Procedural zelda: a PCG environment for player experience research
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Norbert Heijne, Sander Bakkes
Procedural zelda: a PCG environment for player experience research
FDG, 2017.

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@inproceedings{FDG-2017-HeijneB,
	author        = "Norbert Heijne and Sander Bakkes",
	booktitle     = "{Proceedings of the 12th International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/3102071.3102091",
	isbn          = "978-1-4503-5319-9",
	pages         = "10",
	publisher     = "{ACM}",
	title         = "{Procedural zelda: a PCG environment for player experience research}",
	year          = 2017,
}

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