile workforce (RT, , MN, WM, JL), pp. 236–247.
HCIDUXU-DI-2014-ComlekciG #experience
An Alternative Media Experience: LiveLeak (, SG), pp. 62–70.
HCIDUXU-DI-2014-Fadel #design #web
Experience-Centered Web Design Model (LMF), pp. 92–103.
HCIDUXU-DI-2014-FernandesP #evaluation #experience #online #user interface
Online Shopping Websites: An Evaluation of User Experience and Interface Ergonomic Criteria from the Perspective of Older Users (FRF, LCP), pp. 104–115.
HCIDUXU-DI-2014-FernandesP14a #evaluation #experience #named #online #user interface
Erratum: Online Shopping Websites: An Evaluation of User Experience and Interface Ergonomic Criteria from the Perspective of Older Users (FRF, LCP).
HCIDUXU-DI-2014-GomezF #experience #mobile #user interface
Territorial Brand Graphic Interface Management in Mobile Applications Focused on User Experience (LSRG, VCF), pp. 323–333.
HCIDUXU-DI-2014-Lin14a #effectiveness #interface #perspective #visual notation
Interface as a Medium: Creating Effective Visual Services through a User-Experiences Perspective (TSL), pp. 455–462.
HCIDUXU-DI-2014-Luz #evolution #experience #game studies #interface #physics
Evolution of the Physical Interfaces in Videogames as a Support to the Narrative and the Gaming Experience (ARdL), pp. 688–698.
HCIDUXU-DI-2014-PaulaMA #design #experience #mobile #quality #usability #user interface
Building a Quality Mobile Application: A User-Centered Study Focusing on Design Thinking, User Experience and Usability (DFOdP, BHXMM, CCA), pp. 313–322.
HCIDUXU-DI-2014-PaulinBA #case study #experience #user interface
The Study of the Relations between the BrainHex Player Profiles, MBTI Psychological Types and Emotions as Means to Enhance User Experience (REP, ALB, MMA), pp. 732–741.
HCIDUXU-DI-2014-SchusterHBRJ #experience #how #using
Diving in? How Users Experience Virtual Environments Using the Virtual Theatre (KS, MH, UB, AR, SJ), pp. 636–646.
HCIDUXU-DI-2014-Souto #design #experience #interactive #learning #user interface #visualisation
Interactive Visualizations in Learning Mathematics: Implications for Information Design and User Experience (VTS), pp. 472–480.
HCIDUXU-DI-2014-StasoMA #experience #named #user interface
Smart-Islands: Enhancing User Experience for Mediterranean Islands for Tourism Support (UDS, DM, RdA), pp. 223–233.
HCIDUXU-DI-2014-Wanner #design #empirical #game studies #simulation
Serious Economic Games: Designing a Simulation Game for an Economic Experiment (DW), pp. 782–793.
HCIDUXU-DP-2014-ChangDCCR #experience
Mood Boards as a Universal Tool for Investigating Emotional Experience (HMC, MD, AC, WC, MR), pp. 220–231.
HCIDUXU-DP-2014-GomezH #case study #design #experience #roadmap #smarttech
Beyond Wearables: Experiences and Trends in Design of Portable Medical Devices (RG, AH), pp. 261–272.
HCIDUXU-DP-2014-KremerMSL #development #experience #user interface
User Experience Milestones — Structuring the Development of Experience Products (SK, IM, CvS, UL), pp. 308–318.
HCIDUXU-DP-2014-Kumar #enterprise #experience #user interface
Humanizing the Enterprise — Delivering Best in Class User Experience to Business Software Users (JK), pp. 61–70.
HCIDUXU-DP-2014-MieslerGHW #case study #experience #on-demand #user interface
User Experience of Video-on-Demand Applications for smart TVs: A Case Study (LM, BG, FH, AW), pp. 412–422.
HCIDUXU-DP-2014-OnalMMO #case study #challenge #experience #user interface
Enabling Better User Experiences across Domains: Challenges and Opportunities Facing a Human Factors Professional (EO, SM, CM, OO), pp. 81–89.
HCIDUXU-DP-2014-SpillersA #experience #health #mobile #motivation #social #user interface
Does Social User Experience Improve Motivation for Runners? — A Diary Study Comparing Mobile Health Applications (FS, SA), pp. 358–369.
HCIDUXU-DP-2014-ZhangZLH #experience #research #scalability #usability #user interface
Cross-Platform Product Usability and Large Screen User Experience: A Teleconference System U&E Research (YZ, CZ, GL, TH), pp. 469–479.
HCIDUXU-ELAS-2014-AldazHSSL #experience #personalisation #user interface
User Experience in Training a Personalized Hearing System (GA, TH, DS, MS, LJL), pp. 3–14.
HCIDUXU-ELAS-2014-BackhausBT #experience #user interface
Positive Technology and User Experience for Human Needs in Developing Countries: Some Considerations (NB, SB, AT), pp. 400–410.
HCIDUXU-ELAS-2014-ChenDCY #comprehension #experience #user interface
Enhance User Experience Moving in Campus through Understanding Human Spatial Cognition (SMC, YSD, SFC, HCY), pp. 265–272.
HCIDUXU-ELAS-2014-Cossio #case study #experience
Transforming Data into Information Experiences (MGdC), pp. 411–422.
HCIDUXU-ELAS-2014-Flanagan #evolution #experience #smarttech
A Vibrant Evolution: From Wearable Devices to Objects as Mediators of Experience (PJF), pp. 675–686.
HCIDUXU-ELAS-2014-JoshiW #collaboration #empirical
A Collaborative Change Experiment: Telecare as a Means for Delivery of Home Care Services (SGJ, AW), pp. 141–151.
HCIDUXU-ELAS-2014-KarlinPC #experience #learning #online #user interface
Pumping Up the Citizen Muscle Bootcamp: Improving User Experience in Online Learning (BK, BP, AC), pp. 562–573.
HCIDUXU-ELAS-2014-MarcusDW #design
User-Experience for Personal Sustainability Software: Applying Design Philosophy and Principles (AM, JD, LW), pp. 583–593.
HCIDUXU-ELAS-2014-Portugal #design
Design, User-Experience and Teaching-Learning (CP), pp. 230–241.
HCIDUXU-ELAS-2014-Savage-KnepshieldTPDQM #design #experience #user interface
Designing the User Experience for C4ISR Systems in the U.S. Army (PASK, JT, CP, JD, DQ, DM), pp. 338–346.
HCIDUXU-TMT-2014-BansemirHLWG #case study #effectiveness #experience #interactive #prototype #visualisation
Experience Report: The Effectiveness of Paper Prototyping for Interactive Visualizations (BB, FH, BL, JW, RG), pp. 3–13.
HCIDUXU-TMT-2014-Bergamo #experience #prototype #user interface
User Experience Technique in Computer Digital Arts Production: Paper Prototyping Used as Material to Define Intentionality (MLB), pp. 613–621.
HCIDUXU-TMT-2014-ChangHL #design #experience
Cultural Creativity in Experience Design Model (SHC, CHH, RL), pp. 622–630.
HCIDUXU-TMT-2014-FigueiredoNATT #3d #experience
Fishtank Everywhere: Improving Viewing Experience over 3D Content (LSF, EVN, EA, JMXNT, VT), pp. 560–571.
HCIDUXU-TMT-2014-KojoHV #mobile #self #testing
Customer Journey Mapping of an Experience-Centric Service by Mobile Self-reporting: Testing the Qualiwall Tool (IK, MH, JPV), pp. 261–272.
HCIDUXU-TMT-2014-MichailidouSKL #design #experience #tool support #user interface
A User Experience Design Toolkit (IM, CvS, SK, UL), pp. 163–172.
HCIDUXU-TMT-2014-SchneidermeierHW #comparative #evaluation #experience #paradigm #usability
Changing Paradigm — Changing Experience? — Comparative Usability Evaluation of Windows 7 and Windows 8 (TS, FH, CW), pp. 371–382.
HCIDUXU-TMT-2014-SchreppHT #evaluation #experience #user interface
Applying the User Experience Questionnaire (UEQ) in Different Evaluation Scenarios (MS, AH, JT), pp. 383–392.
HCIDUXU-TMT-2014-WetzlingerAD #effectiveness #experience #performance #usability #user interface #using
Comparing Effectiveness, Efficiency, Ease of Use, Usability and User Experience When Using Tablets and Laptops (WW, AA, MD), pp. 402–412.
HCIHCI-AIMT-2014-LiapisKKX #approach #experience #human-computer
Evaluating User’s Emotional Experience in HCI: The PhysiOBS Approach (AL, NK, CK, MNX), pp. 758–767.
HCIHCI-AS-2014-BovetR #experience #game studies
Assembling the Collective Experience of a Serious Game Mediation as an Interactional Practice (AB, MR), pp. 571–580.
HCIHCI-AS-2014-ChiabrandoFLOPD #case study #experience #named
TellEat: Sharing Experiences on the Move (EC, RF, SL, FO, CP, DTD), pp. 377–388.
HCIHCI-AS-2014-MoserF #branch #experience #feedback #game studies
Narrative Control and Player Experience in Role Playing Games: Decision Points and Branching Narrative Feedback (CM, XF), pp. 622–633.
HCIHCI-AS-2014-NakanoTA #case study #experience #html #induction #set #user interface
A Preliminary Study of Relation Induction between HTML Tag Set and User Experience (AN, AT, MA), pp. 49–56.
HCIHCI-AS-2014-WoodcockPLGB #challenge #experience #online #quality
The Challenges of Developing an Online Tool to Measure the Quality of the Passenger Experience in a PanEuropean Context (AW, PP, FL, AG, LB), pp. 545–555.
HCIHCI-TMT-2014-PhotiadisZ #3d #design #experience #user interface #visualisation
The Formulation and Visualization of 3D Avatar Design, Including Three Basic Theoretical Elements: Aesthetic, User Experience and Psychology (TP, PZ), pp. 134–144.
HCIHIMI-AS-2014-IkeiOSAAH #experience
To Relive a Valuable Experience of the World at the Digital Museum (YI, YO, SS, KA, TA, KH), pp. 501–510.
HCIHIMI-AS-2014-MeghiniB #experience #library #towards #user interface
Steps towards Enhancing the User Experience in Accessing Digital Libraries (CM, VB), pp. 555–566.
HCIHIMI-DE-2014-Miki #design #evaluation #experience #framework #user interface
User Experience Evaluation Framework for Human-Centered Design (HM), pp. 602–612.
HCIHIMI-DE-2014-TanikawaSKF #design #problem #process #usability #verification
Problems in Usability Improvement Activity by Software Engineers — Consideration through Verification Experiments for Human- Centered Design Process Support Environment (YT, HS, HK, SF), pp. 641–651.
HCILCT-NLE-2014-ElciD #approach #case study #education #experience #research #social #social media
A Narrative Research Approach: The Experiences of Social Media Support in Higher Education (AE, BÇD), pp. 36–42.
HCILCT-NLE-2014-VasiliouIZ #case study #experience #learning #multimodal #student
Measuring Students’ Flow Experience in a Multimodal Learning Environment: A Case Study (CV, AI, PZ), pp. 346–357.
HCILCT-TRE-2014-LambropoulosB #case study #evolution #experience #reasoning #weaving
Weaving User Immersive Experiences: Scientific Curiosity and Reasoning with Bodily Feelings Mapping and Evolution (NL, TB), pp. 62–71.
HCILCT-TRE-2014-TzanavariMCP #experience #performance #user interface #using
User Experience Observations on Factors That Affect Performance in a Road-Crossing Training Application for Children Using the CAVE (AT, SM, CGC, CP), pp. 91–101.
HCISCSM-2014-BoheemenH #case study #experience #interactive #social #user interface
Influence of Interactivity on Social Connectedness — A Study on User Experience in an Interactive Public (TvB, JH), pp. 59–66.
HCISCSM-2014-KhalidD #experience #legacy #social #social media
Extended Episodic Experience in Social Mediating Technology: Our Legacy (HK, AJD), pp. 452–461.
EDOCEDOC-2014-WeissK #lifecycle #multi
A Life Cycle for Coupled Multi-scale, Multi-field Experiments Realized through Choreographies (AW, DK), pp. 234–241.
ICEISICEIS-v1-2014-BurdDARGHSS #named #research
SILAB — A System to Support Experiments in the Electric Power Research Center Labs (HB, WD, MA, SAR, AFG, JH, RPdS, JMdS), pp. 287–292.
ICEISICEIS-v3-2014-SilvaOAL #declarative #empirical #imperative #process
Declarative Versus Imperative Business Process Languages — A Controlled Experiment (NCS, CALdO, FALAA, RMFL), pp. 394–401.
ICPRICPR-2014-HuDG #experience #learning #online #recognition #visual notation
Online Regression of Grandmother-Cell Responses with Visual Experience Learning for Face Recognition (JH, WD, JG), pp. 4606–4611.
ICPRICPR-2014-ViitaniemiKL
Experiments on Recognising the Handshape in Blobs Extracted from Sign Language Videos (VV, MK, JL), pp. 2584–2589.
KDDKDD-2014-BuntineM #modelling #parametricity #topic
Experiments with non-parametric topic models (WLB, SM), pp. 881–890.
KDDKDD-2014-FengGBEHM #big data #database #experience #in memory #query
Management and analytic of biomedical big data with cloud-based in-memory database and dynamic querying: a hands-on experience with real-world data (MF, MG, TB, JE, IH, RM), p. 1970.
KDDKDD-2014-PapalexakisFSTMF #algorithm #challenge #multi
Good-enough brain model: challenges, algorithms and discoveries in multi-subject experiments (EEP, AF, NDS, PPT, TMM, CF), pp. 95–104.
KEODKEOD-2014-HarzallahBGK #automation #experience #ontology #problem #quality
Ontology Quality Problems — An Experience with Automatically Generated Ontologies (MH, GB, TG, PK), pp. 120–129.
KMISKMIS-2014-NyerwanireMVH #case study #experience #information management #problem
Knowledge Management Problems in Hospital Work — A Case Study on Experiences in the Obstetrics and Gynaecology Department (HN, EMO, AV, JH), pp. 261–267.
KMISKMIS-2014-PascalT #clustering #experience #framework #information management #memory management
Transactive Memory System in Clusters — The Knowledge Management Platform Experience (AP, CT), pp. 5–14.
KRKR-2014-BhattST #analysis #architecture #design #experience #industrial #user interface
Computing Narratives of Cognitive User Experience for Building Design Analysis: KR for Industry Scale Computer-Aided Architecture Design (MB, CPLS, MT).
MLDMMLDM-2014-NeumannHRL #case study #experience #learning
A Robot Waiter Learning from Experiences (BN, LH, PR, JL), pp. 285–299.
SEKESEKE-2014-AverbakhKKS #distributed #experience
Dedicated Support for Experience Sharing in Distributed Software Projects (AA, EK, SK, KS), pp. 355–360.
SEKESEKE-2014-FreireKAJNAG #domain-specific language #empirical #formal method #re-engineering
An Empirical Study to Evaluate a Domain Specific Language for Formalizing Software Engineering Experiments (MAF, UK, EA, AJ, ECN, STA, MG), pp. 250–255.
SEKESEKE-2014-MachadoSFC #collaboration #reasoning #risk management
Case-based Reasoning for Experience-based Collaborative Risk Management (NLRM, LAdLS, LMF, JAC), pp. 262–267.
SEKESEKE-2014-NetoC #identification
Identifying Threats to Validity and Control Actions in the Planning Stages of Controlled Experiments (AAN, TC), pp. 256–261.
SEKESEKE-2014-SantosM #detection #identification
Identifying strategies on god class detection in two controlled experiments (JAMS, MGM), pp. 244–249.
SEKESEKE-2014-SolariM #detection #empirical #fault #testing
A Controlled Experiment to Explore Potentially Undetectable Defects for Testing Techniques (MS, SM), pp. 106–109.
SEKESEKE-2014-XuS #automation #effectiveness #petri net #testing
Effectiveness of Automated Function Testing with Petri Nets: A Series of Controlled Experiments (DX, NS), pp. 211–216.
ECMFAECMFA-2014-Ritter #case study #experience #integration #modelling #process
Experiences with Business Process Model and Notation for Modeling Integration Patterns (DR), pp. 254–266.
ICMTICMT-2014-BlouinPDSD #case study #experience #graph grammar #modelling
Synchronization of Models of Rich Languages with Triple Graph Grammars: An Experience Report (DB, AP, PD, FS, JPD), pp. 106–121.
MODELSMoDELS-2014-AndolfatoKSSZC #case study #experience #modelling
Experiences in Applying Model Driven Engineering to the Telescope and Instrument Control System Domain (LA, RK, MS, HS, MZ, GC), pp. 403–419.
MODELSMoDELS-2014-RabiserVGDSL #case study #experience #lessons learnt #modelling #multi
Supporting Multiplicity and Hierarchy in Model-Based Configuration: Experiences and Lessons Learned (RR, MV, PG, DD, HS, ML), pp. 320–336.
MODELSMoDELS-2014-AndolfatoKSSZC #case study #experience #modelling
Experiences in Applying Model Driven Engineering to the Telescope and Instrument Control System Domain (LA, RK, MS, HS, MZ, GC), pp. 403–419.
MODELSMoDELS-2014-RabiserVGDSL #case study #experience #lessons learnt #modelling #multi
Supporting Multiplicity and Hierarchy in Model-Based Configuration: Experiences and Lessons Learned (RR, MV, PG, DD, HS, ML), pp. 320–336.
ECOOPECOOP-2014-SunshineHA #documentation #empirical #programming #protocol
Structuring Documentation to Support State Search: A Laboratory Experiment about Protocol Programming (JS, JDH, JA), pp. 157–181.
RERE-2014-BonfimNDS #case study #experience #modelling
Modelling sustainability in a procurement system: An experience report (CB, WN, LD, MS), pp. 402–411.
RERE-2014-BreauxS #policy #privacy #requirements #scalability
Scaling requirements extraction to the crowd: Experiments with privacy policies (TDB, FS), pp. 163–172.
RERE-2014-PorterLS #case study #experience #feedback #framework #requirements #using
Building a National E-Service using Sentire experience report on the use of Sentire: A volere-based requirements framework driven by calibrated personas and simulated user feedback (CP, EL, MAS), pp. 374–383.
RERE-2014-WohlrabGKB #experience #industrial #performance #requirements
Experience of pragmatically combining RE methods for performance requirements in industry (RW, TdG, AK, SB), pp. 344–353.
REFSQREFSQ-2014-HerrmannHLW #case study #education #experience #requirements
Experience-Oriented Approaches for Teaching and Training Requirements Engineering: An Experience Report (AH, AH, DL, RW), pp. 254–267.
REFSQREFSQ-2014-KossakMGI #case study #experience #specification
Improving the Understandability of Formal Specifications: An Experience Report (FK, AM, VG, CI), pp. 184–199.
REFSQREFSQ-2014-MaidenLZBAL #approach #case study #experience #specification
A Requirements-Led Approach for Specifying QoS-Aware Service Choreographies: An Experience Report (NAMM, JL, KZ, AB, GDA, FL), pp. 239–253.
SACSAC-2014-AlabdulhafezE #case study #comparative #in the cloud #virtual machine
Experimenting on virtual machines co-residency in the cloud: a comparative study of available test beds (AA, PDE), pp. 363–365.
SACSAC-2014-BassoPOF #adaptation #case study #experience #generative #lessons learnt #model transformation
Generative adaptation of model transformation assets: experiences, lessons and drawbacks (FPB, RMP, TCdO, MDDF), pp. 1027–1034.
SACSAC-2014-KolbZWR #design #distance #empirical #how #modelling #process #social
How social distance of process designers affects the process of process modeling: insights from a controlled experiment (JK, MZ, BW, MR), pp. 1364–1370.
SACSAC-2014-NogueiraMV #case study #execution
An experimental study on execution time variation in computer experiments (PEN, RMJ, EV), pp. 1529–1534.
FSEFSE-2014-Penix #case study #developer #experience #tool support
Experiences developing tools for developers (invited talk) (JP), p. 4.
ICSEICSE-2014-MantylaPLL #bibliography #development #empirical #perspective #requirements #testing
Time pressure: a controlled experiment of test case development and requirements review (MM, KP, TOAL, CL), pp. 83–94.
ICSEICSE-2014-ZayanAC #comprehension #empirical #using
Effects of using examples on structural model comprehension: a controlled experiment (DZ, MA, KC), pp. 955–966.
SPLCSPLC-2014-BergerSOHLW #case study #experience #modelling #variability
To connect or not to connect: experiences from modeling topological variability (TB, SS, , ØH, BL, AW), pp. 330–339.
SPLCSPLC-2014-DomisSGAK #analysis #case study #experience #industrial #reuse
Customizing domain analysis for assessing the reuse potential of industrial software systems: experience report (DD, SS, TG, MA, HK), pp. 310–319.
SPLCSPLC-2014-KodamaSTKT #case study #experience
Experiences with commonality control procedures to develop clinical instrument system (RK, JS, YT, SK, ST), pp. 254–263.
ASPLOSASPLOS-2014-RuanVLS #case study #experience #legacy #transaction #using
Transactionalizing legacy code: an experience report using GCC and Memcached (WR, TV, YL, MFS), pp. 399–412.
ICSTICST-2014-HaysHB #testing #validation
Validation of Software Testing Experiments: A Meta-Analysis of ICST 2013 (MH, JHH, ACB), pp. 333–342.
ICSTICST-2014-PatelK #case study #enterprise #experience #implementation #reuse #testing
Test Case Reuse in Enterprise Software Implementation — An Experience Report (SP, RKK), pp. 99–102.
CBSECBSE-2013-GortonLLED #case study #component #experience #using
Build less code deliver more science: an experience report on composing scientific environments using component-based and commodity software platforms (IG, YL, CL, TE, KKvD), pp. 159–168.
ECSAECSA-2013-HaitzerZ #architecture #component #comprehension #design #diagrams #empirical
Controlled Experiment on the Supportive Effect of Architectural Component Diagrams for Design Understanding of Novice Architects (TH, UZ), pp. 54–71.
ASEASE-2013-Hellerstein #case study #design #distributed #experience #named
BOOM: Experiences in language and tool design for distributed systems (keynote) (JMH), p. 1.
ASEASE-2013-LouLDFZX #case study #experience #online
Software analytics for incident management of online services: An experience report (JGL, QL, RD, QF, DZ, TX), pp. 475–485.
CASECASE-2013-FerreiraR #comparison #design #layout #performance #simulation #using
Performance comparison of the virtual cell layout with cellular and job shop configurations using simulation and design of experiments (JCEF, PAR), pp. 795–800.
DACDAC-2013-MercatiBPRB #manycore #reliability #user interface
Workload and user experience-aware dynamic reliability management in multicore processors (PM, AB, FP, TSR, LB), p. 6.
DACDAC-2013-RaiSST #algorithm #analysis #distributed #network #process
Distributed stable states for process networks: algorithm, analysis, and experiments on intel SCC (DR, LS, NS, LT), p. 10.
DATEDATE-2013-LiYHL #adaptation #named #smarttech #user interface
SmartCap: user experience-oriented power adaptation for smartphone’s application processor (XL, GY, YH, XL), pp. 57–60.
DATEDATE-2013-RajovicRVGPR #case study #energy #experience #mobile #performance
Experiences with mobile processors for energy efficient HPC (NR, AR, JV, IG, NP, AR), pp. 464–468.
SIGMODSIGMOD-2013-ChirigatiSF
Packing experiments for sharing and publication (FSC, DS, JF), pp. 977–980.
CSEETCSEET-2013-DebGG #case study #experience #re-engineering #social
Software engineering projects with social significance: An experience report at a minority university (DD, LG, MG), pp. 314–318.
CSEETCSEET-2013-JezekMP #automation #evaluation #experience #question
Automated evaluation of regular lab assignments: A bittersweet experience? (PJ, MM, TP), pp. 249–258.
ITiCSEITiCSE-2013-MellodgeR #arduino #case study #experience #framework #learning #student #using
Using the arduino platform to enhance student learning experiences (PM, IR), p. 338.
ITiCSEITiCSE-2013-VihavainenVLK #case study #experience
Massive increase in eager TAs: experiences from extreme apprenticeship-based CS1 (AV, TV, ML, JK), pp. 123–128.
CSMRCSMR-2013-ForsterKKB #component #dependence
Recovering Component Dependencies Hidden by Frameworks-Experiences from Analyzing OSGi and Qt (TF, TK, JK, MCB), pp. 295–304.
CSMRCSMR-2013-Pichler #documentation #experience #fortran #industrial #source code
Extraction of Documentation from Fortran 90 Source Code: An Industrial Experience (JP), pp. 399–402.
ICSMEICSM-2013-LeottaRAGZR #documentation #empirical #maintenance
A Pilot Experiment to Quantify the Effect of Documentation Accuracy on Maintenance Tasks (ML, FR, GA, VG, JZ, GR), pp. 428–431.
MSRMSR-2013-AmouiKATLL #detection #experience #fault #industrial #search-based
Search-based duplicate defect detection: an industrial experience (MA, NK, AAD, LT, SL, WL), pp. 173–182.
WCREWCRE-2013-AeschlimannLNW #case study #ecosystem #experience #legacy #pl-i
Analyzing PL/1 legacy ecosystems: An experience report (EA, ML, ON, CFW), pp. 441–448.
ICFPICFP-2013-PetersenGDAD #case study #experience #functional #programming
Experience report: functional programming of mHealth applications (CP, MG, DTD, JMA, GAD), pp. 357–362.
ICFPICFP-2013-St-AmourT #case study #experience #random testing #testing
Experience report: applying random testing to a base type environment (VSA, NT), pp. 351–356.
CHICHI-2013-BaumerAKLSSW #case study #experience #facebook
Limiting, leaving, and (re)lapsing: an exploration of facebook non-use practices and experiences (EPSB, PA, VDK, TCL, MES, VSS, KW), pp. 3257–3266.
CHICHI-2013-DoornSG #design #experience #research #user interface #using
Design research by proxy: using children as researchers to gain contextual knowledge about user experience (FvD, PJS, MG), pp. 2883–2892.
CHICHI-2013-FarzanK #bidirectional #community #empirical #online #student #wiki
Wikipedia classroom experiment: bidirectional benefits of students’ engagement in online production communities (RF, REK), pp. 783–792.
CHICHI-2013-GaoWCF #experience
Same translation but different experience: the effects of highlighting on machine-translated conversations (GG, HCW, DC, SRF), pp. 449–458.
CHICHI-2013-HaradaSAKTA #experience #people #visual notation
Accessible photo album: enhancing the photo sharing experience for people with visual impairment (SH, DS, DWA, SK, HT, CA), pp. 2127–2136.
CHICHI-2013-HedegaardS #experience #online #usability #user interface
Extracting usability and user experience information from online user reviews (SH, JGS), pp. 2089–2098.
CHICHI-2013-JonesBOW13a #case study #experience #interactive #named
IllumiRoom: peripheral projected illusions for interactive experiences (BRJ, HB, EO, ADW), pp. 869–878.
CHICHI-2013-KujalaM #case study #experience #mobile #usability
Emotions, experiences and usability in real-life mobile phone use (SK, TMS), pp. 1061–1070.
CHICHI-2013-LomasPFK #challenge #design #education #game studies #optimisation #scalability #using
Optimizing challenge in an educational game using large-scale design experiments (DL, KP, JF, KRK), pp. 89–98.
CHICHI-2013-ObristSS #case study #experience
Talking about tactile experiences (MO, SAS, SS), pp. 1659–1668.
CHICHI-2013-RaeTM #case study #communication #experience #trust
In-body experiences: embodiment, control, and trust in robot-mediated communication (IR, LT, BM), pp. 1921–1930.
CHICHI-2013-TuchTH #experience #interactive
Analyzing users’ narratives to understand experience with interactive products (ANT, RT, KH), pp. 2079–2088.
CHICHI-2013-WeilenmannHJ #communication #experience #social
Instagram at the museum: communicating the museum experience through social photo sharing (AW, TH, BJ), pp. 1843–1852.
CHICHI-2013-ZhuZHKK #empirical #feedback #wiki
Effects of peer feedback on contribution: a field experiment in Wikipedia (HZ, AZ, JH, REK, AK), pp. 2253–2262.
CSCWCSCW-2013-HalfakerKT #wiki
Making peripheral participation legitimate: reader engagement experiments in wikipedia (AH, OK, DT), pp. 849–860.
CSCWCSCW-2013-InkpenTJTV #case study #experience #named #process #product line
Experiences2Go: sharing kids’ activities outside the home with remote family members (KI, BT, SJ, JCT, GV), pp. 1329–1340.
CSCWCSCW-2013-MorganBWS #case study #experience #user interface #wiki
Tea and sympathy: crafting positive new user experiences on wikipedia (JTM, SB, HW, SS), pp. 839–848.
CSCWCSCW-2013-SchneiderSPD #ad hoc #experience #how #online
Arguments about deletion: how experience improves the acceptability of arguments in ad-hoc online task groups (JS, KS, AP, SD), pp. 1069–1080.
CSCWCSCW-2013-WangGX #empirical #online #privacy #social
An online experiment of privacy authorization dialogues for social applications (NW, JG, HX), pp. 261–272.
HCIDUXU-CXC-2013-AlhafzyAMA #experience #novel
A Novel Reading Technique Application: Exploring Arabic Children Experience (MSA, EAA, HHM, MA), pp. 3–10.
HCIDUXU-CXC-2013-KimJ #design #development #experience #modelling
Musical Experience Development Model Based on Service Design Thinking (SK, ECJ), pp. 199–208.
HCIDUXU-CXC-2013-LeraAVG #experience #user interface
Improving User Experience in e-Learning, the Case of the Open University of Catalonia (EdL, MA, LV, MG), pp. 180–188.
HCIDUXU-CXC-2013-LourencoC #development #empirical
Legibility in Children’s Reading: The Methodological Development of an Experiment for Reading Printed and Digital Texts (DL, SC), pp. 219–228.
HCIDUXU-CXC-2013-Marcus
User-Experience and Science-Fiction in Chinese, Indian, and Japanese Films (AM), pp. 72–78.
HCIDUXU-CXC-2013-Sun #approach #experience #locality #social #social media #user interface
Tracing Technology Diffusion of Social Media with Culturally Localized User Experience Approach (HS), pp. 115–120.
HCIDUXU-CXC-2013-ThinG #behaviour #case study #experience #game studies #integration #interactive
Game-Based Interactive Media in Behavioral Medicine: Creating Serious Affective-Cognitive-Environmental-Social Integration Experiences (AGT, MG), pp. 470–479.
