X-COM: UFO Defense vs. XCOM: Enemy Unknown - Using gameplay design patterns to understand game remakes
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Alessandro Canossa, Staffan Björk, Mark J. Nelson
X-COM: UFO Defense vs. XCOM: Enemy Unknown - Using gameplay design patterns to understand game remakes
FDG, 2014.

FDG 2014
DBLP
Scholar
?EE?
Full names Links ISxN
@inproceedings{FDG-2014-CanossaBN,
	author        = "Alessandro Canossa and Staffan Björk and Mark J. Nelson",
	booktitle     = "{Proceedings of the Ninth International Conference on the Foundations of Digital Games}",
	ee            = "http://www.fdg2014.org/papers/fdg2014_paper_04.pdf",
	isbn          = "978-0-9913982-2-5",
	publisher     = "{Society for the Advancement of the Science of Digital Games}",
	title         = "{X-COM: UFO Defense vs. XCOM: Enemy Unknown - Using gameplay design patterns to understand game remakes}",
	year          = 2014,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.