Armando Maciel Toda, Wilk Oliveira, Lei Shi 0003, Ig Ibert Bittencourt, Seiji Isotani, Alexandra I. Cristea
Planning Gamification Strategies based on User Characteristics and DM: A Gender-based Case Study
EDM, 2019.
@inproceedings{EDM-2019-TodaOSBIC, author = "Armando Maciel Toda and Wilk Oliveira and Lei Shi 0003 and Ig Ibert Bittencourt and Seiji Isotani and Alexandra I. Cristea", booktitle = "{Proceedings of the 12th International Conference on Educational Data Mining}", ee = "https://drive.google.com/file/d/1UI28N2UtrOfL06k2mzHIUdPcgQtdfmy9", publisher = "{International Educational Data Mining Society}", title = "{Planning Gamification Strategies based on User Characteristics and DM: A Gender-based Case Study}", year = 2019, }