HCIDUXU-NTE-2013-ChenC13b #design #experience #interactive
Emotional Experience and Interactive Design in the Workplace (KPC, WHC), pp. 446–454.
HCIDUXU-NTE-2013-MankodiyaMFGGN #experience #interactive
Interactive Shopping Experience through Immersive Store Environments (KM, RM, JF, EG, RG, PN), pp. 372–382.
HCIDUXU-NTE-2013-StillwaterK #design #empirical #feedback #matter #multi
Design Matters: Mid-Term Results from a Multi-Design Fuel Economy Feedback Experiment (TS, KSK), pp. 578–584.
HCIDUXU-PMT-2013-AdikariMC #agile #design #experience #user interface
Reframed Contexts: Design Thinking for Agile User Experience Design (SA, CM, JAC), pp. 3–12.
HCIDUXU-PMT-2013-BrandenburgVD #experience #user interface
User Experience Starts at the Keystroke Level: The Model of User Experience (MUX) (SB, MV, UD), pp. 449–458.
HCIDUXU-PMT-2013-ChungF #component #experience
Context as a System, Product as a Component, and the Relationship as Experience (WC, SF), pp. 29–37.
HCIDUXU-PMT-2013-GockelGPPE #approach #evaluation #experience #named #user interface
VMUXE — An Approach to User Experience Evaluation for Virtual Museums (BG, HG, AP, SP, JE), pp. 262–272.
HCIDUXU-PMT-2013-GuyC #experience #hybrid #interactive
The Lack of Subjective Experience in Hybrid Intelligent Agents in Interactive Storytelling (OG, RC), pp. 74–83.
HCIDUXU-PMT-2013-HamaKKIN #design #experience #framework #novel #social #user interface
Novel Method of Evaluating GUI Design from the Viewpoint of Worker Experience — Central Control Systems for Social Infrastructure (DH, MK, MK, KI, MN), pp. 283–293.
HCIDUXU-PMT-2013-KarahasanovicF #2d #approach #behaviour #experience #modelling #network
Modelling User Behaviour and Experience — The R2D2 Networks Approach (AK, AF), pp. 506–515.
HCIDUXU-PMT-2013-KimKK #experience #usability #user interface
System for Evaluating Usability and User Experience by Analyzing Repeated Patterns (YBK, SJK, CHK), pp. 322–329.
HCIDUXU-PMT-2013-Matthiessen #design #education #experience #industrial #interactive #what
Interactive Design and the Human Experience: What Can Industrial Design Teach Us (NM), pp. 100–106.
HCIDUXU-PMT-2013-McGeeVD #estimation #experience
Assessing Perceived Experience with Magnitude Estimation (MM, MV, JD), pp. 349–358.
HCIDUXU-PMT-2013-MichailidouSL #experience #how #user interface
How to Create a User Experience Story (IM, CvS, UL), pp. 554–563.
HCIDUXU-PMT-2013-MikkonenH #experience #prototype
Prototyping with Experience Workshop (JM, YTH), pp. 564–572.
HCIDUXU-PMT-2013-ProvostR #case study #experience #interactive #user interface
The Dimensions of Positive and Negative User Experiences with Interactive Products (GP, JMR), pp. 399–408.
HCIDUXU-PMT-2013-Yantac #design #education #experience #interactive #user interface
A Method for Teaching Affordance for User Experience Design in Interactive Media Design Education (AEY), pp. 630–638.
HCIDUXU-WM-2013-AdukaiteIC #experience #online #user interface
Examining User Experience of Cruise Online Search Funnel (AA, AI, LC), pp. 163–172.
HCIDUXU-WM-2013-AlpkayaS #experience #user interface
User Experience Transformation in Telco Companies: Turkcell Case (SA, CS), pp. 84–93.
HCIDUXU-WM-2013-DamasioTHD #case study #experience #industrial #internet #mobile
The Adoption of Mobile Internet: Industry and Users Experiences (MJD, ITB, SH, PD), pp. 13–22.
HCIDUXU-WM-2013-EksiogluKCGKY #experience #user interface
A User Experience Study of Airline Websites (ME, EK, , MG, EDK, MY), pp. 173–182.
HCIDUXU-WM-2013-GaoZGZ #experience #user interface
User Experience on Product Display Page: At Tmall.com (JG, YZ, XG, ZZ), pp. 352–358.
HCIDUXU-WM-2013-KimFJ #case study #experience #feedback #social #social media
The Effect of Feedback within Social Media in Tourism Experiences (J(K, DRF, SLJ), pp. 212–220.
HCIDUXU-WM-2013-KimJ13a #case study #difference #experience #user interface
A Study of the Satisfaction Level of User Experience in Digital Media Space Accordance with Differences in Flow Characteristic (YK, ECJ), pp. 515–524.
HCIDUXU-WM-2013-LiuVMM #big data #design #experience #framework #interactive #mining #visualisation
Designing Discovery Experience for Big Data Interaction: A Case of Web-Based Knowledge Mining and Interactive Visualization Platform (QL, MV, KPCM, AFM), pp. 543–552.
HCIDUXU-WM-2013-MemonT #case study #experience #locality
Sharing Life Experiences with Friends Based on Individual’s Locality (MAM, JT), pp. 706–713.
HCIDUXU-WM-2013-OliveiraKHO #design #development #experience #process
Design of Experience: Measuring the Co-production with the Consumer Engagement during the Product Development Process (STdO, VK, AH, MLLRO), pp. 414–423.
HCIDUXU-WM-2013-SauckenML #approach #case study #design #experience #how #metaprogramming #user interface
How to Design Experiences: Macro UX versus Micro UX Approach (CvS, IM, UL), pp. 130–139.
HCIDUXU-WM-2013-Tussyadiah #approach #case study #experience #mobile
Meta-design Approach for Mobile Platforms Supporting Creative Tourism Experiences (IPT), pp. 733–739.
HCIDUXU-WM-2013-WilkinsonLC #experience #interactive #learning
Exploring Prior Experience and the Effects of Age on Product Interaction and Learning (CRW, PL, PJC), pp. 457–466.
HCIHCI-AMTE-2013-Ariya #case study #experience
Case Study for Experience Vision — Application for PC (KA), pp. 275–280.
HCIHCI-AMTE-2013-HashizumeK #approach #comprehension #design #development #experience #user interface
Understanding User Experience and Artifact Development through Qualitative Investigation: Ethnographic Approach for Human-Centered Design (AH, MK), pp. 68–76.
HCIHCI-AMTE-2013-HayakawaUGTYY #experience #research
User Research for Experience Vision (SH, YU, KG, KT, KY, KY), pp. 77–84.
HCIHCI-AMTE-2013-Kurosu #concept #experience
The Conceptual Model of Experience Engineering (XE) (MK), pp. 95–102.
HCIHCI-AMTE-2013-TakahashiYHYGU #evaluation #experience #visualisation
Visualization and Evaluation for Experience Vision (KT, KY, SH, KY, KG, YU), pp. 119–127.
HCIHCI-AMTE-2013-UedaGTHYY #design #experience
Structured Scenario-Based Design Method for Experience Vision (YU, KG, KT, SH, KY, KY), pp. 500–509.
HCIHCI-AMTE-2013-YamazakiGTHUY #experience
Proposal for Experience Vision (KY, KG, KT, SH, YU, KY), pp. 137–145.
HCIHCI-AMTE-2013-YanagidaUGTHY #experience
Method Format for Experience Vision (KY, YU, KG, KT, SH, KY), pp. 531–539.
HCIHCI-AMTE-2013-YasuIK #collaboration #design #enterprise #experience #user interface
Collaborative User Experience Design Methods for Enterprise System (HY, NI, IK), pp. 146–155.
HCIHCI-AMTE-2013-YuCT #case study #design #experience
Case Study for Experience Vision Designing Notebook PC (DJY, MCC, ST), pp. 540–546.
HCIHCI-AS-2013-ChengCWSJY #design #experience
Designing Copresent Cycling Experience (YMC, WJC, TYW, FES, CJ, CYY), pp. 20–25.
HCIHCI-AS-2013-KimAK #experience #game studies #interactive #mobile
Extreme Motion Based Interaction for Enhancing Mobile Game Experience (YK, JgA, GJK), pp. 249–257.
HCIHCI-AS-2013-LekkasGTMS #behaviour #component #experience #how #learning #process
Personality and Emotion as Determinants of the Learning Experience: How Affective Behavior Interacts with Various Components of the Learning Process (ZL, PG, NT, CM, GS), pp. 418–427.
HCIHCI-AS-2013-MbathaM #experience #learning #named
E-learning: The Power Source of Transforming the Learning Experience in an ODL Landscape (BM, MM), pp. 454–463.
HCIHCI-AS-2013-TavaresMFM #case study #experience #network
Experiences with Arthron for Live Surgery Transmission in Brazilian Telemedicine University Network (TAT, GHMBM, GLdSF, EM), pp. 197–206.
HCIHCI-AS-2013-WorpenbergG #case study #experience #game studies #navigation #smarttech
Navigation Experiences — A Case Study of Riders Accessing an Orientation Game via Smartphones (AW, BG), pp. 323–332.
HCIHCI-AS-2013-WuWT #design #experience #information management #user interface
User Experience in Public Information Service Design for Smart Life (QW, GW, XT), pp. 207–215.
HCIHCI-UC-2013-BeldadS #experience #ll #online #trust
It Was Nice with the Brick So Now I’ll Click: The Effects of Offline and Online Experience, Perceived Benefits, and Trust on Dutch Consumers’ Online Repeat Purchase Intention (AB, MS), pp. 371–380.
HCIHCI-UC-2013-EumanA #case study #experience #user interface #visualisation
Data Visualisation, User Experience and Context: A Case Study from Fantasy Sport (RE, JLAN), pp. 146–155.
HCIHCI-UC-2013-GuercioMBL #education #experience #named #network #social
SOCIETY: A Social Reading Application to Join Education and Social Network Experience (EG, FLM, MB, LL), pp. 277–284.
HCIHIMI-D-2013-KastlerS #experience #image #interactive #question #user interface
Can a Clipboard Improve User Interaction and User Experience in Web-Based Image Search? (LK, AS), pp. 203–212.
HCIHIMI-D-2013-Miki #design #experience #user interface
Reconsidering the Notion of User Experience for Human-Centered Design (HM), pp. 329–337.
HCIHIMI-D-2013-ShigeyoshiTSTIU #empirical #energy #recommendation #social
Social Experiment on Advisory Recommender System for Energy-Saving (HS, KT, RS, HT, SI, TU), pp. 545–554.
HCIHIMI-HSM-2013-KosakaN #behaviour #education
Pilot Experiments in Education for Safe Bicycle Riding to Evaluate Actual Cycling Behaviors When Entering an Intersection (HK, MN), pp. 515–523.
HCIHIMI-HSM-2013-OConnorRZKLDJBVS #empirical
Pre-study Walkthrough with a Commercial Pilot for a Preliminary Single Pilot Operations Experiment (RO, ZR, JZ, RWK, JL, AQVD, WWJ, VB, KPLV, TZS), pp. 136–142.
HCIHIMI-HSM-2013-Wesugi #approach #design #experience #novel #simulation
Design Approach of Simulation Exercise with Use of Device and Its Significance — Design of Novel Device for Realistic Experience of Being a Hemiplegia Patient (SW), pp. 315–324.
HCIHIMI-LCCB-2013-IkeiAMOAH #experience
Virtual Experience System for a Digital Museum (YI, KA, YM, YO, TA, KH), pp. 203–209.
HCIHIMI-LCCB-2013-OmoriTU #3d #experience
A Method of Viewing 3D Horror Contents for Amplifying Horror Experience (NO, MT, RU), pp. 228–237.
HCIHIMI-LCCB-2013-ToumotoHH #development #evaluation #mobile
Development and Evaluation of a Mobile Search System for Science Experiments to Connect School Knowledge to Common Knowledge (TT, TH, TH), pp. 147–156.
HCIOCSC-2013-BourimiK #case study #collaboration #community #experience #online #using
Experiences by Using AFFINE for Building Collaborative Applications for Online Communities (MB, DK), pp. 345–354.
HCIOCSC-2013-LeeKS #case study #experience #social
Assessing the Possibility of a Social e-Book by Analyzing Reader Experiences (SL, JIK, CS), pp. 50–57.
VISSOFTVISSOFT-2013-Wijk #case study #experience #lessons learnt #visualisation
Keynote talk: Information visualization: Experiences and lessons learned (JJvW), p. 1.
AdaEuropeAdaEurope-2013-PerezG #experience #integration #middleware
Experience with the Integration of Distribution Middleware into Partitioned Systems (HP, JJG), pp. 1–16.
CAiSECAiSE-2013-Kabicher-FuchsMR #experience #information management
Experience Breeding in Process-Aware Information Systems (SKF, JM, SRM), pp. 594–609.
ICEISICEIS-v3-2013-LavignotteGSF #3d #experience #multi #quality
Quality of Experience in 3D Multimedia (AL, CG, JS, JF), pp. 119–125.
ICEISICEIS-v3-2013-MiloszBL #empirical #evaluation #usability
Memorability Experiment Vs. Expert Method in Websites Usability Evaluation (MM, MB, ML), pp. 151–157.
ICEISICEIS-v3-2013-Plechawska-WojcikLW #assessment #case study #experience #user interface #using #web
Assessment of User Experience with Responsive Web Applications using Expert Method and Cognitive Walkthrough — A Case Study (MPW, SLM, LW), pp. 111–118.
ECIRECIR-2013-MirkinS #clustering
Least Square Consensus Clustering: Criteria, Methods, Experiments (BGM, AS), pp. 764–767.
KDDKDD-2013-BakshyE #evaluation #nondeterminism #online
Uncertainty in online experiments with dependent data: an evaluation of bootstrap methods (EB, DE), pp. 1303–1311.
KDDKDD-2013-KohaviDFWXP #online #scalability
Online controlled experiments at large scale (RK, AD, BF, TW, YX, NP), pp. 1168–1176.
KDDKDD-2013-MontgomerySCM #experience #predict
Experience from hosting a corporate prediction market: benefits beyond the forecasts (TAM, PMS, MJC, PEM), pp. 1384–1392.
KDIRKDIR-KMIS-2013-SediriMLH #experience #feedback
Decision Support by Handling Experience Feedback of Crisis Situations (MS, NM, SL, AH), pp. 351–359.
KDIRKDIR-KMIS-2013-SvobodaC #case study #education #experience
Customer Satisfaction and Loyalty in Higher Education — A Case Study over a Five-Year Academic Experience (PS, JC), pp. 431–436.
RecSysRecSys-2013-NguyenKWHEWR #experience #rating #recommendation #user interface
Rating support interfaces to improve user experience and recommender accuracy (TTN, DK, TYW, PMH, MDE, MCW, JR), pp. 149–156.
RecSysRecSys-2013-SharmaY #community #learning #recommendation
Pairwise learning in recommendation: experiments with community recommendation on linkedin (AS, BY), pp. 193–200.
SEKESEKE-2013-BuenoA #experience #knowledge base
Releasing the OMCS-Br Knowledgebase to Facilitate Insertion of Culture in Applications: Brazilian Experience (S) (AdOB, JCA), pp. 137–140.
SEKESEKE-2013-FreireCNMKAS #automation #bibliography #re-engineering
Automated Support for Controlled Experiments in Software Engineering: A Systematic Review (S) (MAF, DAdC, ECN, TM, UK, EA, SS), pp. 504–509.
SEKESEKE-2013-JuniorF #experience #mobile #web
SIGAA Mobile — A sucessful experience of constructing a mobile application from a existing web system (GSdAJ, IdMBF), pp. 510–515.
SIGIRSIGIR-2013-BoytsovBW #information retrieval #multi
Deciding on an adjustment for multiplicity in IR experiments (LB, AB, PW), pp. 403–412.
ECMFAECMFA-2013-KholkarYTDS #experience #industrial #modelling #process #testing
Experience with Industrial Adoption of Business Process Models for User Acceptance Testing (DK, PY, HT, AD, AS), pp. 192–206.
GPCEGPCE-2013-SchulzeLSA #empirical #matter #preprocessor
Does the discipline of preprocessor annotations matter?: a controlled experiment (SS, JL, JS, SA), pp. 65–74.
POPLPOPL-2013-KoksalPSBFP #biology #modelling #synthesis
Synthesis of biological models from mutation experiments (ASK, YP, SS, RB, JF, NP), pp. 469–482.
RERE-2013-Cleland-HuangCH #design #empirical #requirements #using
Using tracelab to design, execute, and baseline empirical requirements engineering experiments (JCH, AC, JHH), pp. 338–339.
RERE-2013-TeuflMR #empirical #modelling #named #requirements
MIRA: A tooling-framework to experiment with model-based requirements engineering (ST, DM, DR), pp. 330–331.
REFSQREFSQ-2013-AdamS #effectiveness #elicitation #empirical #product line #requirements
Effective Requirements Elicitation in Product Line Application Engineering — An Experiment (SA, KS), pp. 362–378.
REFSQREFSQ-2013-DanevaBH #architecture #case study #experience #quality #question #requirements #what
Software Architects’ Experiences of Quality Requirements: What We Know and What We Do Not Know? (MD, LB, AH), pp. 1–17.
REFSQREFSQ-2013-PasqualeSPBR #experience #game studies #requirements
Requirements Engineering Meets Physiotherapy: An Experience with Motion-Based Games (LP, PS, DP, FB, TR), pp. 315–330.
SACSAC-2013-MarianiO #probability
Probabilistic embedding: experiments with tuple-based probabilistic languages (SM, AO), pp. 1380–1382.
SACSAC-2013-MatiasOA #case study #experience #operating system #quality #reliability
Operating system reliability from the quality of experience viewpoint: an exploratory study (RMJ, GDO, LBdA), pp. 1644–1649.
SACSAC-2013-OliveiraP #experience #framework #middleware
Experience with a middleware infrastructure for service oriented financial applications (JPO, JP), pp. 479–484.
SACSAC-2013-VeeraragavanBMVNM #analysis #comprehension #distributed #experience #interactive #metric #multi #quality
Understanding the quality of experience in modern distributed interactive multimedia applications in presence of failures: metrics and analysis (NRV, AB, LM, RV, NN, HM), pp. 439–446.
SACSAC-2013-WestermannHF #automation #empirical #performance #specification
An experiment specification language for goal-driven, automated performance evaluations (DW, JH, RF), pp. 1043–1048.
ICSEICSE-2013-ApelRWGB #case study #product line #verification
Strategies for product-line verification: case studies and experiments (SA, AvR, PW, AG, DB), pp. 482–491.
ICSEICSE-2013-BouwersDV #case study #experience #industrial #metric
Evaluating usefulness of software metrics: an industrial experience report (EB, AvD, JV), pp. 921–930.
ICSEICSE-2013-WertHH #automation #performance #problem
Supporting swift reaction: automatically uncovering performance problems by systematic experiments (AW, JH, LH), pp. 552–561.
SPLCSPLC-2013-DumitrescuMSD #experience #modelling #product line #variability
Bridging the gap between product lines and systems engineering: an experience in variability management for automotive model based systems engineering (CD, RM, CS, AD), pp. 254–263.
SPLCSPLC-2013-KoziolekGGDS #analysis #case study #experience #identification #reuse
Experiences from identifying software reuse opportunities by domain analysis (HK, TG, TdG, DD, SS), pp. 208–217.
SPLCSPLC-2013-RubinCC #experience #framework
Managing cloned variants: a framework and experience (JR, KC, MC), pp. 101–110.
CGOCGO-2013-GartleyPSG #case study #design #experience #framework #interpreter #profiling #robust #scalability
Experiences in designing a robust and scalable interpreter profiling framework (IG, MP, VS, NG), p. 10.
HPCAHPCA-2013-TangMZHHT #experience #optimisation
Optimizing Google’s warehouse scale computers: The NUMA experience (LT, JM, XZ, RH, RH, ET), pp. 188–197.
ICSTICST-2013-AliYB #empirical #quality #robust #state machine #testing
Assessing Quality and Effort of Applying Aspect State Machines for Robustness Testing: A Controlled Experiment (SA, TY, LCB), pp. 212–221.
ICSTICST-2013-BotellaBCLLS #component #encryption #experience #lessons learnt #modelling #testing
Model-Based Testing of Cryptographic Components — Lessons Learned from Experience (JB, FB, JFC, FL, BL, FS), pp. 192–201.
ICSTICST-2013-CanforaMVDFM #automation #case study #performance #smarttech #testing #user interface
A Case Study of Automating User Experience-Oriented Performance Testing on Smartphones (GC, FM, CAV, MD, AF, CM), pp. 66–69.
ICSTICST-2013-FarooqQA #effectiveness #empirical #performance #testing
A Controlled Experiment to Evaluate Effectiveness and Efficiency of Three Software Testing Methods (SUF, SMKQ, NA), pp. 493–494.
ICTSSICTSS-2013-KushikEY #adaptation #finite #nondeterminism #state machine
Adaptive Homing and Distinguishing Experiments for Nondeterministic Finite State Machines (NK, KEF, NY), pp. 33–48.
ICSTSAT-2013-JordanK #reduction
Experiments with Reduction Finding (CJ, LK), pp. 192–207.
QoSAQoSA-2012-Abi-AntounAH #case study #experience #graph #object-oriented
Extraction of ownership object graphs from object-oriented code: an experience report (MAA, NA, ZH), pp. 133–142.
QoSAQoSA-2012-Brebner #architecture #assessment #case study #experience #lifecycle #modelling #performance
Experiences with early life-cycle performance modeling for architecture assessment (PB), pp. 149–154.
WICSA-ECSAWICSA-ECSA-2012-EklundB #architecture #empirical #scalability
Architecture for Large-Scale Innovation Experiment Systems (UE, JB), pp. 244–248.
WICSA-ECSAWICSA-ECSA-2012-WoodsB #architecture #case study #experience #industrial #information management #scalability #using
Using an Architecture Description Language to Model a Large-Scale Information System — An Industrial Experience Report (EW, RB), pp. 239–243.
ASEASE-2012-Shang0X #analysis #experience #incremental #performance #points-to #precise #summary
Fast and precise points-to analysis with incremental CFL-reachability summarisation: preliminary experience (LS, YL, JX), pp. 270–273.
CASECASE-2012-GargSBCHPSG #automation #towards
Initial experiments toward automated robotic implantation of skew-line needle arrangements for HDR brachytherapy (AG, TS, DB, JAMC, ICH, JP, DS, KG), pp. 26–33.
CASECASE-2012-HamPL #empirical #performance
Experiment for attaching performance of a fan and vacuum pad on grooved vertical concrete walls (YBH, CDP, BJL), pp. 1010–1015.
CASECASE-2012-KimHMH #development #empirical #maintenance
Development of a seismic-wind load effect experiment system for built-in guide rail building maintenance robot (SWK, DH, SMM, JH), pp. 1016–1021.
CSEETCSEET-2012-AlmeidaLFLRWYYY #case study #development #distributed #education #experience
Teaching Globally Distributed Software Development: An Experience Report (ESdA, DL, SRF, CL, ZR, DMW, JY, MY, LY), pp. 105–109.
CSEETCSEET-2012-BollinHMS #case study #education #experience #re-engineering #simulation
Experiences with Integrating Simulation into a Software Engineering Curriculum (AB, EH, RM, LS), pp. 62–71.
CSEETCSEET-2012-BollinHS #concept #education #experience #project management #simulation #using
Teaching Software Project Management using Simulations — The AMEISE Environment: from Concepts to Class Room Experience (AB, EH, LS), pp. 85–86.
CSEETCSEET-2012-FengL #education #experience #human-computer #re-engineering #student
An Experience of Teaching HCI to Undergraduate Software Engineering Students (GF, BL), pp. 125–129.
ITiCSEITiCSE-2012-Harel #experience
Standing on the shoulders of a giant: one person’s experience of turing’s impact (DH), p. 3.
ITiCSEITiCSE-2012-KortsartsK #component #probability #programming
Enriching introductory programming courses with non-intuitive probability experiments component (YK, YK), pp. 128–131.
ITiCSEITiCSE-2012-MalekoHD #case study #experience #learning #mobile #programming #social
Novices’ perceptions and experiences of a mobile social learning environment for learning of programming (MM, MH, DJD), pp. 285–290.
CSMRCSMR-2012-DavisGHMM #assembly #experience #industrial
Analyzing Assembler to Eliminate Dead Functions: An Industrial Experience (IJD, MWG, RCH, SM, NM), pp. 467–470.
ICPCICPC-2012-DitMP #feature model
A TraceLab-based solution for creating, conducting, and sharing feature location experiments (BD, EM, DP), pp. 203–208.
ICPCICPC-2012-FeigenspanKLAH #experience #programming
Measuring programming experience (JF, CK, JL, SA, SH), pp. 73–82.
ICPCICPC-2012-FeigenspanS #comprehension
Supporting comprehension experiments with human subjects (JF, NS), pp. 244–246.
ICPCICPC-2012-HarderT #empirical
A controlled experiment on software clones (JH, RT), pp. 219–228.
MSRMSR-2012-Zhang #case study #experience
MSR 2012 keynote: Software analytics in practice — Approaches and experiences (DZ), p. 1.
ICALPICALP-v2-2012-Harel #experience #summary
Standing on the Shoulders of a Giant — One Persons Experience of Turings Impact (Summary of the Alan M. Turing Lecture) (DH), pp. 16–22.
FMFM-2012-OsaiweranFGR #case study #component #design #experience #formal method #using
Experience Report on Designing and Developing Control Components Using Formal Methods (AO, TF, JFG, BJvR), pp. 341–355.
ICFPICFP-2012-DanielsGR #biology #case study #experience #haskell
Experience report: Haskell in computational biology (NMD, AG, NR), pp. 227–234.
ICFPICFP-2012-PikeWNG #case study #compilation #experience
Experience report: a do-it-yourself high-assurance compiler (LP, NW, SN, AG), pp. 335–340.
IFLIFL-2012-WuMBS #case study #experience #lazy evaluation #mining
Pure and Lazy λ Mining — An Experience Report (NW, JPM, JB, WS), pp. 207–223.
CHICHI-2012-CheemaGL #diagrams #experience #geometry #named
QuickDraw: improving drawing experience for geometric diagrams (SC, SG, JJLJ), pp. 1037–1064.
CHICHI-2012-CoxCSC #challenge #experience #game studies
Not doing but thinking: the role of challenge in the gaming experience (ALC, PAC, PS, MC), pp. 79–88.
CHICHI-2012-CoyleMKFB #exclamation #experience
I did that!: measuring users’ experience of agency in their own actions (DC, JWM, POK, PF, AB), pp. 2025–2034.
CHICHI-2012-Feinberg #design #experience #information retrieval
Writing the experience of information retrieval: digital collection design as a form of dialogue (MF), pp. 357–366.
CHICHI-2012-KanoR #experience
Interchangeability of computer and paper based questionnaires in gathering computer experience data from young children (AK, JCR), pp. 2397–2400.
CHICHI-2012-LichtschlagHKB #comprehension #experience #named #user interface
Fly: studying recall, macrostructure understanding, and user experience of canvas presentations (LL, TH, TK, JOB), pp. 1307–1310.
CHICHI-2012-MatthewsJW #design #experience #how #question #user interface
How do designers and user experience professionals actually perceive and use personas? (TM, TKJ, SW), pp. 1219–1228.
CHICHI-2012-MuellerVGEASH #case study #experience
Balancing exertion experiences (FM, FV, MRG, DE, SA, JGS, JH), pp. 1853–1862.
CHICHI-2012-NavalpakkamC #experience #predict
Mouse tracking: measuring and predicting users’ experience of web-based content (VN, EFC), pp. 2963–2972.
CHICHI-2012-OlssonS #artificial reality #case study #experience #mobile
Narratives of satisfying and unsatisfying experiences of current mobile augmented reality applications (TO, MS), pp. 2779–2788.
CHICHI-2012-SchildLM #3d #comprehension #experience #game studies #user interface
Understanding user experience in stereoscopic 3D games (JS, JJLJ, MM), pp. 89–98.
CHICHI-2012-SundarOBJK #empirical #self
Interactivity as self-expression: a field experiment with customization and blogging (SSS, JO, SB, HJ, HSK), pp. 395–404.
CHICHI-2012-TolmieBFBATFG #case study #experience #quote
“Act natural”: instructions, compliance and accountability in ambulatory experiences (PT, SB, MF, PB, MA, NT, JRF, GG), pp. 1519–1528.
CHICHI-2012-WangQTTC #experience
Keep in touch: channel, expectation and experience (RW, FKHQ, DT, KST, ADC), pp. 139–148.
CHICHI-2012-ZhangCZ #experience #novel #visual notation
Beyond stereo: an exploration of unconventional binocular presentation for novel visual experience (HZ, XC, SZ), pp. 2523–2526.
CSCWCSCW-2012-FarzanKPK #community #empirical #online #volunteer
Socializing volunteers in an online community: a field experiment (RF, RK, AP, JAK), pp. 325–334.
CSCWCSCW-2012-Poole #framework #research
Interacting with infrastructure: a case for breaching experiments in home computing research (ESP), pp. 759–768.
CSCWCSCW-2012-TripathiB #experience #modelling #predict
Predicting creativity in the wild: experience sample and sociometric modeling of teams (PT, WB), pp. 1203–1212.
CSCWCSCW-2012-WangDLXG #case study #empirical #experience #framework #game studies #online
Infrastructural experiences: an empirical study of an online arcade game platform in China (QW, XD, TL, HX, NG), pp. 583–592.
CSCWCSCW-2012-YamauchiONKM #collaboration #experience #user interface
Psychology of user experience in a collaborative video-conference system (TY, TO, MN, YK, ABM), pp. 187–196.
CAiSECAiSE-2012-BinderDDDFGGHHRRW #case study #clustering #experience #on the #process
On Analyzing Process Compliance in Skin Cancer Treatment: An Experience Report from the Evidence-Based Medical Compliance Cluster (EBMC2) (MB, WD, GD, RD, KAF, WG, WG, KH, MH, SRM, CR, SW), pp. 398–413.
CAiSECAiSE-2012-Kabicher-FuchsR #concept #experience #metric
Work Experience in PAIS — Concepts, Measurements and Potentials (SKF, SRM), pp. 678–694.
