Adam M. Smith, Erik Andersen, Michael Mateas, Zoran Popovic
A case study of expressively constrainable level design automation tools for a puzzle game
FDG, 2012.
@inproceedings{FDG-2012-SmithAMP,
author = "Adam M. Smith and Erik Andersen and Michael Mateas and Zoran Popovic",
booktitle = "{Proceeedings of the Seventh International Conference on the Foundations of Digital Games}",
doi = "10.1145/2282338.2282370",
isbn = "978-1-4503-1333-9",
pages = "156--163",
publisher = "{ACM}",
title = "{A case study of expressively constrainable level design automation tools for a puzzle game}",
year = 2012,
}