CAiSECAiSE-2012-MahauxH #agile #information management #prototype
Improvisational Theater for Information Systems: An Agile, Experience-Based, Prototyping Technique (MM, PH), pp. 699–700.
CIKMCIKM-2012-HofmannBR #bias #on the
On caption bias in interleaving experiments (KH, FB, FR), pp. 115–124.
KDDKDD-2012-Compton #experience
Experience with discovering knowledge by acquiring it (PC), p. 814.
KDDKDD-2012-Kearns #social
Experiments in social computation: (and the data they generate) (MK), p. 5.
KDDKDD-2012-KohaviDFLWX #online
Trustworthy online controlled experiments: five puzzling outcomes explained (RK, AD, BF, RL, TW, YX), pp. 786–794.
KDDKDD-2012-Lin #case study #data mining #experience #machine learning #mining
Experiences and lessons in developing industry-strength machine learning and data mining software (CJL), p. 1176.
KEODKEOD-2012-SongJ #experience
A Context Sensitive Experience Feeder for Computer Aided Engineering (BS, ZJ), pp. 343–346.
KMISKMIS-2012-LiAB #collaboration #experience #reuse
Facilitating Experience Sharing in Groups — Collaborative Trace Reuse and Exploitation (QL, MHA, JPAB), pp. 21–30.
RecSysRecSys-2012-Knijnenburg #recommendation
Conducting user experiments in recommender systems (BPK), pp. 3–4.
RecSysRecSys-2012-Kohavi #online #statistics
Online controlled experiments: introduction, learnings, and humbling statistics (RK), pp. 1–2.
SEKESEKE-2012-AlbuquerquePL #approach #case study #experience #natural language #requirements #reuse
Reuse of Experiences Applied to Requirements Engineering: An Approach Based on Natural Language Processing (AA, VP, TL), pp. 574–577.
SEKESEKE-2012-KrollSPHGSAF #adaptation #development #empirical
Follow-the-Sun Software Development: A Controlled Experiment to Evaluate the Benefits of Adaptive and Prescriptive Approaches (JK, ARS, RP, ERH, RAG, AS, JLNA, PHLF), pp. 551–556.
SIGIRSIGIR-2012-GollubSB #as a service #framework #research #towards #web
Ousting ivory tower research: towards a web framework for providing experiments as a service (TG, BS, SB), pp. 1125–1126.
AMTAMT-2012-TisoRL #case study #experience #model transformation #testing
Early experiences on model transformation testing (AT, GR, ML), pp. 15–20.
MODELSMoDELS-2012-FariasGL #aspect-oriented #consistency #detection #empirical #nondeterminism
Evaluating the Impact of Aspects on Inconsistency Detection Effort: A Controlled Experiment (KF, AG, CJPdL), pp. 219–234.
MODELSMoDELS-2012-FariasGWCL #design #empirical #modelling
Evaluating the Effort of Composing Design Models: A Controlled Experiment (KF, AG, JW, CC, CJPdL), pp. 676–691.
MODELSMoDELS-2012-IqbalAYB #case study #experience #industrial #uml
Experiences of Applying UML/MARTE on Three Industrial Projects (MZZI, SA, TY, LCB), pp. 642–658.
MODELSMoDELS-2012-FariasGL #aspect-oriented #consistency #detection #empirical #nondeterminism
Evaluating the Impact of Aspects on Inconsistency Detection Effort: A Controlled Experiment (KF, AG, CJPdL), pp. 219–234.
MODELSMoDELS-2012-FariasGWCL #design #empirical #modelling
Evaluating the Effort of Composing Design Models: A Controlled Experiment (KF, AG, JW, CC, CJPdL), pp. 676–691.
MODELSMoDELS-2012-IqbalAYB #case study #experience #industrial #uml
Experiences of Applying UML/MARTE on Three Industrial Projects (MZZI, SA, TY, LCB), pp. 642–658.
OnwardOnward-2012-Beynon #development #experience
Realising software development as a lived experience (MB), pp. 229–244.
PLATEAUPLATEAU-2012-MeyerovichR12a #bibliography #case study #developer #experience #how #repository
How not to survey developers and repositories: experiences analyzing language adoption (LAM, ASR), pp. 7–16.
PLATEAUPLATEAU-2012-OliveroLDR
Tracking human-centric controlled experiments with biscuit (FO, ML, MD, RR), pp. 1–6.
PPDPPPDP-2012-LopezCC #declarative #distributed #experience #industrial
Declarative distributed advertisement system for iDTV: an industrial experience (ML, LMC, DC), pp. 185–194.
SACSAC-2012-AbeniP #case study #experience #interactive
Experiences with client/server interactions in a reservation-based system (LA, TP), pp. 1837–1839.
SACSAC-2012-GrooteOW #case study #experience #formal method
Experience report on developing the Front-end client unit under the control of formal methods (JFG, AO, JHW), pp. 1183–1190.
ICSEICSE-2012-DeLineBRJR #debugging #experience #industrial #paradigm
Debugger Canvas: Industrial experience with the code bubbles paradigm (RD, AB, KR, JJ, SPR), pp. 1064–1073.
ICSEICSE-2012-PentaAGGA #empirical #experience #re-engineering
Five days of empirical software engineering: The PASED experience (MDP, GA, DMG, YGG, BA), pp. 1255–1258.
ICSEICSE-2012-PetersM #fault #predict #privacy
Privacy and utility for defect prediction: Experiments with MORPH (FP, TM), pp. 189–199.
ICSEICSE-2012-Sprenger #case study #experience #how #industrial #re-engineering
How software engineering can benefit from traditional industries — A practical experience report (Invited industrial talk) (TS), p. 1000.
SPLCSPLC-2012-KircherH #agile #case study #development #experience #reuse
Combining systematic reuse with Agile development: experience report (MK, PH), pp. 215–219.
OSDIOSDI-2012-Levis #case study #development #experience
Experiences from a Decade of TinyOS Development (PL), pp. 207–220.
ICSTICST-2012-Runeson #case study #collaboration #experience #industrial
It Takes Two to Tango — An Experience Report on Industry — Academia Collaboration (PR), pp. 872–877.
ICTSSICTSS-2012-HervieuBG #execution #experience #industrial #testing #variability
Managing Execution Environment Variability during Software Testing: An Industrial Experience (AH, BB, AG), pp. 24–38.
QoSAQoSA-ISARCS-2011-HauckKHR #framework #named
Ginpex: deriving performance-relevant infrastructure properties through goal-oriented experiments (MH, MK, NH, RHR), pp. 53–62.
WICSAWICSA-2011-BoerV #architecture #case study #experience #information management #semantics #wiki
Experiences with Semantic Wikis for Architectural Knowledge Management (RCdB, HvV), pp. 32–41.
ASEASE-2011-MaderE #empirical #navigation #source code #traceability
Do software engineers benefit from source code navigation with traceability? — An experiment in software change management (PM, AE), pp. 444–447.
CASECASE-2011-YonezawaKZIHSIYF #approach #experience #performance
Long-term operational experience with a robot cell production system controlled by low carbon-footprint Senju (thousand-handed) Kannon Model robots and an approach to improving operating efficiency (HY, HK, MZ, KI, NH, YS, MY, TF), pp. 291–298.
DACDAC-2011-MirandaRBW #design #modelling #standard #statistics #using
Statistical characterization of standard cells using design of experiments with response surface modeling (MM, PR, LB, GIW), pp. 77–82.
DATEDATE-2011-KapoorHT #case study #experience #power management #verification
Power management verification experiences in Wireless SoCs (BK, AH, PT), pp. 507–508.
DATEDATE-2011-RemondNBM #approach #design #empirical #process #simulation
Mathematical approach based on a “Design of Experiment” to simulate process variations (ER, EN, CB, RM), pp. 1486–1490.
DRRDRR-2011-AwalFMV #database #online
First experiments on a new online handwritten flowchart database (AMA, GF, HM, CVG), pp. 1–10.
HTHT-2011-SolisA #experience #hypermedia #using #wiki
An experience using a spatial hypertext Wiki (CS, NA), pp. 133–142.
SIGMODSIGMOD-2011-SilbersteinSZC #case study #experience
A batch of PNUTS: experiences connecting cloud batch and serving systems (AS, RS, WZ, BFC), pp. 1101–1112.
VLDBVLDB-2011-FreireBS #challenge #repository
Exploring the Coming Repositories of Reproducible Experiments: Challenges and Opportunities (JF, PB, DS), pp. 1494–1497.
CSEETCSEET-2011-EngM #assessment #communication #experience #learning #student
Continued assessment of students’ learning experience in an oral communication course at MIT for EECS majors (TLE, RM), pp. 439–443.
CSEETCSEET-2011-Kruchten #education #experience #industrial #project management
Experience teaching software project management in both industrial and academic settings (PK), pp. 199–208.
CSEETCSEET-2011-Roach #experience #re-engineering #student
Retrospectives in a software engineering project course: Getting students to get the most from a project experience (SR), pp. 467–471.
CSEETCSEET-2011-SallehMG #education #experience #programming
The effects of openness to experience on pair programming in a higher education context (NS, EM, JCG), pp. 149–158.
CSEETCSEET-2011-Shepperd #case study #education #experience
Group project work from the outset: An in-depth teaching experience report (MJS), pp. 361–370.
CSEETCSEET-2011-TabriziVD #case study #development #experience #re-engineering
Development of North Carolina’s first Software Engineering program: An experience report (MHNT, SV, JD), pp. 266–273.
CSEETCSEET-2011-Tanuan #case study #design #experience #mobile #programming
Design and delivery of a modern mobile application programming course — An experience report (MT), pp. 237–246.
CSEETCSEET-2011-WongBDMOV #case study #education #experience #lessons learnt #testing
Teaching software testing: Experiences, lessons learned and the path forward (WEW, AB, VD, APM, JO, MAV), pp. 530–534.
ITiCSEITiCSE-2011-Grasser #case study #component #developer #experience #implementation #web
Experiences in implementing a studio component into a course for novice web developers (RG), pp. 23–27.
ITiCSEITiCSE-2011-PauHGW #case study #exclamation #experience #programming #student
Female students’ experiences of programming: it’s not all bad! (RP, WH, MG, JW), pp. 323–327.
ITiCSEITiCSE-2011-PorterLSCZ #case study #experience #multi
Experience report: a multi-classroom report on the value of peer instruction (LP, CBL, BS, QIC, DZ), pp. 138–142.
ITiCSEITiCSE-2011-RossF #3d #experience
STEM and ICT instructional worlds: the 3d experience (KR, YF), p. 381.
ICPCICPC-J-2009-PoonTTK11 #category theory #experience #identification #testing
Contributions of tester experience and a checklist guideline to the identification of categories and choices for software testing (PLP, THT, SFT, FCK), pp. 141–163.
ICPCICPC-J-2009-SamalikovaKTWS11 #case study #experience #process #towards
Toward objective software process information: experiences from a case study (JS, RJK, JJMT, TW, PS), pp. 101–120.
ICPCICPC-2011-SteinH #aspect-oriented #comparison #constraints #empirical #visual notation
Comparison of a Visual and a Textual Notation to Express Data Constraints in Aspect-Oriented Join Point Selections: A Controlled Experiment (DS, SH), pp. 141–150.
ICSMEICSM-2011-RogstadBDRA #automation #case study #database #experience #industrial #legacy #testing
Industrial experiences with automated regression testing of a legacy database application (ER, LCB, RD, MR, EA), pp. 362–371.
MSRMSR-2011-EyolfsonTL #commit #debugging #developer #experience
Do time of day and developer experience affect commit bugginess (JE, LT, PL), pp. 153–162.
WCREWCRE-2011-GravinoRST #comprehension #design pattern #documentation #source code
Does the Documentation of Design Pattern Instances Impact on Source Code Comprehension? Results from Two Controlled Experiments (CG, MR, GS, GT), pp. 67–76.
SASSAS-2011-Kastner #design #experience #named
Astrée: Design and Experience (DK), p. 5.
CIAACIAA-2011-KushikEY #adaptation #finite #nondeterminism #state machine
Preset and Adaptive Homing Experiments for Nondeterministic Finite State Machines (NK, KEF, NY), pp. 215–224.
FMFM-2011-KlebanovMSLWAABCCHJLMPPRSTTUW #case study #contest #experience
The 1st Verified Software Competition: Experience Report (VK, PM, NS, GTL, VW, EA, RA, DB, RC, EC, MAH, BJ, KRML, RM, FP, NP, TR, JS, ST, TT, MU, BW), pp. 154–168.
SEFMSEFM-2011-ErnstSR #analysis #empirical #interactive #proving #theorem proving #verification
Verification of B + Trees: An Experiment Combining Shape Analysis and Interactive Theorem Proving (GE, GS, WR), pp. 188–203.
SEFMSEFM-2011-VassevH #case study #experience #model checking
Developing Model-Checking Mechanisms for ASSL: An Experience Report (EV, MH), pp. 19–34.
ICFPICFP-2011-MagalhaesH #case study #experience #functional #modelling
Functional modelling of musical harmony: an experience report (JPM, BdH), pp. 156–162.
CHICHI-2011-Bargas-AvilaH #analysis #challenge #empirical #experience #novel #user interface
Old wine in new bottles or novel challenges: a critical analysis of empirical studies of user experience (JABA, KH), pp. 2689–2698.
CHICHI-2011-FurnissBC #case study #experience #lessons learnt
Confessions from a grounded theory PhD: experiences and lessons learnt (DF, AB, PC), pp. 113–122.
CHICHI-2011-HillDAGM #experience #eye tracking #web
Older web users’ eye movements: experience counts (RLH, AD, JLA, PG, LM), pp. 1151–1160.
CHICHI-2011-KarlsonSL #ecosystem #experience #version control
Which version is this?: improving the desktop experience within a copy-aware computing ecosystem (AKK, GS, BL), pp. 2669–2678.
CHICHI-2011-KellyG #interactive
An examination of two delivery modes for interactive search system experiments: remote and laboratory (DK, KG), pp. 1531–1540.
CHICHI-2011-KimL11a #experience #named #people #statistics
Handscope: enabling blind people to experience statistical graphics on websites through haptics (DjK, YKL), pp. 2039–2042.
CHICHI-2011-LeshedS #case study #experience #quote #tool support
“I lie to myself that I have freedom in my own schedule”: productivity tools and experiences of busyness (GL, PS), pp. 905–914.
CHICHI-2011-MarshallB #case study #experience #interactive #performance #using
Using fast interaction to create intense experiences (JM, SB), pp. 1255–1264.
CHICHI-2011-NozA #experience #game studies
Cat cat revolution: an interspecies gaming experience (FN, JA), pp. 2661–2664.
CHICHI-2011-OregliaLZ #case study #design #experience
Designing for emerging rural users: experiences from China (EO, YL, WZ), pp. 1433–1436.
CHICHI-2011-PaekH #set
Sampling representative phrase sets for text entry experiments: a procedure and public resource (TP, BJPH), pp. 2477–2480.
CHICHI-2011-PaldaniusKVJH #case study #communication #experience #interactive
Communication technology for human-dog interaction: exploration of dog owners’ experiences and expectations (MP, TK, KVVM, OJ, JH), pp. 2641–2650.
CHICHI-2011-SatoZKTA #experience #named #web
Sasayaki: augmented voice web browsing experience (DS, SZ, MK, HT, CA), pp. 2769–2778.
CHICHI-2011-WobbrockSJ #design #empirical #metric #modelling #throughput
The effects of task dimensionality, endpoint deviation, throughput calculation, and experiment design on pointing measures and models (JOW, KS, AJ), pp. 1639–1648.
CHICHI-2011-YiJB #design #experience #online
Enticing consumers via incomplete product experience: an investigation of online product interactivity designs (CY, ZJ, IB), pp. 2679–2688.
CSCWCSCW-2011-FetterG #experience #named
PRIMIExperience: experience sampling via instant messaging (MF, TG), pp. 629–632.
CSCWCSCW-2011-HandelP #case study #experience #scalability
Working around official applications: experiences from a large engineering project (MJH, SEP), pp. 309–312.
HCIDHM-2011-CloutierBY #modelling #validation
Motion Capture Experiments for Validating Optimization-Based Human Models (AC, RB, J(Y), pp. 59–68.
HCIDHM-2011-GraggYB #modelling #re-engineering #simulation
Posture Reconstruction Method for Mapping Joint Angles of Motion Capture Experiments to Simulation Models (JG, J(Y, RB), pp. 69–78.
HCIDUXU-v1-2011-BeccariO #approach #experience #user interface
A Philosophical Approach about User Experience Methodology (MNB, TLO), pp. 13–22.
HCIDUXU-v1-2011-HeckerB #case study #enterprise #experience #process #scalability #user interface
Scalability of UX Activities in Large Enterprises: An Experience Report from SAP AG (BH, MB), pp. 425–431.
HCIDUXU-v1-2011-KimPHE #approach #case study #design #experience
The Essence of Enjoyable Experiences: The Human Needs — A Psychological Needs-Driven Experience Design Approach (JK, SP, MH, KE), pp. 77–83.
HCIDUXU-v1-2011-Loi #design #experience #industrial #user interface
Changing the TV Industry through User Experience Design (DL), pp. 465–474.
HCIDUXU-v1-2011-MarcusDW #design
User-Experience for Personal Sustainability Software: Determining Design Philosophy and Principles (AM, JD, LW), pp. 172–177.
HCIDUXU-v1-2011-OzturkR #experience #how #mobile #network #social #user interface
How to Improve User Experience in Mobile Social Networking: A User-Centered Study with Turkish Mobile Social Network Site Users (ÖÖ, KR), pp. 521–530.
HCIDUXU-v1-2011-SeoLL #development #experience #mobile
An Experience Sampling System for Context-Aware Mobile Application Development (JS, SL, GL), pp. 648–657.
HCIDUXU-v1-2011-SimpsonP #exclamation #experience #user interface
Approaching Warp Speed!: Examining the User Experience in the Age of 4G (QS, SP), pp. 658–667.
HCIDUXU-v1-2011-SirotkinM #difference #experience #in the cloud #user interface #why
The New Experience for Business: Why User Experience Is the Differentiation Strategy in the Cloud Context (AS, BM), pp. 491–499.
HCIDUXU-v1-2011-TomskyM #experience #performance #perspective #user interface
Managing a Green Giant: Sustainability Performance Management, a User Experience Perspective (BT, AM), pp. 500–508.
HCIDUXU-v2-2011-BaughD #design #experience #locality #user interface
Designing Notebook Computers to Ensure a Comfortable User Experience: Effects of Surface Temperature, Material, Locality, and Ambient Temperature (EB, RD), pp. 539–547.
HCIDUXU-v2-2011-BolchiniF #experience #mobile #prototype
The Fusing of “Paper-in-Screen”: Reducing Mobile Prototyping Artificiality to Increase Emotional Experience (DB, AF), pp. 548–556.
HCIDUXU-v2-2011-ChaeKN #experience #using
Measuring Drivers’ Dynamic Seating Experience Using Pressure Mats (SC, GK, KN), pp. 368–375.
HCIDUXU-v2-2011-Iizuka #empirical #how
An Experiment about How to Feel Temperature Change of Mouse (SI), pp. 575–581.
HCIDUXU-v2-2011-InversiniCB #analysis #assessment #case study #experience #risk management #usability #user interface
Connecting Usages with Usability Analysis through the User Experience Risk Assessment Model: A Case Study in the Tourism Domain (AI, LC, DB), pp. 283–293.
HCIDUXU-v2-2011-Jones #experience #named #persuasion
Clout: The Role of Content in Persuasive Experience (CJ), pp. 582–587.
HCIDUXU-v2-2011-KeatingGKPV #artificial reality #design #experience #mobile #tool support #user interface
Designing the AR Experience: Tools and Tips for Mobile Augmented Reality UX Design (GK, DG, AK, NP, AV), pp. 135–141.
HCIDUXU-v2-2011-KimJH #concept #design #experience #implementation #user interface
Different UI, Same UX: A Design Concept for Implementing a Locally-Optimized and Globally-Unified User Experience (SWK, HKJ, DYH), pp. 440–448.
HCIDUXU-v2-2011-KimMLJAS #experience #metric #user interface
Measurement of User Experience to Select a Comfortable Mattress (JYK, SNM, MHL, JHJ, JHA, YSS), pp. 449–458.
HCIDUXU-v2-2011-MasakiOUM #evaluation #experience
A Quantitative Evaluation on the Software Use Experience with Electroencephalogram (HM, MO, HU, KiM), pp. 469–477.
HCIDUXU-v2-2011-SatoTO #case study #experience
Experience-Based Curiosity Model: Curiosity Extracting Model Regarding Individual Experiences of Urban Spaces (CS, ST, NO), pp. 635–644.
HCIDUXU-v2-2011-ZhangCV #case study #experience #modelling
Modeling Users’ Data Usage Experiences from Scientific Literature (JZ, CC, MSEV), pp. 337–346.
HCIHCD-2011-BohmSW #design #experience #interactive #user interface
Smart Sol — Bringing User Experience to Facility Management: Designing the User Interaction of a Solar Control Unit (PB, TS, CW), pp. 187–196.
HCIHCD-2011-HashizumeYK #experience #people #user interface
Real User Experience of ICT Devices among Elderly People (AH, TY, MK), pp. 227–234.
HCIHCD-2011-Kurosu #experience #user interface #word
Descriptive Words for Expressing the User Experience (MK), pp. 81–90.
HCIHCD-2011-MirandaHB #empirical #interactive
Adjustable Interactive Rings for iDTV: First Results of an Experiment with End-Users (LCdM, HHH, MCCB), pp. 262–271.
HCIHCI-DDA-2011-AdikariMC #design #experience #framework #user interface
A Design Science Framework for Designing and Assessing User Experience (SA, CM, JAC), pp. 25–34.
HCIHCI-DDA-2011-Komischke #design #experience #framework #user interface
The Impact of Rich Application Frameworks on User Experience Design (TK), pp. 92–97.
HCIHCI-DDA-2011-OttoFR #flexibility #human-computer #middleware
Message Oriented Middleware for Flexible Wizard of Oz Experiments in HCI (MO, RF, DFR), pp. 121–130.
HCIHCI-DDA-2011-ZhengWMZ #design #development #experience #user interface #workflow
Streamlining User Experience Design and Development: Roles, Tasks and Workflow of Applying Rich Application Technologies (XSZ, MW, GM, SZ), pp. 142–151.
HCIHCI-MIIE-2011-Chen #challenge #experience #mobile #roadmap
Trends, Challenges and Promises of Rich Experience on Mobile Devices (YC), pp. 13–20.
HCIHCI-MIIE-2011-EL-QiremC #development #experience #user interface
Computer Usage and User Experience in Jordan: Development and Application of the Diamond Model of Territorial Factors (FAEQ, GC), pp. 490–499.
HCIHCI-MIIE-2011-LimPJK #behaviour #experience
Driver’s Experience and Behavioral Patterns through the Observation of Commercial Vehicle Driving (YL, SP, ESJ, TK), pp. 426–434.
HCIHCI-MIIE-2011-MorFDF #experience #social #tool support #user interface
User Experience of Social Bookmarking Tools (EM, NF, MGD, JAMF), pp. 510–516.
HCIHCI-UA-2011-KallinenKR #case study #experience #multi #tablet #user interface
The Effects of Content Type and Presentation Style on User Experiences of Multimedia Content on a Tablet PC (KK, JK, NR), pp. 466–475.
HCIHCI-UA-2011-Lu #experience #user interface
Enhanced User Experience in Managing Personal Finance (CL), pp. 375–383.
HCIHCI-UA-2011-QinRG #experience #game studies #online #social
The Influence of Social Experience in Online Games (HQ, PLPR, SfG), pp. 688–693.
HCIHIMI-v2-2011-FagerstromG #empirical #facebook #network #social #using
Co-Creation of Value through Social Network Marketing: A Field Experiment Using a Facebook Campaign to Increase Conversion Rate (AF, GG), pp. 229–235.
HCIHIMI-v2-2011-RanasingheFC #case study #experience #named #network #social
Petimo: Sharing Experiences through Physically Extended Social Networking (NR, ONNF, ADC), pp. 66–74.
HCIHIMI-v2-2011-VaittinenKR #experience
Experience Explorer: Context-Based Browsing of Personal Media (TV, TK, KR), pp. 111–120.
HCIIDGD-2011-ChiaoLYCL #experience #towards
Can I Help You?: Towards the Improvement of Occupational Experience for Convenience Store Employees in Taiwan (YLC, CHL, HWY, YYC, PLL), pp. 361–368.
HCIIDGD-2011-GuoR #experience
Employee Experience Management of Convenience Store in Beijing (JG, PLPR), pp. 379–384.
HCIIDGD-2011-LinLY #design #experience
Design for Aesthetic Experience (PHL, CCL, MLY), pp. 322–331.
HCIIDGD-2011-LiuLGCWL #design #experience #research #user interface
Exhibition User Experience Research and Design for Applications of Context Awareness Technologies (JL, XL, BG, JC, JW, QL), pp. 533–542.
HCIIDGD-2011-Sun #design #experience #social
Designing for Social Commerce Experience as Cultural Consumption (HS), pp. 402–406.
HCIIDGD-2011-WangG #development #experience #mobile #network #research #user interface
The User’s Emotional Elements Research of Mobile Network Products Development Guided by User Experience (YW, QG), pp. 332–340.
HCIIDGD-2011-YanQ #design #experience #social
Experience Design on m-Commerce in China ( Digital Marketing Oriented Social Innovation Design (GY, WQ), pp. 427–436.
AdaSIGAda-2011-Taft #implementation #parallel #specification
Experimenting with parasail: parallel specification and implementation language (STT), pp. 11–12.
CAiSECAiSE-2011-BiderJS #architecture #case study #communication #experience #process #using
Experiences of Using Different Communication Styles in Business Process Support Systems with the Shared Spaces Architecture (IB, PJ, RS), pp. 299–313.
CAiSECAiSE-2011-LuebbeW #empirical #modelling #process
Tangible Media in Process Modeling — A Controlled Experiment (AL, MW), pp. 283–298.
CIKMCIKM-2011-IslamABR #experience #visual notation #web
Tightly coupling visual and linguistic features for enriching audio-based web browsing experience (MAI, FA, YB, IVR), pp. 2085–2088.
KDDKDD-2011-PatnaikBRPKH #case study #challenge #experience #mining #sequence
Experiences with mining temporal event sequences from electronic medical records: initial successes and some challenges (DP, PB, NR, LP, BJK, DAH), pp. 360–368.
KDDKDD-2011-Reiley #effectiveness #quote
“Which half Is wasted?”: controlled experiments to measure online-advertising effectiveness (DHR), p. 777.
KMISKMIS-2011-AndrikopoulosPPL #case study #community #experience #research
The S-Cube Knowledge Model — Experiences in Integrating SSME Research Communities (VA, MP, MPP, PL), pp. 201–210.
KMISKMIS-2011-Jurczyk-BunkowskaJ #case study #experience #information management #process
Perspectives of Knowledge Management System Application in Innovation Processes — A Study based on Experience of Polish IT Company (MJB, KJ), pp. 287–293.
RecSysRecSys-2011-ForbesZ #matrix #recommendation
Content-boosted matrix factorization for recommender systems: experiments with recipe recommendation (PF, MZ), pp. 261–264.
SEKESEKE-2011-SantosWCV #case study #education #experience #learning #re-engineering #repository
Supporting Software Engineering Education through a Learning Objects and Experience Reports Repository (RPdS, CW, HC, SV), pp. 272–275.
SEKESEKE-2011-ScatalonGC #approach #ontology #using
Packaging Controlled Experiments Using an Evolutionary Approach Based on Ontology(S) (LPS, REG, RCMC), pp. 408–413.
ECMFAECMFA-2011-NoirDESB #case study #consistency #detection #experience #nondeterminism #representation
Operation Based Model Representation: Experiences on Inconsistency Detection (JLN, OD, DE, MAAdS, XB), pp. 85–96.
ICMTICMT-2011-AmstelBKP #atl #model transformation #performance #qvt
Performance in Model Transformations: Experiments with ATL and QVT (MvA, SB, IK, LFP), pp. 198–212.
MODELSMoDELS-2011-FabryZG #case study #design #experience #interactive
Expressing Aspectual Interactions in Design: Experiences in the Slot Machine Domain (JF, AZ, SEG), pp. 93–107.
MODELSMoDELS-2011-KulkarniBR #agile #approach #experience #modelling
Early Experience with Agile Methodology in a Model-Driven Approach (VK, SB, UR), pp. 578–590.
MODELSMoDELS-2011-ReggioRSCD #modelling #precise #process
A Precise Style for Business Process Modelling: Results from Two Controlled Experiments (GR, FR, GS, FDC, GD), pp. 138–152.
MODELSMoDELS-2011-FabryZG #case study #design #experience #interactive
Expressing Aspectual Interactions in Design: Experiences in the Slot Machine Domain (JF, AZ, SEG), pp. 93–107.
MODELSMoDELS-2011-KulkarniBR #agile #approach #experience #modelling
Early Experience with Agile Methodology in a Model-Driven Approach (VK, SB, UR), pp. 578–590.
MODELSMoDELS-2011-ReggioRSCD #modelling #precise #process
A Precise Style for Business Process Modelling: Results from Two Controlled Experiments (GR, FR, GS, FDC, GD), pp. 138–152.
PLATEAUPLATEAU-2011-KleinschmagerH #case study #how #programming #self
How to rate programming skills in programming experiments?: a preliminary, exploratory, study based on university marks, pretests, and self-estimation (SK, SH), pp. 15–24.
GPCEGPCE-2011-SobernigGSZ #api #complexity #design #empirical #framework #integration
Comparing complexity of API designs: an exploratory experiment on DSL-based framework integration (SS, PG, MS, UZ), pp. 157–166.
RERE-2011-TeuflKMG #experience #requirements
Experience with content-based requirements engineering assessments (ST, MK, DM, EG), pp. 345–346.
REFSQREFSQ-2011-El-SharkawyS #approach #empirical #heuristic #requirements
A Heuristic Approach for Supporting Product Innovation in Requirements Engineering: A Controlled Experiment (SES, KS), pp. 78–93.
REFSQREFSQ-2011-MahauxHS #case study #experience #requirements
Discovering Sustainability Requirements: An Experience Report (MM, PH, GS), pp. 19–33.
SACSAC-2011-LeeKY #kernel #linux
Experimenting with system and Libc call interception attacks on ARM-based Linux kernel (HcL, CHK, JHY), pp. 631–632.
SACSAC-2011-MitraZA #approach #experience #metric #pervasive #probability #quality
A probabilistic context-aware approach for quality of experience measurement in pervasive systems (KM, ABZ, ), pp. 419–424.
ICSEICSE-2011-KazmanBIM #architecture #evaluation #experience #grid #smarttech
Architecture evaluation without an architecture: experience with the smart grid (RK, LB, JI, GAM), pp. 663–670.
ICSEICSE-2011-Nakakoji #experience #sketching
Interactivity, continuity, sketching, and experience: (keynote abstract) (KN), p. 621.
ICSEICSE-2011-PortNHH #case study #development #experience #mining #scalability
Experiences with text mining large collections of unstructured systems development artifacts at jpl (DP, APN, JH, LH), pp. 701–710.
ICSEICSE-2011-RahmanD #experience #fault #fine-grained
Ownership, experience and defects: a fine-grained study of authorship (FR, PTD), pp. 491–500.
ICSEICSE-2011-WettelLR #empirical
Software systems as cities: a controlled experiment (RW, ML, RR), pp. 551–560.
SLESLE-2011-TairasC #domain-specific language #ocl
Cloning in DSLs: Experiments with OCL (RT, JC), pp. 60–76.
SPLCSPLC-2011-Achatz #case study #challenge #experience #industrial #product line
Product Line Engineering at Siemens — Challenges and Success Factors: A Report on Industrial Experiences in Product Line Engineering (RA), pp. 10–11.
SPLCSPLC-2011-Boutkova #experience #specification #variability
Experience with Variability Management in Requirement Specifications (EB), pp. 303–312.
SPLCSPLC-2011-BuschmannS #case study #experience #product line
Successful Product Line Engineering: Experiences from the Real World (FB, CS), p. 349.
SPLCSPLC-2011-Pohjalainen #agile #bottom-up #case study #experience #mobile #modelling #network #product line
Bottom-up Modeling for a Software Product Line: An Experience Report on Agile Modeling of Governmental Mobile Networks (PP), pp. 323–332.
SPLCSPLC-2011-QuiltyC #case study #development #experience #product line #risk management
Experiences with Software Product Line Development in Risk Management Software (GQ, MÓC), pp. 251–260.
SPLCSPLC-2011-TischerMMK #case study #experience #product line #scalability
Experiences from a Large Scale Software Product Line Merger in the Automotive Domain (CT, AM, TM, RK), pp. 267–276.
SPLCSPLC-2011-Volter #case study #domain-specific language #experience #product line #tool support
DSLs for Product Lines: Approaches, Tools, Experiences (MV), p. 353.
SPLCSPLC-2011-YoshimuraSOOAKWF #experience #multi #process #product line
Key Activities for Introducing Software Product Lines into Multiple Divisions: Experience at Hitachi (KY, JS, TO, CO, YA, SK, SW, KF), pp. 261–266.
HPDCHPDC-2011-HudsonNRWJP #case study #data-driven #experience #simulation #using
Experiences using smaash to manage data-intensive simulations (RH, JN, LBR, KW, GCJI, MEP), pp. 205–216.
HPDCHPDC-2011-LiLTCZ #3d #cpu #experience #gpu #re-engineering
Experience of parallelizing cryo-EM 3D reconstruction on a CPU-GPU heterogeneous system (LL, XL, GT, MC, PZ), pp. 195–204.
HPDCHPDC-2011-WolinskyF #case study #distributed #experience #grid #self #using
Experiences with self-organizing, decentralized grids using the grid appliance (DIW, RJOF), pp. 183–194.
CADECADE-2011-Burel #deduction
Experimenting with Deduction Modulo (GB), pp. 162–176.
ICSTICST-2011-CzerwonkaDNTT #analysis #case study #experience #named #predict
CRANE: Failure Prediction, Change Analysis and Test Prioritization in Practice — Experiences from Windows (JC, RD, NN, AT, AT), pp. 357–366.
ICSTICST-2011-TakalaKH #android #case study #experience #modelling #testing #user interface
Experiences of System-Level Model-Based GUI Testing of an Android Application (TT, MK, JH), pp. 377–386.
ISSTAISSTA-2011-NaminK #testing
The use of mutation in testing experiments and its sensitivity to external threats (ASN, SK), pp. 342–352.
ECSAECSA-2010-ReijonenKH #architecture #case study #experience
Experiences from Scenario-Based Architecture Evaluations with ATAM (VR, JK, IJH), pp. 214–229.
ECSAECSA-2010-SaraivaPBDPKAFMS #architecture #aspect-oriented #experience #middleware #modelling #product line #refactoring
Architecting a Model-Driven Aspect-Oriented Product Line for a Digital TV Middleware: A Refactoring Experience (DS, LP, TVB, FCD, PFP, UK, RPMdA, TF, SMF, ALSS), pp. 166–181.
ECSAECSA-2010-SavolainenKMN #architecture #case study #development #experience #framework
Experiences in Making Architectural Decisions during the Development of a New Base Station Platform (JS, JK, TM, AN), pp. 425–432.
ASEASE-2010-ShangAH #case study #experience #mining #pipes and filters #repository #scalability #tool support #using
An experience report on scaling tools for mining software repositories using MapReduce (WS, BA, AEH), pp. 275–284.
DACDAC-2010-ChouMM #design #embedded #experience
Find your flow: increasing flow experience by designing “human” embedded systems (CLC, AMM, RM), pp. 619–620.
DACDAC-2010-HarmsCDHUWY #design #experience #question #what
What will make your next design experience a much better one? (TH, JAC, RD, RAH, DU, GW, JY), p. 730.
DocEngDocEng-2010-LimZJHFL #automation #experience #web
Automatic selection of print-worthy content for enhanced web page printing experience (SHL, LZ, JJ, HH, JF, JL), pp. 165–168.
PODSPODS-2010-Hellerstein #datalog #experience
Datalog redux: experience and conjecture (JMH), pp. 1–2.
CSEETCSEET-2010-Garousi #case study #experience #testing
An Open Modern Software Testing Laboratory Courseware — An Experience Report (VG), pp. 177–184.
CSEETCSEET-2010-Katz #experience #re-engineering
Software Engineering Practicum Course Experience (EPK), pp. 169–172.
CSEETCSEET-2010-MansarQSW #development #experience #information management
Information Systems Application Development Courses: A Carnegie Mellon University Experience in Global Pedagogy (SLM, JLQ, RS, RW), pp. 129–135.
ITiCSEITiCSE-2010-ApiolaLP #education #motivation
Creativity and intrinsic motivation in computer science education: experimenting with robots (MA, ML, TAP), pp. 199–203.
ITiCSEITiCSE-2010-BrindaH #case study #design #education #experience
A lecture about teaching informatics in secondary education: lecture design and first experiences (TB, PH), p. 320.
ITiCSEITiCSE-2010-GarlickC #empirical #using
Using alice in CS1: a quantitative experiment (RG, ECC), pp. 165–168.
ITiCSEITiCSE-2010-MarkhamK #case study #experience #using
Using personal robots in CS1: experiences, outcomes, and attitudinal influences (SM, KNK), pp. 204–208.
ITiCSEITiCSE-2010-MartinezLDC #case study #experience #re-engineering #using
Experiences in software engineering courses using psychometrics with RAMSET (LGM, GL, ARD, JRC), pp. 244–248.
ITiCSEITiCSE-2010-SimonKPZ #case study #experience
Experience report: CS1 for majors with media computation (BS, PK, LP, DZ), pp. 214–218.
ITiCSEITiCSE-2010-YukselturkYSK #case study #education #experience #online
Online education experiences: information technologies certificate program at METU (EY, AY, AS, ÖK), pp. 83–87.
CSMRCSMR-2010-BritoGM #case study #experience #re-engineering
Experiences from a Brazilian Bank Reengineering Project (KdSB, VCG, SRdLM), pp. 66–67.
ICSMEICSM-2010-BezemerZPHH #case study #experience #industrial #multitenancy
Enabling multi-tenancy: An industrial experience report (CPB, AZ, BP, TH, A'H), pp. 1–8.
ICSMEICSM-2010-GergelyBGG #case study #experience #industrial #metric
Effect of test completeness and redundancy measurement on post release failures — An industrial experience report (TG, ÁB, TG, MIG), pp. 1–10.
MSRMSR-2010-JuzgadoV #difference #re-engineering #using
Using differences among replications of software engineering experiments to gain knowledge (NJJ, SV).
ICFPICFP-2010-CrestaniS #case study #experience #programming language #student
Experience report: growing programming languages for beginning students (MC, MS), pp. 229–234.
ICFPICFP-2010-Pop #case study #experience #haskell #python
Experience report: Haskell as a reagent: results and observations on the use of Haskell in a python project (IP), pp. 369–374.
IFLIFL-2010-HerhutJSPG #case study #concurrent #experience
Concurrent Non-deferred Reference Counting on the Microgrid: First Experiences (SH, CJ, SBS, RP, CG), pp. 185–202.
CHICHI-2010-BohmeK #empirical
Trained to accept?: a field experiment on consent dialogs (RB, SK), pp. 2403–2406.
CHICHI-2010-ChenNNBC #recommendation #twitter
Short and tweet: experiments on recommending content from information streams (JC, RN, LN, MSB, EHC), pp. 1185–1194.
CHICHI-2010-RoddenHF #experience #metric #scalability #user interface #web
Measuring the user experience on a large scale: user-centered metrics for web applications (KR, HH, XF), pp. 2395–2398.
CHICHI-2010-TullioHWZGT #experience #video
Experience, adjustment, and engagement: the role of video in law enforcement (JT, EMH, DW, HZ, CVSG, AT), pp. 1505–1514.
CHICHI-2010-Vaananen-Vainio-MattilaWOS #experience #identification #social #user interface #web #web service
Identifying drivers and hindrances of social user experience in web services (KVVM, MW, JO, KS), pp. 2499–2502.
CHICHI-2010-WoelferH #case study #community #experience #information management #people
Homeless young people’s experiences with information systems: life and work in a community technology center (JPW, DGH), pp. 1291–1300.
AdaSIGAda-2010-Schmidt #ada #case study #experience #integration #java
Experience report: Ada & Java integration in the FAA’s ERAM SWIM program (RBS), pp. 33–34.
CAiSECAiSE-2010-KrastevaID #agile #approach #development
Experience-Based Approach for Adoption of Agile Practices in Software Development Projects (IK, SI, AD), pp. 266–280.
ICEISICEIS-AIDSS-2010-TomeAC #architecture #enterprise #experience #named
TREEAD — A Tool that Enables the Re-use of Experience in Enterprise Architecture Description (PT, LA, EC), pp. 332–343.
CIKMCIKM-2010-NguyenYLF #case study #experience #learning #multi #ranking #using
Experiences with using SVM-based learning for multi-objective ranking (LTN, WGY, RL, OF), pp. 1917–1920.
ICMLICML-2010-BouzyM #game studies #learning #matrix #multi
Multi-agent Learning Experiments on Repeated Matrix Games (BB, MM), pp. 119–126.
KDDKDD-2010-TangAOM #empirical #framework #performance
Overlapping experiment infrastructure: more, better, faster experimentation (DT, AA, DO, MM), pp. 17–26.
KDIRKDIR-2010-HaCohen-KernerB
Initial Experiments with Extraction of Stopwords in Hebrew (YHK, SYB), pp. 449–453.
KEODKEOD-2010-SlimaniBBHP #case study #empirical #health #ontology
An Ontology Change Management System — An Experiment on a Health Care Case Study (SS, KB, SB, MH, EP), pp. 449–452.
SEKESEKE-2010-BernhartAMG #automation #case study #experience #framework #integration #testing #verification
Automated Integration Testing and Verification of a Secured SOA Infrastructure — an Experience Report in eHealth (MB, TA, AM, TG), pp. 198–202.
SEKESEKE-2010-ShewchukG #experience #functional #maintenance #testing #user interface #using
Experience with Maintenance of a Functional GUI Test Suite using IBM Rational Functional Tester (YS, VG), pp. 489–494.
SIGIRSIGIR-2010-SluisDB #experience #information retrieval #towards #user interface
Aiming for user experience in information retrieval: towards user-centered relevance (UCR) (FvdS, BvD, ELvdB), p. 924.
ECMFAECMFA-2010-Corcoran #case study #development #experience #modelling #scalability
The Good, the Bad and the Ugly: Experiences with Model Driven Development in Large Scale Projects at Ericsson (DC), p. 2.
ECMFAECMFA-2010-TrujilloGLMREKS #energy #experience #modelling #variability
Coping with Variability in Model-Based Systems Engineering: An Experience in Green Energy (ST, JMG, RELH, XM, AR, AE, CWK, JDS), pp. 293–304.
MODELSMoDELS-v2-2010-KulkarniRR #experience #lessons learnt #modelling #scalability
Scaling Up Model Driven Engineering — Experience and Lessons Learnt (VK, SR, AR), pp. 331–345.
OOPSLAOOPSLA-2010-Hanenberg #development #empirical #static typing #type system
An experiment about static and dynamic type systems: doubts about the positive impact of static type systems on development time (SH), pp. 22–35.
RERE-2010-BerryCAA #case study #experience #requirements
Requirements Determination is Unstoppable: An Experience Report (DMB, KC, MA, MA), pp. 311–316.
RERE-2010-CalleleNS #experience #requirements
An Introduction to Experience Requirements (DC, EN, KS), pp. 395–396.
RERE-2010-EgyedGG #quality
Effort and Quality of Recovering Requirements-to-Code Traces: Two Exploratory Experiments (AE, FG, PG), pp. 221–230.
RERE-2010-Primrose #category theory #experience #user interface
User Experience Grading Via Kano Categories (MCP), pp. 331–336.
SACSAC-2010-BucchiaroneGFT #experience #natural language #requirements #scalability #set #using
An experience in using a tool for evaluating a large set of natural language requirements (AB, SG, AF, GT), pp. 281–286.
SACSAC-2010-OliveiraGGD #case study #detection #experience
Experiences in reading detection with EEG signals (IO, OG, NG, CD), pp. 1236–1237.
SACSAC-2010-PuvianiCCM #experience
Building an agent methodology from fragments: the MEnSA experience (MP, MC, GC, AM), pp. 920–927.
SACSAC-2010-ZambranoFJS #case study #experience #interactive #requirements
Expressing aspectual interactions in requirements engineering: experiences in the slot machine domain (AZ, JF, GJ, SEG), pp. 2161–2168.
ICSEICSE-2010-CalikliBA #analysis #bias #developer #education #experience
An analysis of the effects of company culture, education and experience on confirmation bias levels of software developers and testers (, ABB, BA), pp. 187–190.
ICSEICSE-2010-HarperZM #case study #concurrent #experience #research
Experiences in initiating concurrency software research efforts (KEH, JZ, SM), pp. 139–148.
ICSEICSE-2010-PaulischZ #architecture #case study #certification #experience
A role-based qualification and certification program for software architects: an experience report from Siemens (FP, PZ), pp. 21–27.
LDTALDTA-2010-BrandMSH #case study #domain-specific language #experience
Formally specified type checkers for domain specific languages: experience report (MvdB, APvdM, AS, ATH), p. 12.
PLEASEPLEASE-2010-StroblBG #case study #evolution #experience #incremental
An experience report on the incremental adoption and evolution of an SPL in eHealth (SS, MB, TG), pp. 16–23.
SPLCSPLC-2010-JonesN #case study #experience #product line
Recent Experiences with Software Product Lines in the US Department of Defense (LGJ, LMN), pp. 486–490.
SPLCSPLC-2010-NolanA #case study #estimation #experience #product line
Dealing with Cost Estimation in Software Product Lines: Experiences and Future Directions (AJN, SA), pp. 121–135.
HPDCHPDC-2010-BuiWHWFT #empirical #quality #scalability #towards
Towards long term data quality in a large scale biometrics experiment (HB, DW, CH, RW, PJF, DT), pp. 565–572.
HPDCHPDC-2010-LiuTKF #data transfer #framework #scalability
A data transfer framework for large-scale science experiments (WL, BT, RK, ITF), pp. 717–724.
ICSTICST-2010-BertoliniMAF #evaluation #testing #user interface
GUI Testing Techniques Evaluation by Designed Experiments (CB, AM, EA, CF), pp. 235–244.
ASEASE-2009-GrunbacherRDL #case study #deployment #experience #industrial #modelling #tool support
Model-Based Customization and Deployment of Eclipse-Based Tools: Industrial Experiences (PG, RR, DD, ML), pp. 247–256.
CASECASE-2009-MonchZ #case study #experience #prototype #state of the art #web #web service
Providing production planning and control functionality by web services: State of the art and experiences with prototypes (LM, JZ), pp. 495–500.
DocEngDocEng-2009-BoyerW #documentation #experience #interactive #user interface
Enriching the interactive user experience of open document format (JMB, CW), pp. 153–156.
HTHT-2009-BarricelliPS #experience #personalisation #web
Personalized web browsing experience (BRB, MP, PLS), pp. 345–346.
HTHT-2009-CarmagnolaCCGVSP #adaptation #experience #named #social
iDYNamicTV: a social adaptive television experience (FC, FC, LC, PG, FV, RS, MP), pp. 375–376.
VLDBVLDB-2009-GatesNCKNORSS #data flow #experience #pipes and filters
Building a HighLevel Dataflow System on top of MapReduce: The Pig Experience (AG, ON, SC, PK, SN, CO, BR, SS, US), pp. 1414–1425.
CSEETCSEET-2009-KoolmanojwongB #case study #education #experience #research #using
Using Software Project Courses to Integrate Education and Research: An Experience Report (SK, BWB), pp. 26–33.
CSEETCSEET-2009-KrishnanRS #case study #collaboration #experience #industrial
Industry Academia Collaboration: An Experience Report at a Small University (PK, KJR, PAPS), pp. 117–121.
CSEETCSEET-2009-KrogstieD #experience #re-engineering #student #timeline
Shared Timeline and Individual Experience: Supporting Retrospective Reflection in Student Software Engineering Teams (BRK, MD), pp. 85–92.
CSEETCSEET-2009-SkandanS #case study #education #experience #induction #re-engineering
Software Engineering Education at TCS Induction — An Experience Report (SS, MS), pp. 16–19.
ITiCSEITiCSE-2009-AltinBEKOSSSMPR09a #experience #learning #student #tool support #user interface
Use of intuitive tools to enhance student learning and user experience (RA, MB, NE, CK, ÖCÖ, MS, HS, DS, CCM, CP, CRR), p. 365.
ITiCSEITiCSE-2009-Cassapu #education #experience #interactive
Introducing the interactive whiteboard in computer science teaching: a high school experience (AC), p. 364.
ITiCSEITiCSE-2009-DeePBP #case study #experience #why #women
Why are we still here?: experiences of successful women in computing (HMD, KEP, RDB, RP), pp. 233–237.
ITiCSEITiCSE-2009-DicksonAHA #case study #experience
First experiences with a classroom recording system (PED, WRA, ARH, DTA), pp. 298–302.
ITiCSEITiCSE-2009-DoerschukLM #experience #lessons learnt
INSPIRED broadening participation: first year experience and lessons learned (PID, JL, JM), pp. 238–242.
ITiCSEITiCSE-2009-HislopEM #case study #experience #student
Evaluating student experiences in developing software for humanity (GWH, HJCE, RAM), pp. 263–267.
ITiCSEITiCSE-2009-SturgeonAM
802.11 wireless experiments in a virtual world (TS, CA, AM), pp. 85–89.
ITiCSEITiCSE-2009-WhiteI #case study #education #experience #learning #research
Relating research and teaching: learning from experiences and beliefs (SW, AI), pp. 75–79.
CSMRCSMR-2009-KokkoAS #case study #experience
Adopting SOA — Experiences from Nine Finnish Organizations (TK, JA, TS), pp. 129–138.
CSMRCSMR-2009-Teppe #case study #challenge #experience #industrial #migration #scalability
The ARNO Project: Challenges and Experiences in a Large-Scale Industrial Software Migration Project (WT), pp. 149–158.
ICPCICPC-2009-CornelissenZDR #comprehension #empirical #visualisation
Trace visualization for program comprehension: A controlled experiment (BC, AZ, AvD, BVR), pp. 100–109.
ICSMEICSM-2009-AmalfitanoFT #behaviour #internet #modelling #reverse engineering
Experimenting a reverse engineering technique for modelling the behaviour of rich internet applications (DA, ARF, PT), pp. 571–574.
ICSMEICSM-2009-GeetD #case study #cobol #experience #feature model
Feature location in COBOL mainframe systems: An experience report (JVG, SD), pp. 361–370.
ICSMEICSM-2009-LuciaOT #analysis #empirical #traceability
The role of the coverage analysis during IR-based traceability recovery: A controlled experiment (ADL, RO, GT), pp. 371–380.
WCREWCRE-1999-AnquetilL99b #clustering #years after
Ten Years Later, Experiments with Clustering as a Software Remodularization Method (NA, TCL), p. 7.
CIAACIAA-J-2008-DixonES09 #analysis
Analysis of Bit-Split Languages for Packet Scanning and Experiments with Wildcard Matching (RD, ÖE, TS), pp. 597–612.
ICFPICFP-2009-BalatVY #case study #experience #framework #programming #web
Experience report: ocsigen, a web programming framework (VB, JV, BY), pp. 311–316.
ICFPICFP-2009-CuoqSBBCCMPP #case study #experience #framework #ml #static analysis
Experience report: OCaml for an industrial-strength static analysis framework (PC, JS, PB, RB, GC, LC, BM, VP, AP), pp. 281–286.
ICFPICFP-2009-KleinDE #case study #experience #kernel #verification
Experience report: seL4: formally verifying a high-performance microkernel (GK, PD, KE), pp. 91–96.
ICFPICFP-2009-NewtonK #case study #domain-specific language #embedded #experience #functional #parallel
Experience report: embedded, parallel computer-vision with a functional DSL (RN, TK), pp. 59–64.
ICFPICFP-2009-PaganoAMCCWMC #case study #certification #embedded #experience #framework #ml #safety #tool support #using
Experience report: using objective caml to develop safety-critical embedded tools in a certification framework (BP, OA, TM, BC, EC, PW, PM, JLC), pp. 215–220.
ICFPICFP-2009-Sampson #case study #experience #functional #haskell #lazy evaluation
Experience report: Haskell in the “real world”: writing a commercial application in a lazy functional language (CJS), pp. 185–190.
CHICHI-2009-BachDC #design #development #experience #open source #user interface
Designers wanted: participation and the user experience in open source software development (PMB, RD, JMC), pp. 985–994.
CHICHI-2009-BenfordGKR #case study #design #experience #interactive #user interface
From interaction to trajectories: designing coherent journeys through user experiences (SB, GG, BK, TR), pp. 709–718.
CHICHI-2009-DantecPW #design #evolution #experience
Values as lived experience: evolving value sensitive design in support of value discovery (CALD, ESP, SW), pp. 1141–1150.
CHICHI-2009-FischerB #experience #pervasive
Inferring player engagement in a pervasive experience (JEF, SB), pp. 1903–1906.
CHICHI-2009-Guiard #consistency #design #distance #problem
The problem of consistency in the design of Fitts’ law experiments: consider either target distance and width or movement form and scale (YG), pp. 1809–1818.
CHICHI-2009-KarapanosZFM #experience #framework #user interface
User experience over time: an initial framework (EK, JZ, JF, JBM), pp. 729–738.
CHICHI-2009-KolevaESGGRD #case study #experience #hybrid
Supporting the creation of hybrid museum experiences (BK, SRE, HS, KG, CG, TR, MDR), pp. 1973–1982.
CHICHI-2009-LawRHVK #approach #bibliography #comprehension #experience #user interface
Understanding, scoping and defining user experience: a survey approach (ELCL, VR, MH, APOSV, JK), pp. 719–728.
CHICHI-2009-NanayakkaraTWO #design #evaluation #experience #music
An enhanced musical experience for the deaf: design and evaluation of a music display and a haptic chair (SCN, EAT, LW, SHO), pp. 337–346.
CHICHI-2009-SuhmP #experience
Call browser: a system to improve the caller experience by analyzing live calls end-to-end (BS, PP), pp. 1313–1322.
CHICHI-2009-VoidaM #case study #experience
It feels better than filing: everyday work experiences in an activity-based computing system (SV, EDM), pp. 259–268.
CHICHI-2009-YunSPD #experience #game studies
O’ game, can you feel my frustration?: improving user’s gaming experience via stresscam (CY, DS, IP, ZD), pp. 2195–2204.
HCIHCD-2009-ChouC #experience #physics #user interface
Engaging Experience: A New Perspective of User Experience with Physical Products (CJC, CC), pp. 31–40.
HCIHCD-2009-Komischke #case study #development #experience #user interface
Integrating User Experience into a Software Development Company — A Case Study (TK), pp. 221–229.
HCIHCD-2009-Marcus #development
User-Experience Development (AM), pp. 611–617.
HCIHCD-2009-MarcusAKLRV #bibliography #development #enterprise
A Survey of User-Experience Development at Enterprise Software Companies (AM, JA, CK, AL, DR, KV), pp. 601–610.
HCIHCD-2009-MarcusGS #maturity #standard #usability #validation
Validating a Standardized Usability/User-Experience Maturity Model: A Progress Report (AM, RG, RS), pp. 104–109.
HCIHCD-2009-MisawaF #case study #experience #generative #idea #user interface #using
A Proposal of XB-Method, an Idea Generation System for New Services Using User Experiences (NM, MF), pp. 276–283.
HCIHCD-2009-NaumannWS #concept #difference #experience #industrial #metric #usability #user interface
Measurements and Concepts of Usability and User Experience: Differences between Industry and Academia (AN, IW, RS), pp. 618–626.
HCIHCD-2009-PalviainenV #automation #concept #design #experience #user interface
User Experience in Machinery Automation: From Concepts and Context to Design Implications (JP, KVVM), pp. 1042–1051.
HCIHCD-2009-PohlmeyerBWM #approach #experience #user interface
The Value of Answers without Question[s]: A Qualitative Approach to User Experience and Aging (AEP, LTMB, HW, JM), pp. 894–903.
HCIHCD-2009-PylaHPASH #case study #evaluation #experience #how
“How Do I Evaluate THAT?” Experiences from a Systems-Level Evaluation Effort (PSP, HRH, MAPQ, JDA, TLSJ, DH), pp. 292–301.
HCIHCD-2009-Tyne #maturity
Corporate User-Experience Maturity Model (SVT), pp. 635–639.
HCIHCD-2009-WallineL #design #experience #metric
Translating Subjective Data to Objective Measures to Drive Product Design and Experience (EKW, BL), pp. 351–356.
HCIHCD-2009-YambalM #experience #user interface
Plugging the Holes: Increasing the Impact of User Experience Evaluations (SSY, SM), pp. 147–156.
HCIHCI-AUII-2009-Fukuda #experience #user interface
Influence of User Experience on Affectiveness (RF), pp. 615–620.
HCIHCI-NT-2009-Lew #experience #what
What Do Users Really Do? Experience Sampling in the 21st Century (GSL), pp. 314–319.
HCIHCI-VAD-2009-ParkHC #3d #analysis #experience #web
The Experience of Presence in 3D Web Environment: An Analysis of Korean Second Life (SP, HSH, MC), pp. 387–395.
HCIHCI-VAD-2009-Peters #experience #performance
Influence of Real-World Ten-Pin Bowling Experience on Performance during First-Time Nintendo Wii Bowling Practice (KAP), pp. 396–405.
HCIHIMI-DIE-2009-AshleyV #case study #enterprise #experience #user interface
Crafting Contemporary Enterprise Application User Experiences (JA, MWV), pp. 3–12.
HCIHIMI-DIE-2009-Eden #experience #user interface
Improving the User Experience of Our Own UX Ideas (JE), pp. 659–664.
HCIHIMI-DIE-2009-FederoffC #agile #enterprise #experience #user interface
Successful User Experience in an Agile Enterprise Environment (MF, CC), pp. 233–242.
HCIHIMI-DIE-2009-LeeCW #design #evaluation #experience #interface
Design and Evaluation of the Customized Product Color Combination Interface Based on Scenario Experience (YJL, CYC, FGW), pp. 263–270.
HCIHIMI-DIE-2009-LiJCY #experience #metadata #research #user interface
Data Pattern for Allocating User Experience Meta-Data to User Experience Research Data (LL, HJ, XC, XY), pp. 675–684.
HCIHIMI-DIE-2009-Soderston #experience #tool support #user interface
A Retrospective and Prospective View of Information Technology Professionals’ Use of Tools: Maturing the User Experience (CS), pp. 306–315.
HCIHIMI-DIE-2009-Wichansky #enterprise #experience #user interface
Customer Boards as Vehicles of Change in Enterprise Software User Experience (AMW), pp. 316–322.
HCIHIMI-II-2009-NishiharaSS #case study #experience #visualisation
Event Extraction and Visualization for Obtaining Personal Experiences from Blogs (YN, KS, WS), pp. 315–324.
HCIHIMI-II-2009-OriiNK #experience
Intelligent Photo Management System Enhancing Browsing Experience (YO, TN, TK), pp. 439–447.
HCIIDGD-2009-Guo #experience #online #research #user interface
User Experience Research and Management of Online Advertising and Merchandising (FYG), pp. 457–466.
HCIIDGD-2009-Lee #design #experience #interactive #social #user interface
Culture and Co-experience: Cultural Variation of User Experience in Social Interaction and Its Implications for Interaction Design (JJL), pp. 39–48.
HCIOCSC-2009-FaiolaS #experience #human-computer #interactive
Flow Experience in Second Life: The Impact of Telepresence on Human-Computer Interaction (AF, OVS), pp. 574–583.
HCIOCSC-2009-GhineaBS #case study #community #experience #multi #online
Multi-dimensional Moderation in Online Communities: Experiences with Three Norwegian Sites (GG, BB, CS), pp. 191–196.
VISSOFTVISSOFT-2009-SharifM #comprehension #diagrams #empirical #layout #uml
The effect of layout on the comprehension of UML class diagrams: A controlled experiment (BS, JIM), pp. 11–18.
AdaEuropeAdaEurope-2009-Montoya-DatoAG #ada #experience #online #programming #using
An Experience on Ada Programming Using On-Line Judging (FJMD, JLFA, GGM), pp. 75–89.
AdaSIGAda-2009-TijeroG #ada #experience #middleware #policy #scheduling
Experience in integrating interchangeable scheduling policies into a distribution middleware for Ada (HPT, JJG), pp. 73–78.
CAiSECAiSE-2009-GottschalkWJAR #case study #configuration management #experience #modelling #process
Configurable Process Models: Experiences from a Municipality Case Study (FG, TACW, MHJV, WMPvdA, MLR), pp. 486–500.
CAiSECAiSE-2009-MouratidisSJ #case study #experience #health #information management #lessons learnt
Secure Information Systems Engineering: Experiences and Lessons Learned from Two Health Care Projects (HM, AS, JJ), pp. 231–245.
ICEISICEIS-DISI-2009-IskaniusHM #case study #enterprise #experience
Experiences of ERP use in Small Enterprises (PI, RH, MM), pp. 5–10.
ICEISICEIS-J-2009-NollR #concept #traceability #using
Concepts-Based Traceability: Using Experiments to Evaluate Traceability Techniques (RPN, MBR), pp. 539–550.
ICEISICEIS-SAIC-2009-SammourDVW #email
Identiying Homogenous Customer Segments for Low Risk Email Marketing Experiments (GNS, BD, KV, GW), pp. 89–94.
CIKMCIKM-2009-Jarvelin #feedback #interactive
Interactive relevance feedback with graded relevance and sentence extraction: simulated user experiments (KJ), pp. 2053–2056.
CIKMCIKM-2009-KimC #pseudo #retrieval #using
Retrieval experiments using pseudo-desktop collections (JK, WBC), pp. 1297–1306.
CIKMCIKM-2009-ParekhHRWW #challenge #experience #resource management
Characterizing, constructing and managing resource usage profiles of system S applications: challenges and experience (SP, KH, DR, JLW, KLW), pp. 1177–1186.
CIKMCIKM-2009-YapB #learning
Experiments on pattern-based relation learning (WY, TB), pp. 1657–1660.
ECIRECIR-2009-KurashimaFO #case study #experience #scalability
Discovering Association Rules on Experiences from Large-Scale Blog Entries (TK, KF, HO), pp. 546–553.
KDDKDD-2009-CrookFKL #web
Seven pitfalls to avoid when running controlled experiments on the web (TC, BF, RK, RL), pp. 1105–1114.
KMISKMIS-2009-MorenoCCAMCG #case study #experience #research
When Knowledge Meets Innovation Technology — The ENEA e-LEARN Experiences through Technology and Research (AM, FC, CC, AA, CM, AC, SG), pp. 161–166.
KMISKMIS-2009-YangJH #empirical #testing
Constructing a Computer Simulated Experiment Testing System (BY, SJ, DH), pp. 271–275.
RecSysRecSys-2009-ParraB #collaboration #empirical #social
Collaborative filtering for social tagging systems: an experiment with CiteULike (DP, PB), pp. 237–240.
SEKESEKE-2009-PoloPR #testing
Some Experiments on Test Case Tracebaility (MP, BPL, PRM), pp. 318–321.
SIGIRSIGIR-2009-SubramaniamSDV #fuzzy #similarity #string #using
Experiments in CLIR using fuzzy string search based on surface similarity (SS, AKS, PD, VV), pp. 682–683.
ECMFAECMDA-FA-2009-EvansFM #case study #eclipse #experience #modelling #network #using
Experiences of Developing a Network Modeling Tool Using the Eclipse Environment (AE, MAF, PM), pp. 301–312.
ICMTICMT-2009-CuadradoJMB #navigation
Experiments with a High-Level Navigation Language (JSC, FJ, JGM, JB), pp. 229–238.
MODELSMoDELS-2009-MohanK #development #enterprise #experience #lessons learnt #modelling #user interface #visual notation
Model Driven Development of Graphical User Interfaces for Enterprise Business Applications — Experience, Lessons Learnt and a Way Forward (RM, VK), pp. 307–321.
MODELSMoDELS-2009-MohanK #development #enterprise #experience #lessons learnt #modelling #user interface #visual notation
Model Driven Development of Graphical User Interfaces for Enterprise Business Applications — Experience, Lessons Learnt and a Way Forward (RM, VK), pp. 307–321.
GPCEGPCE-2009-WehrT #experience #interface
JavaGI in the battlefield: practical experience with generalized interfaces (SW, PT), pp. 65–74.
RERE-2009-EspanaCGP #empirical #functional #requirements #specification
Evaluating the Completeness and Granularity of Functional Requirements Specifications: A Controlled Experiment (SE, NCF, AG, OP), pp. 161–170.
RERE-2009-GrossD #diagrams #process #requirements #uml
EPC vs. UML Activity Diagram — Two Experiments Examining their Usefulness for Requirements Engineering (AG, JD), pp. 47–56.
RERE-2009-SongHR #case study #experience #framework
Experiences in Developing Quantifiable NFRs for the Service-Oriented Software Platform (XS, BH, JR), pp. 337–342.
REFSQREFSQ-2009-BeattyH #case study #experience #requirements
Experiences with a Requirements Object Model (JB, JH), pp. 104–117.
REFSQREFSQ-2009-KhurumGAF #empirical #requirements
A Controlled Experiment of a Method for Early Requirements Triage Utilizing Product Strategies (MK, TG, LA, RF), pp. 22–36.
REFSQREFSQ-2009-MarholdRSD #experience #non-functional #requirements
Clarifying Non-functional Requirements to Improve User Acceptance — Experience at Siemens (CM, CR, CS, JD), pp. 139–146.
REFSQREFSQ-2009-SeyffGMG #case study #experience #requirements
Scenarios in the Wild: Experiences with a Contextual Requirements Discovery Method (NS, FG, NAMM, PG), pp. 147–161.
SACSAC-2009-MikkonenT #case study #experience #framework #kernel #mobile #web
Creating a mobile web application platform: the lively kernel experiences (TM, AT), pp. 177–184.
SACSAC-2009-WeiCM #design #energy #manycore #metric #realtime
Designing a multi-core hard real-time test bed for energy measurement experiments (TW, XC, PM), pp. 1998–1999.
ESEC-FSEESEC-FSE-2009-ZimmermannNGGM #empirical #fault #predict #process #scalability
Cross-project defect prediction: a large scale experiment on data vs. domain vs. process (TZ, NN, HG, EG, BM), pp. 91–100.
SPLCSPLC-2009-OLearyRRT #case study #experience #independence #process #research
Important issues and key activities in product derivation: experiences from two independent research projects (PO, RR, IR, ST), pp. 121–130.
SPLCSPLC-2009-PechKCSH #case study #development #experience #lessons learnt #variability
Variability management in small development organizations: experiences and lessons learned from a case study (DP, JK, RC, CS, DH), pp. 285–294.
SPLCSPLC-2009-TakebeFCHS #case study #development #experience #product line
Experiences with software product line engineering in product development oriented organization (YT, NF, MC, TH, OS), pp. 275–283.
ASPLOSASPLOS-2009-DiceLMN #experience #hardware #implementation #memory management #transaction
Early experience with a commercial hardware transactional memory implementation (DD, YL, MM, DN), pp. 157–168.
HPDCHPDC-2009-Gentzsch #experience
Sustainable HPC infrastructures — supercomputers, grids, and clouds: the DEISA experience (WG), pp. 69–70.
SOSPSOSP-2009-GlerumKGAONGLH #debugging #experience #implementation #scalability
Debugging in the (very) large: ten years of implementation and experience (KG, KK, SG, GA, VO, GN, DG, GL, GCH), pp. 103–116.
ICLPICLP-2009-Mungall #case study #experience #logic programming #using
Experiences Using Logic Programming in Bioinformatics (CM), pp. 1–21.
TLCATLCA-2009-Boudes #game studies
Thick Subtrees, Games and Experiments (PB), pp. 65–79.
CBSECBSE-2008-GjorvenER #adaptation #case study #component #experience #framework
Experiences from Developing a Component Technology Agnostic Adaptation Framework (EG, FE, RR), pp. 230–245.
ECSAECSA-2008-AngelovTG #architecture #case study #evaluation #experience #towards
Towards a Method for the Evaluation of Reference Architectures: Experiences from a Case (SA, JJMT, PWPJG), pp. 225–240.
ECSAECSA-2008-RoyG #architecture #case study #experience #framework
An Iterative Framework for Software Architecture Recovery: An Experience Report (BR, TCNG), pp. 210–224.
ASEASE-2008-KimPYL #automation #component #experience #industrial #integration
Automated Continuous Integration of Component-Based Software: An Industrial Experience (SK, SP, JY, YL), pp. 423–426.
CASECASE-2008-BrantleyLCC #design #empirical #optimisation #probability
Optimal sampling in design of experiment for simulation-based stochastic optimization (MWB, LHL, CHC, AC), pp. 388–393.
DACDAC-2008-Beers #experience #verification
Pre-RTL formal verification: an intel experience (RB), pp. 806–811.
CSEETCSEET-2008-BarbosaSM #education #experience #learning #testing
An Experience on Applying Learning Mechanisms for Teaching Inspection and Software Testing (EFB, SdRSdS, JCM), pp. 189–196.
CSEETCSEET-2008-LisboaNAM #case study #education #experience #product line
A Case Study in Software Product: Lines An Educational Experience (LBL, LMN, ESdA, SRdLM), pp. 155–162.
CSEETCSEET-2008-MeyerP #case study #development #distributed #experience #re-engineering #risk management
The Allure and Risks of a Deployable Software Engineering Project: Experiences with Both Local and Distributed Development (BM, MP), pp. 3–16.
CSEETCSEET-2008-ThompsonE #bibliography #experience #student
Overview and Introduction to the Workshop: The Roles of Student Projects and Work Experience in Undergraduate and Taught Postgraduate Programmes (JBT, HME), pp. 267–270.
ITiCSEITiCSE-2008-Abad #case study #distributed #experience #learning
Learning through creating learning objects: experiences with a class project in a distributed systems course (CLA), pp. 255–259.
ITiCSEITiCSE-2008-JiWC #contest #detection #experience #programming #source code
An experience of detecting plagiarized source codes in competitive programming contests (JHJ, GW, HGC), p. 369.
ITiCSEITiCSE-2008-KollanusI #agile #case study #development #education #experience #testing
Test-driven development in education: experiences with critical viewpoints (SK, VI), pp. 124–127.
ITiCSEITiCSE-2008-KoppelmanV #case study #distance #education #experience
Experiences with a synchronous virtual classroom in distance education (HK, HPEV), pp. 194–198.
CSMRCSMR-2008-GlorieZHD #case study #concept analysis #evolution #experience #industrial #scalability #using
Splitting a Large Software Archive for Easing Future Software Evolution — An Industrial Experience Report using Formal Concept Analysis (MG, AZ, LH, AvD), pp. 153–162.
CSMRCSMR-2008-KnodelMHM #architecture #case study #experience #industrial
Architecture Compliance Checking — Experiences from Successful Technology Transfer to Industry (JK, DM, UH, GM), pp. 43–52.
CSMRCSMR-2008-PantosBGG #adaptation #assessment #case study #experience #quality #source code
Experiences in Adapting a Source Code-Based Quality Assessment Technology (JP, ÁB, PG, TG), pp. 311–313.
ICPCICPC-2008-Quante #comprehension #empirical #graph #process
Do Dynamic Object Process Graphs Support Program Understanding? — A Controlled Experiment (JQ), pp. 73–82.
ICSMEICSM-2008-KellensSDJD #aspect-oriented #case study #experience
Experiences in modularizing business rules into aspects (AK, KDS, TD, VJ, HD), pp. 448–451.
ICSMEICSM-2008-KnodelMR #architecture #empirical #feedback
Constructive architecture compliance checking — an experiment on support by live feedback (JK, DM, DR), pp. 287–296.
ICSMEICSM-2008-RiccaPT #guidelines #lessons learnt #maintenance
Guidelines on the use of Fit tables in software maintenance tasks: Lessons learned from 8 experiments (FR, MDP, MT), pp. 317–326.
WCREWCRE-2008-HenrardRCH #experience #re-engineering #scalability
Large-Scale Data Reengineering: Return from Experience (JH, DR, AC, JLH), pp. 305–308.
FMFM-2008-Engler #case study #experience #lessons learnt #scalability
Lessons in the Weird and Unexpected: Some Experiences from Checking Large Real Systems (DRE), p. 33.
FMFM-2008-WijbransBRG #case study #development #experience #formal method #re-engineering
Software Engineering with Formal Methods: Experiences with the Development of a Storm Surge Barrier Control System (KW, FB, RR, WG), pp. 419–424.
ICFPICFP-2008-ConveyFGMH #case study #erlang #experience
Experience report: erlang in acoustic ray tracing (CC, AF, CG, DM, LH), pp. 115–118.
ICFPICFP-2008-DukeBRW #case study #experience #functional #pipes and filters #visualisation
Experience report: visualizing data through functional pipelines (DJD, RB, CR, MW), pp. 379–382.
ICFPICFP-2008-Jones #case study #domain-specific language #experience #game studies
Experience report: playing the DSL card (MPJ), pp. 87–90.
ICFPICFP-2008-Nanavati #case study #experience
Experience report: a pure shirt fits (RN), pp. 347–352.
CHICHI-2008-HarboeMBTMR #experience #people #social
Ambient social tv: drawing people into a shared experience (GH, CJM, FB, JT, NM, GR), pp. 1–10.
CHICHI-2008-HartmannAS #bias #experience #quality #user interface
Framing the user experience: information biases on website quality judgement (JH, ADA, AGS), pp. 855–864.
CHICHI-2008-HornbaekF #empirical #evaluation #usability
Making use of business goals in usability evaluation: an experiment with novice evaluators (KH, EF), pp. 903–912.
CHICHI-2008-KapoorH #case study #comparative #experience #modelling #predict
Experience sampling for building predictive user models: a comparative study (AK, EH), pp. 657–666.
CHICHI-2008-KimGSPPW #experience #realtime #user interface
Tracking real-time user experience (TRUE): a comprehensive instrumentation solution for complex systems (JHK, DVG, ES, BP, RJP, DRW), pp. 443–452.
CHICHI-2008-LindleyCB #behaviour #experience #game studies #social
Stirring up experience through movement in game play: effects on engagement and social behaviour (SEL, JLC, NB), pp. 511–514.
CHICHI-2008-WrightM #experience #human-computer
Empathy and experience in HCI (PCW, JCM), pp. 637–646.
CSCWCSCW-2008-CummingsK #collaboration #distributed #experience #research
Who collaborates successfully?: prior experience reduces collaboration barriers in distributed interdisciplinary research (JNC, SBK), pp. 437–446.
SOFTVISSOFTVIS-2008-XieKSDF #diagrams #sequence chart
Assessing the benefits of synchronization-adorned sequence diagrams: two controlled experiments (SX, EK, REKS, LKD, SDF), pp. 9–18.
AdaEuropeAdaEurope-2008-BordinTP #experience #integration #modelling
Experience in the Integration of Heterogeneous Models in the Model-driven Engineering of High-Integrity Systems (MB, TT, MP), pp. 171–184.
AdaSIGAda-2008-McCormick08a #ada #case study #education #experience #re-engineering
Ada and software engineering education: one professor’s experiences (JWM), pp. 91–96.
ICEISICEIS-DISI-2008-BarryS #case study #commit #enterprise #experience #multi #scalability
Hesitancy in Committing to Large-Scale Enterprise Systems Solutions — Experiences at a Multi-national Corporation (CB, WS), pp. 282–289.
ICEISICEIS-J-2008-Gulla08a #case study #experience #industrial #ontology
Experiences with Industrial Ontology Engineering (JAG), pp. 61–72.
ICEISICEIS-J-2008-LucaB08a #experience #recommendation #user interface #web
Enhancing User Experience on the Web via Microformats-Based Recommendations (APL, SCB), pp. 321–333.
ECIRECIR-2008-WuKT #information retrieval
Book Search Experiments: Investigating IR Methods for the Indexing and Retrieval of Books (HW, GK, MT), pp. 234–245.
ICPRICPR-2008-GarainD #detection #documentation #empirical #image #word
Stop word detection in compressed textual images: An experiment on indic script documents (UG, AKD), pp. 1–4.
RecSysRecSys-2008-DrennerST #community #experience #user interface
Crafting the initial user experience to achieve community goals (SD, SS, LGT), pp. 187–194.
SEKESEKE-2008-GarciaHBM #ontology #re-engineering
An Ontology for Controlled Experiments on Software Engineering (REG, ENH, EFB, JCM), pp. 685–690.
SIGIRSIGIR-2008-ElgersmaR #classification
Personal vs non-personal blogs: initial classification experiments (EE, MdR), pp. 723–724.
SIGIRSIGIR-2008-Garain #documentation #experience #image #summary
Summarization of compressed text images: an experience on Indic script documents (UG), pp. 803–804.
SIGIRSIGIR-2008-Lee #experience
Delighting Chinese users: the Google China experience (KFL), p. 1.
ECMFAECMDA-FA-2008-ClavelSBE #experience #industrial #modelling #security
Model-Driven Security in Practice: An Industrial Experience (MC, VTdS, CB, ME), pp. 326–337.
ECMFAECMDA-FA-2008-MohagheghiD #bibliography #case study #experience #industrial #proving
Where Is the Proof? — A Review of Experiences from Applying MDE in Industry (PM, VD), pp. 432–443.
MODELSMoDELS-2008-GeneroCCAIC #comprehension #diagrams #empirical #sequence chart #uml
Assessing the Influence of Stereotypes on the Comprehension of UML Sequence Diagrams: A Controlled Experiment (MG, JACL, DC, SMA, EI, JÁC), pp. 280–294.
MODELSMoDELS-2008-GeneroCCAIC #comprehension #diagrams #empirical #sequence chart #uml
Assessing the Influence of Stereotypes on the Comprehension of UML Sequence Diagrams: A Controlled Experiment (MG, JACL, DC, SMA, EI, JÁC), pp. 280–294.
RERE-2008-BeattyA #case study #experience #requirements
Games-Based Requirements Engineering Training: An Initial Experience Report (JB, MA), pp. 211–216.
RERE-2008-SimAA #experience #requirements #what
Marginal Notes on Amethodical Requirements Engineering: What Experts Learned from Experience (SES, TAA, BAA), pp. 105–114.
RERE-2008-ThewSBMPVB #experience #requirements
Experience in e-Science Requirements Engineering (ST, AGS, OdB, JM, RP, CCV, IEB), pp. 277–282.
RERE-2008-ZowghiC #experience #requirements
Transforming the Requirements Engineering Classroom Experience (DZ, JCH), p. 297.
REFSQREFSQ-2008-MaidenNL #case study #experience #requirements
Inventing Requirements: Experiences with an Airport Operations System (NAMM, CN, JL), pp. 58–72.
SACSAC-2008-AlvesVSM #experience #information management #process #requirements
Requirements engineering process improvement: a knowledge transfer experience (CFA, GV, TS, JM), pp. 619–623.
SACSAC-2008-AndresAN #experience #formal method #information management #using
Using formal methods to develop a complex information system: a practical/theoretical experience (CA, RGA, MN), pp. 848–849.
SACSAC-2008-MutschlerWR #empirical #workflow
Workflow management versus case handling: results from a controlled software experiment (BM, BW, MR), pp. 82–89.
SACSAC-2008-NetoSMAWG #experience #ubiquitous
Supporting ethnographic studies of ubiquitous computing in the medical grand round experience (RBN, AKS, AAM, PAM, LWA, JACG), pp. 1642–1646.
SACSAC-2008-SriplakichBG #collaboration #experience #modelling #re-engineering #requirements #scalability
Collaborative software engineering on large-scale models: requirements and experience in ModelBus (PS, XB, MPG), pp. 674–681.
FSEFSE-2008-OsterweilCEPWBH #dataset #experience #process #using #workflow
Experience in using a process language to define scientific workflow and generate dataset provenance (LJO, LAC, AME, RMP, AEW, ERB, JLH), pp. 319–329.
ICSEICSE-2008-Bortis #case study #experience #health #integration #open source
Experiences with Mirth: an open source health care integration engine (GB), pp. 649–652.
ICSEICSE-2008-CabotDMVR #distributed #experience #modelling #programming #re-engineering
From programming to modeling: our experience with a distributed software engineering course (JC, FD, NM, AV, JRR), pp. 749–758.
ICSEICSE-2008-LongDG #experience #industrial #model checking
Experience applying the SPIN model checker to an industrial telecommunications system (BL, JD, TCNG), pp. 693–702.
ICSEICSE-2008-RiccaPTTCV #evolution
Are fit tables really talking?: a series of experiments to understand whether fit tables are useful during evolution tasks (FR, MDP, MT, PT, MC, CAV), pp. 361–370.
ICSEICSE-2008-VieiraSMSTH #case study #experience #modelling #testing
Applying model-based testing to healthcare products: preliminary experiences (MV, XS, GM, SS, RT, WMH), pp. 669–672.
LDTALDTA-2007-HameyG08 #domain-specific language #experience #implementation #stratego #using
Implementing a Domain-Specific Language Using Stratego/XT: An Experience Paper (LGCH, SG), pp. 37–51.
SPLCSPLC-2008-AlvesCA #case study #development #experience #game studies #mobile #product line
Experiences with Mobile Games Product Line Development at Meantime (VA, TC, CFA), pp. 287–296.
SPLCSPLC-2008-KrsekZRCD #case study #experience #product line #scalability
Experiences of Large Banks: Hurdles and Enablers to the Adoption of Software Product Line Practices in Large Corporate Organisations (MK, JvZ, RR, BC, ND), pp. 161–169.
HPDCHPDC-2008-DoraimaniI #data transformation #lessons learnt
File grouping for scientific data management: lessons from experimenting with real traces (SD, AI), pp. 153–164.
OSDIOSDI-2008-ChenZMB #automation #case study #dependence #experience #network
Automating Network Application Dependency Discovery: Experiences, Limitations, and New Solutions (XC, MZ, ZMM, PB), pp. 117–130.
PPoPPPPoPP-2008-AnsariKJLKW #adaptation #algorithm #case study #concurrent #experience #memory management #transaction #using
Experiences using adaptive concurrency in transactional memory with Lee’s routing algorithm (MA, CK, KJ, ML, CCK, IW), pp. 261–262.
PPoPPPPoPP-2008-BrevnovDKYSCMS #case study #experience #java #memory management #transaction
Practical experiences with Java software transactional memory (EB, YD, BK, DY, VS, DyC, VM, SS), pp. 287–288.
PPoPPPPoPP-2008-TanFZRG #architecture #experience #manycore #memory management #optimisation
Experience on optimizing irregular computation for memory hierarchy in manycore architecture (GT, DF, JZ, AR, GRG), pp. 279–280.
MBTMBT-2008-BruckerBW #empirical #proving #verification
Verifying Test-Hypotheses: An Experiment in Test and Proof (ADB, LB, BW), pp. 15–27.
TAPTAP-2008-Hennell #experience #verification
The First Thirty Years: Experience with Software Verification (MAH), pp. 1–3.
CBSECBSE-2007-LiuZG #assessment #case study #experience #performance
Performance Assessment for e-Government Services: An Experience Report (YL, LZ, IG), pp. 74–89.
CBSECBSE-2007-PolakovicMSD #component #configuration management #embedded #experience
Experience with Safe Dynamic Reconfigurations in Component-Based Embedded Systems (JP, SM, JBS, PCD), pp. 242–257.
ECSAECSA-2007-OrtizPAAS #approach #architecture #case study #component #experience #framework #using
Experiences Using a Component-Oriented Architectural Framework for Robots and Its Improvement with a MDE Approach (FJO, JAP, DA, , PS), pp. 335–338.
WICSAWICSA-2007-BassMBHC #architecture #case study #experience
Architectural Misalignment: An Experience Report (MB, VM, LB, JDH, MC), p. 17.
WICSAWICSA-2007-FerrariM #architecture #empirical #experience #requirements
The Impact of Requirements Knowledge and Experience on Software Architecting: An Empirical Study (RF, NHM), p. 16.
CASECASE-2007-GoemansAGS #algorithm #automation #composition #design #industrial #physics
Automated Feeding of Industrial Parts with Modular Blades: Design Software, Physical Experiments, and an Improved Algorithm (OCG, MTA, KG, AFvdS), pp. 318–325.
DACDAC-2007-MaslovFM #empirical #interactive #optimisation #physics #quantum
Quantum Circuit Placement: Optimizing Qubit-to-qubit Interactions through Mapping Quantum Circuits into a Physical Experiment (DM, SMF, MM), pp. 962–965.
DATEDATE-2007-SheldonVL #design #interactive #paradigm #using
Interactive presentation: Soft-core processor customization using the design of experiments paradigm (DS, FV, SL), pp. 821–826.
HTHT-2007-StringerYH #towards #web
Experiments towards web 2.0 accessibility (ECS, YY, SH), pp. 33–34.
HTHT-2007-YesiladaLH #towards #web
Experiments toward reverse linking on the web (YY, DL, SH), pp. 3–10.
ICDARICDAR-2007-LemaitreGP #2d #analysis #approach #layout #markov
Preliminary experiments in layout analysis of handwritten letters based on textural and spatial information and a 2D Markovian approach (ML, EG, FJP), pp. 1023–1027.
VLDBVLDB-2007-WuYGHABFGGLW #challenge #experience #monitoring #multi #prototype
Challenges and Experience in Prototyping a Multi-Modal Stream Analytic and Monitoring Application on System S (KLW, PSY, BG, KH, CCA, EB, WF, DG, XG, GL, HW), pp. 1185–1196.
CSEETCSEET-2007-Jenkins #certification #experience #quality
Experience in Training Software Quality Engineers to Achieve a Professional Certification (MJ), pp. 83–88.
CSEETCSEET-2007-PortK #case study #experience #learning #re-engineering
Laptop Enabled Active Learning in the Software Engineering Classroom: An Experience Report (DP, RK), pp. 262–274.
CSEETCSEET-2007-Staron #analysis #learning #student #using
Using Students as Subjects in Experiments--A Quantitative Analysis of the Influence of Experimentation on Students’ Learning Proces (MS), pp. 221–228.
CSEETCSEET-2007-WangAJ #approach #architecture #education #empirical
Educational Approach to an Experiment in a Software Architecture Course (AIW, EA, MLJ), pp. 291–300.
ITiCSEITiCSE-2007-CrescenziN #algorithm #experience #visualisation
Fully integrating algorithm visualization into a cs2 course.: a two-year experience (PC, CN), pp. 296–300.
ITiCSEITiCSE-2007-Deibel #case study #experience #student
Studying our inclusive practices: course experiences of students with disabilities (KD), pp. 266–270.
ITiCSEITiCSE-2007-Dooley #case study #experience
Experiences with CC2001 at a small college (JFD), p. 314.
ITiCSEITiCSE-2007-HonigP #experience #learning #outsourcing #re-engineering
A classroom outsourcing experience for software engineering learning (WLH, TP), pp. 181–185.
ITiCSEITiCSE-2007-Hwang #case study #education #experience #operating system
Teaching operating systems with Windows: experiences and contributions (SwH), p. 316.
ITiCSEITiCSE-2007-PauHW #experience #how #question #self #women
Women in computing: how does experience influence self-perception of computing careers? (RP, WH, SW), p. 349.
ITiCSEITiCSE-2007-WhaleyG #case study #design #experience #student
Do students know best?: experiences of allowing students to become course designers (HW, SG), p. 330.
ITiCSEITiCSE-2007-XinogalosSD #education #experience #java
Teaching java with BlueJ: a two-year experience (SX, MS, VD), p. 345.
CSMRCSMR-2007-KanstrenHK #case study #experience #legacy #testing
Integrating and Testing a System-Wide Feature in a Legacy System: An Experience Report (TK, MH, KK), pp. 203–212.
CSMRCSMR-2007-Suijs #experience #framework #legacy
An Experience in Introducing a New Control Platform on a Legacy System (ES), pp. 319–320.
ICSMEICSM-2007-ColosimoLFS #legacy #migration
Assessing Legacy System Migration Technologies through Controlled Experiments (MC, ADL, RF, GS), pp. 365–374.
ICSMEICSM-2007-HenrardRCH #case study #data-driven #experience #industrial #legacy #migration
An Industrial Experience Report on Legacy Data-Intensive System Migration (JH, DR, AC, JLH), pp. 473–476.
ICSMEICSM-2007-ShaoKP #detection #empirical #evaluation #parallel #semantics
Evaluation of Semantic Interference Detection in Parallel Changes: an Exploratory Experiment (DS, SK, DEP), pp. 74–83.
ICSMEICSM-2007-WangSY #case study #distributed #experience #re-engineering
Experience Report: Reengineering Standalone System into the Service-Partition Distributed Environment (XW, JS, XY), pp. 477–480.
MSRMSR-2007-LozanoWN #empirical
Evaluating the Harmfulness of Cloning: A Change Based Experiment (AL, MW, BN), p. 18.
ICFPICFP-2007-BeshersFS #case study #experience #functional #linux #programming #using
Experience report: using functional programming to manage a linux distribution (CB, DF, JS), pp. 213–218.
ICFPICFP-2007-CooperM #case study #experience #haskell #interpreter
Experience report: a Haskell interpreter for cellML (JC, SM), pp. 247–250.
ICFPICFP-2007-Frenzel #case study #experience #haskell #ide
Experience report: building an eclipse-based IDE for Haskell (LF), pp. 220–222.
ICFPICFP-2007-SimsD #case study #experience #validation
Experience report: the reactis validation tool (SS, DCD), pp. 137–140.
ICFPICFP-2007-Wazny #case study #experience #functional #programming
Experience report: functional programming in c-rules (JW), pp. 25–28.
ICFPICFP-2007-WelshG #case study #development #experience #web
Experience report: scheme in commercial web application development (NW, DG), pp. 153–156.
LISPILC-2007-HiraishiYY #c #experience #implementation
Experience with SC: transformation-based implementation of various extensions to C (TH, MY, TY), p. 20.
CHICHI-2007-GoodGMK #empirical #scalability
Noticing notice: a large-scale experiment on the timing of software license agreements (NG, JG, DKM, JAK), pp. 607–616.
CHICHI-2007-GuimbretiereDH #analysis #interactive #named
ExperiScope: an analysis tool for interaction data (FG, MD, KH), pp. 1333–1342.
CHICHI-2007-JohnsenRSLL #education #experience
The validity of a virtual human experience for interpersonal skills education (KJ, AR, AOS, DSL, BL), pp. 1049–1058.
CHICHI-2007-MackayABCDFG #design #named
Touchstone: exploratory design of experiments (WEM, CA, MBL, OC, YD, JDF, YG), pp. 1425–1434.
CHICHI-2007-MahlkeT #case study #experience #interactive
Studying antecedents of emotional experiences in interactive contexts (SM, MT), pp. 915–918.
CHICHI-2007-RanjanBB #automation #visual notation
Dynamic shared visual spaces: experimenting with automatic camera control in a remote repair task (AR, JPB, RB), pp. 1177–1186.
CHICHI-2007-YeeBR #case study #experience #user interface
A meta-analysis of the impact of the inclusion and realism of human-like faces on user experiences in interfaces (NY, JNB, KR), pp. 1–10.
HCIDHM-2007-BeauregardC #concept #experience #framework #metric #quality #user interface
User Experience Quality: A Conceptual Framework for Goal Setting and Measurement (RB, PC), pp. 325–332.
HCIDHM-2007-GaoABPM #experience #requirements #user interface
Translating User Experience to Requirements (JG, GJA, BWB, RP, DM), pp. 392–398.
HCIDHM-2007-HuangH #design #experience #research #user interface
Involving Engineers in User Research and User Experience Design of ICT for China (CH, HH), pp. 399–408.
HCIDHM-2007-LinP #experience #modelling #user interface
User Experience Modeling and Enhancement for Virtual Environments That Employ Wide-Field Displays (JJWL, DEP), pp. 423–433.
HCIDHM-2007-ZhengLZK #assessment #concurrent #experience #usability #user interface #visualisation
Visualizing User Experience Through “Perceptual Maps”: Concurrent Assessment of Perceived Usability and Subjective Appearance in Car Infotainment Systems (XSZ, JJWL, SZ, CK), pp. 536–545.
HCIHCI-AS-2007-HarrisonP #design #experience #usability #web
Deconstructing Web Experience: More Than Just Usability and Good Design (CH, HP), pp. 889–898.
HCIHCI-AS-2007-MaurtuaUP #smarttech
Experimenting Wearable Solutions for Workers’ Training in Manufacturing (IM, MU, MAP), pp. 663–671.
HCIHCI-AS-2007-MaY #experience #user interface
UX Office. A New Software Application for User Experience Services (LM, XY), pp. 649–653.
HCIHCI-AS-2007-Rodriguez-AscasoNBS #design #experience #guidelines #user interface
Human Factors: User Experience Design Guidelines for Telecare Services (ARA, BvN, SB, TS), pp. 413–417.
HCIHCI-AS-2007-UflackerB #complexity #enterprise #experience #user interface
Complexity in Enterprise Applications vs. Simplicity in User Experience (MU, DKB), pp. 778–787.
HCIHCI-IDU-2007-Forsman #experience #human-computer #research #tool support #using
After Hurricane Katrina: Post Disaster Experience Research Using HCI Tools and Techniques (CF), pp. 78–87.
HCIHCI-IDU-2007-GokturkC #experience #open source
Out of Box Experience Issues of Free and Open Source Software (MG, ), pp. 774–783.
HCIHCI-IDU-2007-HanDTE #case study #design #e-commerce #experience
Streamlining Checkout Experience — A Case Study of Iterative Design of a China e-Commerce Site (AH, JD, WT, BE), pp. 796–801.
HCIHCI-IDU-2007-HongX #experience #user interface
An Ignored Factor of User Experience: FEEDBACK-QUALITY (JH, JX), pp. 127–132.
HCIHCI-IDU-2007-HwangP #experience #social
Being Together: User’s Subjective Experience of Social Presence in CMC Environments (HSH, SP), pp. 844–853.
HCIHCI-IDU-2007-Knapp #case study #experience #modelling #navigation
Mental Models of Chinese and German Users and Their Implications for MMI: Experiences from the Case Study Navigation System (BK), pp. 882–890.
HCIHCI-IDU-2007-LiangHC #approach #design #experience
User Oriented Design to the Chinese Industries Scenario and Experience Innovation Design Approach for the Industrializing Countries in the Digital Technology Era (YZL, DHH, WKC), pp. 156–163.
HCIHCI-IDU-2007-MahlkeL #case study #experience #interactive #quality
Emotional Experiences and Quality Perceptions of Interactive Products (SM, GL), pp. 164–173.
HCIHCI-IDU-2007-YamazakiF #design #experience #tool support #user interface
Design Tools for User Experience Design (KY, KF), pp. 298–307.
HCIHCI-IDU-2007-ZhouF #comprehension #design #experience #quality #user interface
Understanding, Measuring, and Designing User Experience: The Causal Relationship Between the Aesthetic Quality of Products and User Affect (HZ, XF), pp. 340–349.
HCIHCI-IPT-2007-GalludLTP #experience #interactive #mobile #using
Using Mobile Devices to Improve the Interactive Experience of Visitors in Art Museums (JAG, MDL, RT, VMRP), pp. 280–287.
HCIHCI-IPT-2007-MugelliniRK #experience #interactive
Tangible Interaction Based on Personal Objects for Collecting and Sharing Travel Experience (EM, ER, OAK), pp. 873–882.
HCIHCI-IPT-2007-VastenburgKR #case study #experience #prototype #user interface
Measuring User Experiences of Prototypical Autonomous Products in a Simulated Home Environment (MHV, DVK, HdR), pp. 998–1007.
HCIHCI-MIE-2007-SulaimanNSY #effectiveness #experience #image
Evaluating the Effectiveness of Digital Storytelling with Panoramic Images to Facilitate Experience Sharing (ZS, NLMN, NS, SPY), pp. 981–989.
HCIHIMI-IIE-2007-LazzariB #education #experience #guidelines #problem #quality #towards
Towards Guidelines on Educational Podcasting Quality: Problems Arising from a Real World Experience (ML, AB), pp. 404–412.
HCIHIMI-MTT-2007-Gao #empirical #hypermedia
Does Information Content Influence Perceived Informativeness? An Experiment in the Hypermedia (YG), pp. 40–44.
HCIOCSC-2007-FaiolaV #experience #multi
Flow Experience of MUD Players: Investigating Multi-User Dimension Gamers from the USA (AF, AEV), pp. 324–333.
HCIOCSC-2007-Voiskounsky #experience
A Cross-Cultural Study of Flow Experience in the IT Environment: The Beginning (AEV), pp. 202–211.
AdaEuropeAdaEurope-2007-SinghoffP #ada #empirical #library #towards
Towards User-Level Extensibility of an Ada Library: An Experiment with Cheddar (FS, AP), pp. 180–191.
CAiSECAiSE-2007-StirnaPS #case study #enterprise #experience #modelling #recommendation
Participative Enterprise Modeling: Experiences and Recommendations (JS, AP, KS), pp. 546–560.
EDOCEDOC-2007-SalinesiBE #enterprise #experience #implementation #requirements #reuse
An Experience of Reuse Based Requirements Engineering in ERP Implementation Projects (CS, MRB, EE), pp. 379–389.
ICEISICEIS-EIS-2007-SandkuhlOSSK #case study #experience #industrial #ontology #recommendation
Ontology Construction in Practice — Experiences and Recommendations from Industrial Cases (KS, , AVS, NS, AK), pp. 250–256.
ICEISICEIS-HCI-2007-AkoumianakisVVMK #collaboration #framework #performance #social
Experience-Based Social and Collaborative Performance in an “Electronic Village” of Local Interest: The EKONES Framework (DA, NV, GV, GM, DK), pp. 117–122.
ICEISICEIS-HCI-2007-HassaneinHJ #case study #experience #online #social
The Impact of Social Presence on the Experiences of Online Shoppers — A Cross-Cultural Study (KH, MMH, CJ), pp. 11–18.
ECIRECIR-2007-TsikrikaL #framework #retrieval #web
Combining Evidence for Relevance Criteria: A Framework and Experiments in Web Retrieval (TT, ML), pp. 481–493.
KDDKDD-2007-KohaviHS #web
Practical guide to controlled experiments on the web: listen to your customers not to the hippo (RK, RMH, DS), pp. 959–967.
SEKESEKE-2007-SantiagoMCSA #development #experience #outsourcing
QSEE Project: An Experience in Outsourcing Software Development for Space Applications (VAS, MdFMF, RC, WPdS, AMA), pp. 51–56.
SIGIRSIGIR-2007-AltingovdeOOCU #clustering #retrieval #scalability
Large-scale cluster-based retrieval experiments on Turkish texts (ISA, RO, HCO, FC, ÖU), pp. 891–892.
SIGIRSIGIR-2007-IrcingOH #speech
First experiments searching spontaneous Czech speech (PI, DWO, JH), pp. 835–836.
RERE-2007-Alexander #constraints #experience
Choosing a Tram Route: An Experience in Trading-Off Constraints (IA), pp. 350–355.
RERE-2007-Sutcliffe #problem #requirements
Requirements in the Global Economy-Experience, Problems and Prospects (AGS), pp. 359–360.
REFSQREFSQ-2007-MatuleviciusH #empirical #modelling
Comparing Goal Modelling Languages: An Experiment (RM, PH), pp. 18–32.
REFSQREFSQ-2007-NcubeLM #automation #case study #experience #generative #modelling #requirements
Automatically Generating Requirements from i* Models: Experiences with a Complex Airport Operations System (CN, JL, NAMM), pp. 33–47.
ESEC-FSEESEC-FSE-2007-MizunoK #detection #empirical #fault
Training on errors experiment to detect fault-prone software modules by spam filter (OM, TK), pp. 405–414.
ICSEICSE-2007-KarailaS #case study #experience #industrial #metaprogramming #visual notation
Applying Template Meta-Programming Techniques for a Domain-Specific Visual Language — An Industrial Experience Report (MK, TS), pp. 571–580.
ICSEICSE-2007-MaidenNR #case study #experience #requirements
Can Requirements Be Creative? Experiences with an Enhanced Air Space Management System (NAMM, CN, SR), pp. 632–641.
ICSEICSE-2007-RiccaPTTC #comprehension #experience #uml
The Role of Experience and Ability in Comprehension Tasks Supported by UML Stereotypes (FR, MDP, MT, PT, MC), pp. 375–384.
ICSEICSE-2007-Staron #education #evaluation #learning #process #re-engineering #student #using
Using Experiments in Software Engineering as an Auxiliary Tool for Teaching — A Qualitative Evaluation from the Perspective of Students’ Learning Process (MS), pp. 673–676.
SPLCSPLC-2007-Jensen #analysis #case study #development #experience #multi #product line
Experiences with Product Line Development of Multi-Discipline Analysis Software at Overwatch Textron Systems (PJ), pp. 35–43.
SPLCSPLC-2007-KimKK #experience #legacy #product line #video
Building Software Product Line from the Legacy Systems “Experience in the Digital Audio and Video Domain” (KK, HK, WK), pp. 171–180.
LCTESLCTES-2007-Engelsma #case study #experience #perspective #tool support
Enabling seamless mobility: an enablers, experiences and tools perspective (JE), p. 136.
CBSECBSE-2006-KadriMS #case study #enterprise #experience
CBSE in Small and Medium-Sized Enterprise: Experience Report (RK, FM, SS), pp. 154–165.
DATEDATE-2006-HandziskiKWW #network
An environment for controlled experiments with in-house sensor networks (VH, AK, AW, AW), p. 1108.
HTHT-2006-JensenM #corpus #multi #retrieval #web
Different indexing strategies for multilingual web retrieval: experiments with the EuroGOV corpus (NJ, TM), pp. 169–170.
SIGMODSIGMOD-2006-Jonas #experience #scalability
Identity resolution: 23 years of practical experience and observations at scale (JJ), p. 718.
SIGMODSIGMOD-2006-KoudasMS #case study #experience #using
Using SPIDER: an experience report (NK, AM, DS), p. 719.
CSEETCSEET-2006-BunseGPSV #case study #developer #experience
Coaching Professional Software Developers — An Experience Report (CB, IG, CP, SSN, CV), pp. 123–130.
CSEETCSEET-2006-Frailey06a #education #experience #industrial
Experience Teaching Barry Boehm’s Techniques in Industrial and Academic Settings (DJF), pp. 219–225.
CSEETCSEET-2006-HendrixUC #case study #design #experience
Designing a First-Year Project Course to Engage Freshman Software Engineers: An Experience Report (TDH, DAU, JHCI), pp. 25–34.
CSEETCSEET-2006-LucenaBG #case study #education #experience #re-engineering #student
A Germany-Brazil Experience Report on Teaching Software Engineering for Electrical Engineering Undergraduate Students (VFdLJ, AB, PG), pp. 69–76.
CSEETCSEET-2006-ThomasWT #case study #education #experience #re-engineering
Eight Years of Delivering Professional Education and Training for Software Engineering at Fraunhofer IESE: An Experience Report (LT, PEW, ST), pp. 131–140.
ITiCSEITiCSE-2006-AmelungPR #case study #component #education #experience #named
EduComponents: experiences in e-assessment in computer science education (MA, MP, DFR), pp. 88–92.
ITiCSEITiCSE-2006-CrescenziLP #experience #java
Assessing CS1 java skills: a three-year experience (PC, ML, RP), p. 348.
ITiCSEITiCSE-2006-Hamer #approach #case study #experience #student
Some experiences with the “contributing student approach” (JH), pp. 68–72.
ITiCSEITiCSE-2006-MendesAL #design #development #empirical
A replicated experiment of pair-programming in a 2nd-year software development and design computer science course (EM, LBAF, ALR), pp. 108–112.
ITiCSEITiCSE-2006-RauchasSK #education #experience #programming
The effect of prior programming experience in a scheme-based breadth-first curriculum at wits (SR, IDS, BK), p. 326.
ITiCSEITiCSE-2006-SpaccoHPEHP #case study #design #experience #programming #testing #using
Experiences with marmoset: designing and using an advanced submission and testing system for programming courses (JS, DH, WP, FE, JKH, NPP), pp. 13–17.
ITiCSEITiCSE-2006-YoungM #experience
Aluminum foil satellite dishes and a millennium of experience: sustainability in the high Andes (AY, LM), p. 2.
CSMRCSMR-2006-CanforaCVGP #design #empirical #evolution
Performances of Pair Designing on Software Evolution: a controlled experiment (GC, AC, CAV, FG, MP), pp. 197–205.
CSMRCSMR-2006-DAnielloMT #case study #experience
Technological Innovation within EDS Italia Software: Experience Report (AD, AM, AT), pp. 362–366.
ICPCICPC-2006-LuciaOZP #empirical #information management #source code #traceability
Improving Comprehensibility of Source Code via Traceability Information: a Controlled Experiment (ADL, RO, FZ, MDP), pp. 317–326.
WCREWCRE-2006-CoxS #case study #experience #reverse engineering
Reverse Engineering in Support of Litigation: Experiences in an Adversarial Environment (AC, TJS), pp. 288–292.
WCREWCRE-2006-KnodelMN #architecture #comprehension #empirical #visual notation #visualisation
Understanding Software Architectures by Visualization — An Experiment with Graphical Elements (JK, DM, MN), pp. 39–50.
SEFMSEFM-2006-Krishna #experience #modelling #requirements
Requirements Modeling — Experience from an Insurance Project (GMK), pp. 157–166.
CHICHI-2006-BenfordCRSDFD #case study #design #experience #risk management #staging
Designing for the opportunities and risks of staging digital experiences in public settings (SB, AC, SR, JGS, AJD, MF, AD), pp. 427–436.
CHICHI-2006-DillonKCB #using #visual notation
Visual search and reading tasks using ClearType and regular displays: two experiments (AD, LK, GOC, RGB), pp. 503–511.
CHICHI-2006-Hazlett #case study #experience #game studies #interactive #video
Measuring emotional valence during interactive experiences: boys at video game play (RLH), pp. 1023–1026.
CHICHI-2006-IachelloTAHS #experience #privacy #prototype #ubiquitous
Prototyping and sampling experience to evaluate ubiquitous computing privacy in the real world (GI, KNT, GDA, GRH, MMS), pp. 1009–1018.
CHICHI-2006-MandrykAI #evaluation #experience #game studies #interactive
A continuous and objective evaluation of emotional experience with interactive play environments (RLM, MSA, KMI), pp. 1027–1036.
CHICHI-2006-Wyeth #case study #experience #game studies
Ethnography in the kindergarten: examining children’s play experiences (PW), pp. 1225–1228.
CSCWCSCW-2006-KelloggEWLCSB #communication #experience #user interface
Leveraging digital backchannels to enhance user experience in electronically mediated communication (WAK, TE, TVW, SL, JC, JBS, WEB), pp. 451–454.
ICEISICEIS-ISAS-2006-CuaresmaVRVR #experience
A Practical Experience with NDT — The System to Measure the Grade of Handicap (MJEC, DV, JJGR, JTV, MMR), pp. 212–217.
ECIRECIR-2006-MeaDGM #distance
Experiments on Average Distance Measure (VDM, GD, LDG, SM), pp. 492–495.
ICMLICML-2006-StrehlMLH #learning #problem
Experience-efficient learning in associative bandit problems (ALS, CM, MLL, HH), pp. 889–896.
ICPRICPR-v1-2006-LiuPHCB #clustering #detection
Detecting Virulent Cells of Cryptococcus Neoformans Yeast: Clustering Experiments (JL, PvdP, FH, XC, TB), pp. 1112–1115.
ICPRICPR-v3-2006-AmorAC #3d #authentication #recognition
New Experiments on ICP-Based 3D Face Recognition and Authentication (BBA, MA, LC), pp. 1195–1199.
SEKESEKE-2006-MatsuuraK #collaboration #development #empirical
Collaboration Support Model of Software Development Experiment (SM, HK), pp. 23–28.
SIGIRSIGIR-2006-CanKBKOV #information retrieval #scalability
First large-scale information retrieval experiments on turkish texts (FC, SK, EB, CK, HCO, OMV), pp. 627–628.
SIGIRSIGIR-2006-LiZZL #case study #comparative #design #experience #library #user interface
A comparative study of the effect of search feature design on user experience in digital libraries (DLs) (YL, XZ, YZ, JL), pp. 669–670.
MODELSMoDELS-2006-CuadradoM #empirical #model transformation
A Plugin-Based Language to Experiment with Model Transformation (JSC, JGM), pp. 336–350.
MODELSMoDELS-2006-KuhnGW #case study #development #experience #modelling #process #tool support
Model-Driven Development with SDL — Process, Tools, and Experiences (TK, RG, CW), pp. 83–97.
MODELSMoDELS-2006-CuadradoM #empirical #model transformation
A Plugin-Based Language to Experiment with Model Transformation (JSC, JGM), pp. 336–350.
MODELSMoDELS-2006-KuhnGW #case study #development #experience #modelling #process #tool support
Model-Driven Development with SDL — Process, Tools, and Experiences (TK, RG, CW), pp. 83–97.
QAPLQAPL-2006-DeganoPPQ #biology
Beta-binders for Biological Quantitative Experiments (PD, DP, CP, PQ), pp. 101–117.
POPLPOPL-2006-Odersky #component #empirical #question #scala
The Scala experiment: can we provide better language support for component systems? (MO), pp. 166–167.
RERE-2006-SoB #case study #experience #requirements
Experiences of Requirements Engineering for Two Consecutive Versions of a Product at VLSC (JS, DMB), pp. 216–221.
SACSAC-2006-AgiusA #case study #experience #user interface
MPEG-7 in action: end user experiences with COSMOS-7 front end systems (HWA, MCA), pp. 1348–1355.
SACSAC-2006-Beugnard #assembly #component #empirical #encapsulation
Method overloading and overriding cause encapsulation flaw: an experiment on assembly of heterogeneous components (AB), pp. 1424–1428.
FSEFSE-2006-NgCCY #design pattern #empirical #experience #refactoring
Work experience versus refactoring to design patterns: a controlled experiment (THN, SCC, WKC, YTY), pp. 12–22.
ICSEICSE-2006-BowyerH #agile #development #experience #integration #testing
Assessing undergraduate experience of continuous integration and test-driven development (JB, JH), pp. 691–694.
ICSEICSE-2006-CutumisuOSSMRSC #experience #game studies
Evaluating pattern catalogs: the computer games experience (MC, CO, DS, JS, MM, TR, JS, MC), pp. 132–141.
ICSEICSE-2006-El-Ramly #education #experience #re-engineering
Experience in teaching a software reengineering course (MER), pp. 699–702.
ICSEICSE-2006-Komuro #case study #development #experience #process
Experiences of applying SPC techniques to software development processes (MK), pp. 577–584.
ICSEICSE-2006-LiHSR #case study #experience #fault #predict
Experiences and results from initiating field defect prediction and product test prioritization efforts at ABB Inc (PLL, JDH, MS, BR), pp. 413–422.
ICSEICSE-2006-MutchalintungkulOPSP #development #education #enterprise #experience
Experience from applying RIM to educational ERP development (AM, JO, KP, DS, NP), pp. 620–623.
ICSEICSE-2006-PoonY #case study #enterprise #experience #resource management
Procurement of enterprise resource planning systems: experiences with some Hong Kong companies (PLP, YTY), pp. 561–568.
ICSEICSE-2006-SohnGSLCSC #case study #experience #open source #tool support
Experiences with place lab: an open source toolkit for location-aware computing (TS, WGG, JS, AL, YC, IES, MYC), pp. 462–471.
ICSEICSE-2006-SongHMRNHG #case study #challenge #comprehension #experience #requirements #workflow
Understanding requirements for computer-aided healthcare workflows: experiences and challenges (XS, BH, GM, AR, CN, MH, AG), pp. 930–934.
ICSEICSE-2006-WashizakiKWNHHF #contest #design #embedded #evaluation #quality
Experiments on quality evaluation of embedded software in Japan robot software design contest (HW, YK, HW, EN, YH, KH, KF), pp. 551–560.
SPLCSPL-BOOK-2006-Mansell #case study #experience #reuse
Experiences and Expectations Regarding the Introduction of Systematic Reuse in Small- and Medium-Sized Companies (JXM), pp. 91–124.
SPLCSPLC-2006-KolbJKMHM #case study #development #embedded #experience #product line
Experiences with Product Line Development of Embedded Systems at Testo AG (RK, IJ, JK, DM, UH, GM), pp. 172–181.
CGOCGO-2006-SundaresanMRS #case study #compilation #experience #java #multi #thread
Experiences with Multi-threading and Dynamic Class Loading in a Java Just-In-Time Compiler (VS, DM, PR, MGS), pp. 87–97.
LCTESLCTES-2006-Martonosi #case study #deployment #embedded #experience #hardware
Embedded systems in the wild: ZebraNet software, hardware, and deployment experiences (MM), p. 1.
OSDIOSDI-2006-PetersonBFM #case study #experience
Experiences Building PlanetLab (LLP, ACB, MEF, SM), pp. 351–366.
CBSECBSE-2005-Beznosov #architecture #case study #component #design #experience #implementation #web #web service
Experience Report: Design and Implementation of a Component-Based Protection Architecture for ASP.NET Web Services (KB), pp. 337–352.
CBSECBSE-2005-BondCGHHKPSZ #component #development #experience
Experience with Component-Based Development of a Telecommunication Service (GWB, EC, HG, KJH, DH, GMK, KHP, TMS, PZ), pp. 298–305.
WICSAWICSA-2005-LandBLC #architecture #case study #experience #industrial #integration
Architectural Concerns When Selecting an In-House Integration Strategy — Experiences from Industry (RL, LB, SL, IC), pp. 274–275.
WICSAWICSA-2005-SagarduiAE #architecture #experience
The ADOV Method: an Experience in Selecting the Relevant Views of an Architecture in a SME (GSM, GA, LE), pp. 259–260.
DACDAC-2005-NookalaCLS #approach #architecture #design #statistics #using
Microarchitecture-aware floorplanning using a statistical design of experiments approach (VN, YC, DJL, SSS), pp. 579–584.
DATEDATE-2005-IllgenO #assurance #case study #experience #perspective #process #quality
Process Oriented Software Quality Assurance — An Experience Report in Process Improvement — OEM Perspective (TI, SO), pp. 536–537.
DRRDRR-2005-OertelOBB #documentation #recognition #using #validation #web
Using the web to validate document recognition results: experiments with business cards (CO, SO, AB, DB), pp. 17–27.
HTHT-2005-ShipmanGW #case study #experience
Hypervideo expression: experiences with hyper-hitchcock (FMSI, AG, LW), pp. 217–226.
CSEETCSEET-2005-BleekLS #education #experience #industrial #re-engineering
Transferring Experience from Software Engineering Training in Industry to Mass University Education — The Big Picture (WGB, CL, AS), pp. 195–203.
CSEETCSEET-2005-Sindre #case study #communication #education #experience #game studies #student
Teaching Oral Communication Techniques in RE by Student-Student Role Play: Initial Experiences (GS), pp. 85–92.
ITiCSEITiCSE-2005-Barker #experience #question #student
When do group projects widen the student experience gap? (LJB), pp. 276–280.
ITiCSEITiCSE-2005-ThomasWS #automation
Experiments in the automatic marking of ER-diagrams (PGT, KGW, NS), pp. 158–162.
CSMRCSMR-2005-GraafDD #architecture #case study #embedded #experience #industrial
Evaluating an Embedded Software Reference Architecture — Industrial Experience Report (BG, HWvD, AvD), pp. 354–363.
ICSMEICSM-2005-DoR #empirical #fault #testing
A Controlled Experiment Assessing Test Case Prioritization Techniques via Mutation Faults (HD, GR), pp. 411–420.
ICSMEICSM-2005-XingS #development #towards
Towards Experience-Based Mentoring of Evolutionary Development (ZX, ES), pp. 621–624.
CIAACIAA-2005-KleinB #automaton #linear #logic
Experiments with Deterministic ω-Automata for Formulas of Linear Temporal Logic (JK, CB), pp. 199–212.
IFLIFL-2005-ShafarenkoSHGT #case study #equation #experience #implementation #lessons learnt #using
Implementing a Numerical Solution of the KPI Equation Using Single Assignment C: Lessons and Experiences (AVS, SBS, SH, CG, KT), pp. 160–177.
CHICHI-2005-BenfordRFDHRMF #case study #collaboration #experience
Life on the edge: supporting collaboration in location-based experiences (SB, DR, MF, AD, RH, JR, JM, KF), pp. 721–730.
CHICHI-2005-ReevesBOF #design #experience
Designing the spectator experience (SR, SB, CO, MF), pp. 741–750.
CHICHI-2005-WangN #performance
Less visible and wireless: two experiments on the effects of microphone type on users’ performance and perception (QW, CN), pp. 809–818.
AdaSIGAda-2005-Ruocco #case study #experience #using
Experiences using SPARK in an undergraduate CS course (ASR), pp. 37–40.
ICEISICEIS-v4-2005-GruszczynskiLMMNOSS #education #experience #information management #scalability
Building a Large-Scale Information System for the Education Sector: A Project Experience (PG, BL, MM, CM, KN, SO, MS, AS), pp. 145–150.
ICEISICEIS-v5-2005-GarciaLMGGL #empirical #usability #using
A Controlled Experiment for Measuring the Usability of Webapps Using Patterns (FJG, MDL, FMS, JAG, PG, CL), pp. 67–74.
CIKMCIKM-2005-GriecoLRR #algorithm #consistency #dependence #query
Consistent query answering under key and exclusion dependencies: algorithms and experiments (LG, DL, RR, MR), pp. 792–799.
CIKMCIKM-2005-LaurNSP #data type #estimation #on the
On the estimation of frequent itemsets for data streams: theory and experiments (PAL, RN, JES, PP), pp. 327–328.
ICMLICML-2005-SinghPGBB #analysis #learning
Active learning for sampling in time-series experiments with application to gene expression analysis (RS, NP, DKG, BB, ZBJ), pp. 832–839.
LSOLSO-2005-NickDW
Experience-based Support for Code Inspections (MN, CD, TW), pp. 67–71.
MLDMMLDM-2005-LaiST #image #recognition
Support Vector Machine Experiments for Road Recognition in High Resolution Images (JYL, AS, JT), pp. 426–436.
SEKESEKE-2005-JuricWM #automation #case study #component #experience #generative #off the shelf
Experiences of Generating COTS Components when Automating Medicinal Product Evaluations (RJ, SW, PM), pp. 653–656.
ECMFAECMDA-FA-2005-PressoB #experience
Applying MDA to Voice Applications: An Experience in Building an MDA Tool Chain (MJP, MB), pp. 1–8.
MODELSMoDELS-2005-ChengSB #analysis #automation #case study #experience #industrial #lessons learnt #modelling #uml
Lessons Learned from Automated Analysis of Industrial UML Class Models (An Experience Report) (BHCC, RS, BB), pp. 324–338.
MODELSMoDELS-2005-Vieira #case study #experience #generative #modelling #testing
Invited Presentation II: Experiences in Applying Model Based System Testing Generation (MV), p. 430.
MODELSMoDELS-2005-VokacG #case study #challenge #domain-specific language #experience #multi #tool support #using
Using a Domain-Specific Language and Custom Tools to Model a Multi-tier Service-Oriented Application — Experiences and Challenges (MV, JMG), pp. 492–506.
MODELSMoDELS-2005-ChengSB #analysis #automation #case study #experience #industrial #lessons learnt #modelling #uml
Lessons Learned from Automated Analysis of Industrial UML Class Models (An Experience Report) (BHCC, RS, BB), pp. 324–338.
MODELSMoDELS-2005-Vieira #case study #experience #generative #modelling #testing
Invited Presentation II: Experiences in Applying Model Based System Testing Generation (MV), p. 430.
MODELSMoDELS-2005-VokacG #case study #challenge #domain-specific language #experience #multi #tool support #using
Using a Domain-Specific Language and Custom Tools to Model a Multi-tier Service-Oriented Application — Experiences and Challenges (MV, JMG), pp. 492–506.
GPCEGPCE-2005-PeruginiR #approach #case study #experience #generative #information retrieval #interactive #programming
A Generative Programming Approach to Interactive Information Retrieval: Insights and Experiences (SP, NR), pp. 205–220.
LOPSTRLOPSTR-2005-CorreasPHB #analysis #composition #source code
Experiments in Context-Sensitive Analysis of Modular Programs (JC, GP, MVH, FB), pp. 163–178.
PPDPPPDP-2005-LunaPS #compilation #experience #functional
Efficiently compiling a functional language on AMD64: the HiPE experience (DL, MP, KFS), pp. 176–186.
RERE-2005-DorrKKOS #case study #industrial #non-functional #requirements
Non-Functional Requirements in Industry — Three Case Studies Adopting an Experience-based NFR Method (JD, DK, TK, TO, TS), pp. 373–384.
RERE-2005-MaidenR #case study #experience #process #requirements
Integrating Creativity into Requirements Processes: Experiences with an Air Traffic Management System (NAMM, SR), pp. 105–116.
RERE-2005-PerroneBRD #experience #industrial #requirements #web
Shaping Requirements for Institutional Web Applications: Experience from an Industrial Project (VP, DB, AR, LD), pp. 221–230.
SACSAC-2005-BaresiCM #adaptation #case study #consistency #experience #modelling
First experiences on constraining consistency and adaptivity of W2000 models (LB, SC, LM), pp. 1674–1678.
SACSAC-2005-CanforaCGPV #education
Confirming the influence of educational background in pair-design knowledge through experiments (GC, AC, FG, MP, CAV), pp. 1478–1484.
SACSAC-2005-ValigianiBJLBC
Experimenting with a real-size man-hill to optimize pedagogical paths (GV, RB, YJ, EL, CBR, PC), pp. 4–8.
ESEC-FSEESEC-FSE-2005-PetterssonJ #approach #experience #industrial #lightweight #product line #using #web
Industrial experience with building a web portal product line using a lightweight, reactive approach (UP, SJ), pp. 326–335.
ICSEICSE-2005-AndrewsBL #question #testing
Is mutation an appropriate tool for testing experiments? (JHA, LCB, YL), pp. 402–411.
ICSEICSE-2005-GoldenJB #design pattern #empirical
The value of a usability-supporting architectural pattern in software architecture design: a controlled experiment (EG, BEJ, LB), pp. 460–469.
ICSEICSE-2005-GortonZ #architecture #case study #evaluation #experience #re-engineering #tool support
Tool support for just-in-time architecture reconstruction and evaluation: an experience report (IG, LZ), pp. 514–523.
ICSEICSE-2005-HeitmeyerP #case study #experience
Introduction to the experience reports track (CLH, KP), p. 480.
ICSEICSE-2005-HerbslebPB #development #experience
Global software development at siemens: experience from nine projects (JDH, DJP, MB), pp. 524–533.
ICSEICSE-2005-HostWT #classification #experience
Experimental context classification: incentives and experience of subjects (MH, CW, TT), pp. 470–478.
ICSEICSE-2005-PankratiusS #case study #development #experience #information management
Information systems development at the virtual global university: an experience report (VP, WS), pp. 639–640.
ICSEICSE-2005-SampaioAVCFC #experience #testing
Software test program: a software residency experience (AS, CA, JV, LC, LF, SC), pp. 611–612.
SPLCSPLC-2005-TolvanenK #case study #domain-specific language #experience #modelling
Defining Domain-Specific Modeling Languages to Automate Product Derivation: Collected Experiences (JPT, SK), pp. 198–209.
SPLCSPLC-2005-ZhangJ #experience #industrial #mobile #performance #product line #reuse
Reuse without Compromising Performance: Industrial Experience from RPG Software Product Line for Mobile Devices (WZ, SJ), pp. 57–69.
CCCC-2005-VerdoolaegeBBC #case study #experience #integer #parametricity
Experiences with Enumeration of Integer Projections of Parametric Polytopes (SV, KB, MB, FC), pp. 91–105.
HPDCHPDC-2005-GrothMFWZM #empirical #using
Recording and using provenance in a protein compressibility experiment (PTG, SM, WF, SCW, KPZ, LM), pp. 201–208.
FATESFATES-2005-PetrenkoY #automaton #consistency #nondeterminism #testing
Conformance Tests as Checking Experiments for Partial Nondeterministic FSM (AP, NY), pp. 118–133.
ICTSSTestCom-2005-FlochRSV #empirical #lessons learnt #testing #using
Some Lessons from an Experiment Using TTCN-3 for the RIPng Testing (AF, FR, AS, CV), pp. 318–332.
CBSECBSE-2004-CervantesH #adaptation #case study #component #concept #experience #framework
A Framework for Constructing Adaptive Component-Based Applications: Concepts and Experiences (HC, RSH), pp. 130–137.
WICSAWICSA-2004-BachmannBKS #architecture #design #experience #using
Experience Using an Expert System to Assist an Architect in Designing for Modifiability (FB, LJB, MK, CPS), pp. 281–284.
ASEASE-2004-CaiGH #automation #case study #experience #generative #open source #performance #scalability
Experiences Integrating and Scaling a Performance Test Bed Generator with an Open Source CASE Tool (YC, JCG, JGH), pp. 36–45.
ASEASE-2004-CompareDMI #automation #design #experience #industrial #performance #validation
Automated Performance Validation of Software Design: An Industrial Experience (DC, AD, ADM, PI), pp. 298–301.
ASEASE-2004-PerssonY #automation #case study #experience #industrial #testing
Establishment of Automated Regression Testing at ABB: Industrial Experience Report on “Avoiding the Pitfalls” (CP, NY), pp. 112–121.
DACDAC-2004-BehmLLRV #experience #generative #industrial #testing #verification
Industrial experience with test generation languages for processor verification (MLB, JML, YL, MR, MV), pp. 36–40.
DATEDATE-DF-2004-BlancGG #architecture #case study #experience #validation
Experiences during the Experimental Validation of the Time-Triggered Architecture (SB, JG, PJG), pp. 256–261.
DATEDATE-v1-2004-BenabdenbiGPVT #named #testing
STEPS: Experimenting a New Software-Based Strategy for Testing SoCs Containing P1500-Compliant IP Cores (MB, AG, FP, EV, MT), pp. 712–713.
DATEDATE-v2-2004-Krupnova #experience #industrial #multi
Mapping Multi-Million Gate SoCs on FPGAs: Industrial Methodology and Experience (HK), pp. 1236–1243.
HTHT-2004-DavisB #case study #experience #learning #migration
Experiences migrating microcosm learning materials (HCD, RAB), pp. 141–142.
VLDBVLDB-2004-BornhovdLHS #automation #case study #experience #framework #process
Integrating Automatic Data Acquisition with Business Processes — Experiences with SAP’s Auto-ID Infrastructure (CB, TL, SH, JS), pp. 1182–1188.
CSEETCSEET-2004-Nikula #case study #experience #requirements
Experiences of Embedding Training in a Basic Requirements Engineering Method (UN), pp. 104–109.
ITiCSEITiCSE-2004-HamadaS #automaton #education #empirical
A classroom experiment for teaching automata (MH, KS), p. 261.
ITiCSEITiCSE-2004-Lopez-HerrejonS #case study #experience #interactive #java #using
Using interactive technology in a short java course: an experience report (RELH, MS), pp. 203–207.
ITiCSEITiCSE-2004-SimonAHS #case study #experience #learning #tablet
Preliminary experiences with a tablet PC based system to support active learning in computer science courses (BS, REA, CH, JS), pp. 213–217.
ITiCSEITiCSE-2004-StuurmanF #case study #design pattern #education #experience
Experiences with teaching design patterns (SS, GF), pp. 151–155.
CSMRCSMR-2004-Pizka #adaptation #case study #experience #open source #scalability
Adaptation of Large-Scale Open Source Software — An Experience Report (MP), pp. 147–153.
ICSMEICSM-2004-BoldyreffNR #experience
The Experience of OSCAR (CB, DN, SR), p. 529.
ICSMEICSM-2004-BriandLYP #constraints #development #empirical #ocl #uml
A Controlled Experiment on the Impact of the Object Constraint Language in UML-Based Development (LCB, YL, HDY, MDP), pp. 380–389.
ICSMEICSM-2004-GirardVG #evolution #experience #metric #monitoring #object-oriented
Monitoring the Evolution of an OO System with Metrics: An Experience from the Stock Market Software Domain (JFG, MV, DG), pp. 360–367.
IWPCIWPC-2004-KanellopoulosT #c++ #clustering #comprehension #data mining #mining #source code
Data Mining Source Code to Facilitate Program Comprehension: Experiments on Clustering Data Retrieved from C++ Programs (YK, CT), pp. 214–225.
WCREWCRE-2004-BruntinkDT #aspect-oriented #empirical #reverse engineering
An Initial Experiment in Reverse Engineering Aspects (MB, AvD, TT), pp. 306–307.
WCREWCRE-2004-Kollmann #case study #experience #industrial #re-engineering
Experiences with an Industrial Long-Term Reengineering Project (RK), pp. 8–16.
CAiSECAiSE-2004-CaliLRR #integration
Experimenting Data Integration with DIS@DIS (AC, DL, RR, MR), pp. 51–66.
ICEISICEIS-v2-2004-AnavattiYP #experience #network
An Experience with the Neural Network for Auto-Landing System of an Aircraft (SGA, CJY, FP), pp. 393–400.
ICEISICEIS-v2-2004-CaleroDSSMS #approximate #database #dependence #experience #fuzzy
An Experience in Management of Imprecise Soil Databases by Means of Fuzzy Association Rules and Fuzzy Approximate Dependencies (JC, GD, MSM, DS, MAVM, JMS), pp. 138–146.
ICMLICML-2004-Bouckaert #classification #learning
Estimating replicability of classifier learning experiments (RRB).
LSOLSO-2004-RasW #case study #experience
Embedding Experiences in Micro-didactical Arrangements (ER, SW), pp. 55–66.
SEKESEKE-2004-CanforaCT #estimation #experience #fuzzy #linear
An Experience of Fuzzy Linear Regression applied to Effort Estimation (GC, LC, LT), pp. 57–61.
SEKESEKE-2004-JedlitschkaPB #framework #re-engineering
A Framework for Comprehensive Experience-based Decision Support for Software Engineering Technology Selection (AJ, DP, FB), pp. 342–345.
SIGIRSIGIR-2004-McLaughlinH #algorithm #collaboration #evaluation #experience #metric #user interface
A collaborative filtering algorithm and evaluation metric that accurately model the user experience (MRM, JLH), pp. 329–336.
SIGIRSIGIR-2004-MontgomerySCE #analysis #documentation #empirical #feedback
Effect of varying number of documents in blind feedback: analysis of the 2003 NRRC RIA workshop “bf_numdocs” experiment suite (JM, LS, JC, DAE), pp. 476–477.
SIGIRSIGIR-2004-WarrenL #bibliography #feedback #information management #reliability
A review of relevance feedback experiments at the 2003 reliable information access (RIA) workshop (RHW, TL), pp. 570–571.
UMLUML-2004-BauerdickGG #case study #detection #experience #ocl #uml
Detecting OCL Traps in the UML 2.0 Superstructure: An Experience Report (HB, MG, FG), pp. 188–196.
UMLUML-2004-MullerBS #architecture #case study #experience #modelling
Model-Driven Architecture for Automatic-Control: An Experience Report (PAM, DB, PS), pp. 260–274.
PPDPPPDP-2004-BentonKR #experience
Adventures in interoperability: the SML.NET experience (NB, AK, CVR), pp. 215–226.
RERE-2004-HeumesserH #case study #experience #process #requirements
Experiences in Managing an Automotive Requirements Engineering Process (NH, FH), pp. 322–327.
RERE-2004-PatricioFCN #elicitation #experience #interactive #multi #requirements
Customer Experience Requirements for Multi-platform Service Interaction: Bringing Services Marketing to the Elicitation of User Requirements (LP, RPF, JFeC, NJN), pp. 26–35.
SACSAC-J-2003-GeorgeW04 #agile #development #empirical #testing
A structured experiment of test-driven development (BG, LAW), pp. 337–342.
SACSAC-2004-DerntlM #case study #concept #evaluation #experience #learning
Patterns for blended, Person-Centered learning: strategy, concepts, experiences, and evaluation (MD, RMP), pp. 916–923.
SACSAC-2004-GuptaCH #constraints #linear
Experiments with UNA for solving linear constraints in real variables (NG, YC, MZH), pp. 1013–1020.
SACSAC-2004-LosadaDBB #ad hoc #fuzzy #quantifier #retrieval #using
Experiments on using fuzzy quantified sentences in adhoc retrieval (DEL, FDH, AB, SB), pp. 1059–1064.
ICSEICSE-2004-GortonH #architecture #case study #experience #nondeterminism
Architecting in the Face of Uncertainty: An Experience Report (IG, JH), pp. 543–551.
ICSEICSE-2004-HaRCRD #case study #composition #experience #induction #proving #realtime
Feature-Based Decomposition of Inductive Proofs Applied to Real-Time Avionics Software: An Experience Report (VH, MR, DDC, HR, BD), pp. 304–313.
ICSEICSE-2004-HasselbringRJSTK #case study #design pattern #experience #information management #migration
The Dublo Architecture Pattern for Smooth Migration of Business Information Systems: An Experience Report (WH, RR, HJ, JS, TT, SK), pp. 117–126.
ICSEICSE-2004-ManhartS #agile #case study #development #embedded #experience #industrial
Breaking the Ice for Agile Development of Embedded Software: An Industry Experience Report (PM, KS), pp. 378–386.
ICSEICSE-2004-Tichy #agile #development #evaluation #experience
Agile Development: Evaluation and Experience (WFT), p. 692.
ICSEICSE-2004-TurnerZKRBBBKLR #case study #experience #using #web #web service
Using Web Service Technologies to Create an Information Broker: An Experience Report (MT, FZ, IAK, MR, DB, KHB, PB, JAK, PJL, MR), pp. 552–561.
SPLCSPLC-2004-DeelstraSB #case study #experience #problem #product line
Experiences in Software Product Families: Problems and Issues During Product Derivation (SD, MS, JB), pp. 165–182.
SPLCSPLC-2004-StegerTBMPSF #case study #experience
Introducing PLA at Bosch Gasoline Systems: Experiences and Practices (MS, CT, BB, AM, OP, WS, SF), pp. 34–50.
HPCAHPCA-2004-JosephHM #analysis #case study #design #experience
Wavelet Analysis for Microprocessor Design: Experiences with Wavelet-Based dI/dt Characterization (RJ, ZH, MM), pp. 36–47.
HPDCHPDC-2004-PearlmanKGSFRFHS #case study #distributed #experience #grid #hybrid
Distributed Hybrid Earthquake Engineering Experiments: Experiences with a Ground-Shaking Grid Application (LP, CK, SG, BFSJ, JF, KR, ITF, PH, CS), pp. 14–23.
ISMMISMM-2004-HicksMGJ #experience
Experience with safe manual memory-management in cyclone (MWH, JGM, DG, TJ), pp. 73–84.
ISMMISMM-2004-LeeY #automation #effectiveness #memory management #source code
Experiments on the effectiveness of an automatic insertion of memory reuses into ML-like programs (OL, KY), pp. 97–107.
IJCARIJCAR-2004-MengP #interactive #proving #using
Experiments on Supporting Interactive Proof Using Resolution (JM, LCP), pp. 372–384.
ICTSSTestCom-2004-MaggiorePKPG #experience #testing
Soip Over Satellite Testing — TIM Experience (GM, LP, GDK, FP, BRG), pp. 112–127.
HTHT-2003-MacedoTCP #automation #case study #experience #recommendation #web
Automatically sharing web experiences through a hyperdocument recommender system (AAM, KNT, JACG, MdGCP), pp. 48–56.
HTHT-2003-WealMTR #experience #game studies
The ambient wood journals: replaying the experience (MJW, DTM, MKT, DDR), pp. 20–27.
ICDARICDAR-2003-RagotA #classification #fuzzy #hybrid #modelling #online #recognition
A Generic Hybrid Classifier Based on Hierarchical Fuzzy Modeling: Experiments on On-Line Handwritten Character Recognition (NR, ÉA), pp. 963–967.
VLDBVLDB-2003-FernandezSCMS #experience #implementation #xquery
Implementing Xquery 1.0: The Galax Experience (MFF, JS, BC, AM, GS), pp. 1077–1080.
VLDBVLDB-2003-LernerS #named #optimisation #order #query
AQuery: Query Language for Ordered Data, Optimization Techniques, and Experiments (AL, DS), pp. 345–356.
CSEETCSEET-2003-OvalleE04 #experience #process
Training Experts in the Fundamentals: An Experience in Providing Software Engineers with the Basis of Software Process Improvement (NKO, HWE), p. 339–?.
CSEETCSEET-2003-SindreSBC #experience #re-engineering
The Cross-Course Software Engineering Project at the NTNU: Four Years of Experience (GS, TS, GB, RC), p. 251–?.
CSEETCSEET-2003-WildeWKEK #case study #evolution #experience
Some Experiences with Evolution and Process-Focused Projects (NW, LJW, LBK, DDE, EAK), pp. 242–250.
ITiCSEITiCSE-2003-BarkerG03a #experience #student #why
Why project courses sometimes widen the experience gap among students (LJB, KGD), p. 258.
ITiCSEITiCSE-2003-GeorgiopoulosCWDGGKM #case study #experience #machine learning
CRCD in machine learning at the University of Central Florida preliminary experiences (MG, JC, ASW, RFD, EG, AJG, MKK, MM), p. 249.
ITiCSEITiCSE-2003-McDowellHW #programming
Experimenting with pair programming in the classroom (CM, BH, LLW), pp. 60–64.
ITiCSEITiCSE-2003-MurrayHKMWST #case study #education #experience #ide #java #what
Experiences with IDEs and Java teaching: what works and what doesn’t (KAM, JMH, MK, TM, PJW, NCS, JAT), pp. 215–216.
ITiCSEITiCSE-2003-Ramakrishan #experience #re-engineering
MUSE studio lab and innovative software engineering capstone project experience (SR), pp. 21–25.
TACASTACAS-2003-Lee #case study #experience #what
What Are We Trying to Prove? Reflections on Experiences with Proof-Carrying Code (PL0), p. 1.
CSMRCSMR-2003-RaoS #empirical #maintenance #outsourcing #using
Effort Drivers in Maintenance Outsourcing — An Experiment Using Taguchi’s Methodology (BSR, NLS), pp. 271–270.
ICSMEICSM-2003-JohnsonD #experience #information management #legacy #reverse engineering #using
Experience in developing interoperations among legacy information systems using partial reverse engineering (MJ, CNGD), pp. 369–372.
IWPCIWPC-2003-DeursenFKR #case study #comprehension #education #evolution #experience
Experiences in Teaching Software Evolution and Program Comprehension (AvD, JMF, RK, JR), pp. 283–284.
WCREWCRE-2003-MoiseW #experience #industrial #reverse engineering
An Industrial Experience in Reverse Engineering (DLM, KW), pp. 275–284.
CIAACIAA-2003-NgassamWK #automaton #finite
Preliminary Experiments in Hardcoding Finite Automata (EKN, BWW, DGK), pp. 299–300.
CHICHI-2003-FlinthamBAHCGTAR #artificial reality #case study #experience #game studies #mobile #online
Where on-line meets on the streets: experiences with mobile mixed reality games (MF, SB, RA, TH, AC, CG, NT, MA, JRF), pp. 569–576.
SOFTVISSOFTVIS-2003-LinternMSW #case study #eclipse #experience #visualisation
Plugging-in Visualization: Experiences Integrating a Visualization Tool with Eclipse (RL, JM, MADS, XW), pp. 47–56.
VISSOFTVISSOFT-2003-LinternSWM #case study #eclipse #experience #visualisation
Plugging-in Visualization: Experiences Integrating a Visualization Tool with Eclipse (RL, MAS, XW, JM), pp. 64–65.
AdaEuropeAdaEurope-2003-Mikkonen #case study #experience #specification #tool support #using
Experiences on Developing and Using a Tool Support for Formal Specification (TM), pp. 297–308.
AdaSIGAda-2003-Rosen #case study #database #experience #web
Experiences in developing a typical web/database application (JPR), pp. 38–48.
EDOCEDOC-2003-BahlerCM #approach #experience #generative #interface #modelling #specification #xml
Experience with a Model-Driven Approach for Enterprise-Wide Interface Specification and XML Schema Generation (LB, FC, JM), pp. 288–295.
ICEISICEIS-v2-2003-ChenW #game studies
Computer Games and Economics Experiments (KYC, RW), pp. 43–51.
ICEISICEIS-v2-2003-DelaitreLSV #experience
Experience Management in the Work of Public Organizations: The Pellucid Project (SD, SCL, SS, GV), pp. 438–441.
ICEISICEIS-v3-2003-ColleSE #experience #framework
A Framework for Business Simulator: A First Experience (FC, KS, PE), pp. 540–543.
ICEISICEIS-v4-2003-BalavijendranCM #experience #personalisation #using
Enhancing News Reading Experience Through Personalization of News Content and Services Using Intelligent Agents (LB, SNC, AKM), pp. 404–407.
ICEISICEIS-v4-2003-ProsserKK #experience #implementation
Implementing an Internet-Based Voting System for Public Elections — A Project Experience (AP, RK, RK), pp. 28–33.
ECIRECIR-2003-FisherE #classification
When Are Links Useful? Experiments in Text Classification (MF, RME), pp. 41–56.
ECIRECIR-2003-WuGC #detection #documentation
Experiments with Document Archive Size Detection (SW, FG, FC), pp. 294–304.
KDDKDD-2003-FradkinM #machine learning #random
Experiments with random projections for machine learning (DF, DM), pp. 517–522.
UMLUML-2003-BackBLMP #empirical
A Workbench to Experiment on New Model Engineering Applications (RJB, DB, JL, LM, IP), pp. 96–100.
UMLUML-2003-YangX #architecture #case study #encoding #experience #uml
Encoding Informal Architectural Descriptions with UML: An Experience Report (YY, JX), pp. 138–142.
ECOOPECOOP-2003-ConradiMAHBP #empirical #industrial #modelling #object-oriented #uml
Object-Oriented Reading Techniques for Inspection of UML Models — An Industrial Experiment (RC, PM, TA, LCH, GAB, AP), pp. 483–500.
REFSQREFSQ-J-2002-KamstiesKR03 #empirical #how #requirements #specification
A controlled experiment to evaluate how styles affect the understandability of requirements specifications (EK, AvK, RHR), pp. 955–965.
RERE-2003-Daneva #enterprise #experience #lessons learnt #requirements
Lessons Learnt from Five Years of Experience in ERP Requirements Engineering (MD), pp. 45–54.
RERE-2003-MavinM #case study #experience #generative #requirements
Determining Socio-Technical Systems Requirements: Experiences with Generating and Walking through Scenarios (AM, NAMM), pp. 213–222.
SACSAC-2003-ShinjoKP #code generation #empirical #performance
Efficient Mediators through Dynamic Code Generation: a Method and an Experiment (YS, TK, CP), pp. 1147–1154.
ICSEICSE-2003-Berner #case study #development #experience
About the Development of a Point of Sale System: an Experience Report (SB), pp. 528–533.
ICSEICSE-2003-Fairbanks #architecture #case study #developer #experience #modelling #why
Why Can’t They Create Architecture Models Like “Developer X”? An Experience Report (GF), pp. 548–552.
ICSEICSE-2003-GantnerB #adaptation #bibliography #case study #experience #process
Experiences on Defining and Evaluating an Adapted Review Process (TG, TB), pp. 506–511.
ICSEICSE-2003-PrecheltH #architecture #co-evolution #component #experience #scalability
The Co-Evolution of a Hype and a Software Architecture: Experience of Component-Producing Large-Scale EJB Early Adopters (LP, DJH), pp. 553–556.
ICSEICSE-2003-SchneiderH #effectiveness #experience #re-engineering #repository
Effective Experience Repositories for Software Engineering (KS, JPvH), pp. 534–539.
ICSEICSE-2003-SindreLV #case study #experience #programming
Positive Experiences with an Open Project Assignment in an Introductory Programming Course (GS, SL, OVV), pp. 608–613.
CCCC-2003-GhoshKKKLLN #compilation #design #experience #implementation #optimisation
Integrating High-Level Optimizations in a Production Compiler: Design and Implementation Experience (SG, AK, RK, DK, WL, CCL, JN), pp. 303–319.
CBSECBSE-2003-HamletAT #component
Experiments with composing component properties (DH, MA, ZT), p. 14.
ASEASE-2002-RoachB #automation #case study #deduction #experience #synthesis
Experience Report on Automated Procedure Construction for Deductive Synthesis (SR, JVB), p. 69–?.
DocEngDocEng-2002-Vion-DuryLP #modelling #xml
Experimenting with the circus language for XML modeling and transformation (JYVD, VL, EP), pp. 82–87.
SIGMODSIGMOD-2002-ShashaB #database
Database tuning: principles, experiments, and troubleshooting techniques (part II) (DS, PB), p. 637.
SIGMODSIGMOD-2002-ShashaB02a #database
Database tuning: principles, experiments, and troubleshooting techniques (part I) (DS, PB), p. 637.
VLDBVLDB-2002-KiesslingK #case study #design #experience #implementation #sql
Preference SQL — Design, Implementation, Experiences (WK, GK), pp. 990–1001.
VLDBVLDB-2002-OhuraTPK #internet #mining #query #using #web
Experiments on Query Expansion for Internet Yellow Page Services Using Web Log Mining (YO, KT, IP, MK), pp. 1008–1018.
VLDBVLDB-2002-ShashaB #database
Database Tuning: Principles, Experiments, and Troubleshooting Techniques (DS, PB).
VLDBVLDB-2002-ZellerK #case study #database #experience #optimisation #scalability
Experience Report: Exploiting Advanced Database Optimization Features for Large-Scale SAP R/3 Installations (BZ, AK), pp. 894–905.
CSEETCSEET-2002-DemuthFH #experience #re-engineering
Experience in Early and Late Software Engineering Project Courses (BD, MF, HH), p. 241–?.
ITiCSEITiCSE-2002-English #experience #programming
Experience with a computer-assisted formal programming examination (JE), pp. 51–54.
ITiCSEITiCSE-2002-GreeningK #education #experience #research
Undergraduate research experience in computer science education (TG, JK), pp. 151–155.
ITiCSEITiCSE-2002-Lapidot #experience #learning #self
Self-assessment as a powerful learning experience (TL), p. 198.
ITiCSEITiCSE-2002-Laxer #case study #experience #student
Evaluating student team project experiences (CL), p. 198.
ITiCSEITiCSE-2002-MalmiKS #assessment #automation #case study #design #experience
Experiences in automatic assessment on mass courses and issues for designing virtual courses (LM, AK, RS), pp. 55–59.
ITiCSEITiCSE-2002-SchepM #case study #experience #programming #using
Experiences with using robots in an all-female programming class (MS, NM), p. 241.
CSMRCSMR-2002-AkkanenKN #case study #component #editing #evolution #experience #network
Evolution of a Software Component — Experiences with a Network Editor Component (JA, AK, JKN), pp. 119–125.
CSMRCSMR-2002-MartinM #c #case study #experience #java #migration
C to Java Migration Experiences (JM, HAM), pp. 143–153.
ICSMEICSM-2002-MullerTH #programming
Two Controlled Experiments Concerning the Usefulness of Assertions as a Means for Programming (MMM, RT, OH), pp. 84–92.
IWPCIWPC-2002-KnightM #case study #comprehension #experience
Program Comprehension Experiences with GXL; Comprehension for Comprehension (CK, MM), pp. 147–156.
IWPCIWPC-2002-Quigley #abstraction #experience #visualisation
Experience with FADE for the Visualization and Abstraction of Software Views (AJQ), pp. 11–20.
CHICHI-2002-SnowdonG #experience #learning
Diffusing information in organizational settings: learning from experience (DS, AG), pp. 331–338.
AdaEuropeAdaEurope-2002-Hoe #case study #development #experience #re-engineering
Software Development Reengineering — An Experience Report (AH), pp. 100–112.
AdaSIGAda-2002-CareyAW #ada #experience #scalability
The national ignition facility: early operational experience with a large Ada control system (RWC, PJVA, JPW), p. 11.
EDOCEDOC-2002-Anido-RifonSRC #case study #experience
An MDA-Based Model for Vertical Application Task Forces: An Experience Report (LEAR, JMS, JSR, MC), p. 167–?.
CIKMCIKM-2002-CaladoSRLLRRVGF #experience #library #named #web
Web-DL: an experience in building digital libraries from the web (PC, ASdS, BARN, AHFL, JPL, DdCR, PAR, MVV, MAG, EAF), pp. 675–677.
ECIRECIR-2002-KongoviGD #categorisation #empirical #using
Text Categorization: An Experiment Using Phrases (MK, JCG, VD), pp. 213–228.
ICMLICML-2002-PeshkinS #experience #learning
Learning from Scarce Experience (LP, CRS), pp. 498–505.
ICPRICPR-v1-2002-HadidKP #analysis #learning #linear #using
Unsupervised Learning Using Locally Linear Embedding: Experiments with Face Pose Analysis (AH, OK, MP), pp. 111–114.
ICPRICPR-v1-2002-LemieuxP #robust
Experiments on Eigenfaces Robustness (AL, MP), pp. 421–424.
ICPRICPR-v1-2002-VegaS #analysis
Experiments on Gait Analysis by Exploiting Nonstationarity in the Distribution of Feature Relationships (IRV, SS), pp. 1–4.
ICPRICPR-v3-2002-CampbellF02a #image
Experiments in Transform-Based Range Image Compression (RJC, PJF), pp. 875–878.
KDDKDD-2002-Aggarwal02a #case study #collaboration #crawling #experience #mining #resource management #topic #user interface
Collaborative crawling: mining user experiences for topical resource discovery (CCA), pp. 423–428.
LSOLSO-2002-FeldmannP #case study #experience #online #re-engineering #repository
An On-Line Software Engineering Repository for Germany?s SME ? An Experience Report (RLF, MP), pp. 34–43.
LSOLSO-2002-Henninger #tool support
Tool Support for Experience-Based Methodologies (SH), pp. 44–59.
SEKESEKE-2002-Becker-KornstaedtR #concept #experience #maintenance #process
A concept to support process model maintenance through systematic experience capture (UBK, RR), pp. 465–468.
SIGIRSIGIR-2002-CrestaniFV #documentation #retrieval #user interface #visual notation
Experimenting with graphical user interfaces for structured document retrieval (FC, PdlF, JV), pp. 373–374.
SIGIRSIGIR-2002-DamerauZWI #categorisation
Experiments in high-dimensional text categorization (FD, TZ, SMW, NI), pp. 357–358.
SIGIRSIGIR-2002-ShouS #data fusion #using
Experiments on data fusion using headline information (XMS, MS), pp. 413–414.
SIGIRSIGIR-2002-TurpinH #user interface
User interface effects in past batch versus user experiments (AT, WRH), pp. 431–432.
SIGIRSIGIR-2002-VoorheesB #empirical #fault #retrieval #set #topic
The effect of topic set size on retrieval experiment error (EMV, CB), pp. 316–323.
UMLUML-2002-BruckerW #case study #design #experience #higher-order #named #ocl
HOL-OCL: Experiences, Consequences and Design Choices (ADB, BW), pp. 196–211.
UMLUML-2002-Dietzsch #adaptation #case study #experience #modelling #uml
Adapting the UML to Business Modelling’s Needs — Experiences in Situational Method Engineering (AD), pp. 73–83.
UMLUML-2002-MiguelJS #case study #experience
Practical Experiences in the Application of MDA (MdM, JJ, SS), pp. 128–139.
GPCEGPCE-2002-CzarneckiBUE #case study #embedded #experience #generative #industrial #programming
Generative Programming for Embedded Software: An Industrial Experience Report (KC, TB, PU, UWE), pp. 156–172.
RERE-2002-Alexander #analysis #case study #experience #industrial #trade-off
Initial Industrial Experience of Misuse Cases in Trade-Off Analysis (IFA), pp. 61–70.
RERE-2002-Hardiman #named #requirements
REDEST — 14 Best Practice SME Experiments with Innovative Requirements Gathering Techniques (SH), p. 191.
RERE-2002-WeberW #case study #challenge #development #experience #requirements
Requirements Engineering in Automotive Development — Experiences and Challenges (MW, JW), pp. 331–340.
SACSAC-2002-BorealeB #analysis #automation #protocol #security
Experimenting with STA, a tool for automatic analysis of security protocols (MB, MGB), pp. 281–285.
SACSAC-2002-DolinBR #co-evolution #distributed #effectiveness
Co-evolving an effective fitness sample: experiments in symbolic regression and distributed robot control (BD, FHBI, EGR), pp. 553–559.
SACSAC-2002-OgstonV #fuzzy
Unstructured agent matchmaking: experiments in timing and fuzzy matching (EO, SV), pp. 300–305.
ICSEICSE-2002-Maccari #architecture #case study #evolution #experience #product line
Experiences in assessing product family software architecture for evolution (AM), pp. 585–592.
ASPLOSASPLOS-2002-JuangOWMPR #case study #design #energy #experience #trade-off
Energy-efficient computing for wildlife tracking: design tradeoffs and early experiences with ZebraNet (PJ, HO, YW, MM, LSP, DR), pp. 96–107.
ISSTAISSTA-2002-Cardell-Oliver #consistency #distributed #realtime
Conformance test experiments for distributed real-time systems (RCO), pp. 159–163.
ISSTAISSTA-2002-MoorsVTZB #automation #case study #experience #testing
Experiences in automating the testing of SS7 signalling transfer points (TM, MV, ZT, XZ, RB), pp. 154–158.
ICTSSTestCom-2002-Szabo #case study #development #experience
Experiences of TTCN-3 Test Executor Development (JZS), pp. 191–200.
VMCAIVMCAI-2002-GoriL #abstract interpretation #empirical #type inference #verification
An Experiment in Type Inference and Verification by Abstract Interpretation (RG, GL), pp. 225–239.
CBSECBSE-2001-MohagheghiC #case study #certification #component #experience #reuse
Experiences with Certification of Reusable Components in the GSN Project in Ericsson, Norway (PM, RC), p. 7.
HTHT-2001-Simpson #case study #experience #web
Experiences with Web squirrel: my life on the information farm (RMS), pp. 127–128.
ICDARICDAR-2001-ParizeauLG #recognition #using
Character Recognition Experiments Using Unipen Data (MP, AL, CG), pp. 481–485.
VLDBVLDB-2001-AnciauxBBPV #experience #named #validation
PicoDBMS: Validation and Experience (NA, CB, LB, PP, PV), pp. 709–710.
CSEETCSEET-2001-Cowling01a #algorithm #data type #education #experience #java #re-engineering
Teaching Data Structures and Algorithms in a Software Engineering Degree: Some Experience with Java (AJC), pp. 247–257.
CSEETCSEET-2001-DuleyVM #experience
Educating Professional Software Engineers: Pathways and Progress in the Australian Experience (RD, DV, SPM), pp. 213–220.
CSEETCSEET-2001-MaleticHM #case study #experience #re-engineering
Incorporating PSP into a Traditional Software Engineering Course: An Experience Report (JIM, AH, AM), pp. 89–97.
CSEETCSEET-2001-NarayananN #experience #re-engineering
Building Software Engineering Professionals: TCS Experience (RN, SN), pp. 162–171.
CSEETCSEET-2001-Runeson #case study #education #experience
Experiences from Teaching PSP for Freshmen (PR), p. 98–?.
ITiCSEITiCSE-2001-Laxer #empirical #sorting
Treating computer science as science as: An experiment with sorting (CL), p. 189.
ITiCSEITiCSE-2001-OConnorCM #education #empirical #process
Software process improvement education: a European experiment (RO, GC, MM), p. 180.
ITiCSEITiCSE-2001-Stevens #case study #education #experience #re-engineering
Experiences teaching software engineering for the first time (KTS), pp. 77–80.
CSMRCSMR-2001-AversanoCCL #case study #experience #legacy #migration #web
Migrating Legacy Systems to the Web: An Experience Report (LA, GC, AC, ADL), pp. 148–157.
ICSMEICSM-2001-BinkleyCRS #difference #empirical #implementation #semantics
An Implementation of and Experiment with Semantic Differencing (DB, RC, LRR, CS), pp. 82–91.
SCAMSCAM-2001-CordyDMS #re-engineering #txl
Software Engineering by Source Transformation-Experience with TXL (JRC, TRD, AJM, KAS), pp. 170–180.
WCREWCRE-2001-Huet #database #empirical #reverse engineering
From an Informal Textual Lexicon to a Well-Structured Lexical Database: An Experiment in Data Reverse Engineering (GPH), pp. 127–135.
ICALPICALP-2001-BrodalFPO #complexity #using
The Complexity of Constructing Evolutionary Trees Using Experiments (GSB, RF, CNSP, ), pp. 140–151.
AdaSIGAda-2001-Edgerton #architecture #case study #development #experience
Experience report: architecture-based software development on the Crusader program (SE), pp. 127–128.
AdaSIGAda-2001-PritchettW #case study #experience
Vetronics technology testbed: experience report (WP, BW), pp. 115–116.
CAiSECAiSE-2001-Rudolph #experience #pervasive
Project Oxygen: Pervasive, Human-Centric Computing — An Initial Experience (LR), pp. 1–12.
ICEISICEIS-v2-2001-SoaresGS #case study #development #experience #industrial #information management
Experiences in the Development of Information Systems in an Industrial Innovation Context (ALS, WG, CS), pp. 846–853.
LSOLSO-2001-BrandtN #experience #project management #reuse
Computer-Supported Reuse of Project Management Experience with an Experience Base (MB, MN), pp. 178–191.
LSOLSO-2001-DeckerJ #experience #network
The Integrated Corporate Information Network iCoIN: A Comprehensive, Web-Based Experience Factory (BD, AJ), pp. 192–206.
LSOLSO-2001-LindvallFCT #experience #lessons learnt
Lessons Learned about Structuring and Describing Experience for Three Experience Bases (ML, MF, PC, RT), pp. 106–119.
LSOLSO-2001-NickA #experience #maintenance
Engineering Experience Base Maintenance Knowledge (MN, KDA), pp. 222–237.
SEKESEKE-2001-Basili #concept #experience #implementation #set
Implementing the Experience Factory concepts as a set of Experience Bases (VRB), pp. 102–109.
SEKESEKE-2001-HoudekSE #detection #empirical #execution #fault #specification
Defect Detection for Executable Specifications — An Experiment (FH, TS, DE), pp. 10–18.
SEKESEKE-2001-NetoSBK #experience #prototype
A Prototype Experience Management System for a Software Consulting Organization (MGdMN, CBS, VRB, YMK), pp. 29–36.
UMLUML-2001-AndaDSJ #case study #development #industrial
Estimating Software Development Effort Based on Use Cases-Experiences from Industry (BA, HD, DIKS, MJ), pp. 487–502.
TOOLSTOOLS-EUROPE-2001-BelleFVD #case study #experience #mobile #multi
Experiences in Mobile Computing: The CBorg Mobile Multi-Agent System (WVB, JF, KV, TD), pp. 7–18.
RERE-2001-DorfmanC #experience #industrial #requirements #traceability
Early Experience with Requirements Traceability in an Industrial Environment (MD, RC), p. 265.
SACSAC-2001-Comai #experience #graph #query #user interface #xml
Graph-based GUIs for querying XML data: the XML-GL experience (SC), pp. 269–274.
SACSAC-2001-Menezes #experience #memory management
Experience with memory management in open Linda systems (RM), pp. 187–196.
FSEESEC-FSE-2001-ConradiD #empirical #experience
An empirical study on the utility of formal routines to transfer knowledge and experience (RC, TD), pp. 268–276.
FSEESEC-FSE-2001-WallnauHS #component #concept #experience #re-engineering #tutorial
Half day tutorial in methods of component-based software engineering essential concepts and classroom experience (KCW, SAH, RCS), pp. 314–315.
ICSEICSE-2001-Wallnau #component #concept #experience #re-engineering
Methods of Component-Based Software Engineering: Essential Concepts and Classroom Experience (KCW), pp. 709–710.
HPDCHPDC-2001-NatrajanFHGWCB #case study #experience #grid #using
Studying Protein Folding on the Grid: Experiences Using CHARMM on NPACI Resources under Legion (AN, ADF, MAH, ASG, NWD, MC, CLBI), pp. 14–21.
ASEASE-2000-Stewart #comprehension #empirical
An Experiment in Scientific Program Understanding (MEMS), pp. 281–284.
DATEDATE-2000-CornoRSMP #automation #experience #generative #industrial #validation
Automatic Test Bench Generation for Validation of RT-Level Descriptions: An Industrial Experience (FC, MSR, GS, AM, AP), pp. 385–389.
CSEETCSEET-2000-AndrewsL #case study #experience #maintenance
Experience Report: A Software Maintenance Project Course (JHA, HL), pp. 132–139.
CSEETCSEET-2000-DemuthHZS #approach #education #experience #implementation
A Framework-Based Approach to Teaching OOT: Aims, Implementation, and Experience (BD, HH, SZ, LS), pp. 283–293.
CSEETCSEET-2000-KorneckiZE #concept #learning #programming #realtime
Learning Real-Time Programming Concepts through VxWorks Lab Experiments (AJK, JZ, DE), p. 294–?.
CSEETCSEET-2000-Lisack #case study #experience #process #student
The Personal Software Process in the Classroom: Student Reactions (an Experience Report) (SKL), pp. 169–175.
CSEETCSEET-2000-Runeson #case study #experience #re-engineering
A New Software Engineering Program — Structure and Initial Experiences (PR), pp. 223–232.
ITiCSEITiCSE-2000-BernatTGD #experience #research #student
Structuring the student research experience (APB, PJT, AQG, ND), pp. 17–20.
ITiCSEITiCSE-2000-EnglishS #automation #experience
Experience with an automatically assessed course (JE, PS), pp. 168–171.
ITiCSEITiCSE-2000-HaganM #experience #programming #question
Does it help to have some programming experience before beginning a computing degree program? (DH, SM), pp. 25–28.
ITiCSEITiCSE-2000-OdekirkJJ #case study #experience #java #using
Three semesters of CSO using Java: assignments and experiences (EO, DJ, PJ), pp. 144–147.
ITiCSEITiCSE-2000-SpalterS #case study #education #experience #interactive #learning
Integrating interactive computer-based learning experiences into established curricula: a case study (AMS, RMS), pp. 116–119.
WCREWCRE-J-1997-QuiliciWZ00 #approach #constraints
Program plan matching: experiments with a constraint-based approach (AQ, SW, YZ), pp. 285–302.
CSMRCSMR-2000-SwaffordEAM #case study #experience #reverse engineering
Experiences Reverse Engineering Manually (DS, DE, PA, JM), pp. 189–198.
WCREWCRE-2000-Riva #architecture #case study #experience #industrial
Reverse Architecting: An Industrial Experience Report (CR), p. 42–?.
WCREWCRE-2000-TateishiW #case study #experience #maintenance #tool support
Applying Traditional Unix Tools during Maintenance: An Experience Report (AT, AW), pp. 203–206.
PEPMPEPM-2000-Das #case study #experience #scalability #source code #static analysis
Static Analysis of Large Programs: Some Experiences (Abstract of Invited Talk) (MD), p. 1.
PEPMPEPM-2000-Walpole #case study #challenge #experience #operating system
Operating Systems Specialization: Experiences, Opportunities and Challenges (Abstract of Invited Talk) (JW), p. 83.
CIAACIAA-2000-Daciuk #automaton
Experiments with Automata Compression (JD), pp. 105–112.
CHICHI-2000-CheverstDMFE #case study #experience
Developing a context-aware electronic tourist guide: some issues and experiences (KC, ND, KM, AF, CE), pp. 17–24.
CHICHI-2000-ChristianA #experience
Speak out and annoy someone: experience with intelligent kiosks (ADC, BLA), pp. 313–320.
CHICHI-2000-MasliahM #empirical
Measuring the allocation of control in a 6 degree-of-freedom docking experiment (MRM, PM), pp. 25–32.
CHICHI-2000-PuF #approach #case study #experience
Enriching buyers’ experiences: the SmartClient approach (PP, BF), pp. 289–296.
CSCWCSCW-2000-DaijavadFFFLTW #experience #user interface
User experience of CLIVE/mbanx solution (SD, THF, TF, TF, AL, MT, CGW), p. 352.
AdaEuropeAdaEurope-2000-RybinSFK #case study #experience #named
ASIS-for-GNAT: A Report of Practical Experiences (SR, AS, VF, AK), pp. 125–137.
CAiSECAiSE-2000-Kilpi #agile #empirical #metric #process
Managing the Software Process in the Middle of Rapid Growth: A Metrics Based Experiment Report from Nokia (TK), pp. 498–508.
CAiSECAiSE-2000-RupprechtFKR #experience #process
Capture and Dissemination of Experience about the Construction of Engineering Processes (CR, MF, HK, TR), pp. 294–308.
EDOCEDOC-2000-OkuboMNHU #case study #collaboration #design #distributed #experience
Practical Experiences of Designing a Distributed Collaborative System (TO, TM, YN, HH, SU), p. 21–?.
ICEISICEIS-2000-OrasanE #optimisation
Experiments in Optimising the Task of Anaphora Resolution (CO, RE), pp. 191–195.
ICPRICPR-v1-2000-NelsonS #3d #empirical #learning #modelling #recognition
Learning 3D Recognition Models for General Objects from Unlabeled Imagery: An Experiment in Intelligent Brute Force (RCN, AS), pp. 1001–1008.
ICPRICPR-v2-2000-JainJV #experience #network #using
Short-Term Water Demand Forecasting Using Artificial Neural Networks: IIT Kanpur Experience (AJ, UCJ, AKV), pp. 2459–2462.
ICPRICPR-v2-2000-KeysersDTN #distance
Experiments with an Extended Tangent Distance (DK, JD, TT, HN), pp. 2038–2042.
ICPRICPR-v3-2000-Tajima #evaluation
Consideration and Experiments on Object Spectral Reflectance for Color Sensor Evaluation/Calibration (JT), pp. 3592–3595.
KDDKDD-2000-GerstenWA #case study #experience #modelling #predict #roadmap #tool support
Predictive modeling in automotive direct marketing: tools, experiences and open issues (WG, RW, DA), pp. 398–406.
KRKR-2000-SchulzH #experience #information management #reuse #scalability
Knowledge Engineering by Large-Scale Knowledge Reuse — Experience from the Medical Domain (SS, UH), pp. 601–610.
SIGIRSIGIR-2000-WuFW #empirical #retrieval
The role of a judge in a user based retrieval experiment (MW, MF, RW), pp. 331–333.
OOPSLAOOPSLA-2000-BastidePSN #corba #experience #lessons learnt #specification
Formal specification of CORBA services: experience and lessons learned (RB, PAP, OS, DN), pp. 105–117.
TOOLSTOOLS-EUROPE-2000-DammHTT #case study #component #experience #integration #tool support #using #xmi
Tool Integration: Experiences and Issues in Using XMI and Component Technology (CHD, KMH, MT, MT), pp. 94–107.
TOOLSTOOLS-EUROPE-2000-ParssinenKHOT #case study #experience #protocol #uml
UML for Protocol Engineering — Extensions and Experiences (JP, NvK, JH, TO, MT), pp. 82–93.
TOOLSTOOLS-USA-2000-HindP #case study #experience #object-oriented #program analysis
Traveling Through Dakota: Experiences with an Object-Oriented Program Analysis System (MH, AP), pp. 49–60.
GPCESAIG-2000-VuducD #automation #case study #code generation #experience #kernel
Code Generators for Automatic Tuning of Numerical Kernels: Experiences with FFTW (RV, JD), pp. 190–211.
PADLPADL-2000-DemoenS #experience #garbage collection
Heap Garbage Collection in XSB: Practice and Experience (BD, KFS), pp. 93–108.
FSEFSE-2000-HollingsworthBW #case study #experience #using
Experience report: using RESOLVE/C++ for commercial software (JEH, LB, BWW), pp. 11–19.
ICSEICSE-2000-OHara #case study #experience #process
European experiences with software process improvement (FO), pp. 635–640.
SPLCSPLC-2000-Dager #architecture #embedded #experience #product line #realtime
Cummins’s experience in developing a software product line architecture for real-time embedded diesel engine controls (JCD), pp. 23–46.
HPDCHPDC-2000-TerekhovW #data access #distributed #empirical
Distributed Data Access in the Sequential Access Model in the D0 Experiment at Fermilab (IT, VW), pp. 310–311.
ICLPCL-2000-DavulcuYKR #design #experience #implementation #physics
Design and Implementation of the Physical Layer in WebBases: The XRover Experience (HD, GY, MK, IVR), pp. 1094–1105.
ISSTAISSTA-2000-Pincus #analysis #case study #developer #experience #tool support
Analysis is necessary, but far from sufficient: Experiences building and deploying successful tools for developers and testers (abstract only) (JDP), p. 1.
ICTSSTestCom-2000-CsondesDK #testing
Experiments on IPv6 Testing (TC, SD, PK), pp. 113–126.
WICSAWICSA-1999-GruhnW #architecture #case study #experience #integration
Integration of Heterogeneous Software Architectures — An Experience Report (VG, UW), pp. 437–454.
DACDAC-1999-RaimiA #detection
Detecting False Timing Paths: Experiments on PowerPC Microprocessors (RR, JAA), pp. 737–741.
DATEDATE-1999-DabrowskiP #case study #experience #modelling
Experiences with Modeling of Analog and Mixed A/D Systems Based on PWL Technique (JD, AP), pp. 790–791.
DATEDATE-1999-Wakabayashi #behaviour #case study #experience #synthesis
C-based Synthesis Experiences with a Behavior Synthesizer, “Cyber” (KW), p. 390–?.
SIGMODSIGMOD-1999-Rajaraman #database #e-commerce #experience
E-Commerce Database Issues and Experience (AR), p. 531.
CSEETCSEET-1999-Ruhe #education #experience
Experience Factory-Based Professional Education and Training (GR), p. 62–?.
CSEETCSEET-1999-ThompsonE #case study #experience #re-engineering
Providing New Graduate Opportunities in Software Engineering: Experiences with a UK Master’s Level Conversion Course (JBT, HME), pp. 50–61.
ITiCSEITiCSE-1999-Bobkowska #empirical #game studies
Laboratory experiment with the 3RolesPlaying method (AEB), pp. 123–126.
ITiCSEITiCSE-1999-Kubilus #development #education #experience #multi
Multi-team development project experience in a core computer science curriculum (NJK), p. 186.
ITiCSEITiCSE-1999-SkrzypekW #empirical #named
KOMBIZ97 — virtual lab experiment (JS, TW), p. 204.
CSMRCSMR-1999-PenteadoMC #empirical #legacy #maintenance #segmentation
An Experiment of Legacy Code Segmentation to Improve Maintainability (RP, PCM, MIC), pp. 111–121.
ICSMEICSM-1999-Chatters #development #evolution #experience #implementation #maintenance #process
Experience Paper: Implementing an Experience Factory: Maintenance and Evolution of the Software and Systems Development Process (BWC), p. 146–?.
ICSMEICSM-1999-DefamieJT #experience #reliability
Experience Paper: Software Reliability: Assumptions, Realities and Data (MD, PJ, JT), pp. 337–345.
ICSMEICSM-1999-DomschS #case study #experience #maintenance #object-oriented
Experience Paper: A Case Study in Object-Oriented Maintenance (MLD, SRS), pp. 346–352.
ICSMEICSM-1999-FukudaYY #experience #quality
Experience Paper: Quality Improvement in Switching-System Software (TF, TY, TY), pp. 353–358.
ICSMEICSM-1999-InteresseD #case study #experience #verification
Experience Paper: Beyond Year 2000 Remediation: The Compliance Verification: A Case Study (MI, RD), pp. 155–160.
ICSMEICSM-1999-JohnstoneSW #assembly #compilation #experience
Experience Paper: Reverse Compilation of Digital Signal Processor Assembler Source to ANSI-C (AJ, ES, TW), pp. 316–325.
ICSMEICSM-1999-Kajko-Mattsson #experience #maintenance #problem #process
Experience Paper: Maintenance at ABB (I): Software Problem Administration Processes (MKM), p. 167–?.
ICSMEICSM-1999-Kajko-Mattsson99b #execution #experience #maintenance #process
Experience Paper: Maintenance at ABB (II): Change Execution Processes (MKM), pp. 307–315.
ICSMEICSM-1999-KhoshgoftaarAYJH #experience #fault #legacy #metric #predict
Experience Paper: Preparing Measurements of Legacy Software for Predicting Operational Faults (TMK, EBA, XY, WDJ, JPH), p. 359–?.
ICSMEICSM-1999-KloschE #case study #challenge #evolution #experience
Experience Paper: Challenges and Experiences in Managing Major Software Evolution Endeavours Such as Euro Conversion or Y2000 Compliance (RK, WE), pp. 161–166.
ICSMEICSM-1999-Mattsson #experience #framework #industrial
Experience Paper: Effort Distribution in a Six-Year Industrial Application Framework Project (MM), p. 326–?.
ICSMEICSM-1999-MattssonB #evolution #experience #framework #industrial #object-oriented
Experience Paper: Observations on the Evolution of an Industrial OO Framework (MM, JB), pp. 139–145.
ICSMEICSM-1999-MayrhauserWL #approach #architecture #comprehension #experience #reverse engineering
Experience Paper: Experience with a Reverse Engineering Architecture Approach to Increase Understanding (AvM, JW, QL), pp. 131–138.
WCREWCRE-1999-AnquetilL #clustering
Experiments with Clustering as a Software Remodularization Method (NA, TCL), pp. 235–255.
WCREWCRE-1999-CimitileFV #empirical #impact analysis #validation
A Software Model for Impact Analysis: A Validation Experiment (AC, ARF, GV), p. 212–?.
PEPMPEPM-1999-Jay #experience #partial evaluation #source code
Partial Evaluation of Shaped Programs: Experience with FISh (CBJ), pp. 147–158.
FMFM-v1-1999-Bousquet #case study #detection #experience #feature model #interactive #model checking #testing #using
Feature Interaction Detection Using Testing and Model-Checking Experience Report (LdB), pp. 622–641.
FMFM-v1-1999-TabourierCI #empirical #protocol #testing #using
A GSM-MAP Protocol Experiment Using Passive Testing (MT, ARC, MI), pp. 915–934.
FMFM-v2-1999-GarbettPSA #empirical #process #synthesis
Secure Synthesis of Code: A Process Improvement Experiment (PG, JPP, MS, SA), pp. 1816–1835.
FMFM-v2-1999-KingHCP #experience #industrial #proving #verification
The Value of Verification: Positive Experience of Industrial Proof (SK, JH, RC, AP), pp. 1527–1545.
AGTIVEAGTIVE-1999-ZamperoniE #aspect-oriented #exclamation #experience #graph grammar #integration #re-engineering #term rewriting #using
Formal Integration of Software Engineering Aspects Using Graph Rewrite Systems — A Typical Experience?! (AZ, GE), pp. 359–367.
HCIHCI-CCAD-1999-KernB #case study #experience #interface
Experiences with interfaces for virtual environments in the field of engineering (PK, RB), pp. 696–700.
HCIHCI-CCAD-1999-KirvesojaSVT #case study #experience
Field experiences of providing home care and related services over a videophone (HK, JS, SV, VT), pp. 266–270.
HCIHCI-CCAD-1999-NealI #case study #distance #education #experience #learning
Asynchronous distance learning for corporate education: experiences with Lotus LearningSpace (LN, DI), pp. 750–754.
HCIHCI-CCAD-1999-Raikundalia #case study #distributed
Results of experiments in text-based, synchronous, distributed, formal electronic meetings (GKR), pp. 507–511.
HCIHCI-CCAD-1999-RamalhoBCCLMMV #experience #internet
Cyber Rally: An experience of democratic use of the internet (GR, FAB, SC, AC, ML, SRdLM, HPM, AV), pp. 402–406.
HCIHCI-CCAD-1999-SchummerTTB #case study #experience
Introducing groupware in administrative environments — experiences from the POLIWORK project (JS, TT, DAT, AB), pp. 492–496.
HCIHCI-EI-1999-CarrerasE #empirical
The Temporal Structure of a Dynamic Environment in a Microworld Experiment (OC, HE), pp. 885–889.
HCIHCI-EI-1999-ChenMRK #empirical #evaluation #metric
The Physiological Measurement of User Comfort Levels: An Evaluation Experiment for Comparing Three Types of CRTs (SC, YM, XR, HK), pp. 193–196.
HCIHCI-EI-1999-MaggioniR #case study #experience #novel #user interface
Virtual Touchscreen — a novel User Interface made of Light — Principles, metaphors and experiences (CM, HR), pp. 301–305.
HCIHCI-EI-1999-Seppala #experience
Factors Associated with the Experience of Stress and Well-Being in Computer-Based Office Work (PKS), pp. 178–183.
AdaEuropeAdaEurope-1999-Hemeury #empirical
Report on the VERA Experiment (BH), pp. 103–113.
AdaEuropeAdaEurope-1999-MirandaGMG #ada #empirical #how
How to Modify the GNAT Frontend tp Experiment with Ada Extensions (FJMG, FGS, JM, AG), pp. 226–237.
AdaSIGAda-1999-BallbastreTVC #ada #case study #distributed #experience #realtime #using
Experiences using Ada in a real-time and distributed laboratory (PB, ST, JViC, AC), pp. 145–155.
ICEISICEIS-1999-SecoCGMS #development #experience #information management
Guide to Develop an Euromethod Compatible Information System Methodology: A Practical Experience of its Development (AdAS, AdMC, JGG, JLM, LFS), p. 777.
ICMLICML-1999-GambergerLG
Experiments with Noise Filtering in a Medical Domain (DG, NL, CG), pp. 143–151.
KDDKDD-1999-LeeSM #data flow #detection #experience #mining #network
Mining in a Data-Flow Environment: Experience in Network Intrusion Detection (WL, SJS, KWM), pp. 114–124.
SEKESEKE-1999-BirkK #experience #information management #lifecycle #re-engineering
A Knowledge Management Lifecycle for Experience Packages on Software Engineering Technologies (AB, FK), pp. 142–160.
SEKESEKE-1999-BroomeR #experience #implementation #requirements
Technical Requirements for the Implementation of an Experience Base (MB, PR), pp. 87–102.
SEKESEKE-1999-Brossler #case study #experience #information management
Knowledge Management at a Software House. An Experience Report (PB), pp. 163–170.
SEKESEKE-1999-HoudekB #approach #evolution #experience
Transferring and Evolving Experience: A Practical Approach and Its Application to Software Inspections (FH, CB), pp. 210–226.
SEKESEKE-1999-JohanssonHC #experience #in a nutshell #quote
“Talk to Paula and Peter — They Are Experienced” — The Experience Engine in a Nutshell (CJ, PAVH, MC), pp. 171–185.
SEKESEKE-1999-WieserHS #experience
Push of Pull: Two Cognitive Modes of Systematic Experience Transfer at DaimlerChrysler (EW, FH, KS), pp. 186–204.
OOPSLAOOPSLA-1999-TipLSS #experience #java
Practical Experience with an Application Extractor for Java (FT, CL, PFS, DS), pp. 292–305.
TOOLSTOOLS-EUROPE-1999-ZarazagaVCNM #case study #experience #information management #named #network #object-oriented
TRUNIS: An Object Oriented Trunking Radio Telephone Network Information System. An Experience Report (FJZ, JV, SC, JNI, PRMM), pp. 251–260.
TOOLSTOOLS-USA-1999-Dedene #case study #education #eiffel #experience #programming language #student
Experiences Teaching Eiffel as a First Programming Language to Economy Students (GD), pp. 584–592.
RERE-1999-RollandGK #experience #requirements
Experience with Goal-Scenario Coupling in Requirements Engineering (CR, GG, RK), p. 74–?.
ICSEICSE-1999-BengtssonB #architecture #case study #design #experience
Haemo Dialysis Software Architecture Design Experiences (PB, JB), pp. 516–525.
ICSEICSE-1999-EzranMT #case study #experience #industrial #reuse #source code #synthesis
Failure and Success Factors in Reuse Programs: A Synthesis of Industrial Experiences (ME, MM, CT), pp. 681–682.
ICSEICSE-1999-KazmanBKCW #analysis #architecture #experience #trade-off
Experience with Performing Architecture Tradeoff Analysis (RK, MB, MK, SJC, SGW), pp. 54–63.
ICSEICSE-1999-Kotov #internet #re-engineering
The Internet as a Medium for Software Engineering Experiments (AK), pp. 722–723.
ICSEICSE-1999-ReidPHH #design #domain-specific language #empirical #prototype #realtime
Prototyping Real-Time Vision Systems: An Experiment in DSL Design (AR, JP, GDH, PH), pp. 484–493.
CAVCAV-1999-DasDP #abstraction #experience
Experience with Predicate Abstraction (SD, DLD, SP), pp. 160–171.
ICTSSIWTCS-1999-BelinfanteFVTGFMH #automation #empirical #testing
Formal Test Automation: A Simple Experiment (AB, JF, RGdV, JT, NG, LMGF, SM, LH), pp. 179–196.
ASEASE-1998-HarmerB #automation #empirical #java #legacy #lisp #reverse engineering
Brewing Fresh JAVA from Legacy Lisp — An Experiment in Automated Reverse Engineering (TJH, JMB), pp. 318–332.
DACDAC-1998-IenneG #case study #design #experienc